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pre-merge commit
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@@ -108,7 +108,7 @@
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icon = initial(icon)
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///////////////////////////////////////////////////////////////////////
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// Ears: headsets, earmuffs and tiny objects
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// Ears: headsets, earmuffs and tiny objects --BECAUSE THERE ISNT A FOLDER FOR THESE OR ANYTHING. -S2-
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/obj/item/clothing/ears
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name = "ears"
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w_class = 1.0
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@@ -27,7 +27,7 @@
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/obj/item/clothing/head/bio_hood/general
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icon_state = "bio_general"
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item_state = "bio"
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body_parts_covered = HsEAD|FACE|EYES
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body_parts_covered = HEAD|FACE|EYES
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/obj/item/clothing/suit/bio_suit/general
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icon_state = "bio_general"
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@@ -52,7 +52,6 @@
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name = "bomb suit"
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desc = "A suit designed for safety when handling explosives."
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icon_state = "bombsuit"
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item_state = "bombsuit"
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w_class = 4//bulky item
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.01
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@@ -4,7 +4,6 @@
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desc = "It looks like it could use some more flair."
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name = "bartender's uniform"
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icon_state = "ba_suit"
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item_state = "ba_suit"
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worn_state = "ba_suit"
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rolled_sleeves = 0
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@@ -12,7 +11,6 @@
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desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"."
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name = "captain's jumpsuit"
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icon_state = "captain"
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item_state = "b_suit"
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worn_state = "captain"
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rolled_sleeves = 0
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@@ -20,7 +18,7 @@
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name = "quartermaster's jumpsuit"
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desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper."
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icon_state = "qm"
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item_state = "lb_suit"
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item_state = "cargo"
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worn_state = "qm"
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rolled_sleeves = 0
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@@ -41,7 +39,7 @@
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name = "cargo technician's jumpsuit"
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desc = "Shooooorts! They're comfy and easy to wear!"
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icon_state = "cargotech"
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item_state = "lb_suit"
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item_state = "cargo"
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worn_state = "cargo"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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rolled_sleeves = 0
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@@ -71,7 +69,6 @@
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desc = "It's an apron which is given only to the most <b>hardcore</b> chefs in space."
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name = "chef's uniform"
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icon_state = "chef"
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item_state = "w_suit"
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worn_state = "chef"
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rolled_sleeves = 0
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@@ -79,7 +76,6 @@
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name = "clown suit"
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desc = "<i>'HONK!'</i>"
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icon_state = "clown"
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item_state = "clown"
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worn_state = "clown"
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rolled_sleeves = -1
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@@ -87,7 +83,6 @@
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desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"."
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name = "head of personnel's jumpsuit"
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icon_state = "hop"
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item_state = "b_suit"
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worn_state = "hop"
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rolled_sleeves = 0
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@@ -95,7 +90,7 @@
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desc = "A blue jacket and red tie, with matching red cuffs! Snazzy. Wearing this makes you feel more important than your job title does."
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name = "head of personnel's suit"
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icon_state = "hopwhimsy"
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item_state = "b_suit"
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item_state = "hop"
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worn_state = "hopwhimsy"
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rolled_sleeves = -1
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@@ -121,7 +116,6 @@
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desc = "It's the official uniform of the station's janitor. It has minor protection from biohazards."
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name = "janitor's jumpsuit"
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icon_state = "janitor"
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worn_state = "janitor"
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item_state = "janitor"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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rolled_sleeves = 0
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@@ -133,7 +127,6 @@
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/obj/item/clothing/under/lawyer/black
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name = "black Lawyer suit"
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icon_state = "lawyer_black"
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item_state = "lawyer_black"
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worn_state = "lawyer_black"
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/obj/item/clothing/under/lawyer/female
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@@ -145,27 +138,25 @@
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/obj/item/clothing/under/lawyer/red
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name = "red Lawyer suit"
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icon_state = "lawyer_red"
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item_state = "lawyer_red"
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worn_state = "lawyer_red"
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/obj/item/clothing/under/lawyer/blue
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name = "blue Lawyer suit"
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icon_state = "lawyer_blue"
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item_state = "lawyer_blue"
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worn_state = "lawyer_blue"
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/obj/item/clothing/under/lawyer/bluesuit
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name = "Blue Suit"
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desc = "A classy suit."
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icon_state = "bluesuit"
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item_state = "ba_suit"
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item_state = "lawyer_blue"
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worn_state = "bluesuit"
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starting_accessories = list(/obj/item/clothing/accessory/red)
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/obj/item/clothing/under/lawyer/purpsuit
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name = "Purple Suit"
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icon_state = "lawyer_purp"
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item_state = "ba_suit"
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item_state = "p_suit"
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worn_state = "lawyer_purp"
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/obj/item/clothing/under/lawyer/oldman
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