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FBP Internal Components
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@@ -51,7 +51,12 @@ var/const/standard_monitor_styles = "blank=ipc_blank;\
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var/skin_tone // If set, applies skin tone rather than part color Overrides color.
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var/skin_color // If set, applies skin color rather than part color.
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var/blood_color = "#030303"
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<<<<<<< HEAD
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var/list/species_cannot_use = list(SPECIES_TESHARI, SPECIES_PROMETHEAN, SPECIES_DIONA, SPECIES_XENOCHIMERA) //VOREStation Edit
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=======
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var/blood_name = "oil"
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var/list/species_cannot_use = list(SPECIES_TESHARI, SPECIES_PROMETHEAN, SPECIES_DIONA)
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>>>>>>> 85d1338... FBP Internal Components (#7445)
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var/list/species_alternates = list(SPECIES_TAJ = "Unbranded - Tajaran", SPECIES_UNATHI = "Unbranded - Unathi") //"Species Name" = "Robolimb Company" , List, when initialized, will become "Species Name" = RobolimbDatum, used for alternate species sprites.
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var/list/monitor_styles //If empty, the model of limbs offers a head compatible with monitors.
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var/parts = BP_ALL //Defines what parts said brand can replace on a body.
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@@ -171,6 +176,7 @@ var/const/standard_monitor_styles = "blank=ipc_blank;\
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desc = "This limb looks to be more like a strange.. puppet, than a prosthetic."
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icon = 'icons/mob/human_races/cyberlimbs/veymed/dionaea/skrellian.dmi'
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blood_color = "#63b521"
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blood_name = "synthetic ichor"
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speech_bubble_appearance = "machine"
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unavailable_to_build = 1
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species_cannot_use = list(SPECIES_TESHARI, SPECIES_PROMETHEAN, SPECIES_TAJ, SPECIES_HUMAN, SPECIES_VOX, SPECIES_HUMAN_VATBORN, SPECIES_UNATHI, SPECIES_SKRELL, SPECIES_ZADDAT)
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@@ -307,6 +313,7 @@ var/const/standard_monitor_styles = "blank=ipc_blank;\
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skin_tone = 1
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species_alternates = list(SPECIES_SKRELL = "Vey-Med - Skrell")
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blood_color = "#CCCCCC"
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blood_name = "coolant"
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speech_bubble_appearance = "normal"
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//robo_brute_mod = 1.1 //VOREStation Edit
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//robo_burn_mod = 1.1 //VOREStation Edit
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@@ -320,6 +327,7 @@ var/const/standard_monitor_styles = "blank=ipc_blank;\
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skin_color = TRUE
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species_cannot_use = list(SPECIES_TESHARI, SPECIES_PROMETHEAN, SPECIES_TAJ, SPECIES_HUMAN, SPECIES_VOX, SPECIES_HUMAN_VATBORN, SPECIES_UNATHI, SPECIES_DIONA, SPECIES_ZADDAT)
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blood_color = "#4451cf"
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blood_name = "coolant"
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speech_bubble_appearance = "normal"
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robo_brute_mod = 1.05
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robo_burn_mod = 1.05
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