Added table layout to vote form.

This commit is contained in:
Zuhayr
2014-07-25 23:32:05 +09:30
parent a7748c8542
commit 19cfe8940c

View File

@@ -217,7 +217,7 @@ datum/controller/vote
for (var/T in L) for (var/T in L)
var/datum/game_mode/M = new T() var/datum/game_mode/M = new T()
if (M.config_tag == F) if (M.config_tag == F)
additional_text.Add(" - [M.required_players] players required") additional_text.Add("<td align = 'center'>[M.required_players]</td>")
break break
if("crew_transfer") if("crew_transfer")
if(check_rights(R_ADMIN|R_MOD, 0)) if(check_rights(R_ADMIN|R_MOD, 0))
@@ -299,20 +299,22 @@ datum/controller/vote
if(mode) if(mode)
if(question) . += "<h2>Vote: '[question]'</h2>" if(question) . += "<h2>Vote: '[question]'</h2>"
else . += "<h2>Vote: [capitalize(mode)]</h2>" else . += "<h2>Vote: [capitalize(mode)]</h2>"
. += "Time Left: [time_remaining] s<hr><ul>" . += "Time Left: [time_remaining] s<hr>"
. += "<table width = '100%'><tr><td align = 'center'><b>Mode</b></td><td align = 'center'><b>Votes</b></td><td align = 'center'><b>Needs Players</b></td></b></tr>"
for(var/i = 1, i <= choices.len, i++) for(var/i = 1, i <= choices.len, i++)
var/votes = choices[choices[i]] var/votes = choices[choices[i]]
if(!votes) votes = 0 if(!votes) votes = 0
. += "<tr>"
if(current_votes[C.ckey] == i) if(current_votes[C.ckey] == i)
. += "<li><b><a href='?src=\ref[src];vote=[i]'>[choices[i]] ([votes] votes)</a></b>" . += "<td><b><a href='?src=\ref[src];vote=[i]'>[choices[i]]</a></b></td><td align = 'center'>[votes]</td>"
else else
. += "<li><a href='?src=\ref[src];vote=[i]'>[choices[i]] ([votes] votes)</a>" . += "<td><a href='?src=\ref[src];vote=[i]'>[choices[i]]</a></b></td><td align = 'center'>[votes]</td>"
if (additional_text.len >= i) if (additional_text.len >= i)
. += additional_text[i] . += additional_text[i]
. += "</li>" . += "</tr>"
. += "</ul><hr>" . += "</table><hr>"
if(admin) if(admin)
. += "(<a href='?src=\ref[src];vote=cancel'>Cancel Vote</a>) " . += "(<a href='?src=\ref[src];vote=cancel'>Cancel Vote</a>) "
else else