mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Corrects names of computers, code formatting, updated computer descriptions.
Everything in game/machinery/computers/ and modules/shuttles should now have properly (de)capitalized names. Computer, board and research names should now be coherent, too. Adds a research for employment records circuit board.
This commit is contained in:
@@ -16,7 +16,7 @@ var/global/list/holodeck_programs = list(
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)
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/obj/machinery/computer/HolodeckControl
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name = "Holodeck Control Computer"
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name = "holodeck control console"
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desc = "A computer used to control a nearby holodeck."
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icon_state = "holocontrol"
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@@ -1,7 +1,7 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/operating
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name = "Patient Monitor Console"
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name = "patient monitoring console"
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density = 1
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anchored = 1.0
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icon_state = "operating"
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@@ -1,5 +1,5 @@
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/obj/machinery/computer/rcon
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name = "RCON Console"
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name = "\improper RCON remote control console"
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desc = "Console used to remotely control machinery on the station."
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icon = 'icons/obj/computer.dmi'
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icon_state = "ai-fixer"
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@@ -1,7 +1,7 @@
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/obj/structure/AIcore
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density = 1
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anchored = 0
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name = "AI core"
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name = "\improper AI core"
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icon = 'icons/mob/AI.dmi'
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icon_state = "0"
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var/state = 0
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@@ -175,7 +175,7 @@
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del(src)
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/obj/structure/AIcore/deactivated
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name = "Inactive AI"
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name = "inactive AI"
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icon = 'icons/mob/AI.dmi'
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icon_state = "ai-empty"
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anchored = 1
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@@ -1,5 +1,5 @@
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/obj/machinery/computer/aifixer
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name = "AI System Integrity Restorer"
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name = "\improper AI system integrity restorer"
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icon = 'icons/obj/computer.dmi'
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icon_state = "ai-fixer"
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circuit = /obj/item/weapon/circuitboard/aifixer
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@@ -2,7 +2,7 @@
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/obj/machinery/computer/atmos_alert
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name = "Atmospheric Alert Computer"
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name = "atmospheric alert computer"
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desc = "Used to access the station's atmospheric sensors."
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circuit = "/obj/item/weapon/circuitboard/atmos_alert"
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icon_state = "alert:0"
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@@ -116,7 +116,7 @@
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build_path = /obj/machinery/computer/scan_consolenew
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origin_tech = "programming=2;biotech=2"
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/obj/item/weapon/circuitboard/communications
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name = T_BOARD("communications console")
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name = T_BOARD("command and communications console")
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build_path = /obj/machinery/computer/communications
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origin_tech = "programming=2;magnets=2"
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/obj/item/weapon/circuitboard/card
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@@ -126,7 +126,7 @@
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name = T_BOARD("CentCom ID card modification console")
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build_path = /obj/machinery/computer/card/centcom
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//obj/item/weapon/circuitboard/shield
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// name = T_BOARD("Shield Control")
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// name = T_BOARD("shield control console")
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// build_path = "/obj/machinery/computer/stationshield"
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/obj/item/weapon/circuitboard/teleporter
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name = T_BOARD("teleporter control console")
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@@ -142,7 +142,7 @@
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name = T_BOARD("station alert console")
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build_path = /obj/machinery/computer/station_alert
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///obj/item/weapon/circuitboard/atmospheresiphonswitch
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// name = T_BOARD("Atmosphere Siphon Control")
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// name = T_BOARD("atmosphere siphon control console")
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// build_path = /obj/machinery/computer/atmosphere/siphonswitch
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/obj/item/weapon/circuitboard/air_management
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name = T_BOARD("atmosphere monitoring console")
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@@ -295,7 +295,7 @@
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build_path = /obj/machinery/computer/area_atmos
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origin_tech = "programming=2"
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/obj/item/weapon/circuitboard/prison_shuttle
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name = T_BOARD("prison shuttle console")
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name = T_BOARD("prison shuttle control console")
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build_path = /obj/machinery/computer/prison_shuttle
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origin_tech = "programming=2"
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/obj/item/weapon/circuitboard/rcon_console
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@@ -2,7 +2,7 @@
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/obj/machinery/computer/security
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name = "Security Cameras"
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name = "security camera monitor"
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desc = "Used to access the various cameras on the station."
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icon_state = "cameras"
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var/obj/machinery/camera/current = null
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@@ -151,28 +151,28 @@
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circuit = null
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/obj/machinery/computer/security/wooden_tv
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name = "Security Cameras"
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name = "security camera monitor"
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desc = "An old TV hooked into the stations camera network."
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icon_state = "security_det"
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circuit = null
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/obj/machinery/computer/security/mining
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name = "Outpost Cameras"
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name = "outpost camera monitor"
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desc = "Used to access the various cameras on the outpost."
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icon_state = "miningcameras"
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network = list("MINE")
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circuit = /obj/item/weapon/circuitboard/security/mining
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/obj/machinery/computer/security/engineering
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name = "Engineering Cameras"
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name = "engineering camera monitor"
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desc = "Used to monitor fires and breaches."
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icon_state = "engineeringcameras"
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network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms")
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circuit = /obj/item/weapon/circuitboard/security/engineering
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/obj/machinery/computer/security/nuclear
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name = "Mission Monitor"
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name = "head mounted camera monitor"
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desc = "Used to access the built-in cameras in helmets."
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icon_state = "syndicam"
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network = list("NUKE")
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@@ -1,7 +1,7 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/card
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name = "Identification Computer"
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name = "\improper ID card modification console"
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desc = "Terminal for programming NanoTrasen employee ID cards to access parts of the station."
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icon_state = "id"
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req_access = list(access_change_ids)
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@@ -282,7 +282,7 @@
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return 1
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/obj/machinery/computer/card/centcom
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name = "CentCom Identification Computer"
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name = "\improper CentCom ID card modification console"
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circuit = "/obj/item/weapon/circuitboard/card/centcom"
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req_access = list(access_cent_captain)
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@@ -1,5 +1,5 @@
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/obj/machinery/computer/cloning
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name = "Cloning Control Console"
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name = "cloning control console"
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icon = 'icons/obj/computer.dmi'
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icon_state = "dna"
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circuit = "/obj/item/weapon/circuitboard/cloning"
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@@ -2,8 +2,8 @@
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// The communications computer
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/obj/machinery/computer/communications
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name = "Communications Console"
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desc = "This can be used for various important functions. Still under developement."
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name = "command and communications console"
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desc = "Used to command and control the station. Can relay long-range communications."
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icon_state = "comm"
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req_access = list(access_heads)
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circuit = "/obj/item/weapon/circuitboard/communications"
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@@ -1,5 +1,5 @@
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/obj/machinery/computer/crew
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name = "Crew Monitoring Computer"
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name = "crew monitoring computer"
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desc = "Used to monitor active health sensors built into most of the crew's uniforms."
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icon_state = "crew"
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use_power = 1
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@@ -1,7 +1,7 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/hologram_comp
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name = "Hologram Computer"
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name = "hologram computer"
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desc = "Rumoured to control holograms."
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "holo_console0"
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@@ -1,7 +1,7 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/aiupload
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name = "AI Upload"
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name = "\improper AI upload console"
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desc = "Used to upload laws to the AI."
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icon_state = "command"
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circuit = "/obj/item/weapon/circuitboard/aiupload"
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@@ -54,7 +54,7 @@
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/obj/machinery/computer/borgupload
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name = "Cyborg Upload"
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name = "cyborg upload console"
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desc = "Used to upload laws to Cyborgs."
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icon_state = "command"
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circuit = "/obj/item/weapon/circuitboard/borgupload"
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@@ -3,7 +3,7 @@
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/obj/machinery/computer/lockdown
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//for reference
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/*name = "Lockdown Control"
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/*name = "lockdown control"
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desc = "Used to control blast doors."
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icon_state = "lockdown"
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circuit = "/obj/item/weapon/circuitboard/lockdown"
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@@ -1,8 +1,8 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/med_data//TODO:SANITY
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name = "Medical Records"
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desc = "This can be used to check medical records."
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name = "medical records console"
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desc = "This can be used to view, edit and maintain medical records."
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icon_state = "medcomp"
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req_one_access = list(access_medical, access_forensics_lockers)
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circuit = "/obj/item/weapon/circuitboard/med_data"
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@@ -551,4 +551,4 @@
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/obj/machinery/computer/med_data/laptop
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name = "Medical Laptop"
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desc = "Cheap Nanotrasen Laptop."
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icon_state = "medlaptop"
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icon_state = "medlaptop"
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@@ -1,12 +1,8 @@
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// Allows you to monitor messages that passes the server.
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/obj/machinery/computer/message_monitor
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name = "Message Monitor Console"
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desc = "Used to Monitor the crew's messages, that are sent via PDA. Can also be used to view Request Console messages."
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name = "messaging monitor console"
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desc = "Used to access and maintain data on messaging servers. Allows you to view PDA and request console messages."
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icon_state = "comm_logs"
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var/hack_icon = "comm_logsc"
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var/normal_icon = "comm_logs"
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@@ -1,8 +1,8 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/pod
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name = "Pod Launch Control"
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desc = "A controll for launching pods. Some people prefer firing Mechas."
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name = "pod launch control console"
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desc = "A control console for launching pods. Some people prefer firing Mechas."
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icon_state = "computer_generic"
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circuit = /obj/item/weapon/circuitboard/pod
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var/id = 1.0
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@@ -1,7 +1,7 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/prisoner
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name = "Prisoner Management"
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name = "prisoner management console"
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icon = 'icons/obj/computer.dmi'
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icon_state = "explosive"
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req_access = list(access_armory)
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@@ -100,5 +100,3 @@
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src.add_fingerprint(usr)
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src.updateUsrDialog()
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return
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@@ -11,7 +11,7 @@ var/prison_shuttle_time = 0
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var/prison_shuttle_timeleft = 0
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/obj/machinery/computer/prison_shuttle
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name = "Prison Shuttle Console"
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name = "prison shuttle control console"
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icon = 'icons/obj/computer.dmi'
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icon_state = "shuttle"
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req_access = list(access_security)
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@@ -1,9 +1,8 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/robotics
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name = "Robotics Control"
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desc = "Used to remotely lockdown or detonate linked Cyborgs."
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name = "robotics control console"
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desc = "Used to remotely lockdown or detonate linked cyborgs."
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icon = 'icons/obj/computer.dmi'
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icon_state = "robot"
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req_access = list(access_robotics)
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@@ -1,8 +1,8 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/secure_data//TODO:SANITY
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name = "Security Records"
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desc = "Used to view and edit personnel's security records"
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name = "security records console"
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desc = "Used to view, edit and maintain security records"
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icon_state = "security"
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req_one_access = list(access_security, access_forensics_lockers)
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circuit = "/obj/item/weapon/circuitboard/secure_data"
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@@ -1,8 +1,8 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/machinery/computer/skills//TODO:SANITY
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name = "Employment Records"
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desc = "Used to view personnel's employment records"
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name = "employment records console"
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desc = "Used to view, edit and maintain employment records."
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icon_state = "medlaptop"
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req_one_access = list(access_heads)
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circuit = "/obj/item/weapon/circuitboard/skills"
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@@ -12,7 +12,7 @@ var/specops_shuttle_time = 0
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var/specops_shuttle_timeleft = 0
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/obj/machinery/computer/specops_shuttle
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name = "Spec. Ops. Shuttle Console"
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name = "special operations shuttle control console"
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icon = 'icons/obj/computer.dmi'
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icon_state = "shuttle"
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req_access = list(access_cent_specops)
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@@ -11,7 +11,7 @@ var/syndicate_elite_shuttle_time = 0
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var/syndicate_elite_shuttle_timeleft = 0
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/obj/machinery/computer/syndicate_elite_shuttle
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name = "Elite Syndicate Squad Shuttle Console"
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name = "elite syndicate squad shuttle control console"
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icon = 'icons/obj/computer.dmi'
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icon_state = "syndishuttle"
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req_access = list(access_cent_specops)
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@@ -2,8 +2,8 @@
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//Construction Items
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/obj/item/weapon/smes_coil
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name = "Superconductive Magnetic Coil"
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desc = "Heavy duty superconducting magnetic coil, mainly used in construction of SMES units."
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name = "superconductive magnetic coil"
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desc = "Heavy duty superconductive magnetic coil, mainly used in construction of SMES units."
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icon = 'icons/obj/stock_parts.dmi'
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icon_state = "smes_coil" // Just few icons patched together. If someone wants to make better icon, feel free to do so!
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w_class = 4.0 // It's LARGE (backpack size)
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@@ -77,8 +77,8 @@ datum/design/New()
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///////////////////Computer Boards///////////////////////////////////
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datum/design/circuit
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req_tech = list("programming" = 2)
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build_type = IMPRINTER
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req_tech = list("programming" = 2)
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materials = list("$glass" = 2000, "sacid" = 20)
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datum/design/circuit/AssembleDesignInfo()
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@@ -109,11 +109,6 @@ datum/design/circuit/borgupload
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req_tech = list("programming" = 4)
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build_path = /obj/item/weapon/circuitboard/borgupload
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datum/design/circuit/med_data
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name = "medical records console"
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id = "med_data"
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build_path = /obj/item/weapon/circuitboard/med_data
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datum/design/circuit/operating
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name = "patient monitoring console"
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id = "operating"
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@@ -150,9 +145,19 @@ datum/design/circuit/teleconsole
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id = "teleconsole"
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req_tech = list("programming" = 3, "bluespace" = 2)
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datum/design/circuit/emp_data
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name = "employment records console"
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id = "emp_data"
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build_path = /obj/item/weapon/circuitboard/skills
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datum/design/circuit/med_data
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name = "medical records console"
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id = "med_data"
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build_path = /obj/item/weapon/circuitboard/med_data
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datum/design/circuit/secdata
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name = "security records console"
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id = "secdata"
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id = "sec_data"
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build_path = /obj/item/weapon/circuitboard/secure_data
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datum/design/circuit/atmosalerts
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@@ -281,6 +286,29 @@ datum/design/circuit/aifixer
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req_tech = list("programming" = 3, "biotech" = 2)
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build_path = /obj/item/weapon/circuitboard/aifixer
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///////////////////////////////////
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/////////Shield Generators/////////
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///////////////////////////////////
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datum/design/shield
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req_tech = list("bluespace" = 4, "phorontech" = 3)
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materials = list("$glass" = 2000, "sacid" = 20, "$phoron" = 10000, "$diamond" = 5000, "$gold" = 10000)
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datum/design/shield/bubble
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name = "bubble shield generator"
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id = "shield_gen"
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build_path = "/obj/machinery/shield_gen/external"
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datum/design/shield/hull
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name = "hull shield generator"
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id = "shield_gen_ex"
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build_path = "/obj/machinery/shield_gen/external"
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datum/design/shield/capacitor
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name = "shield capacitor"
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id = "shield_cap"
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req_tech = list("magnets" = 3, "powerstorage" = 4)
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build_path = "/obj/machinery/shield_gen/external"
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///////////////////////////////////
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//////////AI Module Disks//////////
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||||
///////////////////////////////////
|
||||
|
||||
@@ -32,7 +32,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
*/
|
||||
|
||||
/obj/machinery/computer/rdconsole
|
||||
name = "R&D Console"
|
||||
name = "R&D control console"
|
||||
icon_state = "rdcomp"
|
||||
circuit = /obj/item/weapon/circuitboard/rdconsole
|
||||
var/datum/research/files //Stores all the collected research data.
|
||||
|
||||
@@ -4,6 +4,6 @@
|
||||
shuttle_tag = "Vox Skipjack"
|
||||
|
||||
/obj/machinery/computer/shuttle_control/multi/syndicate
|
||||
name = "Syndicate control console"
|
||||
name = "mercenary shuttle control console"
|
||||
req_access = list(access_syndicate)
|
||||
shuttle_tag = "Mercenary"
|
||||
shuttle_tag = "Mercenary"
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
/obj/machinery/computer/shuttle_control/mining
|
||||
name = "mining shuttle console"
|
||||
name = "mining shuttle control console"
|
||||
shuttle_tag = "Mining"
|
||||
//req_access = list(access_mining)
|
||||
circuit = /obj/item/weapon/circuitboard/mining_shuttle
|
||||
|
||||
/obj/machinery/computer/shuttle_control/engineering
|
||||
name = "engineering shuttle console"
|
||||
name = "engineering shuttle control console"
|
||||
shuttle_tag = "Engineering"
|
||||
//req_one_access_txt = "11;24"
|
||||
circuit = /obj/item/weapon/circuitboard/engineering_shuttle
|
||||
|
||||
/obj/machinery/computer/shuttle_control/research
|
||||
name = "research shuttle console"
|
||||
name = "research shuttle control console"
|
||||
shuttle_tag = "Research"
|
||||
//req_access = list(access_research)
|
||||
circuit = /obj/item/weapon/circuitboard/research_shuttle
|
||||
circuit = /obj/item/weapon/circuitboard/research_shuttle
|
||||
|
||||
@@ -126,4 +126,4 @@
|
||||
|
||||
//returns 1 if the shuttle has a valid arrive time
|
||||
/datum/shuttle/proc/has_arrive_time()
|
||||
return (moving_status == SHUTTLE_INTRANSIT)
|
||||
return (moving_status == SHUTTLE_INTRANSIT)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
/datum/shuttle/ferry/emergency
|
||||
//pass
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
#define DOCK_ATTEMPT_TIMEOUT 200 //how long in ticks we wait before assuming the docking controller is broken or blown up.
|
||||
|
||||
/datum/shuttle/ferry
|
||||
|
||||
@@ -1,8 +1,3 @@
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/shuttle/ferry/supply
|
||||
var/away_location = 1 //the location to hide at while pretending to be in-transit
|
||||
var/late_chance = 80
|
||||
@@ -76,4 +71,4 @@
|
||||
//returns the ETA in minutes
|
||||
/datum/shuttle/ferry/supply/proc/eta_minutes()
|
||||
var/ticksleft = arrive_time - world.time
|
||||
return round(ticksleft/600,1)
|
||||
return round(ticksleft/600,1)
|
||||
|
||||
@@ -140,4 +140,4 @@
|
||||
MS.short_jump(MS.last_departed, MS.destinations[choice])
|
||||
MS.last_departed = MS.destinations[choice]
|
||||
|
||||
updateUsrDialog()
|
||||
updateUsrDialog()
|
||||
|
||||
Reference in New Issue
Block a user