[MIRROR] Vore preference helpers (#11893)

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-11-02 09:55:21 -07:00
committed by GitHub
parent dcd92a466f
commit 179d800bc7
18 changed files with 140 additions and 120 deletions

80
code/_helpers/vore.dm Normal file
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@@ -0,0 +1,80 @@
// Grew a little tired of having to juggle with preference checks
// So instead of having multiple checks all over the code
// Let's get some helper procs so that we don't have to do it ALL OVER
/// Most basic check of them all.
/// Checks if PRED can eat PREY.
/proc/CanVore(mob/living/pred, mob/living/prey)
if(!istype(pred) || !istype(prey))
return FALSE
if(!prey.devourable)
return FALSE
if(!is_vore_predator(pred))
return FALSE
if(prey.is_incorporeal() || pred.is_incorporeal())
return FALSE
if(!pred.vore_selected)
return FALSE
return TRUE
/// Basic spont vore check.
/// Checks if both have spont vore enable
/proc/CanSpontaneousVore(mob/living/pred, mob/living/prey)
if(!CanVore(pred, prey))
return FALSE
if(!pred.can_be_drop_pred || !prey.can_be_drop_prey)
return FALSE
return TRUE
/proc/CanStumbleVore(mob/living/pred, mob/living/prey)
if(!CanSpontaneousVore(pred, prey))
return FALSE
if(!pred.stumble_vore || !prey.stumble_vore)
return FALSE
return TRUE
/proc/CanDropVore(mob/living/pred, mob/living/prey)
if(!CanSpontaneousVore(pred, prey))
return FALSE
if(!pred.drop_vore || !prey.stumble_vore)
return FALSE
return TRUE
/proc/CanThrowVore(mob/living/pred, mob/living/prey)
if(!CanSpontaneousVore(pred, prey))
return FALSE
if(!pred.throw_vore || !prey.throw_vore)
return FALSE
return TRUE
/proc/CanFoodVore(mob/living/pred, mob/living/prey)
if(!CanSpontaneousVore(pred, prey))
return FALSE
if(!pred.food_vore || !prey.food_vore)
return FALSE
return TRUE
/proc/CanPhaseVore(mob/living/pred, mob/living/prey)
if(!CanSpontaneousVore(pred, prey))
return FALSE
if(!pred.phase_vore || !prey.phase_vore)
return FALSE
return TRUE
/proc/CanSlipVore(mob/living/pred, mob/living/prey)
if(!CanSpontaneousVore(pred, prey))
return FALSE
if(!pred.slip_vore && !prey.slip_vore)
return FALSE
if(!pred.is_slipping || !prey.is_slipping)
return FALSE
if(world.time <= prey.slip_protect)
return FALSE
return TRUE
/proc/CanAnimalVore(mob/living/pred, mob/living/prey)
if(!CanVore(pred, prey))
return FALSE
if(!prey.allowmobvore && isanimal(pred) && !pred.ckey || (!pred.allowmobvore && isanimal(prey) && !prey.ckey))
return FALSE
return TRUE

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@@ -156,7 +156,7 @@
/obj/effect/abstract/dark_maw/proc/do_trigger(var/mob/living/L)
var/will_vore = 1
if(!owner || !(target in owner) || !L.devourable || !L.can_be_drop_prey || !owner.can_be_drop_pred || !L.phase_vore)
if(!(target in owner) || CanPhaseVore(owner, L))
will_vore = 0
if(!src || src.gc_destroyed)

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@@ -169,12 +169,12 @@
var/mob/living/our_prey
if(potentials.len)
var/mob/living/target = pick(potentials)
if(can_be_drop_pred && istype(target) && target.devourable && target.can_be_drop_prey && target.phase_vore && vore_selected && phase_vore)
if(CanPhaseVore(src, target))
target.forceMove(vore_selected)
to_chat(target, span_vwarning("\The [src] phases in around you, [vore_selected.vore_verb]ing you into their [vore_selected.get_belly_name()]!"))
to_chat(src, span_vwarning("You phase around [target], [vore_selected.vore_verb]ing them into your [vore_selected.get_belly_name()]!"))
our_prey = target
else if(can_be_drop_prey && istype(target) && devourable && target.can_be_drop_pred && target.phase_vore && target.vore_selected && phase_vore)
else if(CanPhaseVore(target, src))
our_prey = src
forceMove(target.vore_selected)
to_chat(target, span_vwarning("\The [src] phases into you, [target.vore_selected.vore_verb]ing them into your [target.vore_selected.get_belly_name()]!"))

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@@ -108,7 +108,7 @@ Bonus
var/place
for(var/mob/living/carbon/human/B in range(A.stage, mob))
if(B.can_be_drop_pred && mob.can_be_drop_prey && mob.devourable)
if(CanSpontaneousVore(B, mob))
destination += B.vore_selected
for(var/turf/T in range(A.stage, mob))
@@ -124,10 +124,10 @@ Bonus
var/mob/living/unlucky = locate() in place
if(unlucky && !unlucky.is_incorporeal())
if(unlucky.can_be_drop_pred && mob.can_be_drop_prey && mob.devourable)
if(unlucky)
if(CanSpontaneousVore(unlucky, mob))
place = unlucky.vore_selected
else if(unlucky.devourable && unlucky.can_be_drop_prey && mob.can_be_drop_pred)
else if(CanSpontaneousVore(mob, unlucky))
unlucky.forceMove(mob.vore_selected)
mob.emote("sneeze")

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@@ -125,64 +125,11 @@
return
//Person being slipped into eats the person slipping
if(can_slip_vore(pred = source, prey = crossed)) //If we can vore them go for it
if(CanSlipVore(pred = source, prey = crossed)) //If we can vore them go for it
source.begin_instant_nom(source, prey = crossed, pred = source, belly = source.vore_selected)
return COMPONENT_BLOCK_CROSS
//The person slipping eats the person being slipped into
else if(can_slip_vore(pred = crossed, prey = source))
else if(CanSlipVore(pred = crossed, prey = source))
source.begin_instant_nom(crossed, prey = source, pred = crossed, belly = crossed.vore_selected) //Must be
return //We DON'T block it here. Pred can slip onto the prey's tile, no problem.
///Helper Procs
/proc/CanStumbleVore(mob/living/prey, mob/living/pred)
if(!can_spontaneous_vore(pred, prey))
return FALSE
if(!prey.stumble_vore || !pred.stumble_vore)
return FALSE
return TRUE
/proc/CanDropVore(mob/living/prey, mob/living/pred)
if(!can_spontaneous_vore(pred, prey))
return FALSE
if(!pred.drop_vore || !prey.drop_vore)
return FALSE
return TRUE
/proc/CanThrowVore(mob/living/prey, mob/living/pred)
if(!can_spontaneous_vore(pred, prey))
return FALSE
if(!pred.throw_vore || !prey.throw_vore)
return FALSE
return TRUE
/proc/can_slip_vore(mob/living/pred, mob/living/prey)
if(!can_spontaneous_vore(pred, prey))
return FALSE
if(!prey.is_slipping && !pred.is_slipping) //Obviously they have to be slipping to get slip vored
return FALSE
if(world.time <= prey.slip_protect)
return FALSE
if(!pred.slip_vore || !prey.slip_vore)
return FALSE
return TRUE
///This is a general 'do we have the mechanical ability to do any type of spontaneous vore' without specialties.
/proc/can_spontaneous_vore(mob/living/pred, mob/living/prey)
if(!istype(pred) || !istype(prey))
return FALSE
//Unfortunately, can_be_drop_prey is 'spontanous prey' var and can_be_drop_pred is 'spontaneous pred' var...horribly named imo.
if(!prey.can_be_drop_prey || !pred.can_be_drop_pred)
return FALSE
if(prey.is_incorporeal() || pred.is_incorporeal())
return FALSE
if(!prey.devourable)
return FALSE
if(!is_vore_predator(pred)) //Check their bellies and stuff
return FALSE
if(!pred.vore_selected) //Gotta have one selected as well.
return FALSE
if(!prey.allowmobvore && isanimal(pred) && !pred.ckey || (!pred.allowmobvore && isanimal(prey) && !prey.ckey))
return FALSE
return TRUE

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@@ -34,11 +34,10 @@
/atom/movable/proc/end_fall(var/crushing = FALSE)
if(isliving(src))
var/mob/living/L = src
if(L.vore_selected && L.can_be_drop_pred && L.drop_vore)
for(var/mob/living/P in loc)
if(P.can_be_drop_prey && P.drop_vore)
L.feed_grabbed_to_self_falling_nom(L,P)
L.visible_message(span_vdanger("\The [L] falls right onto \the [P]!"))
for(var/mob/living/P in loc)
if(CanDropVore(L, P))
L.feed_grabbed_to_self_falling_nom(L,P)
L.visible_message(span_vdanger("\The [L] falls right onto \the [P]!"))
if(crushing)
for(var/atom/movable/AM in loc)

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@@ -101,7 +101,7 @@
if(food_inserted_micros && food_inserted_micros.len)
for(var/mob/living/F in food_inserted_micros)
food_inserted_micros -= F
if(!F.can_be_drop_prey || !F.food_vore)
if(!CanFoodVore(M, F))
F.forceMove(get_turf(src))
else
F.forceMove(M.vore_selected)

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@@ -296,7 +296,7 @@
return
else if(isliving(source))
var/mob/living/L = source
if(gargoyle.throw_vore && L.throw_vore && gargoyle.can_be_drop_pred && L.can_be_drop_prey)
if(CanThrowVore(gargoyle, L))
var/drop_prey_temp = FALSE
if(gargoyle.can_be_drop_prey)
drop_prey_temp = TRUE

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@@ -91,26 +91,22 @@
user = M
if(food_inserted_micros && food_inserted_micros.len)
if(M.can_be_drop_pred && M.food_vore && M.vore_selected)
for(var/mob/living/F in food_inserted_micros)
if(!F.can_be_drop_prey || !F.food_vore)
continue
for(var/mob/living/F in food_inserted_micros)
var/do_nom = FALSE
if(!reagents.total_volume)
do_nom = TRUE
else
var/nom_chance = (1 - (reagents.total_volume / volume))*100
if(prob(nom_chance))
do_nom = TRUE
if(do_nom)
if(!CanFoodVore(M, F))
continue
if(isanimal(M) && !F.allowmobvore && !M.ckey) //If the one doing the eating is a simple mob controlled by AI, check mob vore prefs
continue
var/do_nom = FALSE
if(!reagents.total_volume)
do_nom = TRUE
else
var/nom_chance = (1 - (reagents.total_volume / volume))*100
if(prob(nom_chance))
do_nom = TRUE
if(do_nom)
F.forceMove(M.vore_selected)
food_inserted_micros -= F
F.forceMove(M.vore_selected)
food_inserted_micros -= F
if(!reagents.total_volume && changed)
M.visible_message(span_notice("[M] finishes drinking from \the [src]."),span_notice("You finish drinking from \the [src]."))

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@@ -59,23 +59,21 @@
//Placeholder for effect that trigger on eating that aren't tied to reagents.
/obj/item/reagent_containers/food/snacks/proc/On_Consume(var/mob/living/M)
if(food_inserted_micros && food_inserted_micros.len)
if(M.can_be_drop_pred && M.food_vore && M.vore_selected)
for(var/mob/living/F in food_inserted_micros)
if(!F.can_be_drop_prey || !F.food_vore)
continue
for(var/mob/living/F in food_inserted_micros)
var/do_nom = FALSE
var/do_nom = FALSE
if(!reagents.total_volume)
if(!reagents.total_volume)
do_nom = TRUE
else
var/nom_chance = (bitecount/(bitecount + (bitesize / reagents.total_volume) + 1))*100
if(prob(nom_chance))
do_nom = TRUE
else
var/nom_chance = (bitecount/(bitecount + (bitesize / reagents.total_volume) + 1))*100
if(prob(nom_chance))
do_nom = TRUE
if(do_nom)
F.forceMove(M.vore_selected)
food_inserted_micros -= F
if(do_nom)
if(!CanFoodVore(M, F))
continue
F.forceMove(M.vore_selected)
food_inserted_micros -= F
if(!reagents.total_volume)
M.balloon_alert_visible("eats \the [src].","finishes eating \the [src].")

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@@ -404,7 +404,7 @@ emp_act
return
// PERSON BEING HIT: CAN BE DROP PRED, ALLOWS THROW VORE.
// PERSON BEING THROWN: DEVOURABLE, ALLOWS THROW VORE, CAN BE DROP PREY.
if((can_be_drop_pred && throw_vore && vore_selected) && (thrown_mob.devourable && thrown_mob.throw_vore && thrown_mob.can_be_drop_prey)) //Prey thrown into pred.
if(CanThrowVore(src, thrown_mob))
vore_selected.nom_mob(thrown_mob) //Eat them!!!
visible_message(span_vwarning("[thrown_mob] is thrown right into [src]'s [lowertext(vore_selected.name)]!"))
if(thrown_mob.loc != vore_selected)
@@ -414,7 +414,7 @@ emp_act
// PERSON BEING HIT: CAN BE DROP PREY, ALLOWS THROW VORE, AND IS DEVOURABLE.
// PERSON BEING THROWN: CAN BE DROP PRED, ALLOWS THROW VORE.
else if((can_be_drop_prey && throw_vore && devourable) && (thrown_mob.can_be_drop_pred && thrown_mob.throw_vore && thrown_mob.vore_selected)) //Pred thrown into prey.
else if(CanThrowVore(thrown_mob, src)) //Pred thrown into prey.
visible_message(span_vwarning("[src] suddenly slips inside of [thrown_mob]'s [lowertext(thrown_mob.vore_selected.name)] as [thrown_mob] flies into them!"))
thrown_mob.vore_selected.nom_mob(src) //Eat them!!!
if(src.loc != thrown_mob.vore_selected)

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@@ -385,7 +385,7 @@
var/list/potentials = living_mobs(0)
if(potentials.len)
var/mob/living/target = pick(potentials)
if(istype(target) && target.devourable && target.can_be_drop_prey && vore_selected)
if(CanSpontaneousVore(src, target))
if(target.buckled)
target.buckled.unbuckle_mob(target, force = TRUE)
target.forceMove(vore_selected)

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@@ -59,7 +59,7 @@
var/list/potentials = living_mobs(0)
if(potentials.len)
var/mob/living/target = pick(potentials)
if(istype(target) && target.devourable && target.can_be_drop_prey && vore_selected)
if(CanPhaseVore(src, target))
target.forceMove(vore_selected)
to_chat(target,span_vwarning("\The [src] phases in around you, [vore_selected.vore_verb]ing you into their [vore_selected.get_belly_name()]!"))
@@ -203,7 +203,7 @@
var/list/potentials = living_mobs(0)
if(potentials.len)
var/mob/living/target = pick(potentials)
if(istype(target) && target.devourable && target.can_be_drop_prey && vore_selected)
if(CanPhaseVore(src, target))
target.forceMove(vore_selected)
to_chat(target,span_vwarning("\The [src] phases in around you, [vore_selected.vore_verb]ing you into their [vore_selected.get_belly_name()]!"))

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@@ -217,7 +217,7 @@
var/list/potentials = living_mobs(0)
if(potentials.len)
var/mob/living/target = pick(potentials)
if(istype(target) && target.devourable && target.can_be_drop_prey && vore_selected)
if(CanSpontaneousVore(src, target))
if(target.buckled)
target.buckled.unbuckle_mob(target, force = TRUE)
target.forceMove(vore_selected)

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@@ -75,7 +75,7 @@
return ..()
if(istype(A, /mob/living)) //Swoopie gonn swoop
var/mob/living/M = A //typecast
if(!M.devourable || !M.can_be_drop_prey)
if(CanSpontaneousVore(src, A))
return ..()
Vac.afterattack(M, src, 1)
return
@@ -246,7 +246,7 @@
for(var/atom/movable/AM in D)
if(istype(AM, /mob/living))
var/mob/living/M = AM
if(!M.devourable || !M.can_be_drop_prey)
if(!CanSpontaneousVore(src, M))
to_chat(M, span_warning("[src] plunges their head into \the [D], while you narrowly avoid being sucked up!"))
continue
to_chat(M, span_warning("[src] plunges their head into \the [D], sucking up everything inside- Including you!"))

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@@ -141,7 +141,7 @@
belly_dest = pick(living_user.vore_organs)
if(belly_dest)
for(var/mob/living/prey in ToTurf)
if(prey != user && prey.can_be_drop_prey)
if(CanDropVore(user, prey))
prey.forceMove(belly_dest)
vore_happened = TRUE
to_chat(prey, span_vdanger("[living_user] materializes around you, as you end up in their [belly_dest]!"))

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@@ -119,18 +119,17 @@
winner.visible_message(span_bold("\The [winner]") + " is suddenly knocked to the ground.")
winner.SetWeakened(max(winner.weakened,50))
if(TELEPORTING_CRACKER)
if(loser.can_be_drop_pred && loser.vore_selected)
if(winner.devourable && winner.can_be_drop_prey)
winner.visible_message(span_bold("\The [winner]") + " is teleported to somewhere nearby...")
var/datum/effect/effect/system/spark_spread/spk
spk = new(winner)
if(CanSpontaneousVore(loser, winner))
winner.visible_message(span_bold("\The [winner]") + " is teleported to somewhere nearby...")
var/datum/effect/effect/system/spark_spread/spk
spk = new(winner)
var/T = get_turf(winner)
spk.set_up(5, 0, winner)
spk.attach(winner)
playsound(T, "sparks", 50, 1)
anim(T,winner,'icons/mob/mob.dmi',,"phaseout",,winner.dir)
winner.forceMove(loser.vore_selected)
var/T = get_turf(winner)
spk.set_up(5, 0, winner)
spk.attach(winner)
playsound(T, "sparks", 50, 1)
anim(T,winner,'icons/mob/mob.dmi',,"phaseout",,winner.dir)
winner.forceMove(loser.vore_selected)
if(WEALTHY_CRACKER)
new /obj/random/cash/huge(spawnloc)
new /obj/random/cash/huge(spawnloc)

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@@ -316,6 +316,7 @@
#include "code\_helpers\unsorted_vr.dm"
#include "code\_helpers\verbs.dm"
#include "code\_helpers\view.dm"
#include "code\_helpers\vore.dm"
#include "code\_helpers\weakref.dm"
#include "code\_helpers\widelists_ch.dm"
#include "code\_helpers\graphs\astar_ch.dm"