diff --git a/code/modules/reagents/Chemistry-Recipes_vr.dm b/code/modules/reagents/Chemistry-Recipes_vr.dm index 652013e648..707678a2e0 100644 --- a/code/modules/reagents/Chemistry-Recipes_vr.dm +++ b/code/modules/reagents/Chemistry-Recipes_vr.dm @@ -114,11 +114,11 @@ var/fail_chance = rand(1,1000) if(fail_chance == 1) // 0.1% chance of exploding, so scientists don't exclusively abuse this to obtain materials. for(var/mob/O in viewers(get_turf(holder.my_atom), null)) - O.show_message(text("\red The solution begins to vibrate violently!"), 1) // It was at this moment, the Xenobiologist knew... he fucked up. + O.show_message(text("The solution begins to vibrate violently!"), 1) // It was at this moment, the Xenobiologist knew... he fucked up. sleep(30) playsound(get_turf(holder.my_atom), 'sound/items/Welder2.ogg', 100, 1) for(var/mob/O in viewers(get_turf(holder.my_atom), null)) - O.show_message(text("\red The reaction begins to rapidly sizzle and swell outwards!!"), 1) + O.show_message(text("The reaction begins to rapidly sizzle and swell outwards!"), 1) sleep(20) explosion(get_turf(holder.my_atom), 0 ,4, 8) //Enough to cause severe damage in the area, but not so much that it'll instantly gib the person. empulse(get_turf(holder.my_atom), 3, 7) //Uh oh, it produced some uranium, too! EMP blast! @@ -127,7 +127,7 @@ if(fail_chance < 101) // 10% chance of it not working at all. playsound(get_turf(holder.my_atom), 'sound/items/Welder.ogg', 100, 1) for(var/mob/O in viewers(get_turf(holder.my_atom), null)) - O.show_message(text("\red The slime core fizzles disappointingly."), 1) + O.show_message(text("The slime core fizzles disappointingly."), 1) return var/blocked = list(/obj/item/stack/material, /obj/item/stack/material/cyborg, /obj/item/stack/material/cyborg/plastic, /obj/item/stack/material/cyborg/plasteel, /obj/item/stack/material/cyborg/glass/reinforced, /obj/item/stack/material/cyborg/wood, /obj/item/stack/material/animalhide/human, /obj/item/stack/material/animalhide/corgi, /obj/item/stack/material/animalhide/cat, /obj/item/stack/material/animalhide/monkey, /obj/item/stack/material/animalhide/lizard , /obj/item/stack/material/animalhide/xeno, /obj/item/stack/material/cyborg, /obj/item/stack/material/cyborg/glass/reinforced) @@ -154,7 +154,7 @@ result_amount = 1 on_reaction(var/datum/reagents/holder) for(var/mob/O in viewers(get_turf(holder.my_atom), null)) - O.show_message(text("\red The contents of the slime core harden and begin to emit a warm, bright light."), 1) + O.show_message(text(" The contents of the slime core harden and begin to emit a warm, bright light."), 1) var/obj/item/device/flashlight/slime/F = new /obj/item/device/flashlight/slime F.loc = get_turf(holder.my_atom) @@ -178,7 +178,7 @@ result_amount = 1 on_reaction(var/datum/reagents/holder) for(var/mob/O in viewers(get_turf(holder.my_atom), null)) - O.show_message(text("\red The slime extract begins to vibrate violently!"), 1) + O.show_message(text("The slime extract begins to vibrate violently!"), 1) sleep(50) playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1) for(var/mob/living/M in range (get_turf(holder.my_atom), 7)) @@ -206,7 +206,7 @@ result_amount = 1 on_reaction(var/datum/reagents/holder) for(var/mob/O in viewers(get_turf(holder.my_atom), null)) - O.show_message(text("\red The slime extract begins to vibrate violently!"), 1) + O.show_message(text("The slime extract begins to vibrate violently!"), 1) sleep(50) var/turf/location = get_turf(holder.my_atom.loc) for(var/turf/simulated/floor/target_tile in range(0,location))