mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 19:22:56 +00:00
Xenomorph Balancing Act 1.1
Simple balances and fixes due to a recent event. - Changed plasma cost for laying eggs, from 75 to 200. - Changed Agony damage of neurotoxin, from 80 to 60. - Finally fixed the fact that xenomorphs cannot see in the dark. Xenomorphs can now see turfs and mobs, but lose some range when in the dark. - Changed ability name Gut to Slaughter, to more accurately describe what it does.
This commit is contained in:
@@ -79,7 +79,7 @@
|
||||
// Queen verbs.
|
||||
/mob/living/carbon/human/proc/lay_egg()
|
||||
|
||||
set name = "Lay Egg (75)"
|
||||
set name = "Lay Egg (200)" //CHOMPedit changed number value
|
||||
set desc = "Lay an egg to produce huggers to impregnate prey with."
|
||||
set category = "Abilities"
|
||||
|
||||
@@ -92,7 +92,7 @@
|
||||
to_chat(src, "There's already an egg here.")
|
||||
return
|
||||
|
||||
if(check_alien_ability(75,1,O_EGG))
|
||||
if(check_alien_ability(200,1,O_EGG)) //CHOMPedit changed plasma cost from 75 to 200
|
||||
visible_message("<span class='alium'><B>[src] has laid an egg!</B></span>")
|
||||
new /obj/structure/alien/egg(loc) //CHOMPedit. Changed from obj/effect to obj/structure
|
||||
|
||||
@@ -331,7 +331,7 @@
|
||||
|
||||
/mob/living/carbon/human/proc/gut()
|
||||
set category = "Abilities"
|
||||
set name = "Gut"
|
||||
set name = "Slaughter" //CHOMPedit renamed Gut to Slaughter so its more obvious what it does
|
||||
set desc = "While grabbing someone aggressively, rip their guts out or tear them apart."
|
||||
|
||||
if(last_special > world.time)
|
||||
@@ -347,7 +347,7 @@
|
||||
return
|
||||
|
||||
if(G.state < GRAB_AGGRESSIVE)
|
||||
to_chat(src, "<span class='danger'>You must have an aggressive grab to gut your prey!</span>")
|
||||
to_chat(src, "<span class='danger'>You must have an aggressive grab to slaughter your prey!</span>") //CHOMPedit
|
||||
return
|
||||
|
||||
last_special = world.time + 50
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
rarity_value = 3
|
||||
|
||||
darksight = 10 //CHOMPedit. Added darksight
|
||||
vision_flags = SEE_SELF|SEE_MOBS|SEE_TURFS //CHOMPedit trying to make xenos see properly
|
||||
|
||||
pixel_offset_x = -16 //CHOMPedit. I literally had to make a different form of pixel_x just for this species, fuck my life
|
||||
|
||||
@@ -55,8 +56,6 @@
|
||||
breath_type = null
|
||||
poison_type = null
|
||||
|
||||
vision_flags = SEE_SELF|SEE_MOBS
|
||||
|
||||
has_organ = list(
|
||||
O_HEART = /obj/item/organ/internal/heart,
|
||||
O_BRAIN = /obj/item/organ/internal/brain/xeno,
|
||||
@@ -182,6 +181,8 @@
|
||||
slowdown = 1
|
||||
tail = null //CHOMPedit. Set to null
|
||||
rarity_value = 5
|
||||
darksight = 10 //CHOMPedit testing
|
||||
vision_flags = SEE_SELF|SEE_MOBS|SEE_TURFS //CHOMPedit trying to make xenos see properly
|
||||
|
||||
icobase = 'icons/mob/human_races/xenos/r_xenos_drone.dmi'
|
||||
deform = 'icons/mob/human_races/xenos/r_xenos_drone.dmi'
|
||||
@@ -222,6 +223,7 @@
|
||||
slowdown = -2
|
||||
total_health = 150
|
||||
tail = null //CHOMPedit. Set to null
|
||||
vision_flags = SEE_SELF|SEE_MOBS|SEE_TURFS //CHOMPedit trying to make xenos see properly
|
||||
|
||||
icobase = 'icons/mob/human_races/xenos/r_xenos_hunter.dmi'
|
||||
deform = 'icons/mob/human_races/xenos/r_xenos_hunter.dmi'
|
||||
@@ -252,6 +254,7 @@
|
||||
slowdown = 0
|
||||
total_health = 200
|
||||
tail = null //CHOMPedit. Set to null
|
||||
vision_flags = SEE_SELF|SEE_MOBS|SEE_TURFS //CHOMPedit trying to make xenos see properly
|
||||
|
||||
icobase = 'icons/mob/human_races/xenos/r_xenos_sentinel.dmi'
|
||||
deform = 'icons/mob/human_races/xenos/r_xenos_sentinel.dmi'
|
||||
@@ -287,6 +290,7 @@
|
||||
slowdown = 4
|
||||
tail = null //CHOMPedit. Set to null
|
||||
rarity_value = 10
|
||||
vision_flags = SEE_SELF|SEE_MOBS|SEE_TURFS //CHOMPedit trying to make xenos see properly
|
||||
|
||||
icobase = 'icons/mob/human_races/xenos/r_xenos_queen.dmi'
|
||||
deform = 'icons/mob/human_races/xenos/r_xenos_queen.dmi'
|
||||
|
||||
@@ -152,7 +152,7 @@
|
||||
icon_state = "neurotoxin"
|
||||
damage = 5
|
||||
damage_type = BIOACID
|
||||
agony = 80
|
||||
agony = 60 //CHOMPedit lowered agony damage
|
||||
check_armour = "bio"
|
||||
armor_penetration = 25 // It's acid-based
|
||||
|
||||
|
||||
Reference in New Issue
Block a user