Trying to make amends.

I tried to created boss mobs and difficult foes.
Made them too lethal.
I'll try to properly write stuff down in the morning but basically

Eclipse -> All shootslower, and deal less damage.
Phazon -> Missle destructive ranges deceased
Boss Hivebot -> Singulairty attack changed priortity, new hivebot summon attack
Precursor hivebot -> All can drop minor things, health decreased
Phazon - Base version no longer does rad attacks, instead does basic explosiove/fuel rod shots...actually I will likly change this in the morning.
This commit is contained in:
Fluff
2023-06-03 00:04:06 -04:00
parent 515d0e49ba
commit 17f0d50d6c
5 changed files with 129 additions and 105 deletions

View File

@@ -75,4 +75,36 @@
hud_state = "plasma_rifle"
damage = 48
armor_penetration = 10
armor_penetration = 10
//Eclipse mob stuff
/obj/item/projectile/energy/blob/moth
damage = 20
armor_penetration = 25
my_chems = list("fuel", "mold")
flammability = 0.25
modifier_type_to_apply = /datum/modifier/fire
modifier_duration = 6 SECONDS
color = "#38b9ff"
/obj/item/projectile/bullet/pistol/medium/ap/eclipse
armor_penetration = 20
ricochets = 1
ricochets_max = 8
ricochet_chance = 100
/obj/item/projectile/energy/electrode/eclipse
damage = 20
damage_type = BURN
color = "#38b9ff"
/obj/item/projectile/beam/sniper/eclipse
armor_penetration = 50
damage = 30
/obj/item/projectile/energy/declone/burn
damage = 10
armor_penetration = 10
nodamage = 0