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Cleans up some unused files / vars (#11496)
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@@ -1,2 +0,0 @@
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/obj/item/gun
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var/holy = 0 //For Divinely blessed guns
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@@ -32,4 +32,3 @@
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/obj/item/gun/projectile/shotgun/doublebarrel/sawn/alt/holy
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ammo_type = /obj/item/ammo_casing/a12g/silver
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holy = 1
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@@ -1,7 +1,3 @@
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/obj/item/projectile
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/// If this projectile is holy. Silver bullets, etc. Currently no effects.
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var/holy = 0
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/obj/item/projectile/bullet/pellet/shotgun/silver
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name = "shrapnel"
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fire_sound = 'sound/weapons/weaponsounds_shotgunshot.ogg'
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@@ -11,4 +7,3 @@
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pellets = 6
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range_step = 1
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spread_step = 20
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holy = 1
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