Merge branch 'secfashion'

This commit is contained in:
Chinsky
2013-01-12 22:50:22 +04:00
9 changed files with 23 additions and 3 deletions

View File

@@ -123,7 +123,10 @@
"/obj/item/clothing/glasses/hud/security",
"/obj/item/device/flashlight",
"/obj/item/device/pda",
"/obj/item/device/radio/headset"
"/obj/item/device/radio/headset",
"/obj/item/weapon/melee/baton",
"/obj/item/taperoll/police",
"/obj/item/weapon/gun/energy/taser"
)
/obj/item/weapon/storage/belt/soulstone

View File

@@ -113,7 +113,7 @@
new /obj/item/weapon/storage/backpack/security(src)
else
new /obj/item/weapon/storage/backpack/satchel_sec(src)
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/clothing/suit/armor/vest/security(src)
new /obj/item/clothing/under/rank/warden(src)
new /obj/item/clothing/suit/armor/vest/warden(src)
new /obj/item/clothing/head/helmet/warden(src)
@@ -146,7 +146,7 @@
new /obj/item/weapon/storage/backpack/security(src)
else
new /obj/item/weapon/storage/backpack/satchel_sec(src)
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/clothing/suit/armor/vest/security(src)
new /obj/item/clothing/head/helmet(src)
// new /obj/item/weapon/cartridge/security(src)
new /obj/item/device/radio/headset/headset_sec(src)

View File

@@ -23,6 +23,9 @@
new /obj/item/clothing/under/rank/security(src)
new /obj/item/clothing/under/rank/security(src)
new /obj/item/clothing/under/rank/security(src)
new /obj/item/clothing/under/rank/security2(src)
new /obj/item/clothing/under/rank/security2(src)
new /obj/item/clothing/under/rank/security2(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)

View File

@@ -19,6 +19,11 @@
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
/obj/item/clothing/suit/armor/vest/security
name = "security armor"
desc = "An armored vest that protects against some damage. This one has NanoTrasen corporate badge."
icon_state = "armorsec"
item_state = "armor"
/obj/item/clothing/suit/armor/vest/warden
name = "Warden's jacket"

View File

@@ -26,6 +26,15 @@
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
flags = FPRINT | TABLEPASS
/obj/item/clothing/under/rank/security2
name = "security officer's uniform"
desc = "It's made of a slightly sturdier material, to allow for robust protection."
icon_state = "redshirt2"
item_state = "r_suit"
color = "redshirt2"
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
flags = FPRINT | TABLEPASS
/*
* Detective
*/

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