Quick fix to get rid of warnings on compile.

This commit is contained in:
killer653
2017-09-27 21:01:48 -04:00
parent f1cfb91108
commit 18a2ba8ed8

View File

@@ -623,15 +623,15 @@
var/new_damage = input(user, "Choose the amount of burn damage prey will take per tick. Ranges from 3 to 6.", "Set Belly Burn Damage.") as num|null
if(new_damage == null)
return
Clamp(new_damage, 3, 6)
selected.digest_burn = new_damage
var/new_new_damage = Clamp(new_damage, 3, 6)
selected.digest_burn = new_new_damage
if(href_list["b_brute_damage"])
var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 3 to 6", "Set Belly Brute Damage.") as num|null
if(new_damage == null)
return
Clamp(new_damage, 3, 6)
selected.digest_brute = new_damage
var/new_new_damage = Clamp(new_damage, 3, 6)
selected.digest_brute = new_new_damage
if(href_list["b_escapable"])
if(selected.escapable == 0) //Possibly escapable and special interactions.