Removes unnecessary and cruft procs from mob/inventory.dm

This commit is contained in:
mwerezak
2015-03-30 05:25:43 -04:00
parent e6d19faeba
commit 1b4e13aabc
24 changed files with 70 additions and 235 deletions

View File

@@ -151,9 +151,9 @@
// spawn (100)
// if (rev_mob.r_store)
// rev_mob.equip_if_possible(new /obj/item/weapon/paper/communist_manifesto(rev_mob), rev_mob.slot_l_store)
// rev_mob.equip_to_slot_or_del(new /obj/item/weapon/paper/communist_manifesto(rev_mob), rev_mob.slot_l_store)
// if (rev_mob.l_store)
// rev_mob.equip_if_possible(new /obj/item/weapon/paper/communist_manifesto(rev_mob), rev_mob.slot_r_store)
// rev_mob.equip_to_slot_or_del(new /obj/item/weapon/paper/communist_manifesto(rev_mob), rev_mob.slot_r_store)
/datum/game_mode/rp_revolution/check_win()

View File

@@ -38,7 +38,7 @@
if (beaker)
return 1
else
user.before_take_item(O)
user.remove_from_mob(O)
O.loc = src
beaker = O
src.verbs += /obj/machinery/juicer/verb/detach
@@ -48,7 +48,7 @@
if (!is_type_in_list(O, allowed_items))
user << "It looks as not containing any juice."
return 1
user.before_take_item(O)
user.remove_from_mob(O)
O.loc = src
src.updateUsrDialog()
return 0

View File

@@ -112,7 +112,7 @@
"\blue [user] has added one of [O] to \the [src].", \
"\blue You add one of [O] to \the [src].")
else
// user.before_take_item(O) //This just causes problems so far as I can tell. -Pete
// user.remove_from_mob(O) //This just causes problems so far as I can tell. -Pete
user.drop_item()
O.loc = src
user.visible_message( \

View File

@@ -169,7 +169,7 @@
user << "<span class='notice'>\The [src] is full.</span>"
return 1
else
user.before_take_item(O)
user.remove_from_mob(O)
O.loc = src
if(item_quants[O.name])
item_quants[O.name]++

View File

@@ -110,7 +110,7 @@
B.loc = get_turf(src)
user << "<span class='notice'>You armed the robot frame.</span>"
if (user.get_inactive_hand()==src)
user.before_take_item(src)
user.remove_from_mob(src)
user.put_in_inactive_hand(B)
del(src)
else

View File

@@ -177,7 +177,7 @@
spawn(0) //delete the empty stack once the current context yields
if (amount <= 0) //check again in case someone transferred stuff to us
if(usr)
usr.before_take_item(src)
usr.remove_from_mob(src)
del(src)
return 1

View File

@@ -103,7 +103,7 @@
if ((!F.status)||(F.ptank)) return
src.master = F
F.ptank = src
user.before_take_item(src)
user.remove_from_mob(src)
src.loc = F
return

View File

@@ -17,7 +17,7 @@
return
if(istype(O, /obj/item/weapon/extinguisher))
if(!has_extinguisher && opened)
user.drop_item(O)
user.remove_from_mob(O)
contents += O
has_extinguisher = O
user << "<span class='notice'>You place [O] in [src].</span>"

View File

@@ -26,7 +26,7 @@
if(istype(W, /obj/item/target))
density = 0
W.density = 1
user.drop_item(src)
user.remove_from_mob(W)
W.loc = loc
W.layer = 3.1
pinned_target = W

View File

@@ -456,7 +456,7 @@ turf/simulated/floor/proc/update_icon()
if(istype(C,/obj/item/weapon/light/bulb)) //only for light tiles
if(is_light_floor())
if(get_lightfloor_state())
user.drop_item(C)
user.remove_from_mob(C)
del(C)
set_lightfloor_state(0) //fixing it by bashing it with a light bulb, fun eh?
update_icon()