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Xenomorph Balancing Act 1.1
Simple balances and fixes due to a recent event. - Changed plasma cost for laying eggs, from 75 to 200. - Changed Agony damage of neurotoxin, from 80 to 60. - Finally fixed the fact that xenomorphs cannot see in the dark. Xenomorphs can now see turfs and mobs, but lose some range when in the dark. - Changed ability name Gut to Slaughter, to more accurately describe what it does.
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@@ -152,7 +152,7 @@
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icon_state = "neurotoxin"
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damage = 5
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damage_type = BIOACID
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agony = 80
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agony = 60 //CHOMPedit lowered agony damage
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check_armour = "bio"
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armor_penetration = 25 // It's acid-based
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