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powder that makes you say yes
Rebase to master
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@@ -70,12 +70,9 @@
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item_state = "lrifle"
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origin_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 3)
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<<<<<<< HEAD
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=======
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/*
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* Retro Laser Rifle
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*/
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>>>>>>> a91e034c03... Merge pull request #12686 from GhostActual/gun-revmap-2022
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/obj/item/weapon/gun/energy/retro
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name = "retro laser"
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icon_state = "retro"
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@@ -103,13 +100,15 @@
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catalogue_data = list(/datum/category_item/catalogue/anomalous/precursor_a/alien_pistol)
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icon_state = "alienpistol"
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item_state = "alienpistol"
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fire_delay = 10 // Handguns should be inferior to two-handed weapons. Even alien ones I suppose.
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charge_cost = 480 // Five shots.
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fire_delay = 9 //CHOMPedit changed cooldown from 10 to 9.
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charge_cost = 380 // CHOMPedit changed from 480 to 380. Aka five shots to six shots.
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projectile_type = /obj/item/projectile/beam/cyan
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projectile_type = /obj/item/projectile/beam/precursor //CHOMPedit changed beam type
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cell_type = /obj/item/weapon/cell/device/weapon/recharge/alien // Self charges.
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origin_tech = list(TECH_COMBAT = 8, TECH_MAGNET = 7)
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modifystate = "alienpistol"
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battery_lock = 1 //CHOMPedit adds battery lock.
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move_delay = 0 // CHOMPEdit: Pistols have move_delay of 0
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/datum/category_item/catalogue/anomalous/precursor_a/alien_pistol
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name = "Precursor Alpha Weapon - Appendageheld Laser"
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@@ -139,7 +138,6 @@
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may have caused it to degrade, yet still remain functional at a reduced capability." //CHOMPedit changed description to be accurate with new projectile
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value = CATALOGUER_REWARD_MEDIUM
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<<<<<<< HEAD
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/obj/item/weapon/gun/energy/alien
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name = "alien pistol"
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desc = "A weapon that works very similarly to a traditional energy weapon. How this came to be will likely be a mystery for the ages."
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@@ -158,11 +156,9 @@
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move_delay = 0 // CHOMPEdit: Pistols have move_delay of 0
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=======
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/*
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* Antique Laser Gun
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*/
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>>>>>>> a91e034c03... Merge pull request #12686 from GhostActual/gun-revmap-2022
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/obj/item/weapon/gun/energy/captain
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name = "antique laser gun"
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icon_state = "caplaser"
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@@ -485,7 +481,6 @@
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charge_cost = 1200
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force = 12
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accuracy = 0
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<<<<<<< HEAD
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scoped_accuracy = 20
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// Laser scattergun, proof of concept.
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@@ -501,6 +496,3 @@
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projectile_type = /obj/item/projectile/scatter/laser
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w_class = ITEMSIZE_HUGE //CHOMP Edit.
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slot_flags = SLOT_BELT|SLOT_BACK //CHOMP Edit because you can still holster it despite it not fitting in a backpack.
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=======
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scoped_accuracy = 20
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>>>>>>> a91e034c03... Merge pull request #12686 from GhostActual/gun-revmap-2022
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