Fixes some Ninja stuff

This commit is contained in:
Anewbe
2016-06-26 18:20:35 -05:00
parent e38b685a30
commit 17e211e200
2 changed files with 4 additions and 1 deletions

View File

@@ -434,6 +434,8 @@
holder.spark_system.start()
playsound(H.loc, 'sound/effects/sparks2.ogg', 50, 1)
H.break_cloak()
if(!holder.cell)
H << "<span class = 'danger'>Your power sink flashes an error; there is no cell in your rig.</span>"
drain_complete(H)

View File

@@ -80,7 +80,8 @@
icon_state = "toxin"
damage = 5
damage_type = TOX
weaken = 5
agony = 120
check_armour = "energy"
/obj/item/projectile/energy/bolt