From 1a543a7f6db8b1dd7ff23a7dc4fbe9b2b4c9bcb8 Mon Sep 17 00:00:00 2001 From: CHOMPStation2StaffMirrorBot <94713762+CHOMPStation2StaffMirrorBot@users.noreply.github.com> Date: Wed, 13 May 2026 13:19:46 -0700 Subject: [PATCH] [MIRROR] Makes stools face the dir you're facing when you drop them (#12746) Co-authored-by: Reo Lozzot <84661000+ReoDaProtovali@users.noreply.github.com> --- code/game/objects/structures/stool_bed_chair_nest/stools.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/game/objects/structures/stool_bed_chair_nest/stools.dm b/code/game/objects/structures/stool_bed_chair_nest/stools.dm index 8608ed2598..74a1b70341 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/stools.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/stools.dm @@ -61,6 +61,10 @@ name = "[material.display_name] [initial(name)]" desc = "A stool. Apply butt with care. It's made of [material.use_name]." +/obj/item/stool/dropped(mob/user, equipping, slot) + . = ..() + set_dir(user.dir) //Face the way we're facing when we drop it. + /obj/item/stool/proc/add_padding(padding_type) padding_material = get_material_by_name(padding_type) update_icon()