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Trying to make amends.
I tried to created boss mobs and difficult foes. Made them too lethal. I'll try to properly write stuff down in the morning but basically Eclipse -> All shootslower, and deal less damage. Phazon -> Missle destructive ranges deceased Boss Hivebot -> Singulairty attack changed priortity, new hivebot summon attack Precursor hivebot -> All can drop minor things, health decreased Phazon - Base version no longer does rad attacks, instead does basic explosiove/fuel rod shots...actually I will likly change this in the morning.
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@@ -75,4 +75,36 @@
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hud_state = "plasma_rifle"
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damage = 48
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armor_penetration = 10
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armor_penetration = 10
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//Eclipse mob stuff
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/obj/item/projectile/energy/blob/moth
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damage = 20
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armor_penetration = 25
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my_chems = list("fuel", "mold")
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flammability = 0.25
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modifier_type_to_apply = /datum/modifier/fire
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modifier_duration = 6 SECONDS
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color = "#38b9ff"
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/obj/item/projectile/bullet/pistol/medium/ap/eclipse
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armor_penetration = 20
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ricochets = 1
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ricochets_max = 8
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ricochet_chance = 100
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/obj/item/projectile/energy/electrode/eclipse
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damage = 20
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damage_type = BURN
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color = "#38b9ff"
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/obj/item/projectile/beam/sniper/eclipse
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armor_penetration = 50
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damage = 30
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/obj/item/projectile/energy/declone/burn
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damage = 10
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armor_penetration = 10
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nodamage = 0
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