diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm index d82d641c4d..9ac395439d 100644 --- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm +++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm @@ -287,7 +287,7 @@ return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/binary_devices/pump.dm b/code/ATMOSPHERICS/components/binary_devices/pump.dm index fbfaf71482..28ccea08cd 100644 --- a/code/ATMOSPHERICS/components/binary_devices/pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/pump.dm @@ -248,7 +248,7 @@ Thus, the two variables affect pump operation are set in New(): return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/omni_devices/omni_base.dm b/code/ATMOSPHERICS/components/omni_devices/omni_base.dm index d5d7183ec0..658c18fbcf 100644 --- a/code/ATMOSPHERICS/components/omni_devices/omni_base.dm +++ b/code/ATMOSPHERICS/components/omni_devices/omni_base.dm @@ -90,7 +90,7 @@ return 1 to_chat(user, span_notice("You begin to unfasten \the [src]...")) playsound(src, W.usesound, 50, 1) - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + "unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/portables_connector.dm b/code/ATMOSPHERICS/components/portables_connector.dm index 2dbc9afc00..e692557d34 100644 --- a/code/ATMOSPHERICS/components/portables_connector.dm +++ b/code/ATMOSPHERICS/components/portables_connector.dm @@ -160,7 +160,7 @@ return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm b/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm index 83af58bb64..5a1e62e2af 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm @@ -60,7 +60,7 @@ return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/tvalve.dm b/code/ATMOSPHERICS/components/tvalve.dm index 45c0d55742..904ae90e47 100644 --- a/code/ATMOSPHERICS/components/tvalve.dm +++ b/code/ATMOSPHERICS/components/tvalve.dm @@ -335,7 +335,7 @@ return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm index 9a0529d457..c12bd6a6fb 100644 --- a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm +++ b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm @@ -83,7 +83,7 @@ return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/unary/outlet_injector.dm b/code/ATMOSPHERICS/components/unary/outlet_injector.dm index e971889748..9e4b819e7d 100644 --- a/code/ATMOSPHERICS/components/unary/outlet_injector.dm +++ b/code/ATMOSPHERICS/components/unary/outlet_injector.dm @@ -193,7 +193,7 @@ playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index 5cd2feec3f..a81e0ff4c9 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -387,7 +387,7 @@ var/obj/item/weldingtool/WT = W.get_welder() if (WT.remove_fuel(0,user)) to_chat(user, span_notice("Now welding the vent.")) - if(do_after(user, 20 * WT.toolspeed)) + if(do_after(user, 20 * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return playsound(src, WT.usesound, 50, 1) if(!welded) @@ -440,7 +440,7 @@ return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm index 343ce5e96d..23a48b8a51 100644 --- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm +++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm @@ -284,7 +284,7 @@ return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/components/valve.dm b/code/ATMOSPHERICS/components/valve.dm index 167df1ae55..3ce203140d 100644 --- a/code/ATMOSPHERICS/components/valve.dm +++ b/code/ATMOSPHERICS/components/valve.dm @@ -299,7 +299,7 @@ return 1 playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 40 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/ATMOSPHERICS/pipes/pipe_base.dm b/code/ATMOSPHERICS/pipes/pipe_base.dm index a394b5db0f..32bb9f0262 100644 --- a/code/ATMOSPHERICS/pipes/pipe_base.dm +++ b/code/ATMOSPHERICS/pipes/pipe_base.dm @@ -154,7 +154,7 @@ playsound(src, W.usesound, 50, 1) - if (do_after(user, 10 * W.toolspeed)) + if (do_after(user, 10 * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/_helpers/mobs.dm b/code/_helpers/mobs.dm index dc92eb5cbd..f2d222ea79 100644 --- a/code/_helpers/mobs.dm +++ b/code/_helpers/mobs.dm @@ -315,12 +315,13 @@ Proc for attack log creation, because really why not drifting = TRUE*/ var/holding = user.get_active_hand() - +/* //Disabling for now. Meant to be used for modifier slowdowns. if(!(timed_action_flags & IGNORE_SLOWDOWNS)) var/slowdown = user.calculate_item_encumbrance() if(slowdown) - delay *= slowdown - + //Let's not be TOO evil. You can be up to 4x faster, but never more than 3x slower. + delay *= CLAMP(slowdown, 0.25, 3) +*/ var/datum/progressbar/progbar var/datum/cogbar/cog diff --git a/code/datums/components/reagent_hose/inflation.dm b/code/datums/components/reagent_hose/inflation.dm index 8006a6e23b..70c586cf37 100644 --- a/code/datums/components/reagent_hose/inflation.dm +++ b/code/datums/components/reagent_hose/inflation.dm @@ -78,7 +78,7 @@ // Display action name = "[human_owner]'s [feedback]" user.visible_message("\The [user] starts to connect the hose to \the [human_owner]'s [feedback]...") - if(!do_after(user,7 SECONDS,human_owner)) + if(!do_after(user, 7 SECONDS, target = human_owner)) to_chat(user,span_warning("You couldn't connect the hose!")) return FALSE if(other.get_hose() || get_hose()) // SHouldn't be connected to anything yet! diff --git a/code/datums/components/species/shadekin/powers/dark_maw.dm b/code/datums/components/species/shadekin/powers/dark_maw.dm index cbe5596ca5..67c4c53bac 100644 --- a/code/datums/components/species/shadekin/powers/dark_maw.dm +++ b/code/datums/components/species/shadekin/powers/dark_maw.dm @@ -33,7 +33,7 @@ to_chat(src, span_warning("There is too much light here for your trap to last!")) return FALSE - if(do_after(src, 10)) + if(do_after(src, 1 SECOND, target = src)) if(SK.in_phase) new /obj/effect/abstract/dark_maw(loc, src, TRUE) else diff --git a/code/datums/components/species/shadekin/powers/dark_tunnel/dark_tunneling.dm b/code/datums/components/species/shadekin/powers/dark_tunnel/dark_tunneling.dm index 261bb61782..9ad1160aa7 100644 --- a/code/datums/components/species/shadekin/powers/dark_tunnel/dark_tunneling.dm +++ b/code/datums/components/species/shadekin/powers/dark_tunnel/dark_tunneling.dm @@ -64,7 +64,7 @@ smoke.start() src.visible_message(span_notice("[src] begins pulling dark energies around themselves.")) - if(do_after(src, tunnel_time)) + if(do_after(src, tunnel_time, target = src)) if(SK.created_dark_tunnel) //check again because the user may have queued this up multiple times. to_chat(src, span_warning("You have already made a tunnel to the Dark!")) return FALSE diff --git a/code/datums/components/traits/weaver.dm b/code/datums/components/traits/weaver.dm index 24b712745a..ef0e952263 100644 --- a/code/datums/components/traits/weaver.dm +++ b/code/datums/components/traits/weaver.dm @@ -115,7 +115,7 @@ to_chat(owner, span_warning("You can't weave here!")) return - if(do_after(owner, desired_result.time)) + if(do_after(owner, desired_result.time, target = src)) if(desired_result.cost > silk_reserve) to_chat(owner, span_warning("You don't have enough silk to weave that!")) return @@ -168,7 +168,7 @@ to_chat(owner, span_warning("You can't weave here!")) return - if(do_after(owner, desired_result.time)) + if(do_after(owner, desired_result.time, target = src)) if(desired_result.cost > silk_reserve) to_chat(owner, span_warning("You don't have enough silk to weave that!")) return diff --git a/code/datums/elements/climbable.dm b/code/datums/elements/climbable.dm index 1d99bd1a3c..b826f647bf 100644 --- a/code/datums/elements/climbable.dm +++ b/code/datums/elements/climbable.dm @@ -76,7 +76,7 @@ user.visible_message(span_warning("[user] starts climbing onto \the [climbed_thing]!")) LAZYADDASSOCLIST(current_climbers, climbed_thing, user) - if(do_after(user,(issmall(user) ? delay_time * 0.6 : delay_time))) + if(do_after(user,(issmall(user) ? delay_time * 0.6 : delay_time), target = user)) if(can_climb(climbed_thing, user, post_climb_check=1)) climb_to(climbed_thing, user) if(get_turf(user) == get_turf(climbed_thing)) diff --git a/code/game/gamemodes/cult/construct_spells.dm b/code/game/gamemodes/cult/construct_spells.dm index 6c171afd5e..8f04558a04 100644 --- a/code/game/gamemodes/cult/construct_spells.dm +++ b/code/game/gamemodes/cult/construct_spells.dm @@ -528,7 +528,7 @@ T.add_overlay(target_image) - if(do_after(user, pre_shot_delay)) + if(do_after(user, pre_shot_delay, target = src)) succeeded = TRUE T.cut_overlay(target_image) @@ -676,7 +676,7 @@ var/windup = cooldown if(W.reinf_material) windup = cooldown * 2 - if(do_after(user, windup)) + if(do_after(user, windup, target = src)) W.visible_message(span_danger("\The [user] [attack_message] \the [W], obliterating it!")) W.dismantle_wall(1) else diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index f185b412cb..10a1e2d075 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -404,7 +404,7 @@ GLOBAL_LIST_INIT(rnwords, list("ire","ego","nahlizet","certum","veri","jatkaa"," V.show_message(span_danger("\The [user] slices open a finger and begins to chant and paint symbols on the floor."), 3, span_danger("You hear chanting."), 2) to_chat(user, span_danger("You slice open one of your fingers and begin drawing a rune on the floor whilst chanting the ritual that binds your life essence with the dark arcane energies flowing through the surrounding world.")) user.take_overall_damage((rand(9)+1)/10) // 0.1 to 1.0 damage - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) var/area/A = get_area(user) log_and_message_admins("created \an [chosen_rune] rune at \the [A.name] - [user.loc.x]-[user.loc.y]-[user.loc.z].") if(user.get_active_hand() != src) diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index a0edeec9f0..59f4b76981 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -406,7 +406,7 @@ return if(UNCONSCIOUS) to_chat(usr, span_notice("You struggle through the haze to hit the eject button. This will take a couple of minutes...")) - if(do_after(usr, 2 MINUTES, src)) + if(do_after(usr, 2 MINUTES, target = src)) go_out() if(CONSCIOUS) go_out() @@ -472,7 +472,7 @@ else visible_message("\The [user] starts putting [M] into \the [src].") - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if(M.buckled) return if(occupant) diff --git a/code/game/machinery/atm_ret_field.dm b/code/game/machinery/atm_ret_field.dm index 59eab0278e..88159a5fac 100644 --- a/code/game/machinery/atm_ret_field.dm +++ b/code/game/machinery/atm_ret_field.dm @@ -74,7 +74,7 @@ return user.visible_message("[user] starts to disassemble \the [src].", "You start to disassemble \the [src].") playsound(src, WT.usesound, 50, 1) - if(do_after(user,15 * W.toolspeed)) + if(do_after(user,15 * W.toolspeed, target = src)) if(!src || !user || !WT.remove_fuel(5, user)) return to_chat(user, span_notice("You fully disassemble \the [src]. There were no salvageable parts.")) qdel(src) diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 5854488d10..f2f4d7d94a 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -267,7 +267,7 @@ update_flag to_chat(user, span_warning("\The [src]'s internal pressure is too high! Empty the canister before attempting to weld it apart.")) return playsound(src, WT.usesound, 50, 1) - if(do_after(user, 20 * WT.toolspeed)) + if(do_after(user, 2 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return to_chat(user, span_notice("You deconstruct the [src].")) new /obj/item/stack/material/steel( src.loc, 10) diff --git a/code/game/machinery/atmoalter/clamp.dm b/code/game/machinery/atmoalter/clamp.dm index b32ae4774c..a9b35f5af3 100644 --- a/code/game/machinery/atmoalter/clamp.dm +++ b/code/game/machinery/atmoalter/clamp.dm @@ -118,7 +118,7 @@ if(open && over_object == usr && Adjacent(usr)) to_chat(usr, span_notice("You begin to remove \the [src]...")) - if (do_after(usr, 30, src)) + if (do_after(usr, 3 SECONDS, target = src)) to_chat(usr, span_notice("You have removed \the [src].")) var/obj/item/clamp/C = new/obj/item/clamp(src.loc) C.forceMove(usr.loc) @@ -143,7 +143,7 @@ if (istype(A, /obj/machinery/atmospherics/pipe/simple)) to_chat(user, span_notice("You begin to attach \the [src] to \the [A]...")) var/C = locate(/obj/machinery/clamp) in get_turf(A) - if (do_after(user, 30, src) && !C) + if (do_after(user, 3 SECONDS, target = src) && !C) if(!user.unEquip(src)) return to_chat(user, span_notice("You have attached \the [src] to \the [A].")) diff --git a/code/game/machinery/atmoalter/meter.dm b/code/game/machinery/atmoalter/meter.dm index e96fd1bd10..2d9a5e3153 100644 --- a/code/game/machinery/atmoalter/meter.dm +++ b/code/game/machinery/atmoalter/meter.dm @@ -109,7 +109,7 @@ if(W.has_tool_quality(TOOL_WRENCH)) playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src]...")) - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " unfastens \the [src]."), \ span_notice("You have unfastened \the [src]."), \ diff --git a/code/game/machinery/bioprinter.dm b/code/game/machinery/bioprinter.dm index d95c4e8022..32326ecba0 100644 --- a/code/game/machinery/bioprinter.dm +++ b/code/game/machinery/bioprinter.dm @@ -333,7 +333,7 @@ if(container) to_chat(user, span_warning("\The [src] already has a container loaded!")) return - else if(do_after(user, 1 SECOND)) + else if(do_after(user, 1 SECOND, target = src)) user.visible_message("[user] has loaded \the [G] into \the [src].", "You load \the [G] into \the [src].") container = G user.drop_item() diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index 9eb9dea09f..e142a696e3 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -390,7 +390,7 @@ playsound(src, WT.usesound, 50, 1) WT.eyecheck(user) busy = 1 - if(do_after(user, 100 * WT.toolspeed)) + if(do_after(user, 10 SECONDS * WT.toolspeed, target = src)) busy = 0 if(!WT.isOn()) return 0 diff --git a/code/game/machinery/camera/camera_assembly.dm b/code/game/machinery/camera/camera_assembly.dm index de3fdf9f53..f77ea2ec86 100644 --- a/code/game/machinery/camera/camera_assembly.dm +++ b/code/game/machinery/camera/camera_assembly.dm @@ -165,7 +165,7 @@ playsound(src, WT.usesound, 50, 1) WT.eyecheck(user) busy = 1 - if(do_after(user, 20 * WT.toolspeed)) + if(do_after(user, 2 SECONDS * WT.toolspeed, target = src)) busy = 0 if(!WT.isOn()) return 0 diff --git a/code/game/machinery/clawmachine.dm b/code/game/machinery/clawmachine.dm index c135e39080..7dfce59542 100644 --- a/code/game/machinery/clawmachine.dm +++ b/code/game/machinery/clawmachine.dm @@ -119,7 +119,7 @@ else user.visible_message("[user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.") - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 526311e56d..fb14f1713a 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -233,7 +233,7 @@ else if(istype(W,/obj/item/reagent_containers/glass)) if(LAZYLEN(containers) >= container_limit) to_chat(user, span_warning("\The [src] has too many containers loaded!")) - else if(do_after(user, 1 SECOND)) + else if(do_after(user, 1 SECOND, target = src)) user.visible_message("[user] has loaded \the [W] into \the [src].", "You load \the [W] into \the [src].") containers += W user.drop_item() diff --git a/code/game/machinery/computer/ai_core.dm b/code/game/machinery/computer/ai_core.dm index 21880fda24..fdde2bfe43 100644 --- a/code/game/machinery/computer/ai_core.dm +++ b/code/game/machinery/computer/ai_core.dm @@ -23,7 +23,7 @@ if(0) if(P.has_tool_quality(TOOL_WRENCH)) playsound(src, P.usesound, 50, 1) - if(do_after(user, 20 * P.toolspeed)) + if(do_after(user, 2 SECONDS * P.toolspeed, target = src)) to_chat(user, span_notice("You wrench the frame into place.")) anchored = TRUE state = 1 @@ -33,7 +33,7 @@ to_chat(user, "The welder must be on for this task.") return playsound(src, WT.usesound, 50, 1) - if(do_after(user, 20 * WT.toolspeed)) + if(do_after(user, 2 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.remove_fuel(0, user)) return to_chat(user, span_notice("You deconstruct the frame.")) new /obj/item/stack/material/plasteel( loc, 4) @@ -41,7 +41,7 @@ if(1) if(P.has_tool_quality(TOOL_WRENCH)) playsound(src, P.usesound, 50, 1) - if(do_after(user, 20 * P.toolspeed)) + if(do_after(user, 2 SECONDS * P.toolspeed, target = src)) to_chat(user, span_notice("You unfasten the frame.")) anchored = FALSE state = 0 @@ -77,7 +77,7 @@ return to_chat(user, span_notice("You start to add cables to the frame.")) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if (do_after(user, 20) && state == 2) + if (do_after(user, 2 SECONDS, target = src) && state == 2) if (C.use(5)) state = 3 icon_state = "3" @@ -101,7 +101,7 @@ return to_chat(user, span_notice("You start to put in the glass panel.")) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if (do_after(user, 20) && state == 3) + if (do_after(user, 2 SECONDS, target = src) && state == 3) if(RG.use(2)) to_chat(user, span_notice("You put in the glass panel.")) state = 4 @@ -242,7 +242,7 @@ GLOBAL_LIST_BOILERPLATE(all_deactivated_AI_cores, /obj/structure/AIcore/deactiva if(anchored) user.visible_message(span_bold("\The [user]") + " starts to unbolt \the [src] from the plating...") playsound(src, W.usesound, 50, 1) - if(!do_after(user,40 * W.toolspeed)) + if(!do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message(span_bold("\The [user]") + " decides not to unbolt \the [src].") return user.visible_message(span_bold("\The [user]") + " finishes unfastening \the [src]!") @@ -251,7 +251,7 @@ GLOBAL_LIST_BOILERPLATE(all_deactivated_AI_cores, /obj/structure/AIcore/deactiva else user.visible_message(span_bold("\The [user]") + " starts to bolt \the [src] to the plating...") playsound(src, W.usesound, 50, 1) - if(!do_after(user,40 * W.toolspeed)) + if(!do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message(span_bold("\The [user]") + " decides not to bolt \the [src].") return user.visible_message(span_bold("\The [user]") + " finishes fastening down \the [src]!") diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index 886b81ef7e..4521214170 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -15,7 +15,7 @@ if(0) if(P.has_tool_quality(TOOL_WRENCH)) playsound(src, P.usesound, 50, 1) - if(do_after(user, 20 * P.toolspeed)) + if(do_after(user, 2 SECONDS * P.toolspeed, target = src)) to_chat(user, span_notice("You wrench the frame into place.")) src.anchored = TRUE src.state = 1 @@ -25,7 +25,7 @@ to_chat(user, "The welding tool must be on to complete this task.") return playsound(src, WT.usesound, 50, 1) - if(do_after(user, 20 * WT.toolspeed)) + if(do_after(user, 2 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return to_chat(user, span_notice("You deconstruct the frame.")) new /obj/item/stack/material/steel( src.loc, 5 ) @@ -33,7 +33,7 @@ if(1) if(P.has_tool_quality(TOOL_WRENCH)) playsound(src, P.usesound, 50, 1) - if(do_after(user, 20 * P.toolspeed)) + if(do_after(user, 2 SECONDS * P.toolspeed, target = src)) to_chat(user, span_notice("You unfasten the frame.")) src.anchored = FALSE src.state = 0 @@ -73,7 +73,7 @@ return to_chat(user, span_notice("You start to add cables to the frame.")) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if(do_after(user, 20) && state == 2) + if(do_after(user, 2 SECONDS, target = src) && state == 2) if (C.use(5)) to_chat(user, span_notice("You add cables to the frame.")) state = 3 @@ -94,7 +94,7 @@ return playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) to_chat(user, span_notice("You start to put in the glass panel.")) - if(do_after(user, 20) && state == 3) + if(do_after(user, 2 SECONDS, target = src) && state == 3) if (G.use(2)) to_chat(user, span_notice("You put in the glass panel.")) src.state = 4 diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm index 2a4556f11a..ee3cd6bbee 100644 --- a/code/game/machinery/computer/pod.dm +++ b/code/game/machinery/computer/pod.dm @@ -52,7 +52,7 @@ /obj/machinery/computer/pod/attackby(I as obj, user as mob) if(I.has_tool_quality(TOOL_SCREWDRIVER)) playsound(src, W.usesound, 50, 1) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if(stat & BROKEN) to_chat(user, span_notice("The broken glass falls out.")) var/obj/structure/computerframe/A = new /obj/structure/computerframe( loc ) diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 4f8f7cac36..a689007e22 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -35,7 +35,7 @@ return playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) to_chat(user, span_notice("You start to add cables to the frame.")) - if(do_after(user, 20) && state == 1) + if(do_after(user, 2 SECONDS, target = src) && state == 1) if(C.use(5)) to_chat(user, span_notice("You add cables to the frame.")) state = 2 diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index fbe9625124..780e5114bd 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -629,7 +629,7 @@ visible_message("[usr] [on_enter_visible_message] [src].", 3) - if(do_after(usr, 20)) + if(do_after(usr, 2 SECONDS, target = src)) if(!usr || !usr.client) return @@ -726,7 +726,7 @@ else visible_message("\The [user] starts putting [M] into \the [src].", 3) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if(occupant) to_chat(user, span_warning("\The [src] is already occupied.")) return diff --git a/code/game/machinery/deployable_vr.dm b/code/game/machinery/deployable_vr.dm index c47981c56b..bb9fc07ed4 100644 --- a/code/game/machinery/deployable_vr.dm +++ b/code/game/machinery/deployable_vr.dm @@ -74,7 +74,7 @@ var/choice = tgui_input_list(user, "What would you like to paint the cutout as?", "Cutout Painting", cutout_types) if(!choice || !Adjacent(user) || I != user.get_active_hand()) return TRUE - if(do_after(user, 10 SECONDS, src)) + if(do_after(user, 10 SECONDS, target = src)) var/picked_type = cutout_types[choice] new picked_type(loc) qdel(src) //Laaaazy. Technically heals it too. Must be held together with all that paint. diff --git a/code/game/machinery/doorbell_vr.dm b/code/game/machinery/doorbell_vr.dm index 9b14473538..6115f71c79 100644 --- a/code/game/machinery/doorbell_vr.dm +++ b/code/game/machinery/doorbell_vr.dm @@ -139,7 +139,7 @@ else if(W.has_tool_quality(TOOL_WRENCH)) to_chat(user, span_notice("You start to unwrench \the [src].")) playsound(src, 'sound/items/Ratchet.ogg', 50, 1) - if(do_after(user, 15) && !QDELETED(src)) + if(do_after(user, 15, target = src) && !QDELETED(src)) to_chat(user, span_notice("You unwrench \the [src].")) new /obj/item/frame/doorbell(src.loc) qdel(src) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 3cf103c9b0..e1912c96ce 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -68,7 +68,7 @@ if(src.locked || src.welded) visible_message(span_danger("\The [user] begins breaking into \the [src] internals!")) user.set_AI_busy(TRUE) // If the mob doesn't have an AI attached, this won't do anything. - if(do_after(user,10 SECONDS,src)) + if(do_after(user, 10 SECONDS, target = src)) src.locked = 0 src.welded = 0 update_icon() @@ -94,7 +94,7 @@ if(src.locked || src.welded) visible_message(span_alium("\The [user] begins tearing into \the [src] internals!")) src.do_animate("deny") - if(do_after(user,15 SECONDS,src)) + if(do_after(user, 15 SECONDS, target = src)) visible_message(span_danger("\The [user] tears \the [src] open, sparks flying from its electronics!")) src.do_animate("spark") playsound(src, 'sound/machines/door/airlock_tear_apart.ogg', 100, 1, volume_channel = VOLUME_CHANNEL_DOORS) @@ -105,7 +105,7 @@ src.set_broken() //These aren't emags, these be CLAWS else if(src.density) visible_message(span_alium("\The [user] begins forcing \the [src] open!")) - if(do_after(user, 5 SECONDS,src)) + if(do_after(user, 5 SECONDS, target = src)) playsound(src, 'sound/machines/door/airlock_creaking.ogg', 100, 1, volume_channel = VOLUME_CHANNEL_DOORS) visible_message(span_danger("\The [user] forces \the [src] open!")) open(1) @@ -1216,7 +1216,7 @@ About the new airlock wires panel: if(can_remove_electronics()) playsound(src, C.usesound, 75, 1) user.visible_message("[user] removes the electronics from the airlock assembly.", "You start to remove electronics from the airlock assembly.") - if(do_after(user,40 * C.toolspeed)) + if(do_after(user, 4 SECONDS * C.toolspeed, target = src)) to_chat(user, span_notice("You removed the airlock electronics!")) var/obj/structure/door_assembly/da = new assembly_type(src.loc) diff --git a/code/game/machinery/doors/blast_door.dm b/code/game/machinery/doors/blast_door.dm index 1a5af7d316..40b0a5da74 100644 --- a/code/game/machinery/doors/blast_door.dm +++ b/code/game/machinery/doors/blast_door.dm @@ -199,7 +199,7 @@ to_chat(user, span_warning("You don't have enough sheets to repair this! You need at least [amt] sheets.")) return to_chat(user, span_notice("You begin repairing [src]...")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) if(P.use(amt)) to_chat(user, span_notice("You have repaired \The [src]")) src.repair() @@ -228,13 +228,13 @@ if(istype(X.species, /datum/species/xenos)) if(src.density) visible_message(span_alium("\The [user] begins forcing \the [src] open!")) - if(do_after(user, 15 SECONDS,src)) + if(do_after(user, 15 SECONDS, target = src)) playsound(src, 'sound/machines/door/airlock_creaking.ogg', 100, 1) visible_message(span_danger("\The [user] forces \the [src] open!")) force_open(1) else visible_message(span_alium("\The [user] begins forcing \the [src] closed!")) - if(do_after(user, 5 SECONDS,src)) + if(do_after(user, 5 SECONDS, target = src)) playsound(src, 'sound/machines/door/airlock_creaking.ogg', 100, 1) visible_message(span_danger("\The [user] forces \the [src] closed!")) force_close(1) @@ -252,12 +252,12 @@ user.set_AI_busy(TRUE) // If the mob doesn't have an AI attached, this won't do anything. if(src.density) visible_message(span_danger("\The [user] starts forcing \the [src] open!")) - if(do_after(user, 5 SECONDS, src)) + if(do_after(user, 5 SECONDS, target = src)) visible_message(span_danger("\The [user] forces \the [src] open!")) force_open(1) else visible_message(span_danger("\The [user] starts forcing \the [src] closed!")) - if(do_after(user, 2 SECONDS, src)) + if(do_after(user, 2 SECONDS, target = src)) visible_message(span_danger("\The [user] forces \the [src] closed!")) force_close(1) user.set_AI_busy(FALSE) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index f1fcf8be38..760be0f817 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -237,7 +237,7 @@ to_chat(user, span_notice("You start to fix dents and repair \the [src].")) playsound(src, welder.usesound, 50, 1) var/repairtime = maxhealth - health //Since we're not using materials anymore... We'll just calculate how much damage there is to repair. - if(do_after(user, repairtime * welder.toolspeed) && welder && welder.isOn()) + if(do_after(user, repairtime * welder.toolspeed, target = src) && welder && welder.isOn()) to_chat(user, span_notice("You finish repairing the damage to \the [src].")) health = maxhealth update_icon() diff --git a/code/game/machinery/doors/door_vr.dm b/code/game/machinery/doors/door_vr.dm index c58948c5f8..3f70adcb67 100644 --- a/code/game/machinery/doors/door_vr.dm +++ b/code/game/machinery/doors/door_vr.dm @@ -87,7 +87,7 @@ if(welder.remove_fuel(0,user)) to_chat(user, span_notice("You start welding the plasteel into place.")) playsound(src, welder.usesound, 50, 1) - if(do_after(user, 10 * welder.toolspeed) && welder && welder.isOn()) + if(do_after(user, 1 SECOND * welder.toolspeed, target = src) && welder && welder.isOn()) to_chat(user, span_notice("You finish reinforcing \the [src].")) heat_proof = 1 update_icon() diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 026e36dfb8..f6d9c8cdc2 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -200,14 +200,14 @@ if(istype(X.species, /datum/species/xenos)) if(src.blocked) visible_message(span_alium("\The [user] begins digging into \the [src] internals!")) - if(do_after(user,5 SECONDS,src)) + if(do_after(user, 5 SECONDS, target = src)) playsound(src, 'sound/machines/door/airlock_creaking.ogg', 100, 1) src.blocked = 0 update_icon() open(1) else if(src.density) visible_message(span_alium("\The [user] begins forcing \the [src] open!")) - if(do_after(user, 2 SECONDS,src)) + if(do_after(user, 2 SECONDS, target = src)) playsound(src, 'sound/machines/door/airlock_creaking.ogg', 100, 1) visible_message(span_danger("\The [user] forces \the [src] open!")) open(1) @@ -226,7 +226,7 @@ if(src.density) visible_message(span_danger("\The [user] starts forcing \the [src] open!")) user.set_AI_busy(TRUE) // If the mob doesn't have an AI attached, this won't do anything. - if(do_after(user, time_to_force, src)) + if(do_after(user, time_to_force, target = src)) visible_message(span_danger("\The [user] forces \the [src] open!")) src.blocked = 0 open(1) @@ -235,7 +235,7 @@ time_to_force = (time_to_force / 2) visible_message(span_danger("\The [user] starts forcing \the [src] closed!")) user.set_AI_busy(TRUE) // If the mob doesn't have an AI attached, this won't do anything. - if(do_after(user, time_to_force, src)) + if(do_after(user, time_to_force, target = src)) visible_message(span_danger("\The [user] forces \the [src] closed!")) close(1) user.set_AI_busy(FALSE) @@ -282,7 +282,7 @@ else user.visible_message(span_danger("[user] is removing the electronics from \the [src]."), "You start to remove the electronics from [src].") - if(do_after(user,30)) + if(do_after(user, 3 SECONDS, target = src)) if(blocked && density && hatch_open) playsound(src, C.usesound, 50, 1) user.visible_message(span_danger("[user] has removed the electronics from \the [src]."), @@ -331,7 +331,7 @@ prying = 1 update_icon() playsound(src, C.usesound, 100, 1) - if(do_after(user,30 * C.toolspeed)) + if(do_after(user,3 SECONDS * C.toolspeed, target = src)) if(C.has_tool_quality(TOOL_CROWBAR)) if(stat & (BROKEN|NOPOWER) || !density) user.visible_message(span_danger("\The [user] forces \the [src] [density ? "open" : "closed"] with \a [C]!"),\ diff --git a/code/game/machinery/doors/firedoor_assembly.dm b/code/game/machinery/doors/firedoor_assembly.dm index 58265e9879..46cec2675d 100644 --- a/code/game/machinery/doors/firedoor_assembly.dm +++ b/code/game/machinery/doors/firedoor_assembly.dm @@ -26,7 +26,7 @@ to_chat(user, span_warning("You need one length of coil to wire \the [src].")) return user.visible_message("[user] wires \the [src].", "You start to wire \the [src].") - if(do_after(user, 40) && !wired && anchored) + if(do_after(user, 4 SECONDS, target = src) && !wired && anchored) if (cable.use(1)) wired = 1 to_chat(user, span_notice("You wire \the [src].")) @@ -35,7 +35,7 @@ playsound(src, C.usesound, 100, 1) user.visible_message("[user] cuts the wires from \the [src].", "You start to cut the wires from \the [src].") - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) if(!src) return to_chat(user, span_notice("You cut the wires!")) new/obj/item/stack/cable_coil(src.loc, 1) @@ -67,7 +67,7 @@ if(glass) user.visible_message(span_warning("[user] welds the glass panel out of \the [src]."), span_notice("You start to weld the glass panel out of \the [src].")) - if(do_after(user, 40 * WT.toolspeed, src) && WT.isOn()) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src) && WT.isOn()) to_chat(user, span_notice("You welded the glass panel out!")) new /obj/item/stack/material/glass/reinforced(drop_location()) glass = FALSE @@ -75,7 +75,7 @@ return if(!anchored) user.visible_message(span_warning("[user] dissassembles \the [src]."), "You start to dissassemble \the [src].") - if(do_after(user, 40 * WT.toolspeed, src) && WT.isOn()) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src) && WT.isOn()) user.visible_message(span_warning("[user] has dissassembled \the [src]."), "You have dissassembled \the [src].") new /obj/item/stack/material/steel(drop_location(), 2) @@ -89,7 +89,7 @@ playsound(src, 'sound/items/Crowbar.ogg', 100, 1) user.visible_message(span_info("[user] adds [S.name] to \the [src]."), span_notice("You start to install [S.name] into \the [src].")) - if(do_after(user, 40, src) && !glass && S.use(1)) + if(do_after(user, 4 SECONDS, target = src) && !glass && S.use(1)) to_chat(user, span_notice("You installed reinforced glass windows into \the [src].")) glass = TRUE update_icon() diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index aeaad5e5e7..c3a40867d6 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -207,7 +207,7 @@ if(WT.remove_fuel(1 ,user)) to_chat(user, span_notice("You begin repairing [src]...")) playsound(src, WT.usesound, 50, 1) - if(do_after(user, 40 * WT.toolspeed, target = src)) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src)) health = maxhealth update_icon() to_chat(user, span_notice("You repair [src].")) @@ -230,7 +230,7 @@ if (!density && I.has_tool_quality(TOOL_CROWBAR)) playsound(src, I.usesound, 50, 1) user.visible_message("[user] begins prying the windoor out of the frame.", "You start to pry the windoor out of the frame.") - if (do_after(user,40 * I.toolspeed)) + if (do_after(user, 4 SECONDS * I.toolspeed, target = src)) to_chat(user,span_notice("You pried the windoor out of the frame!")) var/obj/structure/windoor_assembly/wa = new/obj/structure/windoor_assembly(src.loc) diff --git a/code/game/machinery/floor_light.dm b/code/game/machinery/floor_light.dm index c1bde9ad35..fb8ef26151 100644 --- a/code/game/machinery/floor_light.dm +++ b/code/game/machinery/floor_light.dm @@ -46,7 +46,7 @@ var/list/floor_light_cache = list() to_chat(user, span_warning("\The [src] must be on to complete this task.")) return playsound(src, WT.usesound, 50, 1) - if(!do_after(user, 20 * WT.toolspeed)) + if(!do_after(user, 2 SECONDS * WT.toolspeed, target = src)) return if(!src || !WT.isOn()) return diff --git a/code/game/machinery/frame.dm b/code/game/machinery/frame.dm index c8f239869d..9c7398980b 100644 --- a/code/game/machinery/frame.dm +++ b/code/game/machinery/frame.dm @@ -354,7 +354,7 @@ GLOBAL_LIST(construction_frame_floor) if(state == FRAME_PLACED && !anchored) to_chat(user, span_notice("You start to wrench the frame into place.")) playsound(src, P.usesound, 50, 1) - if(do_after(user, 20 * P.toolspeed)) + if(do_after(user, 2 SECONDS * P.toolspeed, target = src)) anchored = TRUE if(!need_circuit && circuit) state = FRAME_FASTENED @@ -366,7 +366,7 @@ GLOBAL_LIST(construction_frame_floor) else if(state == FRAME_PLACED && anchored) playsound(src, P.usesound, 50, 1) - if(do_after(user, 20 * P.toolspeed)) + if(do_after(user, 2 SECONDS * P.toolspeed, target = src)) to_chat(user, span_notice("You unfasten the frame.")) anchored = FALSE @@ -375,7 +375,7 @@ GLOBAL_LIST(construction_frame_floor) var/obj/item/weldingtool/WT = P.get_welder() if(WT.remove_fuel(0, user)) playsound(src, P.usesound, 50, 1) - if(do_after(user, 20 * P.toolspeed)) + if(do_after(user, 2 SECONDS * P.toolspeed, target = src)) if(src && WT.isOn()) to_chat(user, span_notice("You deconstruct the frame.")) new /obj/item/stack/material/steel(src.loc, frame_type.frame_size) @@ -551,7 +551,7 @@ GLOBAL_LIST(construction_frame_floor) return to_chat(user, span_notice("You start to add cables to the frame.")) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if(do_after(user, 20) && state == FRAME_FASTENED) + if(do_after(user, 2 SECONDS, target = src) && state == FRAME_FASTENED) if(C.use(5)) to_chat(user, span_notice("You add cables to the frame.")) state = FRAME_WIRED @@ -611,7 +611,7 @@ GLOBAL_LIST(construction_frame_floor) return playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) to_chat(user, span_notice("You start to put in the glass panel.")) - if(do_after(user, 20) && state == FRAME_WIRED) + if(do_after(user, 2 SECONDS, target = src) && state == FRAME_WIRED) if(G.use(2)) to_chat(user, span_notice("You put in the glass panel.")) state = FRAME_PANELED @@ -623,7 +623,7 @@ GLOBAL_LIST(construction_frame_floor) return playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) to_chat(user, span_notice("You start to put in the glass panel.")) - if(do_after(user, 20) && state == FRAME_WIRED) + if(do_after(user, 2 SECONDS, target = src) && state == FRAME_WIRED) if(G.use(2)) to_chat(user, span_notice("You put in the glass panel.")) state = FRAME_PANELED diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 8814b138f5..d8a38b356c 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -69,7 +69,7 @@ if(W.has_tool_quality(TOOL_SCREWDRIVER)) playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You start to dismantle the IV drip.")) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) to_chat(user, span_notice("You dismantle the IV drip.")) new /obj/item/stack/rods(src.loc, 6) if(beaker) diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index cb2f0eb51a..5b4c8aee6c 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -401,7 +401,7 @@ Class Procs: return 0 to_chat(user, span_notice("You start disconnecting the monitor.")) playsound(src, S.usesound, 50, 1) - if(do_after(user, 20 * S.toolspeed)) + if(do_after(user, 2 SECONDS * S.toolspeed, target = src)) if(stat & BROKEN) to_chat(user, span_notice("The broken glass falls out.")) new /obj/item/material/shard(src.loc) diff --git a/code/game/machinery/medical_kiosk.dm b/code/game/machinery/medical_kiosk.dm index 590cac122d..b576e435cb 100644 --- a/code/game/machinery/medical_kiosk.dm +++ b/code/game/machinery/medical_kiosk.dm @@ -104,7 +104,7 @@ // Service begins, delay visible_message(span_bold("\The [src]") + " scans [user] thoroughly!") flick("kiosk_active", src) - if(!do_after(user, 5 SECONDS, src) || inoperable()) + if(!do_after(user, 5 SECONDS, target = src) || inoperable()) suspend() return diff --git a/code/game/machinery/nuclear_bomb.dm b/code/game/machinery/nuclear_bomb.dm index a5961110b5..6f8553c262 100644 --- a/code/game/machinery/nuclear_bomb.dm +++ b/code/game/machinery/nuclear_bomb.dm @@ -105,7 +105,7 @@ GLOBAL_VAR(bomb_set) user.visible_message("[user] starts cutting loose the anchoring bolt covers on [src].", "You start cutting loose the anchoring bolt covers with [O]...") - if(do_after(user,40 * WT.toolspeed)) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src)) if(!src || !user || !WT.remove_fuel(5, user)) return user.visible_message("[user] cuts through the bolt covers on [src].", "You cut through the bolt cover.") removal_stage = 1 @@ -116,7 +116,7 @@ GLOBAL_VAR(bomb_set) user.visible_message("[user] starts forcing open the bolt covers on [src].", "You start forcing open the anchoring bolt covers with [O]...") playsound(src, O.usesound, 50, 1) - if(do_after(user,15 * O.toolspeed)) + if(do_after(user,15 * O.toolspeed, target = src)) if(!src || !user) return user.visible_message("[user] forces open the bolt covers on [src].", "You force open the bolt covers.") removal_stage = 2 @@ -133,7 +133,7 @@ GLOBAL_VAR(bomb_set) user.visible_message("[user] starts cutting apart the anchoring system sealant on [src].", "You start cutting apart the anchoring system's sealant with [O]...") playsound(src, WT.usesound, 50, 1) - if(do_after(user,40 * WT.toolspeed)) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src)) if(!src || !user || !WT.remove_fuel(5, user)) return user.visible_message("[user] cuts apart the anchoring system sealant on [src].", "You cut apart the anchoring system's sealant.") removal_stage = 3 @@ -144,7 +144,7 @@ GLOBAL_VAR(bomb_set) user.visible_message("[user] begins unwrenching the anchoring bolts on [src].", "You begin unwrenching the anchoring bolts...") playsound(src, O.usesound, 50, 1) - if(do_after(user,50 * O.toolspeed)) + if(do_after(user, 5 SECONDS * O.toolspeed, target = src)) if(!src || !user) return user.visible_message("[user] unwrenches the anchoring bolts on [src].", "You unwrench the anchoring bolts.") removal_stage = 4 @@ -155,7 +155,7 @@ GLOBAL_VAR(bomb_set) user.visible_message("[user] begins lifting [src] off of the anchors.", "You begin lifting the device off the anchors...") playsound(src, O.usesound, 50, 1) - if(do_after(user,80 * O.toolspeed)) + if(do_after(user, 8 SECONDS * O.toolspeed, target = src)) if(!src || !user) return user.visible_message("[user] crowbars [src] off of the anchors. It can now be moved.", "You jam the crowbar under the nuclear device and lift it off its anchors. You can now move it!") anchored = FALSE diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm index 95bfe9ec34..70a10bea87 100644 --- a/code/game/machinery/pipe/pipe_dispenser.dm +++ b/code/game/machinery/pipe/pipe_dispenser.dm @@ -120,7 +120,7 @@ if (unwrenched==0) playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to unfasten \the [src] from the floor...")) - if (do_after(user, 40 * W.toolspeed)) + if (do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message( \ span_notice("[user] unfastens \the [src]."), \ span_notice("You have unfastened \the [src]. Now it can be pulled somewhere else."), \ @@ -133,7 +133,7 @@ else /*if (unwrenched==1)*/ playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to fasten \the [src] to the floor...")) - if (do_after(user, 20 * W.toolspeed)) + if (do_after(user, 2 SECONDS * W.toolspeed, target = src)) user.visible_message( \ span_notice("[user] fastens \the [src]."), \ span_notice("You have fastened \the [src]. Now it can dispense pipes."), \ diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 67f4e25701..182bfa9858 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -485,7 +485,7 @@ //If the turret is destroyed, you can remove it with a crowbar to //try and salvage its components to_chat(user, span_notice("You begin prying the metal coverings off.")) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if(can_salvage && prob(70)) to_chat(user, span_notice("You remove the turret and salvage some components.")) if(installation) @@ -517,7 +517,7 @@ ) wrenching = TRUE - if(do_after(user, 50 * I.toolspeed)) + if(do_after(user, 5 SECONDS * I.toolspeed, target = src)) //This code handles moving the turret around. After all, it's a portable turret! if(!anchored) playsound(src, I.usesound, 100, 1) @@ -976,7 +976,7 @@ return playsound(src, I.usesound, 50, 1) - if(do_after(user, 20 * I.toolspeed)) + if(do_after(user, 2 SECONDS * I.toolspeed, target = src)) if(!src || !WT.remove_fuel(5, user)) return build_step = 1 to_chat(user, "You remove the turret's interior metal armor.") @@ -1052,7 +1052,7 @@ to_chat(user, span_notice("You need more fuel to complete this task.")) playsound(src, WT.usesound, 50, 1) - if(do_after(user, 30 * WT.toolspeed)) + if(do_after(user, 3 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.remove_fuel(5, user)) return build_step = 8 diff --git a/code/game/machinery/suit_storage/suit_cycler.dm b/code/game/machinery/suit_storage/suit_cycler.dm index 1e2bd9dd04..6dcdf53778 100644 --- a/code/game/machinery/suit_storage/suit_cycler.dm +++ b/code/game/machinery/suit_storage/suit_cycler.dm @@ -162,7 +162,7 @@ GLOBAL_LIST_EMPTY(suit_cycler_typecache) visible_message(span_notice("[user] starts putting [G.affecting.name] into the suit cycler."), 3) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if(!G || !G.affecting) return var/mob/M = G.affecting if(M.client) diff --git a/code/game/machinery/suit_storage/suit_storage.dm b/code/game/machinery/suit_storage/suit_storage.dm index 1cbf72a107..a96a3ebd8c 100644 --- a/code/game/machinery/suit_storage/suit_storage.dm +++ b/code/game/machinery/suit_storage/suit_storage.dm @@ -365,7 +365,7 @@ to_chat(usr, span_warning("It's too cluttered inside for you to fit in!")) return visible_message(span_info("[usr] starts squeezing into the suit storage unit!"), 3) - if(do_after(usr, 10)) + if(do_after(usr, 1 SECOND, target = src)) usr.stop_pulling() usr.client.perspective = EYE_PERSPECTIVE usr.client.eye = src @@ -405,7 +405,7 @@ to_chat(user, span_warning("The unit's storage area is too cluttered.")) return visible_message(span_notice("[user] starts putting [G.affecting.name] into the Suit Storage Unit."), 3) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if(!G || !G.affecting) return //derpcheck var/mob/M = G.affecting if(M.client) diff --git a/code/game/machinery/supplybeacon.dm b/code/game/machinery/supplybeacon.dm index ebfa67a196..7f75bc5e93 100644 --- a/code/game/machinery/supplybeacon.dm +++ b/code/game/machinery/supplybeacon.dm @@ -13,7 +13,7 @@ /obj/item/supply_beacon/attack_self(var/mob/user) user.visible_message(span_infoplain(span_bold("\The [user]") + " begins setting up \the [src].")) - if(!do_after(user, deploy_time)) + if(!do_after(user, deploy_time, target = src)) return var/obj/S = new deploy_path(get_turf(user)) user.visible_message(span_infoplain(span_bold("\The [user]") + " deploys \the [S].")) diff --git a/code/game/machinery/virtual_reality/vr_console.dm b/code/game/machinery/virtual_reality/vr_console.dm index c7a1e8dcd5..e8072a952f 100644 --- a/code/game/machinery/virtual_reality/vr_console.dm +++ b/code/game/machinery/virtual_reality/vr_console.dm @@ -181,7 +181,7 @@ else visible_message("\The [user] starts putting [M] into \the [src].") - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if(occupant) to_chat(user, span_warning("\The [src] is already occupied.")) return diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index 45fb756b92..52b008076c 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -87,7 +87,7 @@ set category = "Object" set src in usr.loc - if((state in list(1,3,6)) && do_after(usr, 20)) + if((state in list(1,3,6)) && do_after(usr, 2 SECONDS, target = src)) usr.loc = src.loc /obj/machinery/washing_machine/update_icon() diff --git a/code/game/mecha/combat/combat.dm b/code/game/mecha/combat/combat.dm index 1cc9a92848..9cd53b65d0 100644 --- a/code/game/mecha/combat/combat.dm +++ b/code/game/mecha/combat/combat.dm @@ -46,17 +46,8 @@ playsound(src, 'sound/weapons/heavysmash.ogg', 50, 1) if(damage_type == BRUTE) step_away(M,src,15) - /* - if(M.stat>1) - M.gib() - melee_can_hit = 0 - if(do_after(melee_cooldown)) - melee_can_hit = 1 - return - */ if(ishuman(T)) var/mob/living/carbon/human/H = T - // if (M.health <= 0) return var/obj/item/organ/external/temp = H.get_organ(pick(BP_TORSO, BP_TORSO, BP_TORSO, BP_HEAD)) if(temp) @@ -104,7 +95,7 @@ src.visible_message("[src] pushes [T] out of the way.") melee_can_hit = 0 - if(do_after(melee_cooldown)) + if(do_after_action(melee_cooldown)) melee_can_hit = 1 return @@ -124,7 +115,7 @@ melee_can_hit = 0 - if(do_after(melee_cooldown)) + if(do_after_action(melee_cooldown)) melee_can_hit = 1 return diff --git a/code/game/mecha/components/_component.dm b/code/game/mecha/components/_component.dm index 9cbdcec2e2..b561189830 100644 --- a/code/game/mecha/components/_component.dm +++ b/code/game/mecha/components/_component.dm @@ -140,7 +140,7 @@ if(integrity < max_integrity) to_chat(user, span_notice("You start to repair damage to \the [src].")) while(integrity < max_integrity && NP) - if(do_after(user, 1 SECOND, src)) + if(do_after(user, 1 SECOND, target = src)) NP.use(1) adjust_integrity(NP.mech_repair) diff --git a/code/game/mecha/equipment/tools/clamp.dm b/code/game/mecha/equipment/tools/clamp.dm index d71ba88ae1..8c7e16ec97 100644 --- a/code/game/mecha/equipment/tools/clamp.dm +++ b/code/game/mecha/equipment/tools/clamp.dm @@ -32,7 +32,7 @@ var/obj/machinery/door/firedoor/FD = O if(FD.blocked) FD.visible_message(span_danger("\The [chassis] begins prying on \the [FD]!")) - if(do_after(chassis.occupant,10 SECONDS,FD)) + if(do_after(chassis.occupant, 10 SECONDS, target = FD)) playsound(FD, 'sound/machines/door/airlock_creaking.ogg', 100, 1) FD.blocked = 0 FD.update_icon() @@ -40,7 +40,7 @@ FD.visible_message(span_warning("\The [chassis] tears \the [FD] open!")) else if(FD.density) FD.visible_message(span_warning("\The [chassis] begins forcing \the [FD] open!")) - if(do_after(chassis.occupant, 5 SECONDS,FD)) + if(do_after(chassis.occupant, 5 SECONDS, target = FD)) playsound(FD, 'sound/machines/door/airlock_creaking.ogg', 100, 1) FD.visible_message(span_danger("\The [chassis] forces \the [FD] open!")) FD.open(1) @@ -54,7 +54,7 @@ else if(!AD.operating) if(AD.welded) AD.visible_message(span_warning("\The [chassis] begins prying on \the [AD]!")) - if(do_after(chassis.occupant, 15 SECONDS,AD) && chassis.Adjacent(AD)) + if(do_after(chassis.occupant, 15 SECONDS, target = AD) && chassis.Adjacent(AD)) AD.welded = FALSE AD.update_icon() playsound(AD, 'sound/machines/door/airlock_creaking.ogg', 100, 1) diff --git a/code/game/mecha/equipment/tools/jetpack.dm b/code/game/mecha/equipment/tools/jetpack.dm index 4c36ed42ec..7b65b4de31 100644 --- a/code/game/mecha/equipment/tools/jetpack.dm +++ b/code/game/mecha/equipment/tools/jetpack.dm @@ -81,7 +81,7 @@ chassis.float_direction = direction chassis.start_process(MECHA_PROC_MOVEMENT) chassis.log_message(span_warning("Movement control lost. Inertial movement started.")) - if(chassis.do_after(get_step_delay())) + if(chassis.do_after_action(get_step_delay())) chassis.can_move = 1 return 1 return 0 diff --git a/code/game/mecha/equipment/tools/orescanner.dm b/code/game/mecha/equipment/tools/orescanner.dm index 71f91d2240..02018347a2 100644 --- a/code/game/mecha/equipment/tools/orescanner.dm +++ b/code/game/mecha/equipment/tools/orescanner.dm @@ -30,7 +30,7 @@ var/datum/beam/ScanBeam = chassis.Beam(target, "g_beam", 'icons/effects/beam.dmi', 2 SECONDS, 10, /obj/effect/ebeam, 2) - if(do_after(chassis.occupant, 2 SECONDS)) + if(do_after(chassis.occupant, 2 SECONDS, target)) my_scanner.ScanTurf(target, chassis.occupant, exact_scan) QDEL_NULL(ScanBeam) diff --git a/code/game/mecha/equipment/tools/passenger.dm b/code/game/mecha/equipment/tools/passenger.dm index 1771207889..e09ee9bcda 100644 --- a/code/game/mecha/equipment/tools/passenger.dm +++ b/code/game/mecha/equipment/tools/passenger.dm @@ -26,7 +26,7 @@ if (chassis) chassis.visible_message(span_notice("[user] starts to climb into [chassis].")) - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) if(!src.occupant) user.forceMove(src) occupant = user diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index adecd56942..2fd4304ddb 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -481,7 +481,7 @@ radio.icon_state = icon_state radio.subspace_transmission = 1 -/obj/mecha/proc/do_after(delay as num) +/obj/mecha/proc/do_after_action(delay as num) //This is literally just a sleep disguised as a proc. Fucking bullshit. sleep(delay) if(src) return 1 @@ -873,7 +873,7 @@ float_direction = direction start_process(MECHA_PROC_MOVEMENT) src.log_message(span_warning("Movement control lost. Inertial movement started.")) - if(do_after(get_step_delay())) + if(do_after_action(get_step_delay())) can_move = 1 return 1 return 0 @@ -1588,7 +1588,7 @@ else if(C.integrity < C.max_integrity) to_chat(user, span_notice("You start to repair damage to \the [C].")) while(C.integrity < C.max_integrity && NP) - if(do_after(user, 1 SECOND, src)) + if(do_after(user, 1 SECOND, target = src)) NP.use(1) C.adjust_integrity(NP.mech_repair) @@ -2619,7 +2619,7 @@ var/mob/occupant = P.occupant user.visible_message(span_infoplain(span_bold("\The [user]") + " begins opening the hatch on \the [P]..."), span_notice("You begin opening the hatch on \the [P]...")) - if (!do_after(user, 40)) + if (!do_after(user, 4 SECONDS, target = src)) return user.visible_message(span_infoplain(span_bold("\The [user]") + " opens the hatch on \the [P] and removes [occupant]!"), span_notice("You open the hatch on \the [P] and remove [occupant]!")) @@ -2659,7 +2659,7 @@ src.occupant_message("Recalibrating coordination system.") src.log_message("Recalibration of coordination system started.") var/T = src.loc - if(do_after(100)) + if(do_after_action(100)) if(T == src.loc) src.clearInternalDamage(MECHA_INT_CONTROL_LOST) src.occupant_message(span_blue("Recalibration successful.")) diff --git a/code/game/mecha/micro/micro.dm b/code/game/mecha/micro/micro.dm index fcd0282ed1..4d7811462b 100644 --- a/code/game/mecha/micro/micro.dm +++ b/code/game/mecha/micro/micro.dm @@ -80,7 +80,7 @@ src.visible_message("[src] pushes [target] out of the way.") melee_can_hit = 0 - if(do_after(melee_cooldown)) + if(do_after_action(melee_cooldown)) melee_can_hit = 1 return @@ -95,7 +95,7 @@ else playsound(src, 'sound/weapons/smash.ogg', 50, 1) melee_can_hit = 0 - if(do_after(melee_cooldown)) + if(do_after_action(melee_cooldown)) melee_can_hit = 1 break return diff --git a/code/game/objects/effects/decals/Cleanable/misc.dm b/code/game/objects/effects/decals/Cleanable/misc.dm index dbf4dd59c0..7db48b0935 100644 --- a/code/game/objects/effects/decals/Cleanable/misc.dm +++ b/code/game/objects/effects/decals/Cleanable/misc.dm @@ -204,5 +204,5 @@ /obj/effect/decal/cleanable/confetti/attack_hand(mob/user) to_chat(user, span_notice("You start to meticulously pick up the confetti.")) - if(do_after(user, 60)) + if(do_after(user, 6 SECONDS, target = src)) qdel(src) diff --git a/code/game/objects/effects/decals/posters/posters.dm b/code/game/objects/effects/decals/posters/posters.dm index 6b90e2c3d3..2d74ef69fa 100644 --- a/code/game/objects/effects/decals/posters/posters.dm +++ b/code/game/objects/effects/decals/posters/posters.dm @@ -78,7 +78,7 @@ var/obj/structure/sign/poster/P = new poster_type(user.loc, get_dir(user, W), src) - if(do_after(user, 17)) //Let's check if everything is still there + if(do_after(user, 17, target = src)) //Let's check if everything is still there to_chat(user, span_notice("You place the poster!")) qdel(src) return TRUE diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm index 5657af1cdc..6bea3714c6 100644 --- a/code/game/objects/effects/mines.dm +++ b/code/game/objects/effects/mines.dm @@ -331,7 +331,7 @@ add_fingerprint(user) msg_admin_attack("[key_name_admin(user)] primed \a [src]") user.visible_message("[user] starts priming \the [src.name].", "You start priming \the [src.name]. Hold still!") - if(do_after(user, 10 SECONDS)) + if(do_after(user, 10 SECONDS, target = src)) playsound(src, 'sound/weapons/armbomb.ogg', 75, 1, -3) prime(user) else @@ -342,7 +342,7 @@ /obj/item/mine/attackby(obj/item/W as obj, mob/living/user as mob) if(W.has_tool_quality(TOOL_SCREWDRIVER) && trap) to_chat(user, span_notice("You begin removing \the [trap].")) - if(do_after(user, 10 SECONDS)) + if(do_after(user, 10 SECONDS, target = src)) to_chat(user, span_notice("You finish disconnecting the mine's trigger.")) trap.forceMove(get_turf(src)) trap = null diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index 3276b3de86..56ba5a2656 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -69,7 +69,7 @@ /obj/effect/overlay/snow/attackby(obj/item/W as obj, mob/user as mob) if (istype(W, /obj/item/shovel)) user.visible_message(span_notice("[user] begins to shovel away \the [src].")) - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) to_chat(user, span_notice("You have finished shoveling!")) qdel(src) return diff --git a/code/game/objects/items/bells.dm b/code/game/objects/items/bells.dm index e906c0713d..c25eef8006 100644 --- a/code/game/objects/items/bells.dm +++ b/code/game/objects/items/bells.dm @@ -88,7 +88,7 @@ if(!istype(W)) return if(W.has_tool_quality(TOOL_WRENCH) && isturf(loc)) - if(do_after(5)) + if(do_after(user, 5, target = src)) if(!src) return to_chat(user, span_notice("You dissasemble the desk bell")) new /obj/item/stack/material/steel(get_turf(src), 1) diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 0971ca95a6..1fe3fa99b9 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -98,7 +98,7 @@ if(!drawtype || get_dist(target, user) > 1 || !(user.z == target.z)) return to_chat(user, "You start drawing an arrow on the [target.name].") - if(instant || do_after(user, 50)) + if(instant || do_after(user, 5 SECONDS, target = src)) var/list/mouse_control = params2list(click_parameters) var/p_x = 0 var/p_y = 0 diff --git a/code/game/objects/items/devices/aicard.dm b/code/game/objects/items/devices/aicard.dm index f42b9bd025..749c551eaf 100644 --- a/code/game/objects/items/devices/aicard.dm +++ b/code/game/objects/items/devices/aicard.dm @@ -114,7 +114,7 @@ user.visible_message("\The [user] starts transferring \the [ai] into \the [src]...", "You start transferring \the [ai] into \the [src]...") show_message(span_critical("\The [user] is transferring you into \the [src]!")) - if(do_after(user, 100)) + if(do_after(user, 10 SECONDS, target = src)) if(carded_ai) to_chat(user, span_danger("Transfer failed:") + " Existing AI found on remote device. Remove existing AI to install a new one.") return 0 diff --git a/code/game/objects/items/devices/body_snatcher_vr.dm b/code/game/objects/items/devices/body_snatcher_vr.dm index eab9ab5bda..33861f3bed 100644 --- a/code/game/objects/items/devices/body_snatcher_vr.dm +++ b/code/game/objects/items/devices/body_snatcher_vr.dm @@ -45,7 +45,7 @@ else log_and_message_admins("attempted to body swap with [key_name(M)].") user.visible_message(span_warning("[user] pushes the device up their forehead and [M]'s head, the device beginning to let out a series of light beeps!"),span_notice("You begin swap minds with [M]!")) - if(do_after(user,35 SECONDS,M)) + if(do_after(user,35 SECONDS, target = M)) if(user.mind && M.mind && M.stat != DEAD && user.stat != DEAD) log_and_message_admins("[user.ckey] used a Bodysnatcher to swap bodies with [M.ckey]", user) to_chat(user,span_notice("Your minds have been swapped! Have a nice day.")) diff --git a/code/game/objects/items/devices/defib.dm b/code/game/objects/items/devices/defib.dm index e2560472dd..c09536ded2 100644 --- a/code/game/objects/items/devices/defib.dm +++ b/code/game/objects/items/devices/defib.dm @@ -397,7 +397,7 @@ //beginning to place the paddles on patient's chest to allow some time for people to move away to stop the process user.visible_message(span_warning("\The [user] begins to place [src] on [H]'s chest."), span_warning("You begin to place [src] on [H]'s chest...")) - if(!do_after(user, 30, H)) + if(!do_after(user, 3 SECONDS, target = H)) return user.visible_message(span_infoplain(span_bold("\The [user]") + " places [src] on [H]'s chest."), span_warning("You place [src] on [H]'s chest.")) playsound(src, 'sound/machines/defib_charge.ogg', 50, 0) @@ -412,7 +412,7 @@ make_announcement("buzzes, \"Warning - Patient is in hypovolemic shock.\"", "warning") //also includes heart damage //placed on chest and short delay to shock for dramatic effect, revive time is 5sec total - if(!do_after(user, chargetime, H)) + if(!do_after(user, chargetime, target = H)) return //deduct charge here, in case the base unit was EMPed or something during the delay time @@ -467,7 +467,7 @@ playsound(src, 'sound/machines/defib_charge.ogg', 50, 0) audible_message(span_warning("\The [src] lets out a steadily rising hum..."), runemessage = "whines") - if(!do_after(user, chargetime, H)) + if(!do_after(user, chargetime, target = H)) return //deduct charge here, in case the base unit was EMPed or something during the delay time diff --git a/code/game/objects/items/devices/e_beacon.dm b/code/game/objects/items/devices/e_beacon.dm index 656acbe534..ca8e200ddb 100644 --- a/code/game/objects/items/devices/e_beacon.dm +++ b/code/game/objects/items/devices/e_beacon.dm @@ -36,7 +36,7 @@ var/answer = tgui_alert(user, "Would you like to activate this personal emergency beacon?","\The [src]", list("Yes", "No")) if(answer != "Yes") return - else if(do_after(user, (3 SECONDS))) //short delay, so they can still abort if they want to + else if(do_after(user, 3 SECONDS, target = src)) //short delay, so they can still abort if they want to user.visible_message(span_warning("[user] activates \the [src]!"),span_warning("You activate \the [src], spiking it into the ground!")) beacon_active = TRUE icon_state = "e_beacon_active" diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm index 39a03667a7..45e4c7aea6 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/game/objects/items/devices/flash.dm @@ -47,7 +47,7 @@ return user.visible_message(span_infoplain(span_bold("\The [user]") + " starts trying to repair \the [src]'s bulb.")) repairing = TRUE - if(do_after(user, (40 SECONDS + rand(0, 20 SECONDS)) * W.toolspeed) && can_repair) + if(do_after(user, (40 SECONDS + rand(0, 20 SECONDS)) * W.toolspeed, target = src) && can_repair) if(prob(30)) user.visible_message(span_notice("\The [user] successfully repairs \the [src]!")) broken = FALSE diff --git a/code/game/objects/items/devices/hacktool.dm b/code/game/objects/items/devices/hacktool.dm index 0012e3f587..f67fd9bd0b 100644 --- a/code/game/objects/items/devices/hacktool.dm +++ b/code/game/objects/items/devices/hacktool.dm @@ -80,7 +80,7 @@ var/obj/structure/closet/crate/secure/A = target if(A.locked) to_chat(user, span_notice("Overriding access. Stand by.")) - if(do_after(user, (((5 SECONDS + rand(0, 5 SECONDS) + rand(0, 5 SECONDS))*hackspeed)))) + if(do_after(user, (((5 SECONDS + rand(0, 5 SECONDS) + rand(0, 5 SECONDS))*hackspeed)), target = src)) to_chat(user, span_notice("Override successful!")) A.locked = FALSE A.update_icon() @@ -92,7 +92,7 @@ var/obj/structure/closet/secure_closet/A = target if(A.locked) to_chat(user, span_notice("Overriding access. Stand by.")) - if(do_after(user, (((5 SECONDS + rand(0, 5 SECONDS) + rand(0, 5 SECONDS))*hackspeed)))) + if(do_after(user, (((5 SECONDS + rand(0, 5 SECONDS) + rand(0, 5 SECONDS))*hackspeed)), target = src)) to_chat(user, span_notice("Override successful!")) A.locked = FALSE A.update_icon() diff --git a/code/game/objects/items/devices/paicard_vr.dm b/code/game/objects/items/devices/paicard_vr.dm index 443681b060..fb3f0e6726 100644 --- a/code/game/objects/items/devices/paicard_vr.dm +++ b/code/game/objects/items/devices/paicard_vr.dm @@ -17,7 +17,7 @@ GLOBAL_LIST_EMPTY(paikeys) user.visible_message(span_notice("\The [user] secured \the [src]'s maintenance panel.")) playsound(src, 'sound/items/Screwdriver.ogg', 50, 1) else if(pai) - if(do_after(user, 3 SECONDS)) + if(do_after(user, 3 SECONDS, target = src)) panel_open = TRUE user.visible_message(span_warning("\The [user] opened \the [src]'s maintenance panel.")) playsound(src, 'sound/items/Screwdriver.ogg', 50, 1) @@ -154,7 +154,7 @@ GLOBAL_LIST_EMPTY(paikeys) if(istype(I,/obj/item/paiparts/cell)) if(cell == PP_MISSING) - if(do_after(user, 3 SECONDS)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("\The [user] installs \the [I] into \the [src]."),span_notice("You install \the [I] into \the [src].")) cell = PP_FUNCTIONAL user.drop_from_inventory(I) @@ -163,7 +163,7 @@ GLOBAL_LIST_EMPTY(paikeys) to_chat(user, span_warning("You would need to remove the installed [I] first!")) if(istype(I,/obj/item/paiparts/processor)) if(processor == PP_MISSING) - if(do_after(user, 3 SECONDS)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("\The [user] installs \the [I] into \the [src]."),span_notice("You install \the [I] into \the [src].")) processor = PP_FUNCTIONAL user.drop_from_inventory(I) @@ -172,7 +172,7 @@ GLOBAL_LIST_EMPTY(paikeys) to_chat(user, span_warning("You would need to remove the installed [I] first!")) if(istype(I,/obj/item/paiparts/board)) if(board == PP_MISSING) - if(do_after(user, 3 SECONDS)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("\The [user] installs \the [I] into \the [src]."),span_notice("You install \the [I] into \the [src].")) board = PP_FUNCTIONAL user.drop_from_inventory(I) @@ -181,7 +181,7 @@ GLOBAL_LIST_EMPTY(paikeys) to_chat(user, span_warning("You would need to remove the installed [I] first!")) if(istype(I,/obj/item/paiparts/capacitor)) if(capacitor == PP_MISSING) - if(do_after(user, 3 SECONDS)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("\The [user] installs \the [I] into \the [src]."),span_notice("You install \the [I] into \the [src].")) capacitor = PP_FUNCTIONAL user.drop_from_inventory(I) @@ -190,7 +190,7 @@ GLOBAL_LIST_EMPTY(paikeys) to_chat(user, span_warning("You would need to remove the installed [I] first!")) if(istype(I,/obj/item/paiparts/projector)) if(projector == PP_MISSING) - if(do_after(user, 3 SECONDS)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("\The [user] installs \the [I] into \the [src]."),span_notice("You install \the [I] into \the [src].")) projector = PP_FUNCTIONAL user.drop_from_inventory(I) @@ -199,7 +199,7 @@ GLOBAL_LIST_EMPTY(paikeys) to_chat(user, span_warning("You would need to remove the installed [I] first!")) if(istype(I,/obj/item/paiparts/emitter)) if(emitter == PP_MISSING) - if(do_after(user, 3 SECONDS)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("\The [user] installs \the [I] into \the [src]."),span_notice("You install \the [I] into \the [src].")) emitter = PP_FUNCTIONAL user.drop_from_inventory(I) @@ -208,7 +208,7 @@ GLOBAL_LIST_EMPTY(paikeys) to_chat(user, span_warning("You would need to remove the installed [I] first!")) if(istype(I,/obj/item/paiparts/speech_synthesizer)) if(speech_synthesizer == PP_MISSING) - if(do_after(user, 3 SECONDS)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("\The [user] installs \the [I] into \the [src]."),span_notice("You install \the [I] into \the [src].")) speech_synthesizer = PP_FUNCTIONAL user.drop_from_inventory(I) @@ -241,7 +241,7 @@ GLOBAL_LIST_EMPTY(paikeys) playsound(src, 'sound/items/pickup/component.ogg', vary = TRUE) else return - if(!do_after(user, 3 SECONDS)) + if(!do_after(user, 3 SECONDS, target = src)) return switch(choice) if("cell") diff --git a/code/game/objects/items/devices/scanners/gene.dm b/code/game/objects/items/devices/scanners/gene.dm index 7471f545d4..e0f1c11569 100644 --- a/code/game/objects/items/devices/scanners/gene.dm +++ b/code/game/objects/items/devices/scanners/gene.dm @@ -19,7 +19,7 @@ playsound(src, 'sound/misc/bloop.ogg', 50, 1) flick("health2", src) - if(do_after(user,6 SECONDS,AM)) + if(do_after(user, 6 SECONDS, target = AM)) scan_genes(AM,user) /obj/item/gene_scanner/proc/scan_genes(atom/movable/AM,mob/user) diff --git a/code/game/objects/items/devices/scanners/sleevemate.dm b/code/game/objects/items/devices/scanners/sleevemate.dm index 6cfd97de7a..d616f76d02 100644 --- a/code/game/objects/items/devices/scanners/sleevemate.dm +++ b/code/game/objects/items/devices/scanners/sleevemate.dm @@ -219,7 +219,7 @@ var/global/mob/living/carbon/human/dummy/mannequin/sleevemate_mob persist_nif_data(H) usr.visible_message("[usr] begins scanning [target]'s mind.",span_notice("You begin scanning [target]'s mind.")) - if(do_after(usr,8 SECONDS,target)) + if(do_after(usr, 8 SECONDS, target)) our_db.m_backup(target.mind,nif,one_time = TRUE) to_chat(usr,span_notice("Mind backed up!")) else @@ -235,7 +235,7 @@ var/global/mob/living/carbon/human/dummy/mannequin/sleevemate_mob var/mob/living/carbon/human/H = target usr.visible_message("[usr] begins scanning [target]'s body.",span_notice("You begin scanning [target]'s body.")) - if(do_after(usr,8 SECONDS,target)) + if(do_after(usr, 8 SECONDS, target)) var/datum/transhuman/body_record/BR = new() BR.init_from_mob(H, TRUE, TRUE, database_key = db_key) to_chat(usr,span_notice("Body scanned!")) @@ -257,7 +257,7 @@ var/global/mob/living/carbon/human/dummy/mannequin/sleevemate_mob if(choice == "Continue" && usr.get_active_hand() == src && usr.Adjacent(target)) usr.visible_message(span_warning("[usr] begins downloading [target]'s mind!"),span_notice("You begin downloading [target]'s mind!")) - if(do_after(usr,35 SECONDS,target)) //This is powerful, yo. + if(do_after(usr, 35 SECONDS, target)) //This is powerful, yo. if(!stored_mind && target.mind) get_mind(target) to_chat(usr,span_notice("Mind downloaded!")) @@ -308,7 +308,7 @@ var/global/mob/living/carbon/human/dummy/mannequin/sleevemate_mob return usr.visible_message(span_warning("[usr] begins uploading someone's mind into [target]!"),span_notice("You begin uploading a mind into [target]!")) - if(do_after(usr,35 SECONDS,target)) + if(do_after(usr, 35 SECONDS, target)) if(!stored_mind) to_chat(usr,span_warning("\The [src] no longer has a stored mind.")) return diff --git a/code/game/objects/items/devices/taperecorder.dm b/code/game/objects/items/devices/taperecorder.dm index a572211a9b..d2ff1a05d6 100644 --- a/code/game/objects/items/devices/taperecorder.dm +++ b/code/game/objects/items/devices/taperecorder.dm @@ -426,7 +426,7 @@ if(ruined && I.has_tool_quality(TOOL_SCREWDRIVER)) to_chat(user, span_notice("You start winding the tape back in...")) playsound(src, I.usesound, 50, 1) - if(do_after(user, 120 * I.toolspeed, target = src)) + if(do_after(user, 12 SECONDS * I.toolspeed, target = src)) to_chat(user, span_notice("You wound the tape back in.")) fix() return diff --git a/code/game/objects/items/devices/translocator_vr.dm b/code/game/objects/items/devices/translocator_vr.dm index eb91b0da38..ff5d969686 100644 --- a/code/game/objects/items/devices/translocator_vr.dm +++ b/code/game/objects/items/devices/translocator_vr.dm @@ -262,7 +262,7 @@ This device records all warnings given and teleport events for admin review in c if(L.a_intent != I_HELP || L.has_AI()) to_chat(user, span_notice("[L] is resisting your attempt to teleport them with \the [src].")) to_chat(L, span_danger(" [user] is trying to teleport you with \the [src]!")) - if(!do_after(user, 30, L)) + if(!do_after(user, 3 SECONDS, target = L)) return //Bzzt. @@ -413,7 +413,7 @@ GLOBAL_LIST_BOILERPLATE(premade_tele_beacons, /obj/item/perfect_tele_beacon/stat var/obj/belly/bellychoice = tgui_input_list(user, "Which belly?","Select A Belly", L.vore_organs) if(bellychoice) user.visible_message(span_warning("[user] is trying to stuff \the [src] into [user.gender == MALE ? "his" : user.gender == FEMALE ? "her" : "their"] [bellychoice.name]!"),span_notice("You begin putting \the [src] into your [bellychoice.name]!")) - if(do_after(user,5 SECONDS,src)) + if(do_after(user, 5 SECONDS, target = src)) user.unEquip(src) forceMove(bellychoice) user.visible_message(span_warning("[user] eats a telebeacon!"),"You eat the the beacon!") @@ -479,7 +479,7 @@ GLOBAL_LIST_BOILERPLATE(premade_tele_beacons, /obj/item/perfect_tele_beacon/stat user.visible_message(span_notice("[user] opens \the [src] and starts pumping the handle."), \ span_notice("You open \the [src] and start pumping the handle.")) while(recharging) - if(!do_after(user, 10, src)) + if(!do_after(user, 1 SECOND, target = src)) break playsound(src,'sound/items/change_drill.ogg',25,1) if(power_source.give(phase_power) < phase_power) diff --git a/code/game/objects/items/lockpicks.dm b/code/game/objects/items/lockpicks.dm index de8f31e29c..3eeb50aa09 100644 --- a/code/game/objects/items/lockpicks.dm +++ b/code/game/objects/items/lockpicks.dm @@ -28,7 +28,7 @@ else //finally, we can assume that they do match to_chat(user, span_notice("You start to [pick_verb] the lock on \the [D]...")) playsound(src, D.keysound,100, 1) - if(do_after(user, pick_time * D.lock_difficulty)) + if(do_after(user, pick_time * D.lock_difficulty, target = src)) to_chat(user, span_notice("Success!")) D.locked = FALSE if(istype(A, /obj/structure/fence/door)) @@ -45,7 +45,7 @@ else //finally, we can assume that they do match to_chat(user, span_notice("You start to [pick_verb] the lock on \the [D]...")) playsound(src, D.keysound,100, 1) - if(do_after(user, pick_time * D.lock_difficulty)) + if(do_after(user, pick_time * D.lock_difficulty, target = src)) to_chat(user, span_notice("Success!")) D.locked = FALSE else if(ishuman(A)) //you can pick your friends, and you can pick your nose, but you can't pick your friend's nose diff --git a/code/game/objects/items/poi_items.dm b/code/game/objects/items/poi_items.dm index c17e1e16aa..27a4199087 100644 --- a/code/game/objects/items/poi_items.dm +++ b/code/game/objects/items/poi_items.dm @@ -238,7 +238,7 @@ message += "Looks like there's a printer without any paper in it." - if(do_after(user, delay = 5 SECONDS)) + if(do_after(user, delay = 5 SECONDS, target = src)) to_chat(user, message) diff --git a/code/game/objects/items/soap.dm b/code/game/objects/items/soap.dm index 8d22474d29..bc7c5bb61d 100644 --- a/code/game/objects/items/soap.dm +++ b/code/game/objects/items/soap.dm @@ -40,7 +40,7 @@ if(ishuman(target) && user.zone_sel.selecting == O_MOUTH) if(target == user) to_chat(user, span_warning("You raise the soap to your mouth and prepare to take a bite...")) - if(do_after(user, 5)) //Mercy against accidental chomps + if(do_after(user, 5, target = target)) //Mercy against accidental chomps user.visible_message(span_notice("[user] takes a bite out of [src]!"), span_notice("You gnaw on [src]! This can't be good for you...")) var/mob/living/carbon/C = user playsound(get_turf(C), 'sound/items/eatfood.ogg', 25, 0) diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index bf7f174744..0b13e86362 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -413,7 +413,7 @@ balloon_alert(user, "you can't apply a splint to the arm you're using!") return user.balloon_alert_visible("[user] starts to apply \the [src] to their [limb].", "applying \the [src] to your [limb].", "You hear something being wrapped.") - if(do_after(user, 50, M)) + if(do_after(user, 5 SECONDS, target = M)) if(affecting.splinted) balloon_alert(user, "[M]'s [limb] is already splinted!") return diff --git a/code/game/objects/items/stacks/nanopaste.dm b/code/game/objects/items/stacks/nanopaste.dm index 8a0d57f541..81542d566b 100644 --- a/code/game/objects/items/stacks/nanopaste.dm +++ b/code/game/objects/items/stacks/nanopaste.dm @@ -17,7 +17,7 @@ if (istype(M,/mob/living/silicon/robot)) //Repairing cyborgs var/mob/living/silicon/robot/R = M if (R.getBruteLoss() || R.getFireLoss()) - if(do_after(user, 7 * toolspeed, R)) + if(do_after(user, 7 * toolspeed, target = R)) R.adjustBruteLoss(-15) R.adjustFireLoss(-15) R.updatehealth() @@ -51,9 +51,9 @@ else if(can_use(1)) user.setClickCooldown(user.get_attack_speed(src)) if(S.open >= 2) - if(do_after(user, 5 * toolspeed, S)) + if(do_after(user, 5 * toolspeed, target = S)) S.heal_damage(restoration_internal, restoration_internal, robo_repair = 1) - else if(do_after(user, 5 * toolspeed, S)) + else if(do_after(user, 5 * toolspeed, target = S)) S.heal_damage(restoration_external,restoration_external, robo_repair =1) H.updatehealth() use(1) diff --git a/code/game/objects/items/stacks/sandbags.dm b/code/game/objects/items/stacks/sandbags.dm index aa370dc766..f8f62ea090 100644 --- a/code/game/objects/items/stacks/sandbags.dm +++ b/code/game/objects/items/stacks/sandbags.dm @@ -69,7 +69,7 @@ if (recipe.time) to_chat(user, span_notice("Building [recipe.title] ...")) - if (!do_after(user, recipe.time)) + if (!do_after(user, recipe.time, target = src)) return if (use(required)) @@ -139,7 +139,7 @@ color = M.icon_colour /obj/item/stack/emptysandbag/attack_self(var/mob/user) - while(do_after(user, 1 SECOND) && can_use(1) && istype(get_turf(src), /turf/simulated/floor/outdoors)) + while(do_after(user, 1 SECOND, target = src) && can_use(1) && istype(get_turf(src), /turf/simulated/floor/outdoors)) use(1) var/obj/item/stack/sandbags/SB = new (get_turf(src), 1, bag_material) SB.color = color diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index ff61bf820e..069d31e2a6 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -186,7 +186,7 @@ if (recipe.time) to_chat(user, span_notice("Building [recipe.title] ...")) is_building = TRUE - if (!do_after(user, recipe.time)) + if (!do_after(user, recipe.time, target = src)) is_building = FALSE return diff --git a/code/game/objects/items/toys/toys.dm b/code/game/objects/items/toys/toys.dm index 1b5f70591a..78f9cc484e 100644 --- a/code/game/objects/items/toys/toys.dm +++ b/code/game/objects/items/toys/toys.dm @@ -716,7 +716,7 @@ if(stored_item && opened && !searching) searching = TRUE - if(do_after(user, 10)) + if(do_after(user, 1 SECOND, target = src)) to_chat(user, "You find [icon2html(stored_item, user.client)] [stored_item] in [src]!") stored_item.forceMove(get_turf(src)) stored_item = null @@ -824,7 +824,7 @@ /obj/item/toy/plushie/attack_self(mob/user as mob) if(stored_item && opened && !searching) searching = TRUE - if(do_after(user, 10)) + if(do_after(user, 1 SECOND, target = src)) to_chat(user, "You find [icon2html(stored_item, user.client)] [stored_item] in [src]!") stored_item.forceMove(get_turf(src)) stored_item = null diff --git a/code/game/objects/items/toys/toys_vr.dm b/code/game/objects/items/toys/toys_vr.dm index cccf7a7733..b6781eceff 100644 --- a/code/game/objects/items/toys/toys_vr.dm +++ b/code/game/objects/items/toys/toys_vr.dm @@ -654,7 +654,7 @@ /obj/item/toy/minigibber/attackby(obj/O, mob/user, params) if(istype(O,/obj/item/toy/figure) || istype(O,/obj/item/toy/character) && O.loc == user) to_chat(user, span_notice("You start feeding \the [O] [icon2html(O, user.client)] into \the [src]'s mini-input.")) - if(do_after(user, 10, target = src)) + if(do_after(user, 1 SECOND, target = src)) if(O.loc != user) to_chat(user, span_warning("\The [O] is too far away to feed into \the [src]!")) else diff --git a/code/game/objects/items/uav.dm b/code/game/objects/items/uav.dm index 0349f1ff07..3a429f1989 100644 --- a/code/game/objects/items/uav.dm +++ b/code/game/objects/items/uav.dm @@ -99,7 +99,7 @@ if("(Dis)Assemble") if(can_transition_to(state == UAV_PACKED ? UAV_OFF : UAV_PACKED, user)) user.visible_message(span_infoplain(span_bold("[user]") + " starts [state == UAV_PACKED ? "unpacking" : "packing"] [src]."), span_info("You start [state == UAV_PACKED ? "unpacking" : "packing"] [src].")) - if(do_after(user, 10 SECONDS, src)) + if(do_after(user, 10 SECONDS, target = src)) return toggle_packed(user) // Can toggle power from on and off if("Toggle Power") @@ -119,7 +119,7 @@ toggle_pairing() else if(I.has_tool_quality(TOOL_SCREWDRIVER) && cell) - if(do_after(user, 3 SECONDS, src)) + if(do_after(user, 3 SECONDS, target = src)) to_chat(user, span_notice("You remove [cell] into [nickname].")) playsound(src, I.usesound, 50, 1) power_down() @@ -127,7 +127,7 @@ cell = null else if(istype(I, /obj/item/cell) && !cell) - if(do_after(user, 3 SECONDS, src)) + if(do_after(user, 3 SECONDS, target = src)) to_chat(user, span_notice("You insert [I] into [nickname].")) playsound(src, 'sound/items/deconstruct.ogg', 50, 1) power_down() diff --git a/code/game/objects/items/weapons/AI_modules.dm b/code/game/objects/items/weapons/AI_modules.dm index 64ca92f3b4..f59f6fb602 100644 --- a/code/game/objects/items/weapons/AI_modules.dm +++ b/code/game/objects/items/weapons/AI_modules.dm @@ -105,7 +105,7 @@ AI MODULES R.visible_message(span_danger("\The [user] slides a law module into \the [R].")) to_chat(R, span_danger("Local law upload in progress.")) to_chat(user, span_notice("Uploading laws from board. This will take a moment...")) - if(do_after(user, 10 SECONDS)) + if(do_after(user, 10 SECONDS, target = src)) transmitInstructions(R, user) to_chat(R, "These are your laws now:") R.show_laws() diff --git a/code/game/objects/items/weapons/RMS.dm b/code/game/objects/items/weapons/RMS.dm index 50b4061b26..1e6521c448 100644 --- a/code/game/objects/items/weapons/RMS.dm +++ b/code/game/objects/items/weapons/RMS.dm @@ -96,7 +96,7 @@ var/list/RMS_random_malfunction = list(/obj/item/fbp_backup_cell, to_chat(user, span_notice("The battery has no charge.")) else playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) - if(do_after(user, 2,target = C)) + if(do_after(user, 2, target = C)) stored_charge += C.charge if(C.charge > charge_needed) //We only drain what we need! C.use(charge_needed) diff --git a/code/game/objects/items/weapons/cosmetics.dm b/code/game/objects/items/weapons/cosmetics.dm index 7d869217b6..8e8f702668 100644 --- a/code/game/objects/items/weapons/cosmetics.dm +++ b/code/game/objects/items/weapons/cosmetics.dm @@ -57,7 +57,7 @@ else user.visible_message(span_warning("[user] begins to do [H]'s lips with \the [src]."), \ span_notice("You begin to apply \the [src].")) - if(do_after(user, 20, H)) //user needs to keep their active hand, H does not. + if(do_after(user, 2 SECONDS, target = H)) //user needs to keep their active hand, H does not. user.visible_message(span_notice("[user] does [H]'s lips with \the [src]."), \ span_notice("You apply \the [src].")) H.lip_style = colour diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index f37bc175bb..c9570ef986 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -129,7 +129,7 @@ //addtimer(VARSET_CALLBACK(src, in_use , FALSE), 5 SECONDS, TIMER_DELETE_ME) //Leaving this for reference of how to do the timer here if do_after wasn't present. - if(!do_after(user,50)) + if(!do_after(user, 5 SECONDS, target = src)) in_use = FALSE return diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index 7a8c86188d..a99e639722 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -53,7 +53,7 @@ to_chat(user, "Planting explosives...") user.do_attack_animation(target) - if(do_after(user, 50) && in_range(user, target)) + if(do_after(user, 5 SECONDS, target = target) && in_range(user, target)) user.drop_item() src.target = target loc = null diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index 2ed9431c3f..8248dfad8b 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -79,7 +79,7 @@ user.visible_message(span_danger("\The [user] is attempting to put [cuff_type] on \the [H]!")) - if(!do_after(user,use_time)) + if(!do_after(user, use_time, target = src)) return 0 if(!can_place(target, user)) //victim may have resisted out of the grab in the meantime @@ -256,7 +256,7 @@ var/last_chew = 0 user.visible_message(span_danger("\The [user] is attempting to put [cuff_type] on \the [H]!")) - if(!do_after(user,use_time)) + if(!do_after(user, use_time, target = src)) return 0 if(!can_place(target, user)) //victim may have resisted out of the grab in the meantime diff --git a/code/game/objects/items/weapons/implants/implanter.dm b/code/game/objects/items/weapons/implants/implanter.dm index f14547655f..509b0dfb39 100644 --- a/code/game/objects/items/weapons/implants/implanter.dm +++ b/code/game/objects/items/weapons/implants/implanter.dm @@ -54,7 +54,7 @@ user.do_attack_animation(M) var/turf/T1 = get_turf(M) - if (T1 && ((M == user) || do_after(user, 50))) + if (T1 && ((M == user) || do_after(user, 5 SECONDS, target = M))) if(user && M && (get_turf(M) == T1) && src && src.imp) M.visible_message(span_warning("[M] has been implanted by [user].")) diff --git a/code/game/objects/items/weapons/material/chainsaw.dm b/code/game/objects/items/weapons/material/chainsaw.dm index 1d463348d7..e3373d863c 100644 --- a/code/game/objects/items/weapons/material/chainsaw.dm +++ b/code/game/objects/items/weapons/material/chainsaw.dm @@ -30,12 +30,12 @@ visible_message("You start pulling the string on \the [src].", "[user] starts pulling the string on the [src].") if(max_fuel <= 0) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) to_chat(user, "\The [src] won't start!") else to_chat(user, "You fumble with the string.") else - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) visible_message("You start \the [src] up with a loud grinding!", "[user] starts \the [src] up with a loud grinding!") attack_verb = list("shredded", "ripped", "torn") playsound(src, 'sound/weapons/chainsaw_startup.ogg',40,1) @@ -89,7 +89,7 @@ Hyd.die() if (istype(A, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,A) <= 1) to_chat(user, span_notice("You begin filling the tank on the chainsaw.")) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) A.reagents.trans_to_obj(src, max_fuel) playsound(src, 'sound/effects/refill.ogg', 50, 1, -6) to_chat(user, span_notice("Chainsaw succesfully refueled.")) diff --git a/code/game/objects/items/weapons/material/gravemarker.dm b/code/game/objects/items/weapons/material/gravemarker.dm index ffc36d6bdb..e12a53204e 100644 --- a/code/game/objects/items/weapons/material/gravemarker.dm +++ b/code/game/objects/items/weapons/material/gravemarker.dm @@ -16,20 +16,20 @@ var/carving_1 = sanitizeSafe(tgui_input_text(user, "Who is \the [src.name] for?", "Gravestone Naming", null, MAX_NAME_LEN, encode = FALSE), MAX_NAME_LEN) if(carving_1) user.visible_message("[user] starts carving \the [src.name].", "You start carving \the [src.name].") - if(do_after(user, material.hardness * W.toolspeed)) + if(do_after(user, material.hardness * W.toolspeed, target = src)) user.visible_message("[user] carves something into \the [src.name].", "You carve your message into \the [src.name].") grave_name += carving_1 update_icon() var/carving_2 = sanitizeSafe(tgui_input_text(user, "What message should \the [src.name] have?", "Epitaph Carving", null, MAX_NAME_LEN, encode = FALSE), MAX_NAME_LEN) if(carving_2) user.visible_message("[user] starts carving \the [src.name].", "You start carving \the [src.name].") - if(do_after(user, material.hardness * W.toolspeed)) + if(do_after(user, material.hardness * W.toolspeed, target = src)) user.visible_message("[user] carves something into \the [src.name].", "You carve your message into \the [src.name].") epitaph += carving_2 update_icon() if(W.has_tool_quality(TOOL_WRENCH)) user.visible_message("[user] starts carving \the [src.name].", "You start carving \the [src.name].") - if(do_after(user, material.hardness * W.toolspeed)) + if(do_after(user, material.hardness * W.toolspeed, target = src)) material.place_dismantled_product(get_turf(src)) user.visible_message("[user] dismantles down \the [src.name].", "You dismantle \the [src.name].") qdel(src) @@ -66,7 +66,7 @@ return 0 else to_chat(user, span_notice("You begin to place \the [src.name].")) - if(!do_after(user, 10)) + if(!do_after(user, 1 SECOND, target = src)) return 0 var/obj/structure/gravemarker/G = new /obj/structure/gravemarker/(user.loc, src.get_material()) to_chat(user, span_notice("You place \the [src.name].")) diff --git a/code/game/objects/items/weapons/material/material_weapons.dm b/code/game/objects/items/weapons/material/material_weapons.dm index ff5ed52c88..60d56d4ffd 100644 --- a/code/game/objects/items/weapons/material/material_weapons.dm +++ b/code/game/objects/items/weapons/material/material_weapons.dm @@ -128,7 +128,7 @@ if(!fragile) if(health < initial(health)) user.visible_message("[user] begins repairing \the [src].", "You begin repairing \the [src].") - if(do_after(user, repair_time)) + if(do_after(user, repair_time, target = src)) user.visible_message("[user] has finished repairing \the [src]", "You finish repairing \the [src].") health = min(health + repair_amount, initial(health)) dulled = 0 @@ -146,7 +146,7 @@ to_chat(M, "You should repair [src] first. Try using [kit] on it.") return FALSE M.visible_message("[M] begins to replace parts of [src] with [kit].", "You begin to replace parts of [src] with [kit].") - if(do_after(M, sharpen_time)) + if(do_after(M, sharpen_time, target = src)) M.visible_message("[M] has finished replacing parts of [src].", "You finish replacing parts of [src].") src.set_material(material) return TRUE diff --git a/code/game/objects/items/weapons/material/misc.dm b/code/game/objects/items/weapons/material/misc.dm index 5a1db4c540..8974b3cd22 100644 --- a/code/game/objects/items/weapons/material/misc.dm +++ b/code/game/objects/items/weapons/material/misc.dm @@ -93,7 +93,7 @@ user.put_in_hands(S) else to_chat(user, span_notice("You start compacting the snowball.")) - if(do_after(user, 2 SECONDS)) + if(do_after(user, 2 SECONDS, target = src)) var/atom/S = new /obj/item/material/snow/snowball/reinforced(user.loc) qdel(src) user.put_in_hands(S) diff --git a/code/game/objects/items/weapons/material/whetstone.dm b/code/game/objects/items/weapons/material/whetstone.dm index c04c14c7f2..79e20b8081 100644 --- a/code/game/objects/items/weapons/material/whetstone.dm +++ b/code/game/objects/items/weapons/material/whetstone.dm @@ -15,7 +15,7 @@ var/obj/item/stack/material/M = I if(M.get_amount() >= 5) to_chat(user, "You begin to refine the [src] with [M]...") - if(do_after(user, 70)) + if(do_after(user, 7 SECONDS, target = src)) M.use(5) var/obj/item/SK SK = new /obj/item/material/sharpeningkit(get_turf(user), M.material.name) diff --git a/code/game/objects/items/weapons/melee/shock_maul.dm b/code/game/objects/items/weapons/melee/shock_maul.dm index 1f138733a3..e39ec9cc58 100644 --- a/code/game/objects/items/weapons/melee/shock_maul.dm +++ b/code/game/objects/items/weapons/melee/shock_maul.dm @@ -198,7 +198,7 @@ if(!user.IsAdvancedToolUser()) return if(!status && bcell && bcell.charge >= hitcost) - if(do_after(user, charge_time)) + if(do_after(user, charge_time, target = src)) status = 1 user.visible_message(span_warning("[user] charges \the [src]!"),span_warning("You charge \the [src]. It's hammer time!")) playsound(src, "sparks", 75, 1, -1) diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index b32080f19e..157c0b8548 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -31,7 +31,7 @@ GLOBAL_LIST_BOILERPLATE(all_mops, /obj/item/mop) user.visible_message(span_warning("[user] begins to clean \the [get_turf(A)].")) - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) var/turf/T = get_turf(A) if(T) T.wash(CLEAN_SCRUB) @@ -73,7 +73,7 @@ GLOBAL_LIST_BOILERPLATE(all_mops, /obj/item/mop) user.visible_message(span_warning("[user] begins to clean \the [get_turf(A)].")) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) var/turf/T = get_turf(A) if(T) T.wash(CLEAN_SCRUB) diff --git a/code/game/objects/items/weapons/mop_deploy.dm b/code/game/objects/items/weapons/mop_deploy.dm index d756f7f142..fb42b0b87a 100644 --- a/code/game/objects/items/weapons/mop_deploy.dm +++ b/code/game/objects/items/weapons/mop_deploy.dm @@ -38,7 +38,7 @@ if(istype(A, /turf) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay) || istype(A, /obj/effect/rune)) user.visible_message(span_warning("[user] begins to clean \the [get_turf(A)].")) - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) var/turf/T = get_turf(A) if(T) T.clean_deploy(src) diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index cc6c4ff34b..9abe18751f 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -536,7 +536,7 @@ H.visible_message(span_infoplain(span_bold("\The [H]") + " starts to pack \the [src]!"), \ span_notice("You start to pack \the [src]!"), \ span_infoplain("You hear the shuffling of cloth.")) - if(do_after(H, 50)) + if(do_after(H, 5 SECONDS, target = src)) H.visible_message(span_infoplain(span_bold("\The [H]") + " finishes packing \the [src]!"), \ span_notice("You finish packing \the [src]!"), \ span_infoplain("You hear the shuffling of cloth.")) @@ -549,7 +549,7 @@ H.visible_message(span_infoplain(span_bold("\The [src]") + " starts to unpack \the [src]!"), \ span_notice("You start to unpack \the [src]!"), \ span_infoplain("You hear the shuffling of cloth.")) - if(do_after(H, 25)) + if(do_after(H, 25, target = src)) H.visible_message(span_infoplain(span_bold("\The [src]") + " finishes unpacking \the [src]!"), \ span_notice("You finish unpacking \the [src]!"), \ span_infoplain("You hear the shuffling of cloth.")) diff --git a/code/game/objects/items/weapons/storage/egg_vr.dm b/code/game/objects/items/weapons/storage/egg_vr.dm index 7f9c9a5c2a..d037b070dd 100644 --- a/code/game/objects/items/weapons/storage/egg_vr.dm +++ b/code/game/objects/items/weapons/storage/egg_vr.dm @@ -29,7 +29,7 @@ /obj/item/storage/vore_egg/proc/hatch(mob/living/user as mob) visible_message(span_danger("\The [src] begins to shake as something pushes out from within!")) animate_shake() - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) if(use_sound) playsound(src, src.use_sound, 50, 0, -5) animate_shake() diff --git a/code/game/objects/items/weapons/storage/pouches.dm b/code/game/objects/items/weapons/storage/pouches.dm index f9228e7d2a..11b937b3aa 100644 --- a/code/game/objects/items/weapons/storage/pouches.dm +++ b/code/game/objects/items/weapons/storage/pouches.dm @@ -23,7 +23,7 @@ if(user.get_active_hand() == src || user.get_inactive_hand() == src) return TRUE // Skip delay - if(insert_delay && !do_after(user, insert_delay, src)) + if(insert_delay && !do_after(user, insert_delay, target = src)) return FALSE // Moved while there is a delay return TRUE //Now we're allowed to put the item in the pouch @@ -33,7 +33,7 @@ if(user.get_active_hand() == src || user.get_inactive_hand() == src) return TRUE // Skip delay - if(remove_delay && !do_after(user, remove_delay, src)) + if(remove_delay && !do_after(user, remove_delay, target = src)) return FALSE // Moved while there is a delay if(W in src) diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm index e3776dbaef..5e72b13186 100644 --- a/code/game/objects/items/weapons/storage/secure.dm +++ b/code/game/objects/items/weapons/storage/secure.dm @@ -44,7 +44,7 @@ return if (W.has_tool_quality(TOOL_SCREWDRIVER)) - if (do_after(user, 20 * W.toolspeed)) + if (do_after(user, 2 SECONDS * W.toolspeed, target = src)) src.open =! src.open playsound(src, W.usesound, 50, 1) user.show_message(span_notice("You [src.open ? "open" : "close"] the service panel.")) @@ -52,7 +52,7 @@ if (istype(W, /obj/item/multitool) && (src.open == 1)&& (!src.l_hacking)) user.show_message(span_notice("Now attempting to reset internal memory, please hold."), 1) src.l_hacking = 1 - if (do_after(user, 100)) + if (do_after(user, 10 SECONDS, target = src)) if (prob(40)) src.l_setshort = 1 src.l_set = 0 diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm index 887b4d2301..9da5ebb6a9 100644 --- a/code/game/objects/items/weapons/tanks/tanks.dm +++ b/code/game/objects/items/weapons/tanks/tanks.dm @@ -134,7 +134,7 @@ var/list/global/tank_gauge_cache = list() if(wired && src.proxyassembly.assembly) to_chat(user, span_notice("You carefully begin clipping the wires that attach to the tank.")) - if(do_after(user, 100,src)) + if(do_after(user, 10 SECONDS, target = src)) wired = 0 cut_overlay("bomb_assembly") to_chat(user, span_notice("You cut the wire and remove the device.")) @@ -161,7 +161,7 @@ var/list/global/tank_gauge_cache = list() src.proxyassembly.receive_signal() else if(wired) - if(do_after(user, 10, src)) + if(do_after(user, 1 SECOND, target = src)) to_chat(user, span_notice("You quickly clip the wire from the tank.")) wired = 0 cut_overlay("bomb_assembly") @@ -174,7 +174,7 @@ var/list/global/tank_gauge_cache = list() if(istype(W, /obj/item/assembly_holder)) if(wired) to_chat(user, span_notice("You begin attaching the assembly to \the [src].")) - if(do_after(user, 50, src)) + if(do_after(user, 5 SECONDS, target = src)) to_chat(user, span_notice("You finish attaching the assembly to \the [src].")) GLOB.bombers += "[key_name(user)] attached an assembly to a wired [src]. Temp: [src.air_contents.temperature-T0C]" message_admins("[key_name_admin(user)] attached an assembly to a wired [src]. Temp: [src.air_contents.temperature-T0C]") @@ -190,7 +190,7 @@ var/list/global/tank_gauge_cache = list() if(WT.remove_fuel(1,user)) if(!valve_welded) to_chat(user, span_notice("You begin welding the \the [src] emergency pressure relief valve.")) - if(do_after(user, 40,src)) + if(do_after(user, 4 SECONDS, target = src)) to_chat(user, span_notice("You carefully weld \the [src] emergency pressure relief valve shut.") + " " + span_warning("\The [src] may now rupture under pressure!")) src.valve_welded = 1 src.leaking = 0 diff --git a/code/game/objects/items/weapons/tape.dm b/code/game/objects/items/weapons/tape.dm index 1799332a2c..af3c3a2891 100644 --- a/code/game/objects/items/weapons/tape.dm +++ b/code/game/objects/items/weapons/tape.dm @@ -43,7 +43,7 @@ return user.visible_message(span_danger("\The [user] begins taping over \the [H]'s eyes!")) - if(!do_after(user, 30)) + if(!do_after(user, 3 SECONDS, target = src)) return if(!can_place(H, user)) @@ -72,7 +72,7 @@ return user.visible_message(span_danger("\The [user] begins taping up \the [H]'s mouth!")) - if(!do_after(user, 30)) + if(!do_after(user, 3 SECONDS, target = src)) return if(!can_place(H, user)) diff --git a/code/game/objects/items/weapons/traps.dm b/code/game/objects/items/weapons/traps.dm index 16cee9deea..75993643b5 100644 --- a/code/game/objects/items/weapons/traps.dm +++ b/code/game/objects/items/weapons/traps.dm @@ -35,7 +35,7 @@ "You hear the slow creaking of a spring." ) - if (do_after(user, 60)) + if (do_after(user, 6 SECONDS, target = src)) user.visible_message( span_danger("[user] has deployed \the [src]."), span_danger("You have deployed \the [src]!"), @@ -55,7 +55,7 @@ span_notice("[user] begins freeing [victim] from \the [src]."), span_notice("You carefully begin to free [victim] from \the [src]."), ) - if(do_after(user, 60)) + if(do_after(user, 6 SECONDS, target = src)) user.visible_message(span_notice("[victim] has been freed from \the [src] by [user].")) for(var/A in buckled_mobs) unbuckle_mob(A) @@ -68,7 +68,7 @@ ) playsound(src, 'sound/machines/click.ogg', 50, 1) - if(do_after(user, 60)) + if(do_after(user, 6 SECONDS, target = src)) user.visible_message( span_danger("[user] has disarmed \the [src]."), span_notice("You have disarmed \the [src]!") @@ -202,7 +202,7 @@ ) playsound(src, 'sound/machines/click.ogg', 50, 1) - if(do_after(user, health)) + if(do_after(user, health, target = src)) user.visible_message( span_danger("[user] has collected \the [src]."), span_notice("You have collected \the [src]!") @@ -221,7 +221,7 @@ "You hear the rustling of [material.name]." ) - if (do_after(user, 60)) + if (do_after(user, 6 SECONDS, target = src)) user.visible_message( span_danger("[user] has deployed \the [src]."), span_danger("You have deployed \the [src]!"), diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index 9b87dc441b..071b0d6d65 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -121,7 +121,7 @@ /obj/effect/energy_net/user_unbuckle_mob(mob/living/buckled_mob, mob/user) user.setClickCooldown(user.get_attack_speed()) visible_message(span_danger("[user] begins to tear at \the [src]!")) - if(do_after(user, escape_time, src, timed_action_flags = IGNORE_INCAPACITATED)) + if(do_after(user, escape_time, target = src, timed_action_flags = IGNORE_INCAPACITATED)) if(!has_buckled_mobs()) return visible_message(span_danger("[user] manages to tear \the [src] apart!")) diff --git a/code/game/objects/micro_structures.dm b/code/game/objects/micro_structures.dm index de5e07bc74..6fa2e7829f 100644 --- a/code/game/objects/micro_structures.dm +++ b/code/game/objects/micro_structures.dm @@ -145,7 +145,7 @@ GLOBAL_LIST_EMPTY(micro_tunnels) if(!choice) return to_chat(user,span_notice("You begin moving...")) - if(!do_after(user, 10 SECONDS)) + if(!do_after(user, 10 SECONDS, target = src)) return user.forceMove(choice) user.cancel_camera() @@ -179,7 +179,7 @@ GLOBAL_LIST_EMPTY(micro_tunnels) if(!can_enter(user)) user.visible_message(span_warning("\The [user] reaches into \the [src]. . ."),span_warning("You reach into \the [src]. . .")) - if(!do_after(user, 3 SECONDS)) + if(!do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("\The [user] pulls their hand out of \the [src]."),span_warning("You pull your hand out of \the [src]")) return if(!src.contents.len) @@ -218,7 +218,7 @@ GLOBAL_LIST_EMPTY(micro_tunnels) return user.visible_message(span_notice("\The [user] begins climbing into \the [src]!")) - if(!do_after(user, 10 SECONDS)) + if(!do_after(user, 10 SECONDS, target = src)) to_chat(user, span_warning("You didn't go into \the [src]!")) return @@ -245,7 +245,7 @@ GLOBAL_LIST_EMPTY(micro_tunnels) var/mob/living/k = M k.visible_message(span_notice("\The [k] begins climbing into \the [src]!")) - if(!do_after(k, 3 SECONDS)) + if(!do_after(k, 3 SECONDS, target = src)) to_chat(k, span_warning("You didn't go into \the [src]!")) return @@ -337,7 +337,7 @@ GLOBAL_LIST_EMPTY(micro_tunnels) if(!choice) return to_chat(usr,span_notice("You begin moving...")) - if(!do_after(usr, 10 SECONDS)) + if(!do_after(usr, 10 SECONDS, target = src)) return if(QDELETED(src)) return @@ -375,7 +375,7 @@ GLOBAL_LIST_EMPTY(micro_tunnels) if(!(usr.mob_size <= MOB_TINY || usr.get_effective_size(TRUE) <= micro_accepted_scale)) usr.visible_message(span_warning("\The [usr] reaches into \the [src]. . ."),span_warning("You reach into \the [src]. . .")) - if(!do_after(usr, 3 SECONDS)) + if(!do_after(usr, 3 SECONDS, target = src)) usr.visible_message(span_notice("\The [usr] pulls their hand out of \the [src]."),span_warning("You pull your hand out of \the [src]")) return @@ -416,7 +416,7 @@ GLOBAL_LIST_EMPTY(micro_tunnels) return usr.visible_message(span_notice("\The [usr] begins climbing into \the [src]!")) - if(!do_after(usr, 10 SECONDS)) + if(!do_after(usr, 10 SECONDS, target = src)) to_chat(usr, span_warning("You didn't go into \the [src]!")) return diff --git a/code/game/objects/structures/barricades.dm b/code/game/objects/structures/barricades.dm index 46ff726786..dff366af44 100644 --- a/code/game/objects/structures/barricades.dm +++ b/code/game/objects/structures/barricades.dm @@ -37,7 +37,7 @@ to_chat(user, span_warning("You need one sheet of [material.display_name] to repair \the [src].")) return visible_message(span_notice("[user] begins to repair \the [src].")) - if(do_after(user,20) && health < maxhealth) + if(do_after(user, 2 SECONDS, target = src) && health < maxhealth) if(D.use(1)) health = maxhealth visible_message(span_notice("[user] repairs \the [src].")) diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm index f5b73905c5..05d9e82a94 100644 --- a/code/game/objects/structures/bedsheet_bin.dm +++ b/code/game/objects/structures/bedsheet_bin.dm @@ -34,7 +34,7 @@ LINEN BINS /obj/item/bedsheet/attackby(obj/item/I, mob/user) if(is_sharp(I)) user.visible_message(span_infoplain(span_bold("\The [user]") + " begins cutting up [src] with [I]."), span_notice("You begin cutting up [src] with [I].")) - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) to_chat(user, span_notice("You cut [src] into pieces!")) for(var/i in 1 to rand(2,5)) new /obj/item/reagent_containers/glass/rag(drop_location()) diff --git a/code/game/objects/structures/bonfire.dm b/code/game/objects/structures/bonfire.dm index 9464606e1d..168abf2d0e 100644 --- a/code/game/objects/structures/bonfire.dm +++ b/code/game/objects/structures/bonfire.dm @@ -88,7 +88,7 @@ /obj/structure/bonfire/proc/dismantle(mob/user) if(!burning) user.visible_message("[user] starts dismantling \the [src].", "You start dismantling \the [src].") - if(do_after(user, 5 SECONDS)) + if(do_after(user, 5 SECONDS, target = src)) for(var/i = 1 to 5) material.place_dismantled_product(get_turf(src)) user.visible_message("[user] dismantles down \the [src].", "You dismantle \the [src].") diff --git a/code/game/objects/structures/catwalk.dm b/code/game/objects/structures/catwalk.dm index 64216fd0a0..4b5cdc69fa 100644 --- a/code/game/objects/structures/catwalk.dm +++ b/code/game/objects/structures/catwalk.dm @@ -113,7 +113,7 @@ if(istype(C, /obj/item/stack/tile/floor) && !plated_tile) var/obj/item/stack/tile/floor/ST = C to_chat(user, span_notice("Placing tile...")) - if (!do_after(user, 10)) + if (!do_after(user, 1 SECOND, target = src)) return if(!ST.use(1)) return diff --git a/code/game/objects/structures/crates_lockers/__closets.dm b/code/game/objects/structures/crates_lockers/__closets.dm index 15971965a4..a0238777d8 100644 --- a/code/game/objects/structures/crates_lockers/__closets.dm +++ b/code/game/objects/structures/crates_lockers/__closets.dm @@ -278,7 +278,7 @@ user.visible_message("\The [user] begins unsecuring \the [src] from the floor.", "You start unsecuring \the [src] from the floor.") else user.visible_message("\The [user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.") - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored @@ -336,7 +336,7 @@ else to_chat(user, span_notice("You need more welding fuel to complete this task.")) return - if(do_after(user, 20 * S.toolspeed)) + if(do_after(user, 2 SECONDS * S.toolspeed, target = src)) if(opened) //ChompEDIT - cancel weld if opened mid-progress to prevent welder-traps return //ChompEDIT playsound(src, S.usesound, 50) @@ -449,7 +449,7 @@ breakout = 1 //can't think of a better way to do this right now. for(var/i in 1 to (6*breakout_time * 2)) //minutes * 6 * 5seconds * 2 - if(!do_after(escapee, 50)) //5 seconds + if(!do_after(escapee, 5 SECONDS, target = src)) //5 seconds breakout = 0 return if(!escapee || escapee.incapacitated() || escapee.loc != src) diff --git a/code/game/objects/structures/crates_lockers/closets/coffin.dm b/code/game/objects/structures/crates_lockers/closets/coffin.dm index 33a3a0bf03..99988ce1c3 100644 --- a/code/game/objects/structures/crates_lockers/closets/coffin.dm +++ b/code/game/objects/structures/crates_lockers/closets/coffin.dm @@ -27,7 +27,7 @@ if(opened) visible_message(span_notice("[user] starts to climb into \the [src.name]."), \ span_notice("You start to lower yourself into \the [src.name].")) - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) user.forceMove(src.loc) visible_message(span_notice("[user] climbs into \the [src.name]."), \ span_notice("You climb into \the [src.name].")) @@ -72,7 +72,7 @@ user.visible_message(span_notice("[user] piles dirt into \the [src.name]."), \ span_notice("You start to pile dirt into \the [src.name]."), \ span_notice("You hear dirt being moved.")) - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message(span_notice("[user] pats down the dirt on top of \the [src.name]."), \ span_notice("You finish filling in \the [src.name].")) close() @@ -109,7 +109,7 @@ user.visible_message(span_notice("[user] begins to smoothe out the dirt of \the [src.name]."), \ span_notice("You start to smoothe out the dirt of \the [src.name]."), \ span_notice("You hear dirt being moved.")) - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message(span_notice("[user] finishes smoothing out \the [src.name]."), \ span_notice("You finish smoothing out \the [src.name].")) if(LAZYLEN(contents)) @@ -125,7 +125,7 @@ user.visible_message(span_notice("[user] begins to unearth \the [src.name]."), \ span_notice("You start to unearth \the [src.name]."), \ span_notice("You hear dirt being moved.")) - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message(span_notice("[user] reaches the bottom of \the [src.name]."), \ span_notice("You finish digging out \the [src.name].")) break_open() diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm index a6667eb254..b557acf5fd 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm @@ -61,7 +61,7 @@ user.visible_message("\The [user] begins unsecuring \the [src] from the floor.", "You start unsecuring \the [src] from the floor.") else user.visible_message("\The [user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.") - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored diff --git a/code/game/objects/structures/crates_lockers/vehiclecage.dm b/code/game/objects/structures/crates_lockers/vehiclecage.dm index 33faadd36c..85d38ca189 100644 --- a/code/game/objects/structures/crates_lockers/vehiclecage.dm +++ b/code/game/objects/structures/crates_lockers/vehiclecage.dm @@ -31,11 +31,11 @@ var/turf/T = get_turf(src) if(!T) to_chat(user, span_notice("You can't open this here!")) - if(W.has_tool_quality(TOOL_WRENCH) && do_after(user, 60 * W.toolspeed, src)) + if(W.has_tool_quality(TOOL_WRENCH) && do_after(user, 6 SECONDS * W.toolspeed, target = src)) playsound(src, W.usesound, 50, 1) disassemble(W, user) user.visible_message(span_notice("[user] begins loosening \the [src]'s bolts.")) - if(W.has_tool_quality(TOOL_WIRECUTTER) && do_after(user, 70 * W.toolspeed, src)) + if(W.has_tool_quality(TOOL_WIRECUTTER) && do_after(user, 7 SECONDS * W.toolspeed, target = src)) playsound(src, W.usesound, 50, 1) disassemble(W, user) user.visible_message(span_notice("[user] begins cutting \the [src]'s bolts.")) diff --git a/code/game/objects/structures/curtains.dm b/code/game/objects/structures/curtains.dm index 8336d0f373..2c6fcee089 100644 --- a/code/game/objects/structures/curtains.dm +++ b/code/game/objects/structures/curtains.dm @@ -49,7 +49,7 @@ if(P.has_tool_quality(TOOL_WIRECUTTER)) playsound(src, P.usesound, 50, 1) to_chat(user, span_notice("You start to cut the shower curtains.")) - if(do_after(user, 10)) + if(do_after(user, 1 SECOND, target = src)) to_chat(user, span_notice("You cut the shower curtains.")) new /obj/item/stack/material/plastic(src.loc, 3) qdel(src) diff --git a/code/game/objects/structures/dancepole_vr.dm b/code/game/objects/structures/dancepole_vr.dm index dbadf757e0..aca81a5a69 100644 --- a/code/game/objects/structures/dancepole_vr.dm +++ b/code/game/objects/structures/dancepole_vr.dm @@ -18,7 +18,7 @@ if(O.has_tool_quality(TOOL_WRENCH)) playsound(src, O.usesound, 50, 1) to_chat(user, span_notice("Now disassembling \the [src]...")) - if(do_after(user, 30 * O.toolspeed)) + if(do_after(user, 3 SECONDS * O.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You dissasembled \the [src]!")) new /obj/item/stack/material/steel(src.loc, 1) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index b24664e859..889002e94e 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -177,7 +177,7 @@ playsound(src, WT.usesound, 50, 1) if(istext(glass)) user.visible_message("[user] welds the [glass] plating off the airlock assembly.", "You start to weld the [glass] plating off the airlock assembly.") - if(do_after(user, 4 SECONDS * WT.toolspeed, src)) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return to_chat(user, span_notice("You welded the [glass] plating off!")) var/M = text2path("/obj/item/stack/material/[glass]") @@ -185,14 +185,14 @@ glass = 0 else if(glass == 1) user.visible_message("[user] welds the glass panel out of the airlock assembly.", "You start to weld the glass panel out of the airlock assembly.") - if(do_after(user, 4 SECONDS * WT.toolspeed, src)) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return to_chat(user, span_notice("You welded the glass panel out!")) new /obj/item/stack/material/glass/reinforced(src.loc) glass = 0 else if(!anchored) user.visible_message("[user] dissassembles the airlock assembly.", "You start to dissassemble the airlock assembly.") - if(do_after(user, 4 SECONDS * WT.toolspeed, src)) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return to_chat(user, span_notice("You dissasembled the airlock assembly!")) new /obj/item/stack/material/steel(src.loc, 4) @@ -208,7 +208,7 @@ else user.visible_message("[user] begins securing the airlock assembly to the floor.", "You starts securing the airlock assembly to the floor.") - if(do_after(user, 4 SECONDS * W.toolspeed, src)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured the airlock assembly!")) anchored = !anchored @@ -219,7 +219,7 @@ to_chat(user, span_warning("You need one length of coil to wire the airlock assembly.")) return user.visible_message("[user] wires the airlock assembly.", "You start to wire the airlock assembly.") - if(do_after(user, 4 SECONDS, src) && state == 0 && anchored) + if(do_after(user, 4 SECONDS, target = src) && state == 0 && anchored) if (C.use(1)) src.state = 1 to_chat(user, span_notice("You wire the airlock.")) @@ -228,7 +228,7 @@ playsound(src, W.usesound, 100, 1) user.visible_message("[user] cuts the wires from the airlock assembly.", "You start to cut the wires from airlock assembly.") - if(do_after(user, 4 SECONDS * W.toolspeed, src)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You cut the airlock wires.!")) new/obj/item/stack/cable_coil(src.loc, 1) @@ -238,7 +238,7 @@ playsound(src, W.usesound, 100, 1) user.visible_message("[user] installs the electronics into the airlock assembly.", "You start to install electronics into the airlock assembly.") - if(do_after(user, 4 SECONDS, src)) + if(do_after(user, 4 SECONDS, target = src)) if(!src) return user.drop_item() W.loc = src @@ -256,7 +256,7 @@ playsound(src, W.usesound, 100, 1) user.visible_message("\The [user] starts removing the electronics from the airlock assembly.", "You start removing the electronics from the airlock assembly.") - if(do_after(user, 4 SECONDS * W.toolspeed, src)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You removed the airlock electronics!")) src.state = 1 @@ -271,7 +271,7 @@ if(material_name == MAT_RGLASS) playsound(src, 'sound/items/Crowbar.ogg', 100, 1) user.visible_message("[user] adds [S.name] to the airlock assembly.", "You start to install [S.name] into the airlock assembly.") - if(do_after(user, 4 SECONDS, src) && !glass) + if(do_after(user, 4 SECONDS, target = src) && !glass) if (S.use(1)) to_chat(user, span_notice("You installed reinforced glass windows into the airlock assembly.")) glass = 1 @@ -283,7 +283,7 @@ if(S.get_amount() >= 2) playsound(src, 'sound/items/Crowbar.ogg', 100, 1) user.visible_message("[user] adds [S.name] to the airlock assembly.", "You start to install [S.name] into the airlock assembly.") - if(do_after(user, 4 SECONDS, src) && !glass) + if(do_after(user, 4 SECONDS, target = src) && !glass) if (S.use(2)) to_chat(user, span_notice("You installed [material_display_name(material_name)] plating into the airlock assembly.")) glass = material_name @@ -292,7 +292,7 @@ playsound(src, W.usesound, 100, 1) to_chat(user, span_notice("Now finishing the airlock.")) - if(do_after(user, 4 SECONDS * W.toolspeed, src)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You finish the airlock!")) var/path diff --git a/code/game/objects/structures/droppod.dm b/code/game/objects/structures/droppod.dm index 50a7f09c82..27f1a8f114 100644 --- a/code/game/objects/structures/droppod.dm +++ b/code/game/objects/structures/droppod.dm @@ -120,7 +120,7 @@ if(O.has_tool_quality(TOOL_WRENCH)) if(finished) to_chat(user, span_notice("You start breaking down \the [src].")) - if(do_after(user, 10 SECONDS, src)) + if(do_after(user, 10 SECONDS, target = src)) new /obj/item/stack/material/plasteel(loc, 10) playsound(user, O.usesound, 50, 1) qdel(src) diff --git a/code/game/objects/structures/extinguisher.dm b/code/game/objects/structures/extinguisher.dm index f7e342f19e..fbe5da91d8 100644 --- a/code/game/objects/structures/extinguisher.dm +++ b/code/game/objects/structures/extinguisher.dm @@ -35,7 +35,7 @@ if(!has_extinguisher) to_chat(user, span_notice("You start to unwrench the extinguisher cabinet.")) playsound(src, O.usesound, 50, 1) - if(do_after(user, 15 * O.toolspeed)) + if(do_after(user, 15 * O.toolspeed, target = src)) to_chat(user, span_notice("You unwrench the extinguisher cabinet.")) new /obj/item/frame/extinguisher_cabinet( src.loc ) qdel(src) diff --git a/code/game/objects/structures/fence.dm b/code/game/objects/structures/fence.dm index c7ea2a0303..4e0dafc9ac 100644 --- a/code/game/objects/structures/fence.dm +++ b/code/game/objects/structures/fence.dm @@ -195,7 +195,7 @@ else to_chat(user, span_notice("You start to [L.pick_verb] the lock on \the [src]...")) playsound(src, keysound,100, 1) - if(do_after(user, L.pick_time * lock_difficulty)) + if(do_after(user, L.pick_time * lock_difficulty, target = src)) to_chat(user, span_notice("Success!")) locked = FALSE return diff --git a/code/game/objects/structures/fireaxe.dm b/code/game/objects/structures/fireaxe.dm index fefc8acfc0..befcc7fec9 100644 --- a/code/game/objects/structures/fireaxe.dm +++ b/code/game/objects/structures/fireaxe.dm @@ -36,7 +36,7 @@ if(istype(O, /obj/item/multitool)) to_chat(user, span_warning("Resetting circuitry...")) playsound(src, 'sound/machines/lockreset.ogg', 50, 1) - if(do_after(user, 20 * O.toolspeed)) + if(do_after(user, 2 SECONDS * O.toolspeed, target = src)) locked = 0 to_chat(user, span_warning("You disable the locking modules.")) update_icon() @@ -87,7 +87,7 @@ else to_chat(user, span_warning("Resetting circuitry...")) playsound(src, 'sound/machines/lockenable.ogg', 50, 1) - if(do_after(user,20 * O.toolspeed)) + if(do_after(user, 2 SECONDS * O.toolspeed, target = src)) locked = 1 to_chat(user, span_warning("You re-enable the locking modules.")) return diff --git a/code/game/objects/structures/fitness.dm b/code/game/objects/structures/fitness.dm index dc585f9472..a9d45530db 100644 --- a/code/game/objects/structures/fitness.dm +++ b/code/game/objects/structures/fitness.dm @@ -63,7 +63,7 @@ playsound(src, 'sound/effects/weightlifter.ogg', 50, 1) user.set_dir(SOUTH) flick("[icon_state]_[weight]", src) - if(do_after(user, 30 + (weight * 10))) //CHOMPEdit Set timer to be similar to the machines in fitness_machines_vr.dm + if(do_after(user, 3 SECONDS + (weight * 10), target = src)) //CHOMPEdit Set timer to be similar to the machines in fitness_machines_vr.dm playsound(src, 'sound/effects/weightdrop.ogg', 25, 1) user.adjust_nutrition(weight * -10) var/weightloss_enhanced = weightloss_power * (weight * 0.5) diff --git a/code/game/objects/structures/flora/flora.dm b/code/game/objects/structures/flora/flora.dm index 57e6dd0ec5..72668192ac 100644 --- a/code/game/objects/structures/flora/flora.dm +++ b/code/game/objects/structures/flora/flora.dm @@ -65,7 +65,7 @@ if(removal_tool && istype(W, removal_tool)) to_chat(user, span_warning("You start uprooting \the [src]...")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) visible_message(span_notice("\The [user] uproots and discards \the [src]!")) qdel(src) return @@ -286,7 +286,7 @@ to_chat(user, span_notice("[I] is too big to fit inside [src].")) return - if(do_after(user, 10)) + if(do_after(user, 1 SECOND, target = src)) user.drop_from_inventory(I, src) I.forceMove(src) stored_item = I @@ -300,7 +300,7 @@ if(!stored_item) to_chat(user, span_filter_notice(span_bold("You see nothing of interest in [src]..."))) else - if(do_after(user, 10)) + if(do_after(user, 1 SECOND, target = src)) to_chat(user, span_filter_notice("You find [icon2html(stored_item, user.client)] [stored_item] in [src]!")) stored_item.forceMove(get_turf(src)) stored_item = null diff --git a/code/game/objects/structures/flora/trees.dm b/code/game/objects/structures/flora/trees.dm index 334ee23fe6..2f2d369084 100644 --- a/code/game/objects/structures/flora/trees.dm +++ b/code/game/objects/structures/flora/trees.dm @@ -46,7 +46,7 @@ if(is_stump) if(istype(W,/obj/item/shovel)) - if(do_after(user, 5 SECONDS)) + if(do_after(user, 5 SECONDS, target = src)) visible_message(span_infoplain(span_bold("\The [user]") + " digs up \the [src] stump with \the [W].")) qdel(src) return diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index eb6aa12be5..8a44dee8fe 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -152,20 +152,20 @@ if(anchored && !reinf_material) playsound(src, W.usesound, 100, 1) to_chat(user, span_notice("Now disassembling the girder...")) - if(do_after(user,(35 + round(max_health/50)) * W.toolspeed)) + if(do_after(user,(35 + round(max_health/50)) * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You dissasembled the girder!")) dismantle() else if(!anchored) playsound(src, W.usesound, 100, 1) to_chat(user, span_notice("Now securing the girder...")) - if(do_after(user, 40 * W.toolspeed, src)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) to_chat(user, span_notice("You secured the girder!")) reset_girder() else if(istype(W, /obj/item/pickaxe/plasmacutter)) to_chat(user, span_notice("Now slicing apart the girder...")) - if(do_after(user,30 * W.toolspeed)) + if(do_after(user, 3 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You slice apart the girder!")) dismantle() @@ -178,7 +178,7 @@ if(state == 2) playsound(src, W.usesound, 100, 1) to_chat(user, span_notice("Now unsecuring support struts...")) - if(do_after(user,40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You unsecured the support struts!")) state = 1 @@ -190,7 +190,7 @@ else if(W.has_tool_quality(TOOL_WIRECUTTER) && state == 1) playsound(src, W.usesound, 100, 1) to_chat(user, span_notice("Now removing support struts...")) - if(do_after(user,40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You removed the support struts!")) reinf_material.place_dismantled_product(get_turf(src)) @@ -200,7 +200,7 @@ else if(W.has_tool_quality(TOOL_CROWBAR) && state == 0 && anchored) playsound(src, W.usesound, 100, 1) to_chat(user, span_notice("Now dislodging the girder...")) - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You dislodged the girder!")) displace() @@ -251,7 +251,7 @@ to_chat(user, span_notice("You begin adding the plating...")) - if(!do_after(user,time_to_reinforce) || !S.use(amount_to_use)) + if(!do_after(user, time_to_reinforce, target = src) || !S.use(amount_to_use)) return TRUE //once we've gotten this far don't call parent attackby() if(anchored) @@ -285,7 +285,7 @@ return 0 to_chat(user, span_notice("Now reinforcing...")) - if (!do_after(user,40) || !S.use(1)) + if (!do_after(user, 4 SECONDS, target = src) || !S.use(1)) return 1 //don't call parent attackby() past this point to_chat(user, span_notice("You added reinforcement!")) @@ -351,13 +351,13 @@ if(W.has_tool_quality(TOOL_WRENCH)) playsound(src, W.usesound, 100, 1) to_chat(user, span_notice("Now disassembling the girder...")) - if(do_after(user,40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) to_chat(user, span_notice("You dissasembled the girder!")) dismantle() else if(istype(W, /obj/item/pickaxe/plasmacutter)) to_chat(user, span_notice("Now slicing apart the girder...")) - if(do_after(user,30 * W.toolspeed)) + if(do_after(user, 3 SECONDS * W.toolspeed, target = src)) to_chat(user, span_notice("You slice apart the girder!")) dismantle() diff --git a/code/game/objects/structures/gravemarker.dm b/code/game/objects/structures/gravemarker.dm index 05c81c61d6..533db6dfa1 100644 --- a/code/game/objects/structures/gravemarker.dm +++ b/code/game/objects/structures/gravemarker.dm @@ -55,21 +55,21 @@ var/carving_1 = sanitizeSafe(tgui_input_text(user, "Who is \the [src.name] for?", "Gravestone Naming", null, MAX_NAME_LEN, encode = FALSE), MAX_NAME_LEN) if(carving_1) user.visible_message("[user] starts carving \the [src.name].", "You start carving \the [src.name].") - if(do_after(user, material.hardness * W.toolspeed)) + if(do_after(user, material.hardness * W.toolspeed, target = src)) user.visible_message("[user] carves something into \the [src.name].", "You carve your message into \the [src.name].") grave_name += carving_1 update_icon() var/carving_2 = sanitizeSafe(tgui_input_text(user, "What message should \the [src.name] have?", "Epitaph Carving", null, MAX_NAME_LEN, encode = FALSE), MAX_NAME_LEN) if(carving_2) user.visible_message("[user] starts carving \the [src.name].", "You start carving \the [src.name].") - if(do_after(user, material.hardness * W.toolspeed)) + if(do_after(user, material.hardness * W.toolspeed, target = src)) user.visible_message("[user] carves something into \the [src.name].", "You carve your message into \the [src.name].") epitaph += carving_2 update_icon() return if(W.has_tool_quality(TOOL_WRENCH)) user.visible_message("[user] starts taking down \the [src.name].", "You start taking down \the [src.name].") - if(do_after(user, material.hardness * W.toolspeed)) + if(do_after(user, material.hardness * W.toolspeed, target = src)) user.visible_message("[user] takes down \the [src.name].", "You take down \the [src.name].") dismantle() ..() diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 5dfd1fb905..9961199dcf 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -136,7 +136,7 @@ to_chat(user, span_notice("There is already a window facing this way there.")) return to_chat(user, span_notice("You start placing the window.")) - if(do_after(user,20)) + if(do_after(user, 2 SECONDS, target = src)) for(var/obj/structure/window/WINDOW in loc) if(WINDOW.dir == dir_to_set)//checking this for a 2nd time to check if a window was made while we were waiting. to_chat(user, span_notice("There is already a window facing this way there.")) diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm index d89cf47f7e..78b28a7064 100644 --- a/code/game/objects/structures/janicart.dm +++ b/code/game/objects/structures/janicart.dm @@ -181,7 +181,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart) else if (!has_items) if (I.has_tool_quality(TOOL_WRENCH)) - if (do_after(user, 5 SECONDS, src)) + if (do_after(user, 5 SECONDS, target = src)) dismantle(user) return ..() diff --git a/code/game/objects/structures/loot_piles.dm b/code/game/objects/structures/loot_piles.dm index 87b4da65c9..a29ea3c2e0 100644 --- a/code/game/objects/structures/loot_piles.dm +++ b/code/game/objects/structures/loot_piles.dm @@ -45,7 +45,7 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh //Do the searching busy = TRUE - if(do_after(user,rand(4 SECONDS,6 SECONDS),src)) + if(do_after(user, rand(4 SECONDS,6 SECONDS), target = src)) SEND_SIGNAL(src,COMSIG_LOOT_REWARD,L,searchedby) busy = FALSE else diff --git a/code/game/objects/structures/low_wall.dm b/code/game/objects/structures/low_wall.dm index 3a974c52f1..d5b4f789fb 100644 --- a/code/game/objects/structures/low_wall.dm +++ b/code/game/objects/structures/low_wall.dm @@ -96,7 +96,7 @@ return playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) to_chat(user, span_notice("Now disassembling the low wall...")) - if(do_after(user, 40, src)) + if(do_after(user, 4 SECONDS, target = src)) to_chat(user, span_notice("You dissasembled the low wall!")) dismantle() return @@ -172,7 +172,7 @@ to_chat(user, span_warning("You need at least two rods to do this.")) return to_chat(user, span_notice("Assembling grille...")) - if(!do_after(user, 1 SECONDS, R)) + if(!do_after(user, 1 SECONDS, target = R)) return if(!R.use(2)) return @@ -192,7 +192,7 @@ to_chat(user, span_warning("You need at least four sheets of glass to do this.")) return to_chat(user, span_notice("Assembling window...")) - if(!do_after(user, 4 SECONDS, G)) + if(!do_after(user, 4 SECONDS, target = G)) return if(!G.use(4)) return diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index ab6271fcb1..d44fa6e232 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -59,7 +59,7 @@ if(I.has_tool_quality(TOOL_WRENCH)) if(!glass) playsound(src, I.usesound, 50, 1) - if(do_after(user, 20 * I.toolspeed)) + if(do_after(user, 2 SECONDS * I.toolspeed, target = src)) to_chat(user, span_notice("You unfasten the frame.")) new /obj/item/frame/mirror( src.loc ) qdel(src) @@ -86,7 +86,7 @@ to_chat(user, span_warning("You need two sheets of glass to add them to the frame.")) return to_chat(user, span_notice("You start to add the glass to the frame.")) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if (G.use(2)) shattered = 0 glass = 1 diff --git a/code/game/objects/structures/pillows.dm b/code/game/objects/structures/pillows.dm index 78a3c6bb4c..77cb0e7ecd 100644 --- a/code/game/objects/structures/pillows.dm +++ b/code/game/objects/structures/pillows.dm @@ -64,7 +64,7 @@ /obj/structure/bed/pillowpile/attack_hand(mob/user) to_chat(user, span_notice("Now disassembling the large pillow pile...")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) if(!src) return to_chat(user, span_notice("You dissasembled the large pillow pile!")) new sourcepillow(src.loc) @@ -72,7 +72,7 @@ /obj/structure/bed/pillowpilefront/attack_hand(mob/user) to_chat(user, span_notice("Now disassembling the front of the pillow pile...")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) if(!src) return to_chat(user, span_notice("You dissasembled the the front of the pillow pile!")) new sourcepillow(src.loc) diff --git a/code/game/objects/structures/plasticflaps.dm b/code/game/objects/structures/plasticflaps.dm index d4cf97f017..66bdb1fe83 100644 --- a/code/game/objects/structures/plasticflaps.dm +++ b/code/game/objects/structures/plasticflaps.dm @@ -20,7 +20,7 @@ if(P.has_tool_quality(TOOL_WIRECUTTER)) playsound(src, P.usesound, 50, 1) to_chat(user, span_notice("You start to cut the plastic flaps.")) - if(do_after(user, 10 * P.toolspeed)) + if(do_after(user, 1 SECOND * P.toolspeed, target = src)) to_chat(user, span_notice("You cut the plastic flaps.")) new /obj/item/stack/material/plastic(src.loc, 4) qdel(src) diff --git a/code/game/objects/structures/railing.dm b/code/game/objects/structures/railing.dm index 55b1e95f4b..d5e85b9580 100644 --- a/code/game/objects/structures/railing.dm +++ b/code/game/objects/structures/railing.dm @@ -199,7 +199,7 @@ // Dismantle if(W.has_tool_quality(TOOL_WRENCH) && !anchored) playsound(src, W.usesound, 50, 1) - if(do_after(user, 20, src)) + if(do_after(user, 2 SECONDS, target = src)) user.visible_message(span_infoplain(span_bold("\The [user]") + " dismantles \the [src]."), span_notice("You dismantle \the [src].")) new /obj/item/stack/material/steel(get_turf(user), 2) qdel(src) @@ -210,7 +210,7 @@ var/obj/item/weldingtool/F = W.get_welder() if(F.welding) playsound(src, F.usesound, 50, 1) - if(do_after(user, 20, src)) + if(do_after(user, 2 SECONDS, target = src)) user.visible_message(span_infoplain(span_bold("\The [user]") + " repairs some damage to \the [src]."), span_notice("You repair some damage to \the [src].")) health = min(health+(maxhealth/5), maxhealth) // 20% repair per application return @@ -219,7 +219,7 @@ if(W.has_tool_quality(TOOL_SCREWDRIVER)) user.visible_message(span_info((anchored ? (span_bold("\The [user]") + " begins unscrewing \the [src].") : (span_bold("\The [user]") + "begins fasten \the [src].")))) playsound(src, W.usesound, 75, 1) - if(do_after(user, 10, src)) + if(do_after(user, 1 SECOND, target = src)) to_chat(user, (anchored ? span_notice("You have unfastened \the [src] from the floor.") : span_notice("You have fastened \the [src] to the floor."))) anchored = !anchored update_icon() diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm index 1e8fab64f0..40bbfb1580 100644 --- a/code/game/objects/structures/signs.dm +++ b/code/game/objects/structures/signs.dm @@ -1674,7 +1674,7 @@ ..() if(istype(W, /obj/item/flame/lighter) || istype(W, /obj/item/weldingtool)) visible_message(span_warning("\The [user] starts to burn \the [src] down!")) - if(!do_after(user, 2 SECONDS)) + if(!do_after(user, 2 SECONDS, target = src)) return FALSE visible_message(span_warning("\The [user] burns \the [src] down!")) playsound(src.loc, 'sound/items/cigs_lighters/cig_light.ogg', 100, 1) diff --git a/code/game/objects/structures/simple_doors.dm b/code/game/objects/structures/simple_doors.dm index 8b8e89c20d..a7f0a4ddca 100644 --- a/code/game/objects/structures/simple_doors.dm +++ b/code/game/objects/structures/simple_doors.dm @@ -173,7 +173,7 @@ if(istype(W,/obj/item/pickaxe) && breakable) var/obj/item/pickaxe/digTool = W visible_message(span_danger("[user] starts digging [src]!")) - if(do_after(user,digTool.digspeed*hardness) && src) + if(do_after(user,digTool.digspeed*hardness, target = src) && src) visible_message(span_danger("[user] finished digging [src]!")) Dismantle() else if(istype(W,/obj/item) && breakable) //not sure, can't not just weapons get passed to this proc? diff --git a/code/game/objects/structures/stasis_cage.dm b/code/game/objects/structures/stasis_cage.dm index 6b83ec29f7..445e345591 100644 --- a/code/game/objects/structures/stasis_cage.dm +++ b/code/game/objects/structures/stasis_cage.dm @@ -61,7 +61,7 @@ usr.visible_message("[usr] begins stuffing \the [src] into \the [over_object].", "You begin stuffing \the [src] into \the [over_object].") Bumped(usr) - if(do_after(usr, 20, over_object)) + if(do_after(usr, 2 SECONDS, target = over_object)) usr.visible_message("[usr] has stuffed \the [src] into \the [over_object].", "You have stuffed \the [src] into \the [over_object].") over_object.contain(src) else diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 97f6c96ac8..8ec16b623d 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -147,7 +147,7 @@ to_chat(user, span_notice("\The [src] already has someone buckled to it.")) return user.visible_message(span_notice("[user] attempts to buckle [affecting] into \the [src]!")) - if(do_after(user, 20, G.affecting)) + if(do_after(user, 2 SECONDS, G.affecting, target = src)) affecting.loc = loc spawn(0) if(buckle_mob(affecting)) @@ -409,7 +409,7 @@ else user.visible_message("[user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.") - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored diff --git a/code/game/objects/structures/trash_pile_vr.dm b/code/game/objects/structures/trash_pile_vr.dm index da85d3cb92..76706c040d 100644 --- a/code/game/objects/structures/trash_pile_vr.dm +++ b/code/game/objects/structures/trash_pile_vr.dm @@ -120,7 +120,7 @@ //Do the searching busy = TRUE - if(do_after(user,rand(4 SECONDS,6 SECONDS),src)) + if(do_after(user, rand(4 SECONDS,6 SECONDS), target = src)) if(hider && prob(50)) //If there was a hider, chance to reveal them to_chat(hider,span_danger("You've been discovered!")) diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index a7210eb7b8..ff04b13f04 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -49,7 +49,7 @@ if(I.has_tool_quality(TOOL_CROWBAR)) to_chat(user, span_notice("You start to [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"].")) playsound(src, 'sound/effects/stonedoor_openclose.ogg', 50, 1) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("[user] [cistern ? "replaces the lid on the cistern" : "lifts the lid off the cistern"]!"), span_notice("You [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]!"), "You hear grinding porcelain.") cistern = !cistern update_icon() @@ -69,7 +69,7 @@ if(open && !swirlie) user.visible_message(span_danger("[user] starts to give [GM.name] a swirlie!"), span_notice("You start to give [GM.name] a swirlie!")) swirlie = GM - if(do_after(user, 30, GM)) + if(do_after(user, 3 SECONDS, target = GM)) user.visible_message(span_danger("[user] gives [GM.name] a swirlie!"), span_notice("You give [GM.name] a swirlie!"), "You hear a toilet flushing.") if(!GM.internal) GM.adjustOxyLoss(5) @@ -115,7 +115,7 @@ if(open && !swirlie) user.visible_message(span_danger("[user] starts to give [GM.name] a swirlie!"), span_notice("You start to give [GM.name] a swirlie!")) swirlie = GM - if(do_after(user, 30, GM)) + if(do_after(user, 3 SECONDS, target = GM)) user.visible_message(span_danger("[user] gives [GM.name] a swirlie!"), span_notice("You give [GM.name] a swirlie!"), "You hear a toilet flushing.") if(!GM.internal) GM.adjustOxyLoss(5) @@ -206,7 +206,7 @@ var/newtemp = tgui_input_list(user, "What setting would you like to set the temperature valve to?", "Water Temperature Valve", temperature_settings) to_chat(user, span_notice("You begin to adjust the temperature valve with \the [I].")) playsound(src, I.usesound, 50, 1) - if(do_after(user, 50 * I.toolspeed)) + if(do_after(user, 5 SECONDS * I.toolspeed, target = src)) watertemp = newtemp user.visible_message(span_notice("[user] adjusts the shower with \the [I]."), span_notice("You adjust the shower with \the [I].")) add_fingerprint(user) @@ -613,7 +613,7 @@ playsound(src, 'sound/effects/sink_long.ogg', 75, 1) busy = 1 - if(!do_after(user, 40, src)) + if(!do_after(user, 4 SECONDS, target = src)) busy = 0 to_chat(user, span_notice("You stop washing your hands.")) return @@ -697,7 +697,7 @@ to_chat(user, span_notice("You start washing \the [I].")) busy = 1 - if(!do_after(user, 40, src)) + if(!do_after(user, 4 SECONDS, target = src)) busy = 0 to_chat(user, span_notice("You stop washing \the [I].")) return diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index d591f83f08..f398d40a90 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -93,7 +93,7 @@ user.visible_message("[user] disassembles the windoor assembly.", "You start to disassemble the windoor assembly.") playsound(src, WT.usesound, 50, 1) - if(do_after(user, 40 * WT.toolspeed)) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return to_chat(user,span_notice("You disassembled the windoor assembly!")) if(secure) @@ -110,7 +110,7 @@ playsound(src, W.usesound, 100, 1) user.visible_message("[user] secures the windoor assembly to the floor.", "You start to secure the windoor assembly to the floor.") - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user,span_notice("You've secured the windoor assembly!")) src.anchored = TRUE @@ -121,7 +121,7 @@ playsound(src, W.usesound, 100, 1) user.visible_message("[user] unsecures the windoor assembly to the floor.", "You start to unsecure the windoor assembly to the floor.") - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user,span_notice("You've unsecured the windoor assembly!")) src.anchored = FALSE @@ -132,7 +132,7 @@ user.visible_message("[user] wires the windoor assembly.", "You start to wire the windoor assembly.") var/obj/item/stack/cable_coil/CC = W - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) if (CC.use(1)) to_chat(user,span_notice("You wire the windoor!")) src.state = "02" @@ -147,7 +147,7 @@ playsound(src, W.usesound, 100, 1) user.visible_message("[user] cuts the wires from the airlock assembly.", "You start to cut the wires from airlock assembly.") - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user,span_notice("You cut the windoor wires.!")) @@ -160,7 +160,7 @@ playsound(src, 'sound/items/Screwdriver.ogg', 100, 1) user.visible_message("[user] installs the electronics into the airlock assembly.", "You start to install electronics into the airlock assembly.") - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) if(!src) return user.drop_item() @@ -176,7 +176,7 @@ playsound(src, W.usesound, 100, 1) user.visible_message("[user] removes the electronics from the airlock assembly.", "You start to uninstall electronics from the airlock assembly.") - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src || !src.electronics) return to_chat(user,span_notice("You've removed the airlock electronics!")) step = 1 @@ -196,7 +196,7 @@ playsound(src, W.usesound, 100, 1) user.visible_message("[user] pries the windoor into the frame.", "You start prying the windoor into the frame.") - if(do_after(user, 40 * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) if(!src) return diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 58e901c5cc..7275f945a4 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -235,7 +235,7 @@ if(WT.remove_fuel(1 ,user)) to_chat(user, span_notice("You begin repairing [src]...")) playsound(src, WT.usesound, 50, 1) - if(do_after(user, 40 * WT.toolspeed, target = src)) + if(do_after(user, 4 SECONDS * WT.toolspeed, target = src)) health = maxhealth // playsound(src, 'sound/items/Welder.ogg', 50, 1) update_icon() @@ -313,7 +313,7 @@ span_infoplain(span_bold("\The [user]") + " begins to wire \the [src] for electrochromic tinting."), \ span_notice("You begin to wire \the [src] for electrochromic tinting."), \ "You hear sparks.") - if(do_after(user, 20 * C.toolspeed, src) && state == 0) + if(do_after(user, 2 SECONDS * C.toolspeed, src) && state == 0) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) var/obj/structure/window/reinforced/polarized/P = new(loc, dir) if(is_fulltile()) diff --git a/code/game/objects/trash_eating.dm b/code/game/objects/trash_eating.dm index bd75c86ed6..fcfdafe84a 100644 --- a/code/game/objects/trash_eating.dm +++ b/code/game/objects/trash_eating.dm @@ -62,7 +62,7 @@ var/confirm = tgui_alert(user, "The PDA you're holding contains a vulnerable ID card. Will you risk it?", "Confirmation", list("Definitely", "Cancel")) if(confirm != "Definitely") return FALSE - if(!do_after(user, 100, src)) + if(!do_after(user, 10 SECONDS, target = src)) return FALSE user.visible_message(span_warning("[user] successfully makes [src] disappear!")) return TRUE @@ -85,7 +85,7 @@ return FALSE else user.visible_message(span_warning("[user] is threatening to make [src] disappear!")) - if(!do_after(user, 100, src)) + if(!do_after(user, 10 SECONDS, target = src)) return FALSE user.visible_message(span_warning("[user] successfully makes [src] disappear!")) return TRUE diff --git a/code/game/turfs/simulated/floor_attackby.dm b/code/game/turfs/simulated/floor_attackby.dm index 23db53cfb4..1d04556368 100644 --- a/code/game/turfs/simulated/floor_attackby.dm +++ b/code/game/turfs/simulated/floor_attackby.dm @@ -113,7 +113,7 @@ to_chat(user, span_warning("You require at least [use_flooring.build_cost] [S.name] to complete the [use_flooring.descriptor].")) return // Stay still and focus... - if(use_flooring.build_time && !do_after(user, use_flooring.build_time)) + if(use_flooring.build_time && !do_after(user, use_flooring.build_time, target = src)) return if(!is_plating() || !S || !user || !use_flooring) return @@ -147,7 +147,7 @@ user.visible_message(span_warning("[user] begins cutting through [src]."), span_warning("You begin cutting through [src].")) // This is slow because it's a potentially hostile action to just cut through places into space in the middle of the bar and such // Presumably also the structural floor is thick? - if(do_after(user, 10 SECONDS, src, TRUE)) + if(do_after(user, 10 SECONDS, target = src)) if(!can_remove_plating(user)) return // Someone slapped down some flooring or cables or something do_remove_plating(C, user, base_type) diff --git a/code/game/turfs/simulated/outdoors/outdoors.dm b/code/game/turfs/simulated/outdoors/outdoors.dm index 604ab5d038..719defa467 100644 --- a/code/game/turfs/simulated/outdoors/outdoors.dm +++ b/code/game/turfs/simulated/outdoors/outdoors.dm @@ -50,7 +50,7 @@ var/list/turf_edge_cache = list() to_chat(user, span_notice("\The [user] begins digging into \the [src] with \the [C].")) var/delay = (5 SECONDS * C.toolspeed) user.setClickCooldown(delay) - if(do_after(user, delay, src)) + if(do_after(user, delay, target = src)) new/obj/structure/closet/grave/dirthole(src) to_chat(user, span_notice("You dug up a hole!")) return @@ -58,7 +58,7 @@ var/list/turf_edge_cache = list() to_chat(user, span_notice("\The [user] begins digging into \the [src] with \the [C].")) var/delay = (3 SECONDS * C.toolspeed) user.setClickCooldown(delay) - if(do_after(user, delay, src)) + if(do_after(user, delay, target = src)) if(!(locate(/obj/machinery/portable_atmospherics/hydroponics/soil) in contents)) var/obj/machinery/portable_atmospherics/hydroponics/soil/soil = new(src) user.visible_message(span_notice("\The [src] digs \a [soil] into \the [src].")) diff --git a/code/game/turfs/simulated/outdoors/snow.dm b/code/game/turfs/simulated/outdoors/snow.dm index c1f499c50b..6a0eb3d30e 100644 --- a/code/game/turfs/simulated/outdoors/snow.dm +++ b/code/game/turfs/simulated/outdoors/snow.dm @@ -27,7 +27,7 @@ /turf/simulated/floor/outdoors/snow/attackby(var/obj/item/W, var/mob/user) if(istype(W, /obj/item/shovel)) to_chat(user, span_notice("You begin to remove \the [src] with your [W].")) - if(do_after(user, 4 SECONDS * W.toolspeed)) + if(do_after(user, 4 SECONDS * W.toolspeed, target = src)) to_chat(user, span_notice("\The [src] has been dug up, and now lies in a pile nearby.")) new /obj/item/stack/material/snow(src, 10) demote() @@ -40,7 +40,7 @@ if(!Adjacent(user)) return visible_message("[user] starts scooping up some snow.", "You start scooping up some snow.") - if(do_after(user, 1 SECOND)) + if(do_after(user, 1 SECOND, target = src)) var/obj/S = new /obj/item/stack/material/snow(user.loc) user.put_in_hands(S) visible_message("[user] scoops up a pile of snow.", "You scoop up a pile of snow.") diff --git a/code/game/turfs/simulated/outdoors/survival_action_vr.dm b/code/game/turfs/simulated/outdoors/survival_action_vr.dm index 0e03fea59d..95935cb27d 100644 --- a/code/game/turfs/simulated/outdoors/survival_action_vr.dm +++ b/code/game/turfs/simulated/outdoors/survival_action_vr.dm @@ -9,7 +9,7 @@ var/static/list/has_rocks = list("dirt5", "dirt6", "dirt7", "dirt8", "dirt9") return ..() if(icon_state in has_rocks) user.visible_message("[user] loosens rocks from \the [src]...", "You loosen rocks from \the [src]...") - if(do_after(user, 5 SECONDS)) + if(do_after(user, 5 SECONDS, target = src)) var/obj/item/stack/material/flint/R = new(get_turf(src), rand(1,4)) R.pixel_x = rand(-6,6) R.pixel_y = rand(-6,6) @@ -23,7 +23,7 @@ var/static/list/has_rocks = list("dirt5", "dirt6", "dirt7", "dirt8", "dirt9") if(!choice||choice=="No") return user.visible_message("[user] starts piling up \the [src]...", "You start piling up \the [src]...") - if(do_after(user, 5 SECONDS)) + if(do_after(user, 5 SECONDS, target = src)) new /obj/machinery/portable_atmospherics/hydroponics/soil(src) /turf/simulated/floor/outdoors @@ -34,7 +34,7 @@ var/static/list/has_rocks = list("dirt5", "dirt6", "dirt7", "dirt8", "dirt9") to_chat(user, span_notice("The [name] isn't clear.")) return user.visible_message("[user] starts digging around in \the [src]...", "You start digging around in \the [src]...") - if(do_after(user, 5 SECONDS)) + if(do_after(user, 5 SECONDS, target = src)) if(prob(rock_chance)) var/obj/item/stack/material/flint/R = new(get_turf(src), rand(1,4)) to_chat(user, span_notice("You found some [R]")) @@ -73,7 +73,7 @@ var/static/list/has_rocks = list("dirt5", "dirt6", "dirt7", "dirt8", "dirt9") /obj/structure/flora/tree/attack_hand(mob/user) if(sticks) user.visible_message("[user] searches \the [src] for loose sticks...", "You search \the [src] for loose sticks...") - if(do_after(user, 5 SECONDS)) + if(do_after(user, 5 SECONDS, target = src)) var/obj/item/stack/material/stick/S = new(get_turf(user), rand(1,3)) S.pixel_x = rand(-6,6) S.pixel_y = rand(-6,6) diff --git a/code/game/turfs/simulated/wall_attacks.dm b/code/game/turfs/simulated/wall_attacks.dm index da01dd625e..a1b8d4ca3b 100644 --- a/code/game/turfs/simulated/wall_attacks.dm +++ b/code/game/turfs/simulated/wall_attacks.dm @@ -240,7 +240,7 @@ if(WT.remove_fuel(0,user)) to_chat(user, span_notice("You start repairing the damage to [src].")) playsound(src, WT.usesound, 100, 1) - if(do_after(user, max(5, damage / 5) * WT.toolspeed) && WT && WT.isOn()) + if(do_after(user, max(5, damage / 5) * WT.toolspeed, target = src) && WT && WT.isOn()) to_chat(user, span_notice("You finish repairing the damage to [src].")) take_damage(-damage) else @@ -287,7 +287,7 @@ if(cut_delay < 0) cut_delay = 0 - if(!do_after(user,cut_delay * W.toolspeed)) + if(!do_after(user, cut_delay * W.toolspeed, target = src)) return to_chat(user, span_notice("You remove the outer plating.")) @@ -310,7 +310,7 @@ if (W.has_tool_quality(TOOL_SCREWDRIVER)) to_chat(user, span_notice("You begin removing the support lines.")) playsound(src, W.usesound, 100, 1) - if(!do_after(user,40 * W.toolspeed) || !istype(src, /turf/simulated/wall) || construction_stage != 5) + if(!do_after(user, 4 SECONDS * W.toolspeed, target = src) || !istype(src, /turf/simulated/wall) || construction_stage != 5) return construction_stage = 4 user.update_examine_panel(src) @@ -340,7 +340,7 @@ if(cut_cover) to_chat(user, span_notice("You begin slicing through the metal cover.")) playsound(src, W.usesound, 100, 1) - if(!do_after(user, 60 * W.toolspeed) || !istype(src, /turf/simulated/wall) || construction_stage != 4) + if(!do_after(user, 6 SECONDS * W.toolspeed, target = src) || !istype(src, /turf/simulated/wall) || construction_stage != 4) return construction_stage = 3 user.update_examine_panel(src) @@ -350,7 +350,7 @@ else if (W.has_tool_quality(TOOL_SCREWDRIVER)) to_chat(user, span_notice("You begin screwing down the support lines.")) playsound(src, W.usesound, 100, 1) - if(!do_after(user,40 * W.toolspeed) || !istype(src, /turf/simulated/wall) || construction_stage != 4) + if(!do_after(user, 4 SECONDS * W.toolspeed, target = src) || !istype(src, /turf/simulated/wall) || construction_stage != 4) return construction_stage = 5 user.update_examine_panel(src) @@ -361,7 +361,7 @@ if (W.has_tool_quality(TOOL_CROWBAR)) to_chat(user, span_notice("You struggle to pry off the cover.")) playsound(src, W.usesound, 100, 1) - if(!do_after(user,100 * W.toolspeed) || !istype(src, /turf/simulated/wall) || construction_stage != 3) + if(!do_after(user, 10 SECONDS * W.toolspeed, target = src) || !istype(src, /turf/simulated/wall) || construction_stage != 3) return construction_stage = 2 user.update_examine_panel(src) @@ -372,7 +372,7 @@ if (W.has_tool_quality(TOOL_WRENCH)) to_chat(user, span_notice("You start loosening the anchoring bolts which secure the support rods to their frame.")) playsound(src, W.usesound, 100, 1) - if(!do_after(user,40 * W.toolspeed) || !istype(src, /turf/simulated/wall) || construction_stage != 2) + if(!do_after(user, 4 SECONDS * W.toolspeed, target = src) || !istype(src, /turf/simulated/wall) || construction_stage != 2) return construction_stage = 1 user.update_examine_panel(src) @@ -393,7 +393,7 @@ if(cut_cover) to_chat(user, span_notice("You begin slicing through the support rods.")) playsound(src, W.usesound, 100, 1) - if(!do_after(user,70 * W.toolspeed) || !istype(src, /turf/simulated/wall) || construction_stage != 1) + if(!do_after(user, 7 SECONDS * W.toolspeed, target = src) || !istype(src, /turf/simulated/wall) || construction_stage != 1) return construction_stage = 0 user.update_examine_panel(src) @@ -404,7 +404,7 @@ if(W.has_tool_quality(TOOL_CROWBAR)) to_chat(user, span_notice("You struggle to pry off the outer sheath.")) playsound(src, W.usesound, 100, 1) - if(!do_after(user,100 * W.toolspeed) || !istype(src, /turf/simulated/wall) || !user || !W || !T ) + if(!do_after(user, 10 SECONDS * W.toolspeed, target = src) || !istype(src, /turf/simulated/wall) || !user || !W || !T ) return if(user.loc == T && user.get_active_hand() == W ) to_chat(user, span_notice("You pry off the outer sheath.")) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 5c90f38c91..2df61717b7 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -223,7 +223,7 @@ return if(isanimal(user) && O != user) return - if (do_after(user, 25 + (5 * user.weakened)) && !(user.stat)) + if (do_after(user, 25 + (5 * user.weakened), target = O) && !(user.stat)) step_towards(O, src) if(ismob(O)) animate(O, transform = turn(O.transform, 20), time = 2) @@ -387,7 +387,7 @@ vandal.visible_message(span_warning("\The [vandal] begins carving something into \the [src].")) - if(!do_after(vandal, max(20, length(message)), src)) + if(!do_after(vandal, max(2 SECONDS, length(message)), target = src)) return FALSE vandal.visible_message(span_danger("\The [vandal] carves some graffiti into \the [src].")) diff --git a/code/modules/artifice/cursedform.dm b/code/modules/artifice/cursedform.dm index 19d9dd8ada..ca236f3794 100644 --- a/code/modules/artifice/cursedform.dm +++ b/code/modules/artifice/cursedform.dm @@ -20,7 +20,7 @@ user.visible_message("[user] holds \the [P] up to \the [src], it looks like [TU.hes] trying to burn it!", \ "You hold \the [P] up to \the [src], burning it slowly.") - if(do_after(user, 2 SECONDS, src) && P.lit) + if(do_after(user, 2 SECONDS, target = src) && P.lit) user.visible_message("[user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.", \ "You burn right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.") diff --git a/code/modules/awaymissions/redgate.dm b/code/modules/awaymissions/redgate.dm index 82a872f6e8..1f1f02f866 100644 --- a/code/modules/awaymissions/redgate.dm +++ b/code/modules/awaymissions/redgate.dm @@ -1543,7 +1543,7 @@ //set the verb based on matching (or mismatching) outfits, and teleport the flag back to base if it was touched by the owning team if(grabbing_team == laser_team) user.visible_message(span_warning("[user] is returning \the [src]!")) - if(do_after(user,flag_return_delay)) //channel return, rather than instant + if(do_after(user, flag_return_delay, target = src)) //channel return, rather than instant user.drop_from_inventory(src) src.loc = src.start_pos GLOB.global_announcer.autosay("[capitalize(laser_team)] flag returned by [user]!","Laserdome Announcer","Entertainment") diff --git a/code/modules/casino/slots.dm b/code/modules/casino/slots.dm index f107676b48..02bd5d3590 100644 --- a/code/modules/casino/slots.dm +++ b/code/modules/casino/slots.dm @@ -68,7 +68,7 @@ else user.visible_message("[user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.") - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored @@ -300,7 +300,7 @@ else user.visible_message("[user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.") - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored diff --git a/code/modules/client/stored_item.dm b/code/modules/client/stored_item.dm index d38d5d56a5..252efd4d3f 100644 --- a/code/modules/client/stored_item.dm +++ b/code/modules/client/stored_item.dm @@ -96,7 +96,7 @@ busy_bank = FALSE icon_state = "item_bank" return - else if(!do_after(user, 10 SECONDS, src) || inoperable()) + else if(!do_after(user, 10 SECONDS, target = src) || inoperable()) busy_bank = FALSE icon_state = "item_bank" return @@ -145,7 +145,7 @@ return user.visible_message(span_notice("\The [user] begins storing \the [O] in \the [src]."),span_notice("You begin storing \the [O] in \the [src].")) icon_state = "item_bank_o" - if(!do_after(user, 10 SECONDS, src) || inoperable()) + if(!do_after(user, 10 SECONDS, target = src) || inoperable()) busy_bank = FALSE icon_state = "item_bank" return diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 282a59c68d..80e8ebf8ab 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -878,7 +878,7 @@ return if(!istype(macro)) to_chat(micro, span_notice("You start to climb out of [src]!")) - if(do_after(micro, 50, src)) + if(do_after(micro, 5 SECONDS, target = src)) to_chat(micro, span_notice("You climb out of [src]!")) micro.forceMove(loc) return @@ -893,7 +893,7 @@ to_chat(micro, span_notice("[escape_message_micro]")) to_chat(macro, span_danger("[escape_message_macro]")) - if(!do_after(micro, escape_time, macro)) + if(!do_after(micro, escape_time, target = macro)) to_chat(micro, span_danger("You're pinned underfoot!")) to_chat(macro, span_danger("You pin the escapee underfoot!")) return diff --git a/code/modules/clothing/glasses/glasses_vr.dm b/code/modules/clothing/glasses/glasses_vr.dm index d219a630d4..6849cc14e4 100644 --- a/code/modules/clothing/glasses/glasses_vr.dm +++ b/code/modules/clothing/glasses/glasses_vr.dm @@ -37,7 +37,7 @@ to_chat(user, span_warning("You need to build a prescription from someone first! Use the kit on someone.")) return - if(do_after(user,5 SECONDS)) + if(do_after(user, 5 SECONDS, target = target)) G.prescribe(user) scrip_loaded = 0 @@ -49,7 +49,7 @@ return T.visible_message("[user] begins making measurements for prescription lenses for [target].","[user] begins measuring your eyes. Hold still!") - if(do_after(user,5 SECONDS,T)) + if(do_after(user, 5 SECONDS, target = T)) T.flash_eyes() scrip_loaded = 1 T.visible_message("[user] finishes making prescription lenses for [target].",span_warning("Gah, that's bright!")) diff --git a/code/modules/clothing/gloves/antagonist.dm b/code/modules/clothing/gloves/antagonist.dm index 0c436a706a..5c20ab6707 100644 --- a/code/modules/clothing/gloves/antagonist.dm +++ b/code/modules/clothing/gloves/antagonist.dm @@ -85,6 +85,6 @@ return 1 /obj/item/clothing/gloves/sterile/thieves/Touch(var/atom/A, var/proximity) - if(proximity && ishuman(usr) && do_after(usr, 1 SECOND, A)) + if(proximity && ishuman(usr) && do_after(usr, 1 SECOND, target = A)) return pickpocket(usr, A, proximity) return 0 diff --git a/code/modules/clothing/spacesuits/rig/modules/modules.dm b/code/modules/clothing/spacesuits/rig/modules/modules.dm index 521fdd483e..07ef7ce2df 100644 --- a/code/modules/clothing/spacesuits/rig/modules/modules.dm +++ b/code/modules/clothing/spacesuits/rig/modules/modules.dm @@ -75,7 +75,7 @@ to_chat(user, "You start mending the damaged portions of \the [src]...") - if(!do_after(user,30) || !W || !src) + if(!do_after(user, 3 SECONDS, target = src) || !W || !src) return var/obj/item/stack/nanopaste/paste = W @@ -100,7 +100,7 @@ return to_chat(user, "You start mending the damaged portions of \the [src]...") - if(!do_after(user,30) || !W || !src) + if(!do_after(user, 3 SECONDS, target = src) || !W || !src) return damage = 1 diff --git a/code/modules/clothing/spacesuits/rig/modules/specific/pat_module_vr.dm b/code/modules/clothing/spacesuits/rig/modules/specific/pat_module_vr.dm index 02f2414a99..5e89131092 100644 --- a/code/modules/clothing/spacesuits/rig/modules/specific/pat_module_vr.dm +++ b/code/modules/clothing/spacesuits/rig/modules/specific/pat_module_vr.dm @@ -80,7 +80,7 @@ return 0 H.visible_message(span_warning("[H] begins overriding the airlock!"),span_notice("You begin overriding the airlock!")) - if(do_after(H,6 SECONDS,A) && A.density) + if(do_after(H, 6 SECONDS, target = A) && A.density) A.open() var/username = FindNameFromID(H) || "Unknown" diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm index 6610cd9f1e..5530eab821 100644 --- a/code/modules/clothing/spacesuits/rig/rig.dm +++ b/code/modules/clothing/spacesuits/rig/rig.dm @@ -320,7 +320,7 @@ if(!instant) M.visible_message(span_notice("[M]'s suit emits a quiet hum as it begins to adjust its seals."),span_notice("With a quiet hum, the suit begins running checks and adjusting components.")) - if(seal_delay && !do_after(M,seal_delay)) + if(seal_delay && !do_after(M, seal_delay, target = src)) if(M) to_chat(M, span_warning("You must remain still while the suit is adjusting the components.")) playsound(src, 'sound/machines/rig/rigerror.ogg', 20, FALSE) @@ -346,7 +346,7 @@ if(!failed_to_seal && (M.back == src || M.belt == src) && piece == compare_piece) - if(seal_delay && !instant && !do_after(M,seal_delay,timed_action_flags = IGNORE_SLOWDOWNS)) + if(seal_delay && !instant && !do_after(M, seal_delay, target = src)) failed_to_seal = 1 piece.icon_state = "[suit_state][!seal_target ? "_sealed" : ""]" @@ -682,7 +682,7 @@ if(seal_delay > 0 && istype(M) && (M.back == src || M.belt == src)) M.visible_message(span_notice("[M] starts putting on \the [src]..."), span_notice("You start putting on \the [src]...")) - if(!do_after(M,seal_delay)) + if(!do_after(M, seal_delay, target = src)) if(M && (M.back == src || M.belt == src)) if(!M.unEquip(src)) return diff --git a/code/modules/clothing/spacesuits/rig/rig_attackby.dm b/code/modules/clothing/spacesuits/rig/rig_attackby.dm index ef06081927..3bd01a5b14 100644 --- a/code/modules/clothing/spacesuits/rig/rig_attackby.dm +++ b/code/modules/clothing/spacesuits/rig/rig_attackby.dm @@ -80,7 +80,7 @@ var/obj/item/rig_module/mod = W to_chat(user, "You begin installing \the [mod] into \the [src].") - if(!do_after(user,40)) + if(!do_after(user, 4 SECONDS, target = src)) return if(!user || !W) return diff --git a/code/modules/detectivework/microscope/microscope.dm b/code/modules/detectivework/microscope/microscope.dm index 62185b7538..a8746df16f 100644 --- a/code/modules/detectivework/microscope/microscope.dm +++ b/code/modules/detectivework/microscope/microscope.dm @@ -32,7 +32,7 @@ to_chat(user, span_notice("The microscope whirrs as you examine \the [sample].")) - if(!do_after(user, 2 SECONDS) || !sample) + if(!do_after(user, 2 SECONDS, target = sample) || !sample) to_chat(user, span_notice("You stop examining \the [sample].")) return diff --git a/code/modules/detectivework/tools/rag.dm b/code/modules/detectivework/tools/rag.dm index 2de7bdedb1..7d92f9d73e 100644 --- a/code/modules/detectivework/tools/rag.dm +++ b/code/modules/detectivework/tools/rag.dm @@ -84,7 +84,7 @@ var/target_text = trans_dest? "\the [trans_dest]" : "\the [user.loc]" user.visible_message(span_danger("\The [user] begins to wring out [src] over [target_text]."), span_notice("You begin to wring out [src] over [target_text].")) - if(do_after(user, reagents.total_volume*5)) //50 for a fully soaked rag + if(do_after(user, reagents.total_volume*5, target = src)) //50 for a fully soaked rag if(trans_dest) reagents.trans_to(trans_dest, reagents.total_volume) else @@ -98,7 +98,7 @@ else user.visible_message("[user] starts to wipe [A] with [src].") update_name() - if(do_after(user,30)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message("[user] finishes wiping [A]!") A.on_rag_wipe(src) diff --git a/code/modules/detectivework/tools/scanner.dm b/code/modules/detectivework/tools/scanner.dm index 57b525c074..07dbe0684e 100644 --- a/code/modules/detectivework/tools/scanner.dm +++ b/code/modules/detectivework/tools/scanner.dm @@ -63,7 +63,7 @@ add_fingerprint(user) - if(!(do_after(user, 1 SECOND))) + if(!(do_after(user, 1 SECOND, target = src))) to_chat(user, span_warning("You must remain still for the device to complete its work.")) return 0 @@ -112,7 +112,7 @@ if(A.forensic_data?.has_fibres()) to_chat(user,span_notice("Fibers/Materials detected.[reveal_fibers ? " Analysing..." : " Acquisition of fibers for H.R.F.S. analysis advised."]")) flick("[icon_state]1",src) - if(reveal_fibers && do_after(user, 5 SECONDS)) + if(reveal_fibers && do_after(user, 5 SECONDS, target = src)) to_chat(user, span_notice("Apparel samples scanned:")) for(var/sample in A.forensic_data.get_fibres()) to_chat(user, " - " + span_notice("[sample]")) @@ -120,7 +120,7 @@ //Blood if (A.forensic_data?.has_blooddna()) to_chat(user, span_notice("Blood detected.[reveal_blood ? " Analysing..." : " Acquisition of swab for H.R.F.S. analysis advised."]")) - if(reveal_blood && do_after(user, 5 SECONDS)) + if(reveal_blood && do_after(user, 5 SECONDS, target = src)) flick("[icon_state]1",src) var/list/blood_data = A.forensic_data.get_blooddna() for(var/blood in blood_data) @@ -152,7 +152,7 @@ /obj/item/detective_scanner/proc/display_data(var/mob/user) if(user && stored && stored.len) for(var/objref in stored) - if(!do_after(user, 1 SECOND)) // So people can move and stop the spam, if they refuse to wipe data. + if(!do_after(user, 1 SECOND, target = src)) // So people can move and stop the spam, if they refuse to wipe data. break var/datum/data/record/forensic/F = stored[objref] diff --git a/code/modules/economy/cash_register.dm b/code/modules/economy/cash_register.dm index 9159ee9a7a..72ccf7f88c 100644 --- a/code/modules/economy/cash_register.dm +++ b/code/modules/economy/cash_register.dm @@ -497,7 +497,7 @@ user.visible_message(span_warning("\The [user] begins unsecuring \the [src] from the floor."), "You begin unsecuring \the [src] from the floor.") playsound(src, W.usesound, 50, 1) - if(!do_after(user, 20 * W.toolspeed)) + if(!do_after(user, 2 SECONDS * W.toolspeed, target = src)) manipulating = 0 return if(!anchored) diff --git a/code/modules/economy/mint.dm b/code/modules/economy/mint.dm index fc20a5eb49..24b2a10ff3 100644 --- a/code/modules/economy/mint.dm +++ b/code/modules/economy/mint.dm @@ -19,7 +19,7 @@ user.visible_message("[user] starts to feed a sheet of [M.default_type] into \the [src].") while(M.amount > 0) icon_state = "coinpress1" - if(do_after(user, 2 SECONDS, src)) + if(do_after(user, 2 SECONDS, target = src)) M.amount-- while(coinsToProduce-- > 0) new M.coin_type(user.loc) diff --git a/code/modules/economy/vending.dm b/code/modules/economy/vending.dm index 0dcc699d5e..9f6937d173 100644 --- a/code/modules/economy/vending.dm +++ b/code/modules/economy/vending.dm @@ -249,7 +249,7 @@ GLOBAL_LIST_EMPTY(vending_products) else user.visible_message(span_filter_notice("[user] begins securing \the [src] to the floor."), span_filter_notice("You start securing \the [src] to the floor.")) - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored diff --git a/code/modules/entrepreneur/entrepreneur_items.dm b/code/modules/entrepreneur/entrepreneur_items.dm index f2dfd654f2..7d9084894e 100644 --- a/code/modules/entrepreneur/entrepreneur_items.dm +++ b/code/modules/entrepreneur/entrepreneur_items.dm @@ -294,7 +294,7 @@ if(M.nutrition <= 100) to_chat(user, span_notice("You are too hungry to exercise right now.")) return 0 - if(!do_after(user, 3 SECONDS, src)) + if(!do_after(user, 3 SECONDS, target = src)) return 0 M.adjust_nutrition(-10) to_chat(user, span_notice("You successfully perform a [src] exercise!")) @@ -362,7 +362,7 @@ to_chat(user, span_notice("You need some sort of glass, bottle or cup to contact the spirit world.")) return 0 var/result = 0 - if(!do_after(user, 3 SECONDS, src)) + if(!do_after(user, 3 SECONDS, target = src)) return 0 if(next_result) result = next_result diff --git a/code/modules/eventkit/collector_event/blockers.dm b/code/modules/eventkit/collector_event/blockers.dm index a005700704..b35db0d84c 100644 --- a/code/modules/eventkit/collector_event/blockers.dm +++ b/code/modules/eventkit/collector_event/blockers.dm @@ -116,7 +116,7 @@ if(active_repair_steps.len >= 1) if(O.has_tool_quality(active_repair_steps[active_repair_steps.len])) if(!pre_repair_handling(O,active_repair_steps[active_repair_steps.len],user)) return - if(do_after(user, 2 SECONDS)) + if(do_after(user, 2 SECONDS, target = src)) post_repair_handling(O,active_repair_steps[active_repair_steps.len],user) to_chat(usr,span_notice(fix_descs[active_repair_steps[active_repair_steps.len]])) active_repair_steps.len = active_repair_steps.len - 1 diff --git a/code/modules/eventkit/collector_event/event_collector.dm b/code/modules/eventkit/collector_event/event_collector.dm index abf6dad33b..d953f19c3b 100644 --- a/code/modules/eventkit/collector_event/event_collector.dm +++ b/code/modules/eventkit/collector_event/event_collector.dm @@ -220,7 +220,7 @@ GLOBAL_LIST_INIT(event_collector_blockers,list()) //ditto //put it in user.visible_message("[user] begins to [pick(step_initiation_verbs)] \The [O] into \The [src]") - if(do_after(user, step_insertion_time, src)) //wait a second or two + if(do_after(user, step_insertion_time, target = src)) //wait a second or two user.visible_message("[user] [pick(step_insertion_verbs)] \The [O] into \The [src]!") if(ishuman(user)) //should always be? var/mob/living/carbon/human/h = user diff --git a/code/modules/eventkit/generic_objects/generic_item.dm b/code/modules/eventkit/generic_objects/generic_item.dm index f496c35b13..d60c7132da 100644 --- a/code/modules/eventkit/generic_objects/generic_item.dm +++ b/code/modules/eventkit/generic_objects/generic_item.dm @@ -21,7 +21,7 @@ if(activatable_hand) if(!on) if(delay_time) - if(!do_after(user, delay_time, src)) + if(!do_after(user, delay_time, target = src)) return 0 on = 1 if(icon_on) @@ -76,7 +76,7 @@ playsound(src, sound_activated, 50, 1) else if(togglable) if(delay_time) - if(!do_after(user, delay_time, src)) + if(!do_after(user, delay_time, target = src)) return 0 on = 0 icon_state = icon_state_off diff --git a/code/modules/eventkit/generic_objects/generic_structure.dm b/code/modules/eventkit/generic_objects/generic_structure.dm index 123793c864..8ead25a99f 100644 --- a/code/modules/eventkit/generic_objects/generic_structure.dm +++ b/code/modules/eventkit/generic_objects/generic_structure.dm @@ -25,7 +25,7 @@ if(activatable_hand) if(!on) if(delay_time) - if(!do_after(user, delay_time, src)) + if(!do_after(user, delay_time, target = src)) return 0 on = 1 icon_state = icon_state_on @@ -88,7 +88,7 @@ playsound(src, sound_activated, 50, 1) else if(togglable) if(delay_time) - if(!do_after(user, delay_time, src)) + if(!do_after(user, delay_time, target = src)) return 0 on = 0 icon_state = icon_state_off diff --git a/code/modules/events/meteor_strike_vr.dm b/code/modules/events/meteor_strike_vr.dm index 8c45b8259b..12c271c987 100644 --- a/code/modules/events/meteor_strike_vr.dm +++ b/code/modules/events/meteor_strike_vr.dm @@ -100,7 +100,7 @@ var/obj/item/pickaxe/P = I M.visible_message(span_warning("[M] starts [P.drill_verb] \the [src]."), span_warning("You start [P.drill_verb] \the [src].")) - if(!do_after(M, P.digspeed*3)) + if(!do_after(M, P.digspeed*3, target = src)) return M.visible_message(span_warning("[M] breaks apart \the [src]."), span_warning("You break apart \the [src].")) diff --git a/code/modules/fishing/fishing.dm b/code/modules/fishing/fishing.dm index 3496d8738c..97666bee8a 100644 --- a/code/modules/fishing/fishing.dm +++ b/code/modules/fishing/fishing.dm @@ -134,7 +134,7 @@ GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNC being_fished = TRUE R.cast = TRUE var/fishing_time = rand(min_fishing_time SECONDS,max_fishing_time SECONDS) * R.toolspeed - if(do_after(user,fishing_time,user)) + if(do_after(user, fishing_time, target = user)) playsound(src, 'sound/effects/slosh.ogg', 5, 1, 5) to_chat(user,span_notice("You feel a tug and begin pulling!")) if(world.time >= last_fished + fishing_cooldown) diff --git a/code/modules/fishing/fishing_rod.dm b/code/modules/fishing/fishing_rod.dm index eeb291c7d4..daf6833c49 100644 --- a/code/modules/fishing/fishing_rod.dm +++ b/code/modules/fishing/fishing_rod.dm @@ -61,7 +61,7 @@ if(C.get_amount() < 5) to_chat(user, span_warning("You do not have enough length in \the [C] to string this!")) return - if(do_after(user, rand(10 SECONDS, 20 SECONDS))) + if(do_after(user, rand(10 SECONDS, 20 SECONDS), target = src)) C.use(5) strung = TRUE to_chat(user, span_notice("You string \the [src]!")) diff --git a/code/modules/food/drinkingglass/extras.dm b/code/modules/food/drinkingglass/extras.dm index 3a913af7c4..2f818c697a 100644 --- a/code/modules/food/drinkingglass/extras.dm +++ b/code/modules/food/drinkingglass/extras.dm @@ -96,7 +96,7 @@ return user.visible_message(span_infoplain(span_bold("[user]") + " starts sipping on [victim] with [src]!"), span_info("You start sipping on [victim] with [src].")) - if(!do_after(user, 3 SECONDS, victim)) + if(!do_after(user, 3 SECONDS, target = victim)) return user.visible_message(span_infoplain(span_bold("[user]") + " sips some of [victim] with [src]!"), span_info("You take a sip of [victim] with [src]. Yum!")) diff --git a/code/modules/food/food/superfoods.dm b/code/modules/food/food/superfoods.dm index cc4b9fb761..5de26d03bd 100644 --- a/code/modules/food/food/superfoods.dm +++ b/code/modules/food/food/superfoods.dm @@ -310,7 +310,7 @@ /obj/structure/theonepizza/attackby(var/obj/item/W, var/mob/living/user) if(istype(W,/obj/item/material/knife)) user.visible_message(span_infoplain(span_bold("\The [user]") + " starts to slowly cut through The One Pizza."), span_notice("You start to slowly cut through The One Pizza.")) - if(do_after(user, slicetime)) + if(do_after(user, slicetime, target = src)) if(!src) return // We got disappeared already user.visible_message(span_infoplain(span_bold("\The [user]") + " successfully cuts The One Pizza."), span_notice("You successfully cut The One Pizza.")) diff --git a/code/modules/food/kitchen/gibber.dm b/code/modules/food/kitchen/gibber.dm index a6dd2df7ef..e6e8bed632 100644 --- a/code/modules/food/kitchen/gibber.dm +++ b/code/modules/food/kitchen/gibber.dm @@ -151,7 +151,7 @@ user.visible_message(span_danger("[user] starts to put [victim] into the gibber!")) src.add_fingerprint(user) - if(do_after(user, 30) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant) + if(do_after(user, 3 SECONDS, target = src) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant) user.visible_message(span_danger("[user] stuffs [victim] into the gibber!")) if(victim.client) victim.client.perspective = EYE_PERSPECTIVE diff --git a/code/modules/food/kitchen/microwave.dm b/code/modules/food/kitchen/microwave.dm index a863cc9ea6..87c92942c5 100644 --- a/code/modules/food/kitchen/microwave.dm +++ b/code/modules/food/kitchen/microwave.dm @@ -77,7 +77,7 @@ span_notice("You start to fix part of the microwave.") \ ) playsound(src, O.usesound, 50, 1) - if (do_after(user,20 * O.toolspeed)) + if (do_after(user, 2 SECONDS * O.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " fixes part of the microwave."), \ span_notice("You have fixed part of the microwave.") \ @@ -88,7 +88,7 @@ span_infoplain(span_bold("\The [user]") + " starts to fix part of the microwave."), \ span_notice("You start to fix part of the microwave.") \ ) - if (do_after(user,20 * O.toolspeed)) + if (do_after(user, 2 SECONDS * O.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " fixes the microwave."), \ span_notice("You have fixed the microwave.") \ @@ -107,7 +107,7 @@ span_infoplain(span_bold("\The [user]") + " starts to clean the microwave."), \ span_notice("You start to clean the microwave.") \ ) - if (do_after(user,20)) + if (do_after(user, 2 SECONDS, target = src)) user.visible_message( \ span_notice("\The [user] has cleaned the microwave."), \ span_notice("You have cleaned the microwave.") \ @@ -199,7 +199,7 @@ span_notice("\The [user] begins [src.anchored ? "unsecuring" : "securing"] the microwave."), \ span_notice("You attempt to [src.anchored ? "unsecure" : "secure"] the microwave.") ) - if (do_after(user,20/O.toolspeed)) + if (do_after(user, (2 SECONDS)/O.toolspeed, target = src)) user.visible_message( \ span_notice("\The [user] [src.anchored ? "unsecures" : "secures"] the microwave."), \ span_notice("You [src.anchored ? "unsecure" : "secure"] the microwave.") @@ -560,7 +560,7 @@ span_notice("You try to open [src] and remove its contents.") ) - if(!do_after(usr, 1 SECONDS, target = src)) + if(!do_after(usr, 1 SECOND, target = src)) return if(operating) diff --git a/code/modules/hydroponics/beekeeping/beehive.dm b/code/modules/hydroponics/beekeeping/beehive.dm index f692068db4..ddcccf865f 100644 --- a/code/modules/hydroponics/beekeeping/beehive.dm +++ b/code/modules/hydroponics/beekeeping/beehive.dm @@ -120,7 +120,7 @@ return to_chat(user, span_notice("You start dismantling \the [src]...")) playsound(src, I.usesound, 50, 1) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("[user] dismantles \the [src]."), span_notice("You dismantle \the [src].")) new /obj/item/beehive_assembly(loc) qdel(src) @@ -135,7 +135,7 @@ to_chat(user, span_notice("The bees won't let you take the honeycombs out like this, smoke them first.")) return user.visible_message(span_notice("[user] starts taking the honeycombs out of \the [src]."), span_notice("You start taking the honeycombs out of \the [src]...")) - while(honeycombs >= 100 && length(frames) && do_after(user, 30)) + while(honeycombs >= 100 && length(frames) && do_after(user, 3 SECONDS, target = src)) var/obj/item/honey_frame/H = pop(frames) H.honey = 20 honeycombs -= 100 @@ -292,7 +292,7 @@ /obj/item/beehive_assembly/attack_self(var/mob/user) to_chat(user, span_notice("You start assembling \the [src]...")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) user.visible_message(span_notice("[user] constructs a beehive."), span_notice("You construct a beehive.")) new /obj/machinery/beehive(get_turf(user)) user.drop_from_inventory(src) diff --git a/code/modules/hydroponics/trays/tray_soil.dm b/code/modules/hydroponics/trays/tray_soil.dm index d3e719951c..73a0ede0b8 100644 --- a/code/modules/hydroponics/trays/tray_soil.dm +++ b/code/modules/hydroponics/trays/tray_soil.dm @@ -16,7 +16,7 @@ if(!choice||choice=="No") return user.visible_message("[user] starts dispersing the [src]...", runemessage = "disperses the [src]") - if(do_after(user, 5 SECONDS)) + if(do_after(user, 5 SECONDS, target = src)) qdel(src) else to_chat(user, span_notice("There is something growing here.")) @@ -35,7 +35,7 @@ /obj/machinery/portable_atmospherics/hydroponics/soil/attackby(obj/item/O, mob/user) if(istype(O, /obj/item/shovel) && user.a_intent == I_HURT) user.visible_message(span_notice("\The [user] begins filling in \the [src].")) - if(do_after(user, 3 SECONDS) && !QDELETED(src)) + if(do_after(user, 3 SECONDS, target = src) && !QDELETED(src)) user.visible_message(span_notice("\The [user] fills in \the [src].")) qdel(src) return diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index 02b4ae1fb6..7ecb025761 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -46,7 +46,7 @@ else if(O.has_tool_quality(TOOL_SCREWDRIVER)) playsound(src, O.usesound, 75, 1) to_chat(user, span_notice("You begin dismantling \the [src].")) - if(do_after(user,25 * O.toolspeed)) + if(do_after(user, 25 * O.toolspeed, target = src)) to_chat(user, span_notice("You dismantle \the [src].")) new /obj/item/stack/material/wood(get_turf(src), 3) for(var/obj/item/book/b in contents) @@ -287,7 +287,7 @@ Book Cart End else if(istype(W, /obj/item/material/knife) || W.has_tool_quality(TOOL_WIRECUTTER)) if(carved) return to_chat(user, span_notice("You begin to carve out [title].")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) to_chat(user, span_notice("You carve out the pages from [title]! You didn't want to read it anyway.")) playsound(src, 'sound/bureaucracy/papercrumple.ogg', 50, 1) new /obj/item/shreddedp(get_turf(src)) diff --git a/code/modules/materials/materials/organic/resin.dm b/code/modules/materials/materials/organic/resin.dm index 0925e78810..8162418d8f 100644 --- a/code/modules/materials/materials/organic/resin.dm +++ b/code/modules/materials/materials/organic/resin.dm @@ -30,7 +30,7 @@ if(istype(M) && locate(/obj/item/organ/internal/xenos/hivenode) in M.internal_organs) to_chat(M, "\The [W] shudders under your touch, starting to become porous.") playsound(W, 'sound/effects/attackblob.ogg', 50, 1) - if(!do_after(L, 5 SECONDS)) + if(!do_after(L, 5 SECONDS, target = W)) return FALSE playsound(W, 'sound/effects/attackblob.ogg', 100, 1) W.dismantle_wall() @@ -38,7 +38,7 @@ if(istype(M) && locate(/obj/item/organ/internal/xenos/resinspinner/replicant) in M.internal_organs) to_chat(M, "\The [W] shudders under your touch, starting to become porous.") playsound(W, 'sound/effects/attackblob.ogg', 50, 1) - if(!do_after(L, 5 SECONDS)) + if(!do_after(L, 5 SECONDS, target = W)) return FALSE playsound(W, 'sound/effects/attackblob.ogg', 100, 1) W.dismantle_wall() diff --git a/code/modules/materials/sheets/metals/rods.dm b/code/modules/materials/sheets/metals/rods.dm index f36295ff40..81525231e8 100644 --- a/code/modules/materials/sheets/metals/rods.dm +++ b/code/modules/materials/sheets/metals/rods.dm @@ -96,7 +96,7 @@ return to_chat(user, span_notice("Assembling grille...")) in_use = 1 - if (!do_after(user, 10)) + if (!do_after(user, 1 SECOND, target = src)) in_use = 0 return var/obj/structure/grille/F = new /obj/structure/grille/ ( user.loc ) diff --git a/code/modules/materials/sheets/organic/wood.dm b/code/modules/materials/sheets/organic/wood.dm index b1968a4431..f3af059f97 100644 --- a/code/modules/materials/sheets/organic/wood.dm +++ b/code/modules/materials/sheets/organic/wood.dm @@ -53,7 +53,7 @@ if(W.sharp && W.edge) var/time = (3 SECONDS / max(W.force / 10, 1)) * W.toolspeed user.setClickCooldown(time) - if(do_after(user, time, src) && use(1)) + if(do_after(user, time, target = src) && use(1)) to_chat(user, span_notice("You cut up a log into planks.")) playsound(src, 'sound/effects/woodcutting.ogg', 50, 1) var/obj/item/stack/material/wood/existing_wood = null diff --git a/code/modules/mining/drilling/scanner.dm b/code/modules/mining/drilling/scanner.dm index fdaf168ab4..4312768690 100644 --- a/code/modules/mining/drilling/scanner.dm +++ b/code/modules/mining/drilling/scanner.dm @@ -14,7 +14,7 @@ to_chat(user, span_notice("You begin sweeping \the [src] about, scanning for metal deposits.")) playsound(src, 'sound/items/goggles_charge.ogg', 50, 1, -6) - if(!do_after(user, scan_time)) + if(!do_after(user, scan_time, target = src)) return ScanTurf(get_turf(user), user) diff --git a/code/modules/mining/fulton.dm b/code/modules/mining/fulton.dm index cc20ee7bd0..e1971702ea 100644 --- a/code/modules/mining/fulton.dm +++ b/code/modules/mining/fulton.dm @@ -56,7 +56,7 @@ if(A.anchored) return to_chat(user, span_notice("You start attaching the pack to [A]...")) - if(do_after(user,50,target=A)) + if(do_after(user, 5 SECONDS, target = A)) to_chat(user, span_notice("You attach the pack to [A] and activate it.")) /* No components, sorry. No convienence for you! if(loc == user && istype(user.back, /obj/item/storage/backpack)) @@ -143,7 +143,9 @@ icon_state = "extraction_pointoff" /obj/item/fulton_core/attack_self(mob/user) - if(do_after(user,15,target = user) && !QDELETED(src)) + var/turf/T = get_turf(user) + var/outdoors = T.is_outdoors() + if(do_after(user, 15, target = user) && !QDELETED(src) && outdoors) new /obj/structure/extraction_point(get_turf(user)) qdel(src) diff --git a/code/modules/mining/mine_outcrops.dm b/code/modules/mining/mine_outcrops.dm index 6affd44b10..c24ff2c5c1 100644 --- a/code/modules/mining/mine_outcrops.dm +++ b/code/modules/mining/mine_outcrops.dm @@ -91,7 +91,7 @@ /obj/structure/outcrop/attackby(obj/item/W as obj, mob/user as mob) if (istype(W, /obj/item/pickaxe)) to_chat(user, span_notice("[user] begins to hack away at \the [src].")) - if(do_after(user,40)) + if(do_after(user, 4 SECONDS, target = src)) to_chat(user, span_notice("You have finished digging!")) for(var/i=0;i<(rand(mindrop,upperdrop));i++) new outcropdrop(get_turf(src)) diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index 44843259a3..2c67beb857 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -403,7 +403,7 @@ var/list/mining_overlay_cache = list() to_chat(user, span_notice("You start digging.")) playsound(user, 'sound/effects/rustle1.ogg', 50, 1) - if(!do_after(user,digspeed)) return + if(!do_after(user, digspeed, target = src)) return to_chat(user, span_notice("You dug a hole.")) GetDrilled() @@ -448,7 +448,7 @@ var/list/mining_overlay_cache = list() if (istype(W, /obj/item/measuring_tape)) var/obj/item/measuring_tape/P = W user.visible_message(span_infoplain(span_bold("\The [user]") + " extends \a [P] towards \the [src]."),span_notice("You extend \the [P] towards \the [src].")) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) to_chat(user, span_notice("\The [src] has been excavated to a depth of [excavation_level]cm.")) return @@ -458,7 +458,7 @@ var/list/mining_overlay_cache = list() C.depth_scanner.scan_atom(user, src) else user.visible_message(span_infoplain(span_bold("\The [user]") + " extends \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!"), span_notice("You extend \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!")) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) to_chat(user, span_notice("\The [src] has been excavated to a depth of [excavation_level]cm.")) return @@ -528,7 +528,7 @@ var/list/mining_overlay_cache = list() wreckfinds(P.destroy_artefacts) to_chat(user, span_notice("You start [P.drill_verb][fail_message].")) - if(do_after(user,P.digspeed)) + if(do_after(user, P.digspeed, target = src)) if(finds && finds.len) var/datum/find/F = finds[1] diff --git a/code/modules/mining/shelter_atoms_vr.dm b/code/modules/mining/shelter_atoms_vr.dm index cdd27fa7aa..c0d3daed5b 100644 --- a/code/modules/mining/shelter_atoms_vr.dm +++ b/code/modules/mining/shelter_atoms_vr.dm @@ -307,7 +307,7 @@ GLOBAL_LIST_EMPTY(unique_deployable) if(I.has_tool_quality(TOOL_WRENCH)) user.visible_message(span_warning("[user] disassembles [src]."), span_notice("You start to disassemble [src]..."), "You hear clanking and banging noises.") - if(do_after(user,4 SECONDS,src)) + if(do_after(user, 4 SECONDS, target = src)) new /obj/item/gps(loc) qdel(src) return TRUE @@ -383,7 +383,7 @@ GLOBAL_LIST_EMPTY(unique_deployable) if(I.has_tool_quality(TOOL_WRENCH)) user.visible_message(span_warning("[user] disassembles [src]."), span_notice("You start to disassemble [src]..."), "You hear clanking and banging noises.") - if(do_after(user,4 SECONDS,src)) + if(do_after(user, 4 SECONDS, target = src)) deconstruct() return TRUE diff --git a/code/modules/mob/living/bot/SLed209bot.dm b/code/modules/mob/living/bot/SLed209bot.dm index 69a41457b5..d181a4ea15 100644 --- a/code/modules/mob/living/bot/SLed209bot.dm +++ b/code/modules/mob/living/bot/SLed209bot.dm @@ -132,7 +132,7 @@ to_chat(user, span_warning("You need one coil of wire to wire [src].")) return to_chat(user, span_notice("You start to wire [src].")) - if(do_after(user, 40) && build_step == 6) + if(do_after(user, 4 SECONDS, target = src) && build_step == 6) if(C.use(1)) build_step++ to_chat(user, span_notice("You wire the ED-209 assembly.")) diff --git a/code/modules/mob/living/bot/bot.dm b/code/modules/mob/living/bot/bot.dm index ff9d2ba0d7..b310c99f66 100644 --- a/code/modules/mob/living/bot/bot.dm +++ b/code/modules/mob/living/bot/bot.dm @@ -170,7 +170,7 @@ else if(O.has_tool_quality(TOOL_CROWBAR)) if(open && paicard) to_chat(user, span_notice("You are attempting to remove the pAI..")) - if(do_after(user,10 * O.toolspeed)) + if(do_after(user, 1 SECOND * O.toolspeed, target = src)) ejectpai(user) else ..() diff --git a/code/modules/mob/living/bot/cleanbot.dm b/code/modules/mob/living/bot/cleanbot.dm index be21ba4ecb..19899fc5eb 100644 --- a/code/modules/mob/living/bot/cleanbot.dm +++ b/code/modules/mob/living/bot/cleanbot.dm @@ -120,7 +120,7 @@ cleantime = istype(D, /obj/effect/decal/cleanable/dirt) ? 10 : 50 if(prob(20)) automatic_custom_emote(AUDIBLE_MESSAGE, "begins to clean up \the [D]") - if(do_after(src, cleantime * cTimeMult)) + if(do_after(src, cleantime * cTimeMult, target = D)) if(istype(loc, /turf/simulated)) var/turf/simulated/f = loc f.dirt = 0 @@ -139,7 +139,7 @@ if(cleantime != 0) if(prob(20)) automatic_custom_emote(AUDIBLE_MESSAGE, "begins to clean up \the [loc]") - if(do_after(src, cleantime * cTimeMult)) + if(do_after(src, cleantime * cTimeMult, target = loc)) if(blood) wash(CLEAN_TYPE_BLOOD) if(istype(loc, /turf/simulated)) diff --git a/code/modules/mob/living/bot/ed209bot.dm b/code/modules/mob/living/bot/ed209bot.dm index 34bf29466e..95a31893ff 100644 --- a/code/modules/mob/living/bot/ed209bot.dm +++ b/code/modules/mob/living/bot/ed209bot.dm @@ -152,7 +152,7 @@ to_chat(user, span_warning("You need one coil of wire to wire [src].")) return to_chat(user, span_notice("You start to wire [src].")) - if(do_after(user, 40) && build_step == 6) + if(do_after(user, 4 SECONDS, target = src) && build_step == 6) if(C.use(1)) build_step++ to_chat(user, span_notice("You wire the ED-209 assembly.")) diff --git a/code/modules/mob/living/bot/edCLNbot.dm b/code/modules/mob/living/bot/edCLNbot.dm index 7fedd5332d..04521dd836 100644 --- a/code/modules/mob/living/bot/edCLNbot.dm +++ b/code/modules/mob/living/bot/edCLNbot.dm @@ -176,7 +176,7 @@ to_chat(user, span_warning("You need one coil of wire to wire \the [src].")) return to_chat(user, span_notice("You start to wire \the [src].")) - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) if(C.use(1)) build_step++ to_chat(user, span_notice("You wire the ED-CLN assembly.")) @@ -198,7 +198,7 @@ playsound(src, W.usesound, 100, 1) var/turf/T = get_turf(user) to_chat(user, span_notice("Attatching the mop to the frame...")) - if(do_after(user, 40) && get_turf(user) == T) + if(do_after(user, 4 SECONDS, target = src) && get_turf(user) == T) build_step++ name = "mopped ED-CLN assembly" to_chat(user, span_notice("Mop attached.")) diff --git a/code/modules/mob/living/bot/farmbot.dm b/code/modules/mob/living/bot/farmbot.dm index 8df34a82e5..0b427ba0ed 100644 --- a/code/modules/mob/living/bot/farmbot.dm +++ b/code/modules/mob/living/bot/farmbot.dm @@ -191,7 +191,7 @@ visible_message(span_notice("[src] starts [T.dead? "removing the plant from" : "harvesting"] \the [A].")) busy = 1 - if(do_after(src, 30, A)) + if(do_after(src, 3 SECONDS, target = A)) visible_message(span_notice("[src] [T.dead? "removes the plant from" : "harvests"] \the [A].")) T.attack_hand(src) if(FARMBOT_WATER) @@ -200,7 +200,7 @@ visible_message(span_notice("[src] starts watering \the [A].")) busy = 1 - if(do_after(src, 30, A)) + if(do_after(src, 3 SECONDS, target = A)) playsound(src, 'sound/effects/slosh.ogg', 25, 1) visible_message(span_notice("[src] waters \the [A].")) tank.reagents.trans_to(T, 100 - T.waterlevel) @@ -210,7 +210,7 @@ visible_message(span_notice("[src] starts uprooting the weeds in \the [A].")) busy = 1 - if(do_after(src, 30)) + if(do_after(src, 3 SECONDS, target = A)) visible_message(span_notice("[src] uproots the weeds in \the [A].")) T.weedlevel = 0 if(FARMBOT_NUTRIMENT) @@ -219,7 +219,7 @@ visible_message(span_notice("[src] starts fertilizing \the [A].")) busy = 1 - if(do_after(src, 30, A)) + if(do_after(src, 3 SECONDS, target = A)) visible_message(span_notice("[src] fertilizes \the [A].")) T.reagents.add_reagent(REAGENT_ID_AMMONIA, 10) @@ -236,7 +236,7 @@ visible_message(span_notice("[src] starts refilling its tank from \the [A].")) busy = 1 - while(do_after(src, 10) && tank.reagents.total_volume < tank.reagents.maximum_volume) + while(do_after(src, 1 SECOND, target = A) && tank.reagents.total_volume < tank.reagents.maximum_volume) tank.reagents.add_reagent("water", 100) //VOREStation Edit if(prob(5)) playsound(src, 'sound/effects/slosh.ogg', 25, 1) diff --git a/code/modules/mob/living/bot/floorbot.dm b/code/modules/mob/living/bot/floorbot.dm index d674ff95e6..22280a4866 100644 --- a/code/modules/mob/living/bot/floorbot.dm +++ b/code/modules/mob/living/bot/floorbot.dm @@ -209,12 +209,12 @@ update_icons() if(F.flooring) visible_message(span_warning("\The [src] begins to tear the floor tile from the floor!")) - if(do_after(src, 50)) + if(do_after(src, 5 SECONDS, target = A)) F.break_tile_to_plating() addTiles(1) else visible_message(span_danger("\The [src] begins to tear through the floor!")) - if(do_after(src, 150)) // Extra time because this can and will kill. + if(do_after(src, 15 SECONDS, target = A)) // Extra time because this can and will kill. F.ReplaceWithLattice() addTiles(1) target = null @@ -229,7 +229,7 @@ busy = 1 update_icons() visible_message(span_infoplain(span_bold("\The [src]") + " begins to repair the hole.")) - if(do_after(src, 50)) + if(do_after(src, 5 SECONDS, target = A)) if(A && (locate(/obj/structure/lattice, A) && building == 1 || !locate(/obj/structure/lattice, A) && building == 2)) // Make sure that it still needs repairs var/obj/item/I if(building == 1) @@ -246,7 +246,7 @@ busy = 1 update_icons() visible_message(span_infoplain(span_bold("\The [src]") + " begins to remove the broken floor.")) - if(do_after(src, 50, F)) + if(do_after(src, 5 SECONDS, target = F)) if(F.broken || F.burnt) F.make_plating() target = null @@ -256,7 +256,7 @@ busy = 1 update_icons() visible_message(span_infoplain(span_bold("\The [src]") + " begins to improve the floor.")) - if(do_after(src, 50)) + if(do_after(src, 5 SECONDS, target = F)) if(!F.flooring) F.set_flooring(get_flooring_data(floor_build_type)) addTiles(-1) @@ -268,7 +268,7 @@ visible_message(span_infoplain(span_bold("\The [src]") + " begins to collect tiles.")) busy = 1 update_icons() - if(do_after(src, 20)) + if(do_after(src, 2 SECONDS, target = T)) if(T) var/eaten = min(maxAmount - amount, T.get_amount()) T.use(eaten) @@ -282,7 +282,7 @@ visible_message(span_infoplain(span_bold("\The [src]") + " begins to make tiles.")) busy = 1 update_icons() - if(do_after(50)) + if(do_after(src, 5 SECONDS, target = A)) if(M) M.use(1) addTiles(4) diff --git a/code/modules/mob/living/bot/medbot.dm b/code/modules/mob/living/bot/medbot.dm index 7026bca930..379fcf0409 100644 --- a/code/modules/mob/living/bot/medbot.dm +++ b/code/modules/mob/living/bot/medbot.dm @@ -207,12 +207,12 @@ say(message) playsound(src, messagevoice[message], 70, FALSE) - if(do_after(H, 3 SECONDS, target=src)) + if(do_after(H, 3 SECONDS, target = src)) tip_over(H) else if(istype(H) && H.a_intent == I_HELP && is_tipped) H.visible_message(span_notice("[H] begins righting [src]."), span_notice("You begin righting [src]...")) - if(do_after(H, 3 SECONDS, target=src)) + if(do_after(H, 3 SECONDS, target = src)) set_right(H) else tgui_interact(H) diff --git a/code/modules/mob/living/butchering.dm b/code/modules/mob/living/butchering.dm index 22ab08c48b..11524a04ce 100644 --- a/code/modules/mob/living/butchering.dm +++ b/code/modules/mob/living/butchering.dm @@ -16,7 +16,7 @@ /mob/living/proc/harvest(var/mob/user, var/obj/item/I) if(meat_type && meat_amount>0 && (stat == DEAD) && !being_butchered) being_butchered = TRUE - while(meat_amount > 0 && do_after(user, 0.5 SECONDS * (mob_size / 10), src)) + while(meat_amount > 0 && do_after(user, 0.5 SECONDS * (mob_size / 10), target = src)) var/obj/item/meat = new meat_type(get_turf(src)) if(name_the_meat) meat.name = "[src.name] [meat.name]" @@ -36,7 +36,7 @@ return FALSE /mob/living/proc/handle_butcher(var/mob/user, var/obj/item/I) - if(!user || do_after(user, 2 SECONDS * mob_size / 10, src)) + if(!user || do_after(user, 2 SECONDS * mob_size / 10, target = src)) if(LAZYLEN(butchery_loot)) if(LAZYLEN(butchery_loot)) for(var/path in butchery_loot) diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index 7679d3cd38..bde449d04b 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -61,7 +61,7 @@ user.visible_message(span_danger("\The [user] begins to slit [src]'s throat with \the [W]!")) user.next_move = world.time + 20 //also should prevent user from triggering this repeatedly - if(!do_after(user, 20)) + if(!do_after(user, 2 SECONDS, target = src)) return 0 if(!(G && G.assailant == user && G.affecting == src)) //check that we still have a grab return 0 diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 2c1129af4b..12d81a2f88 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -1546,7 +1546,7 @@ else to_chat(U, span_warning("You begin to relocate [S]'s [current_limb.joint]...")) - if(!do_after(U, 30)) + if(!do_after(U, 3 SECONDS, target = src)) return if(!current_limb || !S || !U) return diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index f9bd220d86..53aae1ed56 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -138,7 +138,7 @@ H.visible_message(span_danger("\The [H] is trying to perform CPR on \the [src]!")) - if(!do_after(H, 30)) + if(!do_after(H, 3 SECONDS, target = src)) return FALSE H.visible_message(span_danger("\The [H] performs CPR on \the [src]!")) @@ -461,7 +461,7 @@ return FALSE user.visible_message(span_warning("[user] begins to dislocate [src]'s [organ.joint]!")) - if(do_after(user, 100)) + if(do_after(user, 10 SECONDS, target = src)) organ.dislocate(1) src.visible_message(span_danger("[src]'s [organ.joint] [pick("gives way","caves in","crumbles","collapses")]!")) return TRUE diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index f173b1b56d..eb7351bdcd 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -672,7 +672,7 @@ emp_act organ_chance = 75 user.next_move = world.time + 20 user.visible_message(span_danger("\The [user] begins to twist \the [W] around inside [src]'s [chest]!")) - if(!do_after(user, 20)) + if(!do_after(user, 2 SECONDS, target = src)) return 0 if(!(G && G.assailant == user && G.affecting == src)) //check that we still have a grab return 0 diff --git a/code/modules/mob/living/carbon/human/human_modular_limbs.dm b/code/modules/mob/living/carbon/human/human_modular_limbs.dm index a5c6d007eb..7b8e8fcc61 100644 --- a/code/modules/mob/living/carbon/human/human_modular_limbs.dm +++ b/code/modules/mob/living/carbon/human/human_modular_limbs.dm @@ -157,7 +157,7 @@ var/obj/item/organ/external/E = get_active_hand() if(!check_can_attach_modular_limb(E)) return FALSE - if(!do_after(src, 2 SECONDS, src)) + if(!do_after(src, 2 SECONDS, target = src)) return FALSE if(!check_can_attach_modular_limb(E)) return FALSE @@ -190,7 +190,7 @@ var/obj/item/organ/external/E = tgui_input_list(src, "Which limb do you wish to detach?", "Limb Removal", detachable_limbs) if(!check_can_detach_modular_limb(E)) return FALSE - if(!do_after(src, 2 SECONDS, src)) + if(!do_after(src, 2 SECONDS, target = src)) return FALSE if(!check_can_detach_modular_limb(E)) return FALSE diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm index e32f61eebd..15ceba1171 100644 --- a/code/modules/mob/living/carbon/human/human_powers.dm +++ b/code/modules/mob/living/carbon/human/human_powers.dm @@ -290,7 +290,7 @@ src.visible_message(span_filter_notice(span_bold("[src]") + "'s flesh begins to mend...")) var/delay_length = round(active_regen_delay * species.active_regen_mult) - if(do_after(src,delay_length)) + if(do_after(src, delay_length, target = src)) adjust_nutrition(-200) for(var/obj/item/organ/I in internal_organs) diff --git a/code/modules/mob/living/carbon/human/human_powers_vr.dm b/code/modules/mob/living/carbon/human/human_powers_vr.dm index c10ed8a6d6..8484553730 100644 --- a/code/modules/mob/living/carbon/human/human_powers_vr.dm +++ b/code/modules/mob/living/carbon/human/human_powers_vr.dm @@ -176,7 +176,7 @@ var/score2 = (scale2 * strength2) var/competition = pick(score1;player1, score2;player2) - if(!do_after(player1, 50, player2)) + if(!do_after(player1, 5 SECONDS, target = player2)) player2.visible_message(span_notice("The players cancelled their competition!")) return 0 if(!hand_games_check(player1,player2)) @@ -223,7 +223,7 @@ var/score2 = (scale2 * strength2) var/competition = pick(score1;player1, score2;player2) - if(!do_after(player1, 10, player2)) + if(!do_after(player1, 1 SECOND, target = player2)) player2.visible_message(span_notice("The players cancelled their competition!")) return 0 if(!hand_games_check(player1,player2)) @@ -248,7 +248,7 @@ if(!hand_games_check(player1,player2)) return player1.visible_message(span_notice("[player1] challenges [player2] to a thumb war!")) - if(!do_after(player1, 50, player2)) + if(!do_after(player1, 5 SECONDS, target = player2)) player2.visible_message(span_notice("The players cancelled their thumb war!")) return 0 if(!hand_games_check(player1,player2)) diff --git a/code/modules/mob/living/carbon/human/human_resist.dm b/code/modules/mob/living/carbon/human/human_resist.dm index 4b3bc3964f..db860f7939 100644 --- a/code/modules/mob/living/carbon/human/human_resist.dm +++ b/code/modules/mob/living/carbon/human/human_resist.dm @@ -51,7 +51,7 @@ span_warning("You gnaw on \the [SJ]. (This will take around [round(breakouttime / 600)] minutes and you need to stand still.)") ) - if(do_after(src, breakouttime, timed_action_flags = IGNORE_INCAPACITATED)) + if(do_after(src, breakouttime, target = src, timed_action_flags = IGNORE_INCAPACITATED)) if(!wear_suit) return visible_message( @@ -74,7 +74,7 @@ span_warning("You attempt to rip your [wear_suit.name] apart. (This will take around 5 seconds and you need to stand still)") ) - if(do_after(src, 20 SECONDS, timed_action_flags = IGNORE_INCAPACITATED)) // Same scaling as breaking cuffs, 5 seconds to 120 seconds, 20 seconds to 480 seconds. + if(do_after(src, 20 SECONDS, target = src, timed_action_flags = IGNORE_INCAPACITATED)) // Same scaling as breaking cuffs, 5 seconds to 120 seconds, 20 seconds to 480 seconds. if(!wear_suit || buckled) return diff --git a/code/modules/mob/living/carbon/human/species/lleill/lleill_abilities.dm b/code/modules/mob/living/carbon/human/species/lleill/lleill_abilities.dm index c04db56ee1..8a22fffffc 100644 --- a/code/modules/mob/living/carbon/human/species/lleill/lleill_abilities.dm +++ b/code/modules/mob/living/carbon/human/species/lleill/lleill_abilities.dm @@ -145,7 +145,7 @@ return else visible_message(span_infoplain(span_bold("\The [src]") + " begins to change the form of \the [I].")) - if(!do_after(src, 10 SECONDS, I)) + if(!do_after(src, 10 SECONDS, target = I)) visible_message(span_infoplain(span_bold("\The [src]") + " leaves \the [I] in its original form.")) return 0 visible_message(span_infoplain(span_bold("\The [src]") + " transmutes \the [I] into \the [transmute_product.name].")) @@ -185,7 +185,7 @@ if(species.lleill_energy < energy_cost_spawn) to_chat(src, span_warning("You do not have enough energy to do that!")) return - if(!do_after(src, 10 SECONDS, src)) + if(!do_after(src, 10 SECONDS, target = src)) src.visible_message(span_infoplain(span_bold("\The [src]") + " begins to form white rings on the ground.")) return 0 to_chat(src, span_warning("You place a new glamour ring at your feet.")) @@ -315,7 +315,7 @@ src.visible_message(span_infoplain(span_bold("\The [src]") + " boops [chosen_target] on the nose.")) if(contact_type == "Custom") src.visible_message(span_infoplain("[custom_text]")) - if(!do_after(src, 10 SECONDS, chosen_target)) + if(!do_after(src, 10 SECONDS, target = chosen_target)) src.visible_message(span_infoplain(span_bold("\The [src]") + " and \the [chosen_target] break contact before energy has been transferred.")) return src.visible_message(span_infoplain(span_bold("\The [src]") + " and \the [chosen_target] complete their contact.")) @@ -366,7 +366,7 @@ return else visible_message(span_infoplain(span_bold("\The [src]") + " begins to change the form of \the [I].")) - if(!do_after(src, 10 SECONDS, I)) + if(!do_after(src, 10 SECONDS, target = I)) visible_message(span_infoplain(span_bold("\The [src]") + " leaves \the [I] in its original form.")) return 0 visible_message(span_infoplain(span_bold("\The [src]") + " transmutes \the [I] into \the [transmute_product.name].")) @@ -457,7 +457,7 @@ return visible_message(span_infoplain(span_bold("\The [src]") + " begins significantly shifting their form.")) - if(!do_after(src, 10 SECONDS, src)) + if(!do_after(src, 10 SECONDS, target = src)) visible_message(span_infoplain(span_bold("\The [src]") + " ceases shifting their form.")) return 0 @@ -548,7 +548,7 @@ return visible_message(span_infoplain(span_bold("\The [src]") + " begins significantly shifting their form.")) - if(!do_after(src, 10 SECONDS, src)) + if(!do_after(src, 10 SECONDS, target = src)) visible_message(span_infoplain(span_bold("\The [src]") + " ceases shifting their form.")) return 0 visible_message(span_infoplain(span_bold("\The [src]") + " has reverted to their original form.")) @@ -666,7 +666,7 @@ return visible_message(span_infoplain(span_bold("\The [src]") + " begins significantly shifting their form.")) - if(!do_after(src, 10 SECONDS, src)) + if(!do_after(src, 10 SECONDS, target = src)) visible_message(span_infoplain(span_bold("\The [src]") + " ceases shifting their form.")) return 0 diff --git a/code/modules/mob/living/carbon/human/species/lleill/lleill_items.dm b/code/modules/mob/living/carbon/human/species/lleill/lleill_items.dm index f67e39b9b4..fb453f0c1e 100644 --- a/code/modules/mob/living/carbon/human/species/lleill/lleill_items.dm +++ b/code/modules/mob/living/carbon/human/species/lleill/lleill_items.dm @@ -255,7 +255,7 @@ if(m_action == "Yes") to_chat(M, span_warning("You begin to break the lines of the glamour ring.")) - if(!do_after(M, 10 SECONDS, src)) + if(!do_after(M, 10 SECONDS, target = src)) to_chat(M, span_warning("You leave the glamour ring alone.")) return to_chat(M, span_warning("You have destroyed \the [src].")) @@ -270,7 +270,7 @@ if(LL.ring_cooldown + 10 MINUTES > world.time) to_chat(M, span_warning("You must wait a while before drawing energy from the glamour again.")) return - if(!do_after(M, 10 SECONDS, src)) + if(!do_after(M, 10 SECONDS, target = src)) to_chat(M, span_warning("You stop drawing energy.")) return LL.lleill_energy = min((LL.lleill_energy + 75),LL.lleill_energy_max) diff --git a/code/modules/mob/living/carbon/human/species/species_shapeshift.dm b/code/modules/mob/living/carbon/human/species/species_shapeshift.dm index 176db45c6a..a3898f4fc2 100644 --- a/code/modules/mob/living/carbon/human/species/species_shapeshift.dm +++ b/code/modules/mob/living/carbon/human/species/species_shapeshift.dm @@ -595,7 +595,7 @@ var/list/wrapped_species_by_ref = list() oocnotes = 1 to_chat(character, span_notify("You begin to reform. You will need to remain still.")) character.visible_message(span_notify("[character] rapidly contorts and shifts!"), span_danger("You begin to reform.")) - if(do_after(character, 40)) + if(do_after(character, 4 SECONDS, target = src)) if(character.client.prefs) //Make sure we didn't d/c character.client.prefs.vanity_copy_to(src, FALSE, flavour, oocnotes, FALSE, FALSE) character.visible_message(span_notify("[character] adopts a new form!"), span_danger("You have reformed.")) @@ -653,7 +653,7 @@ var/list/wrapped_species_by_ref = list() to_chat(character, span_notify("You begin to reassemble into [victim]. You will need to remain still.")) character.visible_message(span_notify("[character] rapidly contorts and shifts!"), span_danger("You begin to reassemble into [victim].")) - if(do_after(character, 40)) + if(do_after(character, 4 SECONDS, target = victim)) checking = FALSE for(var/obj/item/grab/G in character) if(G.affecting == victim && G.state >= GRAB_AGGRESSIVE) diff --git a/code/modules/mob/living/carbon/human/species/station/protean/protean_blob.dm b/code/modules/mob/living/carbon/human/species/station/protean/protean_blob.dm index 04ad81c68f..3534a28c32 100644 --- a/code/modules/mob/living/carbon/human/species/station/protean/protean_blob.dm +++ b/code/modules/mob/living/carbon/human/species/station/protean/protean_blob.dm @@ -442,7 +442,7 @@ to_chat(src,span_warning("You can't change forms while inside something.")) return to_chat(src, span_notice("You rapidly disassociate your form.")) - if(force || do_after(src,20)) + if(force || do_after(src, 2 SECONDS, target = src)) handle_grasp() //It's possible to blob out before some key parts of the life loop. This results in things getting dropped at null. TODO: Fix the code so this can be done better. remove_micros(src, src) //Living things don't fare well in roblobs. if(buckled) @@ -556,7 +556,7 @@ to_chat(blob,span_warning("You can't change forms while inside something.")) return to_chat(src, span_notice("You rapidly reassemble your form.")) - if(force || do_after(blob,20)) + if(force || do_after(blob, 2 SECONDS, target = src)) if(buckled) buckled.unbuckle_mob() if(LAZYLEN(buckled_mobs)) diff --git a/code/modules/mob/living/carbon/human/species/station/protean/protean_powers.dm b/code/modules/mob/living/carbon/human/species/station/protean/protean_powers.dm index 82493331b6..933bb4d7ef 100644 --- a/code/modules/mob/living/carbon/human/species/station/protean/protean_powers.dm +++ b/code/modules/mob/living/carbon/human/species/station/protean/protean_powers.dm @@ -53,7 +53,7 @@ else blob = temporary_form active_regen = 1 - if(do_after(blob,50)) + if(do_after(blob, 5 SECONDS, target = src)) var/list/limblist = species.has_limbs[choice] var/limbpath = limblist["path"] var/obj/item/organ/external/new_eo = new limbpath(src) @@ -106,7 +106,7 @@ var/obj/item/organ/internal/nano/refactory/refactory = nano_get_refactory() if(refactory.get_stored_material(MAT_STEEL) >= 10000) to_chat(protie, span_notify("You begin to rebuild. You will need to remain still.")) - if(do_after(protie, 400)) + if(do_after(protie, 40 SECONDS, target = src)) if(species?:OurRig) //Unsafe, but we should only ever be using this with a Protean species?:OurRig?:make_alive(src,1) //Re-using this proc refactory.use_stored_material(MAT_STEEL,refactory.get_stored_material(MAT_STEEL)) //Use all of our steel @@ -129,7 +129,7 @@ oocnotes = 1 to_chat(protie, span_notify("You begin to reassemble. You will need to remain still.")) protie.visible_message(span_notify("[protie] rapidly contorts and shifts!"), span_danger("You begin to reassemble.")) - if(do_after(protie, 40)) + if(do_after(protie, 4 SECONDS, target = src)) if(protie.client.prefs) //Make sure we didn't d/c var/obj/item/rig/protean/Rig = species?:OurRig protie.client.prefs.vanity_copy_to(src, FALSE, flavour, oocnotes, TRUE, FALSE) @@ -191,7 +191,7 @@ to_chat(protie, span_notify("You begin to reassemble into [victim]. You will need to remain still.")) protie.visible_message(span_notify("[protie] rapidly contorts and shifts!"), span_danger("You begin to reassemble into [victim].")) - if(do_after(protie, 40)) + if(do_after(protie, 4 SECONDS, target = src)) checking = FALSE for(var/obj/item/grab/G in protie) if(G.affecting == victim && G.state >= GRAB_AGGRESSIVE) @@ -327,7 +327,7 @@ to_chat(protie, span_warning("You need to be repaired first before you can act!")) return to_chat(protie, span_notice("You rapidly condense into your module.")) - if(forced || do_after(protie,20)) + if(forced || do_after(protie, 2 SECONDS, target = src)) if(!temporary_form) //If you're human, force you into blob form before rig'ing nano_blobform(forced) spawn(2) @@ -702,7 +702,7 @@ return if(G.loc == protie && G.state >= GRAB_AGGRESSIVE) protie.visible_message(span_warning("[protie] is attempting to latch onto [target]!"), span_danger("You attempt to latch onto [target]!")) - if(do_after(protie, 50, target)) + if(do_after(protie, 5 SECONDS, target)) if(G.loc == protie && G.state >= GRAB_AGGRESSIVE) target.drop_from_inventory(target.back) protie.visible_message(span_danger("[protie] latched onto [target]!"), span_danger("You latch yourself onto [target]!")) diff --git a/code/modules/mob/living/carbon/human/species/station/protean/protean_rig.dm b/code/modules/mob/living/carbon/human/species/station/protean/protean_rig.dm index 82adc95354..67cb9296a6 100644 --- a/code/modules/mob/living/carbon/human/species/station/protean/protean_rig.dm +++ b/code/modules/mob/living/carbon/human/species/station/protean/protean_rig.dm @@ -250,13 +250,13 @@ if(1) if(W.has_tool_quality(TOOL_SCREWDRIVER)) playsound(src, W.usesound, 50, 1) - if(do_after(user,50,src)) + if(do_after(user, 5 SECONDS, target = src)) to_chat(user, span_notice("You unscrew the maintenace panel on the [src].")) dead +=1 return if(2) if(istype(W, /obj/item/protean_reboot))//placeholder - if(do_after(user,50,src)) + if(do_after(user, 5 SECONDS, target = src)) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) to_chat(user, span_notice("You carefully slot [W] in the [src].")) dead +=1 @@ -264,7 +264,7 @@ return if(3) if(istype(W, /obj/item/stack/nanopaste)) - if(do_after(user,50,src)) + if(do_after(user, 5 SECONDS, target = src)) playsound(src, 'sound/effects/ointment.ogg', 50, 1) to_chat(user, span_notice("You slather the interior confines of the [src] with the [W].")) dead +=1 @@ -274,9 +274,9 @@ if(istype(W, /obj/item/shockpaddles)) if(W?:can_use(user)) to_chat(user, span_notice("You hook up the [W] to the contact points in the maintenance assembly")) - if(do_after(user,50,src)) + if(do_after(user, 5 SECONDS, target = src)) playsound(src, 'sound/machines/defib_charge.ogg', 50, 0) - if(do_after(user,10,src)) + if(do_after(user, 1 SECOND, target = src)) playsound(src, 'sound/machines/defib_zap.ogg', 50, 1, -1) playsound(src, 'sound/machines/defib_success.ogg', 50, 0) new /obj/effect/gibspawner/robot(src.loc) @@ -311,7 +311,7 @@ var/obj/item/rig_module/mod = W to_chat(user, "You begin installing \the [mod] into \the [src].") - if(!do_after(user,40)) + if(!do_after(user, 4 SECONDS, target = src)) return if(!user || !W) return diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_abilities.dm b/code/modules/mob/living/carbon/human/species/station/station_special_abilities.dm index ab6869763e..5430c17690 100644 --- a/code/modules/mob/living/carbon/human/species/station/station_special_abilities.dm +++ b/code/modules/mob/living/carbon/human/species/station/station_special_abilities.dm @@ -117,7 +117,7 @@ to_chat(src, span_warning("This is going to cause [B] to keep bleeding!")) to_chat(B, span_danger("You are going to keep bleeding from this bite!")) - if(do_after(src, 300, B)) //Thrirty seconds. + if(do_after(src, 30 SECONDS, target = B)) if(!Adjacent(B)) return if(noise) src.visible_message(span_infoplain(span_red(span_bold("[src] suddenly extends their fangs and plunges them down into [B]'s neck!")))) @@ -493,7 +493,7 @@ last_special = world.time + vore_shred_time visible_message(span_danger("[src] appears to be preparing to do something to [T]!")) //Let everyone know that bad times are ahead - if(do_after(src, vore_shred_time, T)) //Ten seconds. You have to be in a neckgrab for this, so you're already in a bad position. + if(do_after(src, vore_shred_time, target = T)) //Ten seconds. You have to be in a neckgrab for this, so you're already in a bad position. if(can_shred(T) != T) to_chat(src,span_warning("Looks like you lost your chance...")) return @@ -634,7 +634,7 @@ to_chat(src, span_warning("You can't do that in your current state.")) return - if(do_after(src, 25)) + if(do_after(src, 25, target = src)) var/obj/item/storage/vore_egg/bugcocoon/C = new(loc) forceMove(C) @@ -726,7 +726,7 @@ to_chat(target, span_critical("Something begins to circle around you in the water!")) //Dun dun... var/starting_loc = target.loc - if(do_after(src, 50)) + if(do_after(src, 5 SECONDS, target)) if(target.loc != starting_loc) to_chat(target, span_warning("You got away from whatever that was...")) to_chat(src, span_notice("They got away.")) @@ -1159,7 +1159,7 @@ visible_message(span_warning("[src] is preparing to [trait_injection_verb] [target]!")) - if(do_after(src, 50, target)) //A decent enough timer. + if(do_after(src, 5 SECONDS, target)) //A decent enough timer. add_attack_logs(src,target,"Injection trait ([trait_injection_selected], [trait_injection_amount])") if(target.reagents && (trait_injection_amount > 0) && !synth) target.reagents.add_reagent(trait_injection_selected, trait_injection_amount) @@ -1224,7 +1224,7 @@ src.visible_message(span_bolddanger("[src] moves their head next to [T]'s neck, seemingly looking for something!")) - if(do_after(src, 300, T)) //Thrirty seconds. + if(do_after(src, 30 SECONDS, target = T)) //Thrirty seconds. if(choice == REAGENT_APHRODISIAC) src.show_message(span_warning("You sink your fangs into [T] and inject your aphrodisiac!")) src.visible_message(span_red("[src] sinks their fangs into [T]!")) @@ -1318,7 +1318,7 @@ var/eggs = 0 if(!choice) return - if(do_after(src, 300)) //Thrirty seconds. + if(do_after(src, 30 SECONDS, target = src)) //Thrirty seconds. if(choice == "Make a Egg") src.show_message(span_warning("You feel your belly bulging a bit, you made an egg!")) C.nutrition -=150 diff --git a/code/modules/mob/living/carbon/human/stripping.dm b/code/modules/mob/living/carbon/human/stripping.dm index fcb68f3e08..bb38de60d4 100644 --- a/code/modules/mob/living/carbon/human/stripping.dm +++ b/code/modules/mob/living/carbon/human/stripping.dm @@ -13,22 +13,22 @@ // Handle things that are part of this interface but not removing/replacing a given item. if("pockets") visible_message(span_danger("\The [user] is trying to empty \the [src]'s pockets!")) - if(do_after(user,HUMAN_STRIP_DELAY,src)) + if(do_after(user, HUMAN_STRIP_DELAY, target = src)) empty_pockets(user) return if("splints") visible_message(span_danger("\The [user] is trying to remove \the [src]'s splints!")) - if(do_after(user,HUMAN_STRIP_DELAY,src)) + if(do_after(user, HUMAN_STRIP_DELAY, target = src)) remove_splints(user) return if("sensors") visible_message(span_danger("\The [user] is trying to set \the [src]'s sensors!")) - if(do_after(user,HUMAN_STRIP_DELAY,src)) + if(do_after(user, HUMAN_STRIP_DELAY, target = src)) toggle_sensors(user) return if("internals") visible_message(span_danger("\The [user] is trying to set \the [src]'s internals!")) - if(do_after(user,HUMAN_STRIP_DELAY,src)) + if(do_after(user, HUMAN_STRIP_DELAY, target = src)) toggle_internals(user) return if("tie") @@ -40,7 +40,7 @@ return visible_message(span_danger("\The [user] is trying to remove \the [src]'s [A.name]!")) - if(!do_after(user,HUMAN_STRIP_DELAY,src)) + if(!do_after(user, HUMAN_STRIP_DELAY, target = src)) return if(!A || suit.loc != src || !(A in suit.accessories)) @@ -104,7 +104,7 @@ else visible_message(span_danger("\The [user] is trying to put \a [wrapped] on \the [src]!")) - if(!do_after(user,HUMAN_STRIP_DELAY,src)) + if(!do_after(user, HUMAN_STRIP_DELAY, target = src)) return if(!stripping) diff --git a/code/modules/mob/living/carbon/resist.dm b/code/modules/mob/living/carbon/resist.dm index 6f39910694..c3e1a0ee65 100644 --- a/code/modules/mob/living/carbon/resist.dm +++ b/code/modules/mob/living/carbon/resist.dm @@ -87,7 +87,7 @@ span_warning("You attempt to unbuckle yourself. (This will take around 2 minutes and you need to stand still)") ) - if(do_after(src, 2 MINUTES, timed_action_flags = IGNORE_INCAPACITATED)) + if(do_after(src, 2 MINUTES, target = src, timed_action_flags = IGNORE_INCAPACITATED)) if(!buckled) return visible_message(span_danger("[src] manages to unbuckle themself!"), diff --git a/code/modules/mob/living/living_powers.dm b/code/modules/mob/living/living_powers.dm index 5e4cdc08ae..b1b651a373 100644 --- a/code/modules/mob/living/living_powers.dm +++ b/code/modules/mob/living/living_powers.dm @@ -117,7 +117,7 @@ return visible_message(span_warning("[src] begins chargin' their lazor!")) - if(!do_after(src, 5 SECONDS, chosen_target)) + if(!do_after(src, 5 SECONDS, target = chosen_target)) return if(chosen_target.z != src.z || get_dist(src,chosen_target) > 7) return diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index c9b4aa09e6..7d82d60e8e 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -797,7 +797,7 @@ var/list/ai_verbs_default = list( if(anchored) playsound(src, W.usesound, 50, 1) user.visible_message(span_notice("\The [user] starts to unbolt \the [src] from the plating...")) - if(!do_after(user,40 * W.toolspeed)) + if(!do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message(span_notice("\The [user] decides not to unbolt \the [src].")) return user.visible_message(span_notice("\The [user] finishes unfastening \the [src]!")) @@ -806,7 +806,7 @@ var/list/ai_verbs_default = list( else playsound(src, W.usesound, 50, 1) user.visible_message(span_notice("\The [user] starts to bolt \the [src] to the plating...")) - if(!do_after(user,40 * W.toolspeed)) + if(!do_after(user, 4 SECONDS * W.toolspeed, target = src)) user.visible_message(span_notice("\The [user] decides not to bolt \the [src].")) return user.visible_message(span_notice("\The [user] finishes fastening down \the [src]!")) diff --git a/code/modules/mob/living/silicon/pai/pai_vr.dm b/code/modules/mob/living/silicon/pai/pai_vr.dm index 5346d96c35..efe5d01ded 100644 --- a/code/modules/mob/living/silicon/pai/pai_vr.dm +++ b/code/modules/mob/living/silicon/pai/pai_vr.dm @@ -38,13 +38,13 @@ if(stat == DEAD) healths.icon_state = "health7" -/mob/living/silicon/pai/proc/full_restore() +/mob/living/silicon/pai/proc/full_restore() //This is using do_after all kinds of weird... adjustBruteLoss(- bruteloss) adjustFireLoss(- fireloss) - do_after(src, 1 SECONDS) + do_after(src, 1 SECONDS, target = src) card.setEmotion(16) stat = CONSCIOUS - do_after(src, 5 SECONDS) + do_after(src, 5 SECONDS, target = src) var/mob/observer/dead/ghost = src.get_ghost() if(ghost) ghost.notify_revive("Someone is trying to revive you. Re-enter your body if you want to be revived!", 'sound/effects/pai-restore.ogg', source = card) diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_defense_modules.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_defense_modules.dm index f46e35809f..89c38a6514 100644 --- a/code/modules/mob/living/silicon/robot/dogborg/dog_defense_modules.dm +++ b/code/modules/mob/living/silicon/robot/dogborg/dog_defense_modules.dm @@ -66,7 +66,7 @@ if(!R.use_direct_power(power_tick, 500)) //We don't want to drain ourselves too far down during exploration to_chat(R, span_warning("Not enough power to initialize the repair system.")) return - if(do_after(R, tick_delay)) + if(do_after(R, tick_delay, target = R)) if(!C) return C.brute_damage -= min(C.brute_damage, heal_per_tick) diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_modules.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_modules.dm index 63a6deb6f8..8bb6279323 100644 --- a/code/modules/mob/living/silicon/robot/dogborg/dog_modules.dm +++ b/code/modules/mob/living/silicon/robot/dogborg/dog_modules.dm @@ -321,7 +321,7 @@ return to_chat(user, span_filter_notice("It has [uses] lights remaining. Attempting to fabricate a replacement. Please stand still.")) cooldown = 1 - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) glass.use_charge(125) add_uses(1) cooldown = 0 @@ -354,7 +354,7 @@ return busy = TRUE to_chat(user, span_notice("You begin to attach \the [C] to \the [A]...")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) to_chat(user, span_notice("You have attached \the [src] to \the [A].")) var/obj/machinery/clamp/clamp = new/obj/machinery/clamp(A.loc, A) clamps.Add(clamp) @@ -364,7 +364,7 @@ else busy = TRUE to_chat(user, span_notice("You begin to remove \the [C] from \the [A]...")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) to_chat(user, span_notice("You have removed \the [src] from \the [A].")) clamps.Remove(C) qdel(C) diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper.dm index 10501233a9..a99dae7fc0 100644 --- a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper.dm +++ b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper.dm @@ -90,7 +90,7 @@ to_chat(user, span_warning("\The [target] is too large to fit into your [src.name]")) return user.visible_message(span_warning("[hound.name] is ingesting [target.name] into their [src.name]."), span_notice("You start ingesting [target] into your [src.name]...")) - if(do_after(user, 30, target) && length(contents) < max_item_count) + if(do_after(user, 3 SECONDS, target) && length(contents) < max_item_count) target.forceMove(src) user.visible_message(span_warning("[hound.name]'s [src.name] groans lightly as [target.name] slips inside."), span_notice("Your [src.name] groans lightly as [target] slips inside.")) playsound(src, gulpsound, vol = 60, vary = 1, falloff = 0.1, preference = /datum/preference/toggle/eating_noises) @@ -103,7 +103,7 @@ if(istype(target, /mob/living/simple_mob/animal/passive/mouse)) //Edible mice, dead or alive whatever. Mostly for carcass picking you cruel bastard :v var/mob/living/simple_mob/trashmouse = target user.visible_message(span_warning("[hound.name] is ingesting [trashmouse] into their [src.name]."), span_notice("You start ingesting [trashmouse] into your [src.name]...")) - if(do_after(user, 30, trashmouse) && length(contents) < max_item_count) + if(do_after(user, 3 SECONDS, target = trashmouse) && length(contents) < max_item_count) trashmouse.forceMove(src) trashmouse.reset_view(src) user.visible_message(span_warning("[hound.name]'s [src.name] groans lightly as [trashmouse] slips inside."), span_notice("Your [src.name] groans lightly as [trashmouse] slips inside.")) @@ -123,7 +123,7 @@ to_chat(user, span_warning("[trashman] is buckled and can not be put into your [src.name].")) return user.visible_message(span_warning("[hound.name] is ingesting [trashman] into their [src.name]."), span_notice("You start ingesting [trashman] into your [src.name]...")) - if(do_after(user, 30, trashman) && !patient && !trashman.buckled && length(contents) < max_item_count) + if(do_after(user, 3 SECONDS, target = trashman) && !patient && !trashman.buckled && length(contents) < max_item_count) trashman.forceMove(src) trashman.reset_view(src) START_PROCESSING(SSobj, src) diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm index 3d080e6972..66cb6bad9d 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm @@ -47,7 +47,7 @@ to_chat(D, span_danger("You begin decompiling [M].")) - if(!do_after(D,50)) + if(!do_after(D, 5 SECONDS, target = src)) to_chat(D, span_danger("You need to remain still while decompiling such a large object.")) return diff --git a/code/modules/mob/living/silicon/robot/drone/swarm_items.dm b/code/modules/mob/living/silicon/robot/drone/swarm_items.dm index e1b98dd1ad..b551e0380e 100644 --- a/code/modules/mob/living/silicon/robot/drone/swarm_items.dm +++ b/code/modules/mob/living/silicon/robot/drone/swarm_items.dm @@ -41,7 +41,7 @@ to_chat(D, span_danger("You begin decompiling [M].")) - if(!do_after(D,50)) + if(!do_after(D, 5 SECONDS, target = src)) to_chat(D, span_danger("You need to remain still while decompiling such a large object.")) return diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 2c7fefcd2a..47ea652a73 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -776,7 +776,7 @@ if(bolt) to_chat(user,span_filter_notice("You begin removing \the [bolt].")) - if(do_after(user, 2 SECONDS, src)) + if(do_after(user, 2 SECONDS, target = src)) bolt.forceMove(get_turf(src)) bolt = null diff --git a/code/modules/mob/living/silicon/robot/subtypes/thinktank/thinktank_storage.dm b/code/modules/mob/living/silicon/robot/subtypes/thinktank/thinktank_storage.dm index 563fedaf73..8019980b9e 100644 --- a/code/modules/mob/living/silicon/robot/subtypes/thinktank/thinktank_storage.dm +++ b/code/modules/mob/living/silicon/robot/subtypes/thinktank/thinktank_storage.dm @@ -100,7 +100,7 @@ LAZYREMOVE(stored_atoms, remove_ref) else user.visible_message(span_infoplain(span_bold("\The [user]") + " begins unloading \the [removing] from \the [src]'s cargo compartment.")) - if(do_after(user, 3 SECONDS, src) && !QDELETED(removing) && removing.loc == src) + if(do_after(user, 3 SECONDS, target = src) && !QDELETED(removing) && removing.loc == src) drop_stored_atom(removing, user) return TRUE @@ -127,7 +127,7 @@ visible_message(span_infoplain(span_bold("\The [src]") + " begins loading \the [dropping] into its cargo compartment.")) else user.visible_message(span_infoplain(span_bold("\The [user]") + " begins loading \the [dropping] into \the [src]'s cargo compartment.")) - if(do_after(user, 3 SECONDS, src) && can_mouse_drop(dropping, user) && can_store_atom(dropping, user)) + if(do_after(user, 3 SECONDS, target = src) && can_mouse_drop(dropping, user) && can_store_atom(dropping, user)) store_atom(dropping, user) return FALSE diff --git a/code/modules/mob/living/simple_mob/combat.dm b/code/modules/mob/living/simple_mob/combat.dm index f981b235e3..ebecd5017d 100644 --- a/code/modules/mob/living/simple_mob/combat.dm +++ b/code/modules/mob/living/simple_mob/combat.dm @@ -163,7 +163,7 @@ set waitfor = FALSE set_AI_busy(TRUE) - if(do_after(src, reload_time)) + if(do_after(src, reload_time, target = src)) if(reload_sound) playsound(src, reload_sound, 70, 1) reload_count = 0 diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/stardog.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/stardog.dm index 4a4b845f8b..15e22e6874 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/stardog.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/stardog.dm @@ -92,7 +92,7 @@ if(!that_one) return ..() to_chat(that_one, span_danger("\The [user]'s hand reaches toward you!!!")) - if(!do_after(user, 3 SECONDS, src)) + if(!do_after(user, 3 SECONDS, target = src)) return ..() if(!istype(that_one.loc,/turf/simulated/floor/outdoors/fur)) to_chat(user, span_warning("\The [that_one] got away...")) @@ -266,7 +266,7 @@ to_chat(src, span_notice("You begin to eat \the [E]...")) - if(!do_after(src, 20 SECONDS, E)) + if(!do_after(src, 20 SECONDS, target = E)) return to_chat(src, span_notice("[msg]")) if(nut || aff) @@ -332,7 +332,7 @@ to_chat(src, span_warning("You decide not to transition.")) return to_chat(src, span_notice("You begin to transition down to \the [our_dest], stay still...")) - if(!do_after(src, 15 SECONDS)) + if(!do_after(src, 15 SECONDS, target = src)) to_chat(src, span_warning("You were interrupted.")) return visible_message(span_warning("\The [src] disappears!!!")) @@ -343,7 +343,7 @@ else to_chat(src, span_notice("You begin to transition back to space, stay still...")) - if(!do_after(src, 15 SECONDS)) + if(!do_after(src, 15 SECONDS, target = src)) to_chat(src, span_warning("You were interrupted.")) return @@ -1059,7 +1059,7 @@ to_chat(user, span_warning("You can see \the [controller] inside! Tendrils of nerves seem to have attached themselves to \the [controller]! There's no room for you right now!")) return user.visible_message(span_notice("\The [user] reaches out to touch \the [src]..."),span_notice("You reach out to touch \the [src]...")) - if(!do_after(user, 10 SECONDS, src)) + if(!do_after(user, 10 SECONDS, target = src)) user.visible_message(span_warning("\The [user] pulls back from \the [src]."),span_warning("You pull back from \the [src].")) return if(controller) //got busy while you were waiting, get rekt diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_powers.dm b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_powers.dm index 4115978c47..ad11e46ba9 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_powers.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_powers.dm @@ -88,7 +88,7 @@ to_chat(M, "Something slimy begins probing at the opening of your ear canal...") to_chat(src, span_warning("You slither up [M] and begin probing at their ear canal...")) - if(!do_after(src,30)) + if(!do_after(src, 3 SECONDS, target = M)) to_chat(src, span_warning("As [M] moves away, you are dislodged and fall to the ground.")) return diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/grafadreka.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/grafadreka.dm index f4813a2d49..e12e9a9bd5 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/grafadreka.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/grafadreka.dm @@ -470,7 +470,7 @@ GLOBAL_LIST_EMPTY(wounds_being_tended_by_drakes) global.wounds_being_tended_by_drakes[friend_ref] = world.time + (8 SECONDS) set_AI_busy(TRUE) - if(!do_after(src, 8 SECONDS, friend) || QDELETED(friend) || friend.has_modifier_of_type(/datum/modifier/sifsap_salve) || incapacitated() || !spend_sap(10)) + if(!do_after(src, 8 SECONDS, target = friend) || QDELETED(friend) || friend.has_modifier_of_type(/datum/modifier/sifsap_salve) || incapacitated() || !spend_sap(10)) global.wounds_being_tended_by_drakes -= friend_ref set_AI_busy(FALSE) return TRUE diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/kururak.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/kururak.dm index f930b29e92..6fa0ef3012 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/kururak.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/kururak.dm @@ -304,7 +304,7 @@ M.take_damage(damage_to_apply) if(prob(3)) visible_message(span_critical("\The [src] begins digging its claws into \the [M]'s hatch!")) - if(do_after(src, 1 SECOND)) + if(do_after(src, 1 SECOND, target = M)) visible_message(span_critical("\The [src] rips \the [M]'s access hatch open, dragging [M.occupant] out!")) M.go_out() diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm index b2796040d1..ed5394e5b0 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm @@ -279,7 +279,7 @@ to_chat(user, span_notice("We cannot get through that host's protective gear.")) return - if(!do_after(src,2)) + if(!do_after(src, 2, target)) to_chat(user, span_notice("As [M] moves away, we are dislodged and fall to the ground.")) return diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/worm.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/worm.dm index c3f04429c4..8ede4d6fa9 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/space/worm.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/worm.dm @@ -244,12 +244,12 @@ /mob/living/simple_mob/animal/space/space_worm/proc/AttemptToEat(var/atom/target) if(istype(target,/turf/simulated/wall)) var/turf/simulated/wall/W = target - if((!W.reinf_material && do_after(src, 5 SECONDS)) || do_after(src, 10 SECONDS)) // 10 seconds for an R-wall, 5 seconds for a normal one. + if((!W.reinf_material && do_after(src, 5 SECONDS, target)) || do_after(src, 10 SECONDS, target)) // 10 seconds for an R-wall, 5 seconds for a normal one. if(target) W.dismantle_wall() return 1 else if(istype(target,/atom/movable)) - if(istype(target,/mob) || do_after(src, 5)) // 5 ticks to eat stuff like tables. + if(istype(target,/mob) || do_after(src, 5, target)) // 5 ticks to eat stuff like tables. var/atom/movable/objectOrMob = target if(istype(objectOrMob, /obj/machinery/door)) // Doors and airlocks take time based on their durability and our damageo. var/obj/machinery/door/D = objectOrMob @@ -261,7 +261,7 @@ objectOrMob = null break - if(do_after(src, 5)) + if(do_after(src, 5, target)) D.visible_message(span_danger("Something crashes against \the [D]!")) D.take_damage(2 * melee_damage_upper) else @@ -279,7 +279,7 @@ EF.visible_message(span_danger("Something begins forcing itself through \the [EF]!")) else EF.visible_message(span_danger("\The [src] begins forcing itself through \the [EF]!")) - if(do_after(src, EF.strength * 5)) + if(do_after(src, EF.strength * 5, target)) EF.adjust_strength(rand(-8, -10)) EF.visible_message(span_danger("\The [src] crashes through \the [EF]!")) else diff --git a/code/modules/mob/living/simple_mob/subtypes/glamour/ddraig.dm b/code/modules/mob/living/simple_mob/subtypes/glamour/ddraig.dm index 757b8034e5..6ed4b7cb64 100644 --- a/code/modules/mob/living/simple_mob/subtypes/glamour/ddraig.dm +++ b/code/modules/mob/living/simple_mob/subtypes/glamour/ddraig.dm @@ -464,7 +464,7 @@ return visible_message("\The [src] begins significantly shifting their form.") - if(!do_after(src, 10 SECONDS, src)) + if(!do_after(src, 10 SECONDS, target = src)) visible_message("\The [src] ceases shifting their form.") return 0 diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/dominated_brain.dm b/code/modules/mob/living/simple_mob/subtypes/vore/dominated_brain.dm index a19ad3d882..36350b06ff 100644 --- a/code/modules/mob/living/simple_mob/subtypes/vore/dominated_brain.dm +++ b/code/modules/mob/living/simple_mob/subtypes/vore/dominated_brain.dm @@ -86,7 +86,7 @@ to_chat(src, span_danger("You begin to resist \the [prey_name]'s control!!!")) to_chat(pred_body, span_danger("You feel the captive mind of [src] begin to resist your control.")) - if(do_after(src, 10 SECONDS)) + if(do_after(src, 10 SECONDS, target = prey_name)) restore_control() else to_chat(src, span_notice("Your attempt to regain control has been interrupted...")) @@ -243,7 +243,7 @@ to_chat(pred, span_warning("You can feel the will of another overwriting your own, control of your body being sapped away from you...")) to_chat(prey, span_warning("You can feel the will of your host diminishing as you exert your will over them!")) - if(!do_after(prey, 10 SECONDS)) + if(!do_after(prey, 10 SECONDS, target = pred)) to_chat(prey, span_notice("Your attempt to regain control has been interrupted...")) to_chat(pred, span_notice("The dominant sensation fades away...")) return @@ -338,7 +338,7 @@ to_chat(src, span_danger("You begin to resist \the [prey_name]'s control!!!")) to_chat(pred_body, span_danger("You feel the captive mind of [src] begin to resist your control.")) - if(do_after(src, 10 SECONDS)) + if(do_after(src, 10 SECONDS, target = prey_name)) restore_control() else to_chat(src, span_notice("Your attempt to regain control has been interrupted...")) @@ -394,7 +394,7 @@ if(istype(G) && M == G.affecting) src.visible_message(span_danger("[src] seems to be doing something to [M], resulting in [M]'s body looking increasingly drowsy with every passing moment!")) - if(!do_after(src, 10 SECONDS)) + if(!do_after(src, 10 SECONDS, target = M)) to_chat(M, span_notice("The alien presence fades, and you are left along in your body...")) to_chat(src, span_notice("Your attempt to gather [M]'s mind has been interrupted.")) return @@ -443,9 +443,9 @@ set desc = "If your body is inside of your predator still, attempts to re-insert yourself into it." if(prey_body && prey_body.loc.loc == pred_body) - to_chat(src, span_notice("You exert your will and attempt to return to yout body!!!")) + to_chat(src, span_notice("You exert your will and attempt to return to your body!!!")) to_chat(pred_body, span_warning("\The [src] resists your hold and attempts to return to their body!")) - if(do_after(src, 10 SECONDS)) + if(do_after(src, 10 SECONDS, target = pred_body)) if(prey_body && prey_body.loc.loc == pred_body) prey_body.ckey = prey_ckey @@ -512,7 +512,7 @@ return to_chat(pred, span_warning("You diminish your will, reducing it and allowing will of your prey to take over...")) to_chat(prey, span_warning("You can feel the will of your host diminishing as you are given control over them!")) - if(!do_after(pred, 10 SECONDS)) + if(!do_after(pred, 10 SECONDS, target = prey)) to_chat(pred, span_notice("Your attempt to share control has been interrupted...")) to_chat(prey, span_notice("The dominant sensation fades away...")) return diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/macrophage.dm b/code/modules/mob/living/simple_mob/subtypes/vore/macrophage.dm index 2fca03f641..c19a9a8c10 100644 --- a/code/modules/mob/living/simple_mob/subtypes/vore/macrophage.dm +++ b/code/modules/mob/living/simple_mob/subtypes/vore/macrophage.dm @@ -79,7 +79,7 @@ EXTRAPOLATOR_ACT_ADD_DISEASES(., base_disease) // Still no idea why extrapolator == src, but I'll leave this for later if I find out. // if(!dry_run && !EXTRAPOLATOR_ACT_CHECK(., EXTRAPOLATOR_ACT_PRIORITY_SPECIAL) && extrapolator.create_culture(user, base_disease)) - if(do_after(user, 2 SECONDS)) + if(do_after(user, 2 SECONDS, target = src)) user.visible_message(span_danger("[user] stabs [src] with [extrapolator], sucking it up!"), \ span_danger("You stab [src] with [extrapolator]'s probe, destroying it!")) death() diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/plants/pitcher.dm b/code/modules/mob/living/simple_mob/subtypes/vore/plants/pitcher.dm index 6fe815f026..056b4c6b0f 100644 --- a/code/modules/mob/living/simple_mob/subtypes/vore/plants/pitcher.dm +++ b/code/modules/mob/living/simple_mob/subtypes/vore/plants/pitcher.dm @@ -211,7 +211,7 @@ GLOBAL_LIST_INIT(pitcher_plant_lure_messages, list( var/N = 0 for(H in vore_selected.contents) //Only works for carbons, RIP mice. Should pick the first human the code finds. user.visible_message(span_infoplain("[user] uses a loop of wire to try fishing someone out of \the [src]."), span_infoplain("You use a loop of wire to try snagging someone trapped in \the [src]...")) - if(do_after(user, rand(3 SECONDS, 7 SECONDS))) //You can just spam click to stack attempts if you feel like abusing it. + if(do_after(user, rand(3 SECONDS, 7 SECONDS), target = src)) //You can just spam click to stack attempts if you feel like abusing it. if(prob(15)) user.visible_message(span_notice("[user] pulls a sticky [H] free from \the [src]."), span_infoplain("You heft [H] free from \the [src].")) LAZYSET(prey_excludes, H, world.time) diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/rakshasa_trap.dm b/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/rakshasa_trap.dm index 64a1117fc7..8143f807c2 100644 --- a/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/rakshasa_trap.dm +++ b/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/rakshasa_trap.dm @@ -30,7 +30,7 @@ span_notice("[user] begins freeing [victim] from \the [src]."), span_notice("You carefully begin to free [victim] from \the [src]."), ) - if(do_after(user, 5)) + if(do_after(user, 5, target = src)) user.visible_message(span_notice("[victim] has been freed from \the [src] by [user].")) for(var/A in buckled_mobs) unbuckle_mob(A) diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/slug.dm b/code/modules/mob/living/simple_mob/subtypes/vore/slug.dm index c41aea0d02..19ccd6985d 100644 --- a/code/modules/mob/living/simple_mob/subtypes/vore/slug.dm +++ b/code/modules/mob/living/simple_mob/subtypes/vore/slug.dm @@ -242,7 +242,7 @@ escape_time = 0.5 * base_escape_time else escape_time = base_escape_time //Admeme size scale - if(do_after(user, escape_time, src, timed_action_flags = IGNORE_INCAPACITATED)) + if(do_after(user, escape_time, target = src, timed_action_flags = IGNORE_INCAPACITATED)) if(!has_buckled_mobs()) return to_chat(user, "You tug free of the tacky, rubbery strands!") diff --git a/code/modules/mob/living/simple_mob/taming.dm b/code/modules/mob/living/simple_mob/taming.dm index e24b675c5b..2b997c4e4c 100644 --- a/code/modules/mob/living/simple_mob/taming.dm +++ b/code/modules/mob/living/simple_mob/taming.dm @@ -30,7 +30,7 @@ return FALSE /mob/living/simple_mob/proc/unique_tame_check(var/obj/O, var/mob/user) - if(do_after(user, 0.5 SECONDS, src)) + if(do_after(user, 0.5 SECONDS, target = src)) return TRUE return FALSE diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index a3b4942024..445a572e12 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -939,7 +939,7 @@ else to_chat(U, span_warning("You attempt to get a good grip on [selection] in [S]'s body.")) - if(!do_after(U, 30)) + if(!do_after(U, 3 SECONDS, target = src)) return if(!selection || !S || !U) return diff --git a/code/modules/mob/mob_grab_specials.dm b/code/modules/mob/mob_grab_specials.dm index ed3313d1d0..438634ac1c 100644 --- a/code/modules/mob/mob_grab_specials.dm +++ b/code/modules/mob/mob_grab_specials.dm @@ -135,7 +135,7 @@ return attacker.visible_message(span_danger("[attacker] starts forcing [target] to the ground!")) - if(do_after(attacker, 20) && target) + if(do_after(attacker, 2 SECONDS, target) && target) last_action = world.time attacker.visible_message(span_danger("[attacker] forces [target] to the ground!")) apply_pinning(target, attacker) diff --git a/code/modules/modular_computers/computers/modular_computer/interaction.dm b/code/modules/modular_computers/computers/modular_computer/interaction.dm index 9e9e56156f..f7d1044402 100644 --- a/code/modules/modular_computers/computers/modular_computer/interaction.dm +++ b/code/modules/modular_computers/computers/modular_computer/interaction.dm @@ -166,7 +166,7 @@ return to_chat(user, "You begin repairing damage to \the [src]...") - if(WT.remove_fuel(round(damage/75)) && do_after(user, damage/10)) + if(WT.remove_fuel(round(damage/75)) && do_after(user, damage/10, target = src)) damage = 0 to_chat(user, "You repair \the [src].") return diff --git a/code/modules/multiz/ladder_assembly_vr.dm b/code/modules/multiz/ladder_assembly_vr.dm index 8eea4d29f2..c07cfcdd79 100644 --- a/code/modules/multiz/ladder_assembly_vr.dm +++ b/code/modules/multiz/ladder_assembly_vr.dm @@ -51,7 +51,7 @@ user.visible_message("\The [user] starts to weld \the [src] to the floor.", \ "You start to weld \the [src] to the floor.", \ "You hear welding") - if(do_after(user, 2 SECONDS)) + if(do_after(user, 2 SECONDS, target = src)) if(QDELETED(src) || !WT.isOn()) return state = LADDER_CONSTRUCTION_WELDED to_chat(user, "You weld \the [src] to the floor.") @@ -64,7 +64,7 @@ user.visible_message("\The [user] starts to cut \the [src] free from the floor.", \ "You start to cut \the [src] free from the floor.", \ "You hear welding") - if(do_after(user, 2 SECONDS)) + if(do_after(user, 2 SECONDS, target = src)) if(QDELETED(src) || !WT.isOn()) return state = LADDER_CONSTRUCTION_WRENCHED to_chat(user, "You cut \the [src] free from the floor.") diff --git a/code/modules/multiz/ladders.dm b/code/modules/multiz/ladders.dm index 1b9642f90e..226441bcb6 100644 --- a/code/modules/multiz/ladders.dm +++ b/code/modules/multiz/ladders.dm @@ -51,7 +51,7 @@ user.visible_message("\The [user] starts to deconstruct \the [src].", \ "You start to deconstruct \the [src].", \ "You hear welding") - if(do_after(user, 2 SECONDS)) + if(do_after(user, 2 SECONDS, target = src)) if(QDELETED(src) || !WT.isOn()) return var/obj/structure/ladder_assembly/A to_chat(user, "You deconstruct \the [src].") @@ -143,7 +143,7 @@ var/mob/living/carbon/human/MS = M climb_modifier = MS.species.climb_mult - if(do_after(M, (climb_time * climb_modifier), src)) + if(do_after(M, (climb_time * climb_modifier), target = src)) var/turf/T = get_turf(target_ladder) for(var/atom/A in T) if(!A.CanPass(M, M.loc, 1.5, 0)) diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm index bef8826a05..41f7c46fec 100644 --- a/code/modules/multiz/movement.dm +++ b/code/modules/multiz/movement.dm @@ -59,7 +59,7 @@ var/pull_up_time = max((3 SECONDS + (src.movement_delay() * 10) * swim_modifier), 1) to_chat(src, span_notice("You start diving underwater...")) src.audible_message(span_notice("[src] begins to dive under the water."), runemessage = "splish splosh") - if(do_after(src, pull_up_time)) + if(do_after(src, pull_up_time, target = src)) to_chat(src, span_notice("You reach the sea floor.")) else to_chat(src, span_warning("You stopped swimming downwards.")) @@ -84,7 +84,7 @@ var/pull_up_time = max((5 SECONDS + (src.movement_delay() * 10) * climb_modifier), 1) to_chat(src, span_notice("You grab \the [lattice] and start pulling yourself upward...")) src.audible_message(span_notice("[src] begins climbing up \the [lattice]."), runemessage = "clank clang") - if(do_after(src, pull_up_time)) + if(do_after(src, pull_up_time, target = src)) to_chat(src, span_notice("You pull yourself up.")) else to_chat(src, span_warning("You gave up on pulling yourself up.")) @@ -94,7 +94,7 @@ var/pull_up_time = max((5 SECONDS + (src.movement_delay() * 10) * swim_modifier), 1) to_chat(src, span_notice("You start swimming upwards...")) src.audible_message(span_notice("[src] begins to swim towards the surface."), runemessage = "splish splosh") - if(do_after(src, pull_up_time)) + if(do_after(src, pull_up_time, target = src)) to_chat(src, span_notice("You reach the surface.")) else to_chat(src, span_warning("You stopped swimming upwards.")) @@ -109,7 +109,7 @@ to_chat(src, span_notice("There's something in the way up above in that direction, try another.")) return 0 src.audible_message(span_notice("[src] begins climbing up \the [lattice]."), runemessage = "clank clang") - if(do_after(src, pull_up_time)) + if(do_after(src, pull_up_time, target = src)) to_chat(src, span_notice("You pull yourself up.")) else to_chat(src, span_warning("You gave up on pulling yourself up.")) @@ -130,7 +130,7 @@ var/fly_time = max(7 SECONDS + (H.movement_delay() * 10), 1) //So it's not too useful for combat. Could make this variable somehow, but that's down the road. to_chat(src, span_notice("You begin to fly upwards...")) H.audible_message(span_notice("[H] begins to flap \his wings, preparing to move upwards!"), runemessage = "flap flap") - if(do_after(H, fly_time) && H.flying) + if(do_after(H, fly_time, target = src) && H.flying) to_chat(src, span_notice("You fly upwards.")) else to_chat(src, span_warning("You stopped flying upwards.")) diff --git a/code/modules/multiz/movement_vr.dm b/code/modules/multiz/movement_vr.dm index 603a9cfe20..d220eef751 100644 --- a/code/modules/multiz/movement_vr.dm +++ b/code/modules/multiz/movement_vr.dm @@ -193,7 +193,7 @@ var/oops_time = world.time var/grace_time = 4 SECONDS to_chat(L, span_warning("If you get interrupted after [(grace_time / (1 SECOND))] seconds of climbing, you will fall and hurt yourself, beware!")) - if(do_after(L,climb_time)) + if(do_after(L, climb_time, target = src)) if(prob(fall_chance)) L.forceMove(above_mob) L.visible_message(message = span_infoplain(span_bold("[L]") + " falls off " + span_bold("\The [src]")), self_message = span_danger("You slipped off " + span_bold("\The [src]")), \ @@ -316,7 +316,7 @@ var/oops_time = world.time var/grace_time = 3 SECONDS to_chat(src, span_warning("If you get interrupted after [(grace_time / (1 SECOND))] seconds of climbing, you will fall and hurt yourself, beware!")) - if(do_after(src,climb_time)) + if(do_after(src, climb_time, target = src)) if(prob(fall_chance)) src.forceMove(front_of_us) src.visible_message(message = span_infoplain(span_bold("[src]") + " falls off " + span_bold("\The [below_wall]")), \ diff --git a/code/modules/nifsoft/nif.dm b/code/modules/nifsoft/nif.dm index c4ff51621e..628c546cd7 100644 --- a/code/modules/nifsoft/nif.dm +++ b/code/modules/nifsoft/nif.dm @@ -232,7 +232,7 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable //Attackby proc, for maintenance /obj/item/nif/attackby(obj/item/W, mob/user as mob) if(open == 0 && W.has_tool_quality(TOOL_SCREWDRIVER)) - if(do_after(user, 4 SECONDS, src) && open == 0) + if(do_after(user, 4 SECONDS, target = src) && open == 0) user.visible_message("[user] unscrews and pries open \the [src].",span_notice("You unscrew and pry open \the [src].")) playsound(src, 'sound/items/Screwdriver.ogg', 50, 1) open = 1 @@ -247,18 +247,18 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable open = 3 update_icon() return - if(do_after(user, 6 SECONDS, src) && open == 1 && C.use(3)) + if(do_after(user, 6 SECONDS, target = src) && open == 1 && C.use(3)) user.visible_message("[user] replaces some wiring in \the [src].",span_notice("You replace any burned out wiring in \the [src].")) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) open = 2 update_icon() else if(open == 2 && istype(W,/obj/item/multitool)) - if(do_after(user, 8 SECONDS, src) && open == 2) + if(do_after(user, 8 SECONDS, target = src) && open == 2) user.visible_message("[user] resets several circuits in \the [src].",span_notice("You find and repair any faulty circuits in \the [src].")) open = 3 update_icon() else if(open == 3 && W.has_tool_quality(TOOL_SCREWDRIVER)) - if(do_after(user, 3 SECONDS, src) && open == 3) + if(do_after(user, 3 SECONDS, target = src) && open == 3) user.visible_message("[user] closes up \the [src].",span_notice("You re-seal \the [src] for use once more.")) playsound(src, 'sound/items/Screwdriver.ogg', 50, 1) open = FALSE diff --git a/code/modules/nifsoft/nifsoft.dm b/code/modules/nifsoft/nifsoft.dm index 70de8870e8..e7280e2154 100644 --- a/code/modules/nifsoft/nifsoft.dm +++ b/code/modules/nifsoft/nifsoft.dm @@ -221,14 +221,14 @@ icon_state = "[initial(icon_state)]-animate" //makes it play the item animation upon using on a valid target update_icon() - if(A == user && do_after(Hu,1 SECONDS,Ht)) + if(A == user && do_after(Hu, 1 SECONDS, target = Ht)) if(Ht.isSynthetic()) new stored_synthetic(Ht.nif,extra) qdel(src) else new stored_organic(Ht.nif,extra) qdel(src) - else if(A != user && do_after(Hu,10 SECONDS,Ht)) + else if(A != user && do_after(Hu, 10 SECONDS, target = Ht)) if(Ht.isSynthetic()) new stored_synthetic(Ht.nif,extra) qdel(src) diff --git a/code/modules/overmap/ships/computers/sensors.dm b/code/modules/overmap/ships/computers/sensors.dm index 92e0350ac8..a6ee328427 100644 --- a/code/modules/overmap/ships/computers/sensors.dm +++ b/code/modules/overmap/ships/computers/sensors.dm @@ -155,7 +155,7 @@ if(WT.remove_fuel(0,user)) to_chat(user, span_notice("You start repairing the damage to [src].")) playsound(src, 'sound/items/Welder.ogg', 100, 1) - if(do_after(user, max(5, damage / 5), src) && WT && WT.isOn()) + if(do_after(user, max(5, damage / 5), target = src) && WT && WT.isOn()) to_chat(user, span_notice("You finish repairing the damage to [src].")) take_damage(-damage) else diff --git a/code/modules/overmap/ships/ship_vr.dm b/code/modules/overmap/ships/ship_vr.dm index 213faf4e34..630ae84b95 100644 --- a/code/modules/overmap/ships/ship_vr.dm +++ b/code/modules/overmap/ships/ship_vr.dm @@ -19,7 +19,7 @@ var/obj/belly/bellychoice = tgui_input_list(L, "Which belly?","Select A Belly", L.vore_organs) if(bellychoice) L.visible_message(span_warning("[L] is trying to stuff \the [src] into [L.gender == MALE ? "his" : L.gender == FEMALE ? "her" : "their"] [bellychoice]!"),span_notice("You begin putting \the [src] into your [bellychoice]!")) - if(do_after(L, 5 SECONDS, src)) + if(do_after(L, 5 SECONDS, target = src)) forceMove(bellychoice) SSskybox.rebuild_skyboxes(map_z) L.visible_message(span_warning("[L] eats a spaceship! This is totally normal."),"You eat the the spaceship! Yum, metal.") diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm index 95628381b8..48d9aa7273 100644 --- a/code/modules/paperwork/filingcabinet.dm +++ b/code/modules/paperwork/filingcabinet.dm @@ -46,7 +46,7 @@ else if(P.has_tool_quality(TOOL_SCREWDRIVER)) to_chat(user, span_notice("You begin taking the [name] apart.")) playsound(src, P.usesound, 50, 1) - if(do_after(user, 10 * P.toolspeed)) + if(do_after(user, 1 SECOND * P.toolspeed, target = src)) playsound(src, P.usesound, 50, 1) to_chat(user, span_notice("You take the [name] apart.")) new /obj/item/stack/material/steel( src.loc, 4 ) diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index ab6aa28f94..234c67008e 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -214,39 +214,21 @@ span_notice(" [user] holds up a paper and shows it to [M]. ")) M.examinate(src) - else if(user.zone_sel.selecting == O_MOUTH) // lipstick wiping and paper eating + else if(user.zone_sel.selecting == O_MOUTH) // lipstick wiping if(ishuman(M)) var/mob/living/carbon/human/H = M if(H == user) - if(icon_state == "scrap" && H.check_has_mouth()) //YW Edit Start - to_chat(user, span_warning("You begin to stuff \the [src] into your mouth!")) - if(do_after(user, 30)) - to_chat(user, span_warning("You stuff \the [src] into your mouth!")) - H.ingested.add_reagent("paper", 10) - H.adjustOxyLoss(10) - qdel(src) - else - to_chat(user, span_notice("You wipe off the lipstick with [src].")) + to_chat(user, span_notice("You wipe off the lipstick with [src].")) + H.lip_style = null + H.update_icons_body() + else + user.visible_message(span_warning("[user] begins to wipe [H]'s lipstick off with \the [src]."), \ + span_notice("You begin to wipe off [H]'s lipstick.")) + if(do_after(user, 1 SECOND, target = H) && do_after(H, 1 SECONDS, target = user)) //user needs to keep their active hand, H does not. + user.visible_message(span_notice("[user] wipes [H]'s lipstick off with \the [src]."), \ + span_notice("You wipe off [H]'s lipstick.")) H.lip_style = null H.update_icons_body() - else - if(icon_state == "scrap" && H.check_has_mouth()) - user.visible_message(span_warning("[user] begins to stuff \the [src] into [H]'s mouth!"), \ - span_warning("You begin to stuff \the [src] into [H]'s mouth!"),) - if(do_after(user, 30, H)) - user.visible_message(span_warning("[user] stuffs \the [src] into [H]'s mouth!"),\ - span_warning("You stuff \the [src] into [H]'s mouth!")) - H.ingested.add_reagent("paper", 10) - H.adjustOxyLoss(10) - qdel(src) - else - user.visible_message(span_warning("[user] begins to wipe [H]'s lipstick off with \the [src]."), \ - span_notice("You begin to wipe off [H]'s lipstick.")) - if(do_after(user, 10, H)) - user.visible_message(span_notice("[user] wipes [H]'s lipstick off with \the [src]."), \ - span_notice("You wipe off [H]'s lipstick.")) - H.lip_style = null - H.update_icons_body() //YW Edit End /obj/item/paper/proc/set_content(text,title) if(title) diff --git a/code/modules/paperwork/papershredder.dm b/code/modules/paperwork/papershredder.dm index 671ae2cc0d..835e6f36d6 100644 --- a/code/modules/paperwork/papershredder.dm +++ b/code/modules/paperwork/papershredder.dm @@ -171,7 +171,7 @@ return user.visible_message(span_warning("\The [user] holds \the [P] up to \the [src]. It looks like [TU.he] [TU.is] trying to burn it!"), \ span_warning("You hold \the [P] up to \the [src], burning it slowly.")) - if(!do_after(user,20)) + if(!do_after(user, 2 SECONDS, target = src)) to_chat(user, span_warning("You must hold \the [P] steady to burn \the [src].")) return user.visible_message(span_danger("\The [user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap."), \ diff --git a/code/modules/persistence/graffiti.dm b/code/modules/persistence/graffiti.dm index 435f2974a8..83c611feaf 100644 --- a/code/modules/persistence/graffiti.dm +++ b/code/modules/persistence/graffiti.dm @@ -45,7 +45,7 @@ /obj/effect/decal/writing/attackby(var/obj/item/thing, var/mob/user) if(thing.has_tool_quality(TOOL_WELDER)) var/obj/item/weldingtool/welder = thing.get_welder() - if(welder.isOn() && welder.remove_fuel(0,user) && do_after(user, 5, src) && !QDELETED(src)) + if(welder.isOn() && welder.remove_fuel(0,user) && do_after(user, 5, target = src) && !QDELETED(src)) playsound(src.loc, welder.usesound, 50, 1) user.visible_message(span_infoplain(span_bold("\The [user]") + " clears away some graffiti.")) qdel(src) @@ -58,7 +58,7 @@ var/_message = tgui_input_text(user, "Enter an additional message to engrave.", "Graffiti", "", MAX_MESSAGE_LEN) if(_message && loc && user && !user.incapacitated() && user.Adjacent(loc) && thing.loc == user) user.visible_message(span_warning("\The [user] begins carving something into \the [loc].")) - if(do_after(user, max(20, length(_message)), src) && loc) + if(do_after(user, max(2 SECONDS, length(_message)), target = src) && loc) user.visible_message(span_danger("\The [user] carves some graffiti into \the [loc].")) message = "[message] [_message]" author = user.ckey diff --git a/code/modules/persistence/noticeboard.dm b/code/modules/persistence/noticeboard.dm index 0151d8bd79..9dbd7ff4b1 100644 --- a/code/modules/persistence/noticeboard.dm +++ b/code/modules/persistence/noticeboard.dm @@ -84,7 +84,7 @@ else if(I.has_tool_quality(TOOL_WRENCH)) visible_message(span_warning("[user] begins dismantling [src].")) playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) - if(do_after(user, 50, src)) + if(do_after(user, 5 SECONDS, target = src)) visible_message(span_danger("[user] has dismantled [src]!")) dismantle() return diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 4cf8c32272..d705aeaf94 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -474,7 +474,7 @@ GLOBAL_LIST_EMPTY(apcs) return playsound(src, W.usesound, 50, 1) to_chat(user, "You begin to remove the power control board...") //lpeters - fixed grammar issues //Ner - grrrrrr - if(do_after(user, 50 * W.toolspeed)) + if(do_after(user, 5 SECONDS * W.toolspeed, target = src)) if(has_electronics == APC_HAS_ELECTRONICS_WIRED) has_electronics = APC_HAS_ELECTRONICS_NONE if((stat & BROKEN)) @@ -558,7 +558,7 @@ GLOBAL_LIST_EMPTY(apcs) user.visible_message(span_warning("[user.name] adds cables to the APC frame."), \ "You start adding cables to the APC frame...") playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if(C.get_amount() >= 10 && !terminal && opened && has_electronics != APC_HAS_ELECTRONICS_SECURED) var/obj/structure/cable/N = T.get_cable_node() if(prob(50) && electrocute_mob(user, N, N)) @@ -581,7 +581,7 @@ GLOBAL_LIST_EMPTY(apcs) user.visible_message(span_warning("[user.name] starts dismantling the [src]'s power terminal."), \ "You begin to cut the cables...") playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if(do_after(user, 50 * W.toolspeed)) + if(do_after(user, 5 SECONDS * W.toolspeed, target = src)) if(terminal && opened && has_electronics != APC_HAS_ELECTRONICS_SECURED) if(prob(50) && electrocute_mob(user, terminal.powernet, terminal)) var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread @@ -596,7 +596,7 @@ GLOBAL_LIST_EMPTY(apcs) user.visible_message(span_warning("[user.name] inserts the power control board into [src]."), \ "You start to insert the power control board into the frame...") playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if(do_after(user, 10)) + if(do_after(user, 1 SECOND, target = src)) if(has_electronics == APC_HAS_ELECTRONICS_NONE) has_electronics = APC_HAS_ELECTRONICS_WIRED reboot() @@ -614,7 +614,7 @@ GLOBAL_LIST_EMPTY(apcs) "You start welding the APC frame...", \ "You hear welding.") playsound(src, WT.usesound, 25, 1) - if(do_after(user, 50 * WT.toolspeed)) + if(do_after(user, 5 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.remove_fuel(3, user)) return if(emagged || (stat & BROKEN) || opened==2) new /obj/item/stack/material/steel(loc) @@ -637,7 +637,7 @@ GLOBAL_LIST_EMPTY(apcs) return user.visible_message(span_warning("[user.name] begins replacing the damaged APC cover with a new one."),\ "You begin to replace the damaged APC cover...") - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) user.visible_message(span_notice("[user.name] has replaced the damaged APC cover with a new one."),\ "You replace the damaged APC cover with a new one.") qdel(W) @@ -652,7 +652,7 @@ GLOBAL_LIST_EMPTY(apcs) return user.visible_message(span_warning("[user.name] connects their [W.name] to the APC and begins resetting it."),\ "You begin resetting the APC...") - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) user.visible_message(span_notice("[user.name] resets the APC with a beep from their [W.name]."),\ "You finish resetting the APC.") playsound(src, 'sound/machines/chime.ogg', 25, 1) @@ -713,7 +713,7 @@ GLOBAL_LIST_EMPTY(apcs) to_chat(user, "The [src] isn't working.") else flick("apc-spark", src) - if(do_after(user,6)) + if(do_after(user, 6, target = src)) emagged = 1 locked = 0 to_chat(user, span_notice("You emag the APC interface.")) diff --git a/code/modules/power/batteryrack_vr.dm b/code/modules/power/batteryrack_vr.dm index 223a31abd5..348090a02c 100644 --- a/code/modules/power/batteryrack_vr.dm +++ b/code/modules/power/batteryrack_vr.dm @@ -13,7 +13,7 @@ /obj/item/module/power_control/attackby(var/obj/item/I, var/mob/user) if(I.has_tool_quality(TOOL_MULTITOOL)) to_chat(user, span_notice("You begin tweaking the power control circuits to support a power cell rack.")) - if(do_after(user, 50 * I.toolspeed)) + if(do_after(user, 5 SECONDS * I.toolspeed, target = src)) var/obj/item/newcircuit = new/obj/item/circuitboard/batteryrack(get_turf(user)) qdel(src) user.put_in_hands(newcircuit) diff --git a/code/modules/power/breaker_box.dm b/code/modules/power/breaker_box.dm index f82f925b22..566f0baa67 100644 --- a/code/modules/power/breaker_box.dm +++ b/code/modules/power/breaker_box.dm @@ -62,7 +62,7 @@ busy = 1 to_chat(user, span_green("Updating power settings...")) - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) set_state(!on) to_chat(user, span_green("Update Completed. New setting:[on ? "on": "off"]")) update_locked = 1 @@ -84,7 +84,7 @@ for(var/mob/O in viewers(user)) O.show_message(span_red(text("[user] started reprogramming [src]!")), 1) - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) set_state(!on) user.visible_message(\ span_notice("[user.name] [on ? "enabled" : "disabled"] the breaker box!"),\ diff --git a/code/modules/power/cable_heavyduty.dm b/code/modules/power/cable_heavyduty.dm index 06d09eb526..f5df287513 100644 --- a/code/modules/power/cable_heavyduty.dm +++ b/code/modules/power/cable_heavyduty.dm @@ -32,7 +32,7 @@ return playsound(src, WT.usesound, 50, 1) - if(do_after(user, 250 * WT.toolspeed)) // Meant to be an obnoxiously long time due to these being intended as "mapper placed indestructable cables". However explosions can already break them if they turf change. + if(do_after(user, 25 SECONDS * WT.toolspeed, target = src)) // Meant to be an obnoxiously long time due to these being intended as "mapper placed indestructable cables". However explosions can already break them if they turf change. var/obj/item/stack/cable_coil/heavyduty/CC if(src.d1) // 0-X cables are 1 unit, X-X cables are 2 units long CC = new/obj/item/stack/cable_coil/heavyduty(T, 2, color) diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index a8d90ef659..ddf7aad0d5 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -103,7 +103,7 @@ GLOBAL_LIST_EMPTY(light_type_cache) if (src.stage == 1) playsound(src, W.usesound, 75, 1) to_chat(user, "You begin deconstructing [src].") - if (!do_after(user, 30 * W.toolspeed)) + if (!do_after(user, 3 SECONDS * W.toolspeed, target = src)) return new /obj/item/stack/material/steel( get_turf(src.loc), sheets_refunded ) user.visible_message("[user.name] deconstructs [src].", \ diff --git a/code/modules/power/lightswitch_vr.dm b/code/modules/power/lightswitch_vr.dm index e4268a83ce..9995b6e457 100644 --- a/code/modules/power/lightswitch_vr.dm +++ b/code/modules/power/lightswitch_vr.dm @@ -93,7 +93,7 @@ user.visible_message( \ span_warning("\The [user] begins deconstructing \the [src]."), \ span_notice("You start deconstructing \the [src].")) - if(do_after(user, 20 * WT.toolspeed, target = src) && WT.isOn()) + if(do_after(user, 2 SECONDS * WT.toolspeed, target = src) && WT.isOn()) new /obj/item/stack/material/steel(get_turf(src), 2) user.visible_message( \ span_warning("\The [user] has deconstructed \the [src]."), \ diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index b68c0c2a00..64fbc6fdcd 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -196,7 +196,7 @@ user.visible_message("[user.name] starts to weld [src] to the floor.", \ "You start to weld [src] to the floor.", \ "You hear welding") - if (do_after(user,20 * WT.toolspeed)) + if (do_after(user, 2 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return state = 2 to_chat(user, "You weld [src] to the floor.") @@ -209,7 +209,7 @@ user.visible_message("[user.name] starts to cut [src] free from the floor.", \ "You start to cut [src] free from the floor.", \ "You hear welding") - if (do_after(user,20 * WT.toolspeed)) + if (do_after(user, 2 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return state = 1 to_chat(user, "You cut [src] free from the floor.") @@ -229,7 +229,7 @@ to_chat(user, span_warning("You don't have enough sheets to repair this! You need at least [amt] sheets.")) return to_chat(user, span_notice("You begin repairing \the [src]...")) - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) if(P.use(amt)) to_chat(user, span_notice("You have repaired \the [src].")) integrity = initial(integrity) diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm index 9dda3dd16c..7e91ac5bc0 100644 --- a/code/modules/power/singularity/field_generator.dm +++ b/code/modules/power/singularity/field_generator.dm @@ -147,7 +147,7 @@ user.visible_message("[user.name] starts to weld the [src.name] to the floor.", \ "You start to weld the [src] to the floor.", \ "You hear welding") - if (do_after(user,20 * WT.toolspeed)) + if (do_after(user, 2 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return state = 2 to_chat(user, "You weld the field generator to the floor.") @@ -159,7 +159,7 @@ user.visible_message("[user.name] starts to cut the [src.name] free from the floor.", \ "You start to cut the [src] free from the floor.", \ "You hear welding") - if (do_after(user,20 * WT.toolspeed)) + if (do_after(user, 2 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return state = 1 to_chat(user, "You cut the [src] free from the floor.") diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm index 647492e49d..bac43c7aba 100644 --- a/code/modules/power/singularity/generator.dm +++ b/code/modules/power/singularity/generator.dm @@ -40,16 +40,16 @@ panel_open = !panel_open playsound(src, W.usesound, 50, 1) visible_message(span_infoplain(span_bold("\The [user]") + " adjusts \the [src]'s mechanisms.")) - if(panel_open && do_after(user, 30)) + if(panel_open && do_after(user, 3 SECONDS, target = src)) to_chat(user, span_notice("\The [src] looks like it could be modified.")) - if(panel_open && do_after(user, 80 * W.toolspeed)) // We don't have skills, so a delayed hint for engineers will have to do for now. (Panel open check for sanity) + if(panel_open && do_after(user, 8 SECONDS * W.toolspeed, target = src)) // We don't have skills, so a delayed hint for engineers will have to do for now. (Panel open check for sanity) playsound(src, W.usesound, 50, 1) to_chat(user, span_cult("\The [src] looks like it could be adapted to forge advanced materials via particle acceleration, somehow..")) else to_chat(user, span_notice("\The [src]'s mechanisms look secure.")) if(istype(W, /obj/item/smes_coil/super_io) && panel_open) visible_message(span_infoplain(span_bold("\The [user]") + " begins to modify \the [src] with \the [W].")) - if(do_after(user, 300)) + if(do_after(user, 30 SECONDS, target = src)) user.drop_from_inventory(W) visible_message(span_infoplain(span_bold("\The [user]") + " installs \the [W] onto \the [src].")) qdel(W) diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 0b25956304..890b9943cc 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -295,7 +295,7 @@ GLOBAL_LIST_EMPTY(smeses) if(check_terminal_exists(tempLoc, user, tempDir)) return 1 to_chat(user, span_filter_notice(span_notice("You start adding cable to the [src]."))) - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) if(check_terminal_exists(tempLoc, user, tempDir)) return 1 var/obj/machinery/power/terminal/term = new/obj/machinery/power/terminal(tempLoc) @@ -349,7 +349,7 @@ GLOBAL_LIST_EMPTY(smeses) if(!damage) to_chat(user, span_filter_notice("\The [src] is already fully repaired.")) return FALSE - if(WT.remove_fuel(0,user) && do_after(user, damage, src)) + if(WT.remove_fuel(0,user) && do_after(user, damage, target = src)) to_chat(user, span_filter_notice("You repair all structural damage to \the [src]")) damage = 0 return FALSE @@ -391,7 +391,7 @@ GLOBAL_LIST_EMPTY(smeses) else to_chat(user, span_filter_notice(span_notice("You begin to cut the cables..."))) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if(do_after(user, 50 * W.toolspeed)) + if(do_after(user, 5 SECONDS * W.toolspeed, target = src)) if (prob(50) && electrocute_mob(user, term.powernet, term)) var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(5, 1, src) diff --git a/code/modules/power/smes_construction.dm b/code/modules/power/smes_construction.dm index 4ef720448d..958a1d078d 100644 --- a/code/modules/power/smes_construction.dm +++ b/code/modules/power/smes_construction.dm @@ -341,7 +341,7 @@ playsound(src, W.usesound, 50, 1) to_chat(user, span_warning("You begin to disassemble the [src]!")) - if (do_after(user, (100 * cur_coils) * W.toolspeed)) // More coils = takes longer to disassemble. It's complex so largest one with 5 coils will take 50s with a normal crowbar + if (do_after(user, (10 SECONDS * cur_coils) * W.toolspeed, target = src)) // More coils = takes longer to disassemble. It's complex so largest one with 5 coils will take 50s with a normal crowbar if (failure_probability && prob(failure_probability)) total_system_failure(failure_probability, user) diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index 729e9747ed..296a2220ed 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -62,7 +62,7 @@ GLOBAL_LIST_EMPTY(solars_list) if(W.has_tool_quality(TOOL_CROWBAR)) playsound(src, 'sound/machines/click.ogg', 50, 1) user.visible_message(span_notice("[user] begins to take the glass off the solar panel.")) - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) var/obj/item/solar_assembly/S = new(loc) S.anchored = TRUE new glass_type(loc, 2) @@ -416,7 +416,7 @@ GLOBAL_LIST_EMPTY(solars_list) /obj/machinery/power/solar_control/attackby(obj/item/I, user as mob) if(I.has_tool_quality(TOOL_SCREWDRIVER)) playsound(src, I.usesound, 50, 1) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if (src.stat & BROKEN) to_chat(user, span_blue("The broken glass falls out.")) var/obj/structure/frame/A = new /obj/structure/frame/computer( src.loc ) diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm index f503bfab9d..dbdce45969 100644 --- a/code/modules/power/tracker.dm +++ b/code/modules/power/tracker.dm @@ -56,7 +56,7 @@ if(W.has_tool_quality(TOOL_CROWBAR)) playsound(src, 'sound/machines/click.ogg', 50, 1) user.visible_message(span_notice("[user] begins to take the glass off the solar tracker.")) - if(do_after(user, 50)) + if(do_after(user, 5 SECONDS, target = src)) var/obj/item/solar_assembly/S = new(loc) S.tracker = TRUE S.anchored = TRUE diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index c69f74421f..bdf44da1c3 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -64,7 +64,7 @@ if(box.caliber == bullet.caliber && bullet.BB) if (boolets < 1) to_chat(user, span_notice("You start collecting shells.")) // Say it here so it doesn't get said if we don't find anything useful. - if(do_after(user,5,box)) + if(do_after(user, 5, target = box)) if(box.stored_ammo.len >= box.max_ammo) // Double check because these can change during the wait. break if(bullet.loc != floor) diff --git a/code/modules/projectiles/ammunition/smartmag.dm b/code/modules/projectiles/ammunition/smartmag.dm index 8493df4851..72421fc13a 100644 --- a/code/modules/projectiles/ammunition/smartmag.dm +++ b/code/modules/projectiles/ammunition/smartmag.dm @@ -79,7 +79,7 @@ return else to_chat(user, "You begin inserting \the [I] into \the [src].") - if(do_after(user, 25)) + if(do_after(user, 25, target = src)) user.drop_item() I.forceMove(src) attached_cell = I @@ -90,7 +90,7 @@ else if(I.has_tool_quality(TOOL_SCREWDRIVER)) if(attached_cell) to_chat(user, "You begin removing \the [attached_cell] from \the [src].") - if(do_after(user, 10)) // Faster than doing it by hand + if(do_after(user, 1 SECOND, target = src)) // Faster than doing it by hand attached_cell.update_icon() attached_cell.forceMove(get_turf(src.loc)) attached_cell = null @@ -113,7 +113,7 @@ if(user.get_inactive_hand() == src) if(attached_cell) to_chat(user, "You struggle to remove \the [attached_cell] from \the [src].") - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) attached_cell.update_icon() user.put_in_hands(attached_cell) attached_cell = null diff --git a/code/modules/projectiles/broken.dm b/code/modules/projectiles/broken.dm index fcbf149573..7c6bb22692 100644 --- a/code/modules/projectiles/broken.dm +++ b/code/modules/projectiles/broken.dm @@ -28,7 +28,7 @@ if(get_dist(get_turf(user),get_turf(src)) <= 1) to_chat(user, span_notice("You begin inspecting \the [src].")) - if(do_after(user, 5 SECONDS)) + if(do_after(user, 5 SECONDS, target = src)) to_chat(user, span_notice("\The [src] can possibly be restored with:")) for(var/obj/item/res as anything in material_needs) if(material_needs[res] > 0) @@ -89,7 +89,7 @@ /obj/item/broken_gun/attackby(obj/item/W as obj, mob/user as mob) if(can_repair_with(W, user)) - if(do_after(user, (rand() * 10 SECONDS) + 5 SECONDS)) + if(do_after(user, (rand() * 10 SECONDS + 5 SECONDS), target = src)) repair_with(W, user) return diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 5963915f77..8d8f9b8a9e 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -305,7 +305,7 @@ if(dna_lock && attached_lock && !attached_lock.controller_lock) to_chat(user, span_notice("You begin removing \the [attached_lock] from \the [src].")) playsound(src, A.usesound, 50, 1) - if(do_after(user, 25 * A.toolspeed)) + if(do_after(user, 25 * A.toolspeed, target = src)) to_chat(user, span_notice("You remove \the [attached_lock] from \the [src].")) user.put_in_hands(attached_lock) dna_lock = 0 @@ -731,7 +731,7 @@ mouthshoot = 1 M.visible_message(span_red("[user] sticks their gun in their mouth, ready to pull the trigger...")) - if(!do_after(user, 40)) + if(!do_after(user, 4 SECONDS, target = src)) M.visible_message(span_blue("[user] decided life was worth living")) mouthshoot = 0 return diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index d5002977f8..249ebc2f07 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -135,7 +135,7 @@ to_chat(user, span_notice("[src] already has a power cell.")) else user.visible_message("[user] is reloading [src].", span_notice("You start to insert [P] into [src].")) - if(do_after(user, reload_time * P.w_class)) + if(do_after(user, reload_time * P.w_class, target = src)) user.remove_from_mob(P) power_supply = P P.loc = src diff --git a/code/modules/projectiles/guns/energy/particle.dm b/code/modules/projectiles/guns/energy/particle.dm index 8c75273d6e..19cffd45ea 100644 --- a/code/modules/projectiles/guns/energy/particle.dm +++ b/code/modules/projectiles/guns/energy/particle.dm @@ -145,7 +145,7 @@ if(istype(A, /obj/item/tool/screwdriver)) if(safetycatch && attached_safety) to_chat(user, span_notice("You begin removing \the [attached_safety] from \the [src].")) - if(do_after(user, 25)) + if(do_after(user, 25, target = src)) to_chat(user, span_notice("You remove \the [attached_safety] from \the [src].")) user.put_in_hands(attached_safety) safetycatch = 0 diff --git a/code/modules/projectiles/guns/energy/pump.dm b/code/modules/projectiles/guns/energy/pump.dm index 4616133803..4788b8e94c 100644 --- a/code/modules/projectiles/guns/energy/pump.dm +++ b/code/modules/projectiles/guns/energy/pump.dm @@ -88,7 +88,7 @@ user.visible_message(span_notice("[user] opens \the [src] and starts pumping the handle."), \ span_notice("You open \the [src] and start pumping the handle.")) while(recharging) - if(!do_after(user, 10, src)) + if(!do_after(user, 1 SECOND, target = src)) break playsound(src,'sound/items/change_drill.ogg',25,1) user.hud_used.update_ammo_hud(user, src) diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 1d110df8ea..5a5bba14f7 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -299,7 +299,7 @@ user.visible_message(span_cult("[user] aims \the [src] at \the [A].")) if(power_supply && power_supply.charge >= charge_cost) //Do a delay for pointblanking too. power_cycle = TRUE - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) if(A.loc == target_turf) ..(A, user, def_zone) else @@ -329,7 +329,7 @@ if(!power_cycle) power_cycle = TRUE - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) if(A.loc == target_turf) ..(A, user, adjacent, params) else diff --git a/code/modules/projectiles/guns/energy/special_vr.dm b/code/modules/projectiles/guns/energy/special_vr.dm index 58f7e0843b..9713403c65 100644 --- a/code/modules/projectiles/guns/energy/special_vr.dm +++ b/code/modules/projectiles/guns/energy/special_vr.dm @@ -57,7 +57,7 @@ update_icon() user.visible_message(span_notice("[user] starts charging the [src]!"), \ span_notice("You start charging the [src]!")) - if(do_after(user, 8, src)) + if(do_after(user, 8, target = src)) spinning_up = FALSE ..() else diff --git a/code/modules/projectiles/guns/launcher/bows.dm b/code/modules/projectiles/guns/launcher/bows.dm index 648214c2c6..4450354796 100644 --- a/code/modules/projectiles/guns/launcher/bows.dm +++ b/code/modules/projectiles/guns/launcher/bows.dm @@ -95,7 +95,7 @@ current_user = user user.visible_message(span_infoplain(span_bold("[user]") + " begins to draw back the string of [src]."),span_notice("You begin to draw back the string of [src].")) - if(do_after(user, 25, src)) + if(do_after(user, 25, target = src)) drawn = TRUE user.visible_message(span_infoplain(span_bold("[user]") + "draws the string on [src] back fully!"), span_infoplain("You draw the string on [src] back fully!")) update_icon() diff --git a/code/modules/projectiles/guns/launcher/crossbow.dm b/code/modules/projectiles/guns/launcher/crossbow.dm index ae7566a81e..5e44be2c2c 100644 --- a/code/modules/projectiles/guns/launcher/crossbow.dm +++ b/code/modules/projectiles/guns/launcher/crossbow.dm @@ -112,7 +112,7 @@ tension = 1 while(bolt && tension && loc == current_user) - if(!do_after(user, 25)) //crossbow strings don't just magically pull back on their own. + if(!do_after(user, 25, target = src)) //crossbow strings don't just magically pull back on their own. user.visible_message("[user] stops drawing and relaxes the string of [src].",span_warning("You stop drawing back and relax the string of [src].")) tension = 0 update_icon() diff --git a/code/modules/projectiles/guns/magnetic/bore.dm b/code/modules/projectiles/guns/magnetic/bore.dm index 54b8f9aaa0..073a224b7d 100644 --- a/code/modules/projectiles/guns/magnetic/bore.dm +++ b/code/modules/projectiles/guns/magnetic/bore.dm @@ -125,7 +125,7 @@ to_chat(user, span_warning("\The [src] cannot hold more [ammo_material].")) return loading = TRUE - while(mat_storage + SHEET_MATERIAL_AMOUNT <= max_mat_storage && do_after(user,1.5 SECONDS)) + while(mat_storage + SHEET_MATERIAL_AMOUNT <= max_mat_storage && do_after(user,1.5 SECONDS, target = src)) mat_storage += SHEET_MATERIAL_AMOUNT playsound(src, 'sound/effects/phasein.ogg', 15, 1) M.use(1) diff --git a/code/modules/projectiles/guns/modular_guns.dm b/code/modules/projectiles/guns/modular_guns.dm index 0e91415c19..d3c6508e67 100644 --- a/code/modules/projectiles/guns/modular_guns.dm +++ b/code/modules/projectiles/guns/modular_guns.dm @@ -138,7 +138,7 @@ to_chat(user, span_notice("[src] already has a power cell.")) else user.visible_message("[user] is reloading [src].", span_notice("You start to insert [P] into [src].")) - if(do_after(user, 10)) + if(do_after(user, 1 SECOND, target = src)) user.remove_from_mob(P) power_supply = P P.loc = src diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm index a2b6fabf14..fbed5c0315 100644 --- a/code/modules/projectiles/guns/projectile.dm +++ b/code/modules/projectiles/guns/projectile.dm @@ -127,7 +127,7 @@ if(ammo_magazine) to_chat(user, span_warning("[src] already has a magazine loaded.")) //already a magazine here return - if(do_after(user, reload_time * AM.w_class)) + if(do_after(user, reload_time * AM.w_class, target = src)) user.remove_from_mob(AM) AM.loc = src ammo_magazine = AM @@ -148,7 +148,7 @@ AM.stored_ammo -= C //should probably go inside an ammo_magazine proc, but I guess less proc calls this way... count++ user.hud_used.update_ammo_hud(user, src) - if(do_after(user, reload_time * AM.w_class)) + if(do_after(user, reload_time * AM.w_class, target = src)) if(count) user.visible_message("[user] reloads [src].", span_notice("You load [count] round\s into [src].")) user.hud_used.update_ammo_hud(user, src) @@ -162,7 +162,7 @@ to_chat(user, span_warning("[src] is full.")) return - if(do_after(user, reload_time * C.w_class)) + if(do_after(user, reload_time * C.w_class, target = src)) user.remove_from_mob(C) C.loc = src loaded.Insert(1, C) //add to the head of the list diff --git a/code/modules/projectiles/guns/projectile/boltaction.dm b/code/modules/projectiles/guns/projectile/boltaction.dm index 0974e92e1d..846eda525f 100644 --- a/code/modules/projectiles/guns/projectile/boltaction.dm +++ b/code/modules/projectiles/guns/projectile/boltaction.dm @@ -78,7 +78,7 @@ playsound(src, fire_sound, 50, 1) user.visible_message(span_danger("[src] goes off!"), span_danger("The rifle goes off in your face!")) return - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) if(sawn_off) return icon_state = "sawn_rifle" diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 08b9f724a1..fdea2ae864 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -194,7 +194,7 @@ user.hud_used.update_ammo_hud(user, src) // TGMC Ammo HUD Port burst = burstsetting return - if(do_after(user, 30)) // SHIT IS STEALTHY EYYYYY + if(do_after(user, 3 SECONDS, target = src)) // SHIT IS STEALTHY EYYYYY if(sawn_off) return // if(unique_reskin) //CHOMP Remove diff --git a/code/modules/projectiles/guns/projectile/sniper/collapsible_sniper.dm b/code/modules/projectiles/guns/projectile/sniper/collapsible_sniper.dm index d99f7d5601..698fb1e1b0 100644 --- a/code/modules/projectiles/guns/projectile/sniper/collapsible_sniper.dm +++ b/code/modules/projectiles/guns/projectile/sniper/collapsible_sniper.dm @@ -17,7 +17,7 @@ /obj/item/gun/projectile/heavysniper/proc/collapse_rifle(mob/user) to_chat(user, span_warning("You begin removing \the [src]'s barrel.")) - if(do_after(user, 40)) + if(do_after(user, 4 SECONDS, target = src)) if(user.unEquip(src, force=1)) to_chat(user, span_warning("You remove \the [src]'s barrel.")) qdel(src) @@ -75,7 +75,7 @@ return to_chat(user, span_notice("You start disassembling \the [src].")) - if(!do_after(user, 40)) + if(!do_after(user, 4 SECONDS, target = src)) return to_chat(user, span_notice("You disassemble \the [src].")) @@ -95,7 +95,7 @@ /obj/item/sniper_rifle_part/attackby(var/obj/item/sniper_rifle_part/A as obj, mob/user as mob) to_chat(user, span_notice("You begin adding \the [A] to \the [src].")) - if(!do_after(user, 30)) + if(!do_after(user, 3 SECONDS, target = src)) return diff --git a/code/modules/reagents/machinery/dispenser/dispenser2.dm b/code/modules/reagents/machinery/dispenser/dispenser2.dm index accf20bad4..de992b6a09 100644 --- a/code/modules/reagents/machinery/dispenser/dispenser2.dm +++ b/code/modules/reagents/machinery/dispenser/dispenser2.dm @@ -99,7 +99,7 @@ if(W.has_tool_quality(TOOL_WRENCH)) playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin to [anchored ? "un" : ""]fasten \the [src].")) - if (do_after(user, 20 * W.toolspeed)) + if (do_after(user, 2 SECONDS * W.toolspeed, target = src)) user.visible_message( span_notice("\The [user] [anchored ? "un" : ""]fastens \the [src]."), span_notice("You have [anchored ? "un" : ""]fastened \the [src]."), diff --git a/code/modules/reagents/machinery/dispenser/reagent_tank.dm b/code/modules/reagents/machinery/dispenser/reagent_tank.dm index 48b7dcd3ab..8dac03a337 100644 --- a/code/modules/reagents/machinery/dispenser/reagent_tank.dm +++ b/code/modules/reagents/machinery/dispenser/reagent_tank.dm @@ -202,7 +202,7 @@ /obj/structure/reagent_dispensers/fueltank/attack_hand(mob/user) if (rig) user.visible_message("[user] begins to detach [rig] from \the [src].", "You begin to detach [rig] from \the [src]") - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) user.visible_message(span_notice("[user] detaches [rig] from \the [src]."), span_notice("You detach [rig] from \the [src]")) rig.loc = get_turf(user) rig = null @@ -224,7 +224,7 @@ to_chat(user, span_warning("There is another device in the way.")) return ..() user.visible_message("[user] begins rigging [W] to \the [src].", "You begin rigging [W] to \the [src]") - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) user.visible_message(span_notice("[user] rigs [W] to \the [src]."), span_notice("You rig [W] to \the [src]")) var/obj/item/assembly_holder/H = W @@ -384,7 +384,7 @@ src.add_fingerprint(user) if(bottle) playsound(src, I.usesound, 50, 1) - if(do_after(user, 20) && bottle) + if(do_after(user, 2 SECONDS, target = src) && bottle) to_chat(user, span_notice("You unfasten the jug.")) var/obj/item/reagent_containers/glass/cooler_bottle/G = new /obj/item/reagent_containers/glass/cooler_bottle( src.loc ) for(var/datum/reagent/R in reagents.reagent_list) @@ -398,7 +398,7 @@ user.visible_message("\The [user] begins unsecuring \the [src] from the floor.", "You start unsecuring \the [src] from the floor.") else user.visible_message("\The [user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.") - if(do_after(user, 20 * I.toolspeed, src)) + if(do_after(user, 2 SECONDS * I.toolspeed, target = src)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored @@ -420,7 +420,7 @@ if(!bottle && !cupholder) playsound(src, I.usesound, 50, 1) to_chat(user, span_notice("You start taking the water-cooler apart.")) - if(do_after(user, 20 * I.toolspeed) && !bottle && !cupholder) + if(do_after(user, 2 SECONDS * I.toolspeed, target = src) && !bottle && !cupholder) to_chat(user, span_notice("You take the water-cooler apart.")) new /obj/item/stack/material/plastic( src.loc, 4 ) qdel(src) @@ -432,7 +432,7 @@ if(anchored) var/obj/item/reagent_containers/glass/cooler_bottle/G = I to_chat(user, span_notice("You start to screw the bottle onto the water-cooler.")) - if(do_after(user, 20) && !bottle && anchored) + if(do_after(user, 2 SECONDS, target = src) && !bottle && anchored) bottle = 1 update_icon() to_chat(user, span_notice("You screw the bottle onto the water-cooler!")) @@ -453,7 +453,7 @@ src.add_fingerprint(user) to_chat(user, span_notice("You start to attach a cup dispenser onto the water-cooler.")) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) - if(do_after(user, 20) && !cupholder && anchored) + if(do_after(user, 2 SECONDS, target = src) && !cupholder && anchored) if (P.use(1)) to_chat(user, span_notice("You attach a cup dispenser onto the water-cooler.")) cupholder = 1 diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index 18c9e0c2dd..52cfde8cdd 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -56,7 +56,7 @@ if(H != user && prototype) balloon_alert(user, "injecting [H] with \the [src]") balloon_alert(H, "[user] is trying to inject you with \the [src]") - if(!do_after(user, 30, H)) + if(!do_after(user, 3 SECONDS, target = H)) return //VOREstation Add End else if(!H.stat && !prototype) @@ -64,7 +64,7 @@ if(H.a_intent != I_HELP) balloon_alert(user, "[H] resists your attempt to inject them with \the [src].") balloon_alert(H, "[user] is trying to inject you with \the [src]") - if(!do_after(user, 30, H)) + if(!do_after(user, 3 SECONDS, target = H)) return do_injection(H, user) @@ -132,7 +132,7 @@ if(istype(W, /obj/item/reagent_containers/glass/beaker/vial)) if(!loaded_vial) balloon_alert_visible("[user] begins loading [W] into \the [src].", "loading [W] into \the [src].") - if(!do_after(user,30) || loaded_vial || !(W in user)) + if(!do_after(user, 3 SECONDS, target = src) || loaded_vial || !(W in user)) return 0 if(W.is_open_container()) W.flags ^= OPENCONTAINER diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index e9466749b1..e1de9e4fdf 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -251,7 +251,7 @@ //The warmup user.setClickCooldown(DEFAULT_QUICK_COOLDOWN) - if(!do_after(user,warmup_time,target)) + if(!do_after(user, warmup_time, target)) return var/trans = 0 @@ -260,7 +260,7 @@ while(reagents.total_volume) trans += reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_BLOOD) update_icon() - if(!reagents.total_volume || !do_after(user,cycle_time,target)) + if(!reagents.total_volume || !do_after(user, cycle_time, target)) break else trans += reagents.trans_to_obj(target, amount_per_transfer_from_this) diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index b96b2c10db..3bff936cfa 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -306,7 +306,7 @@ to_chat(user, "The welding tool must be on to complete this task.") return playsound(src, WT.usesound, 50, 1) - if(do_after(user, 20 * WT.toolspeed)) + if(do_after(user, 2 SECONDS * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return to_chat(user, span_notice("You deconstruct the frame.")) new /obj/item/stack/material/steel( src.loc, 2 ) diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm index a0a00181e4..788d7d229d 100644 --- a/code/modules/recycling/disposal-construction.dm +++ b/code/modules/recycling/disposal-construction.dm @@ -307,7 +307,7 @@ if(W.remove_fuel(0,user)) playsound(src, W.usesound, 100, 1) to_chat(user, "Welding the [nicetype] in place.") - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src || !W.isOn()) return to_chat(user, "The [nicetype] has been welded in place!") update() // TODO: Make this neat diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index f58183a1fa..1e7d13dd37 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -79,7 +79,7 @@ playsound(src, W.usesound, 100, 1) to_chat(user, "You start slicing the floorweld off the disposal unit.") - if(do_after(user,20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src || !W.isOn()) return to_chat(user, "You sliced the floorweld off the disposal unit.") var/obj/structure/disposalconstruct/C = new (src.loc) @@ -123,7 +123,7 @@ var/mob/GM = G.affecting for (var/mob/V in viewers(user)) V.show_message("[user] starts putting [GM.name] into the disposal.", 3) - if(do_after(user, 20)) + if(do_after(user, 2 SECONDS, target = src)) if (GM.client) GM.client.perspective = EYE_PERSPECTIVE GM.client.eye = src @@ -175,7 +175,7 @@ if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis) if(target.anchored) return V.show_message("[user] starts stuffing [target.name] into the disposal.", 3) - if(!do_after(user, 20)) + if(!do_after(user, 2 SECONDS, target)) return if(target_loc != target.loc) return @@ -920,7 +920,7 @@ if(W.remove_fuel(0,user)) playsound(src, W.usesound, 100, 1) to_chat(user, "You start slicing [src]....") - if(do_after(user, 20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src || !W.isOn()) return to_chat(user, "You slice [src]") welded() @@ -1552,7 +1552,7 @@ if(W.remove_fuel(0,user)) playsound(src, W.usesound, 100, 1) to_chat(user, "You start slicing the floorweld off the disposal outlet.") - if(do_after(user,20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src || !W.isOn()) return to_chat(user, "You sliced the floorweld off the disposal outlet.") var/obj/structure/disposalconstruct/C = new (src.loc) diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index 53e640a2ba..1258a73f37 100755 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -478,7 +478,7 @@ return playsound(src, W.usesound, 50, 1) to_chat(user, "You start slicing the floorweld off the delivery chute.") - if(do_after(user,20 * W.toolspeed)) + if(do_after(user, 2 SECONDS * W.toolspeed, target = src)) if(!src || !W.isOn()) return to_chat(user, "You sliced the floorweld off the delivery chute.") var/obj/structure/disposalconstruct/C = new (src.loc) diff --git a/code/modules/research/tg/experisci/experiment/handlers/experiment_handler.dm b/code/modules/research/tg/experisci/experiment/handlers/experiment_handler.dm index 3a827e5b19..ddf2d3c192 100644 --- a/code/modules/research/tg/experisci/experiment/handlers/experiment_handler.dm +++ b/code/modules/research/tg/experisci/experiment/handlers/experiment_handler.dm @@ -124,7 +124,7 @@ if(!(config_flags & EXPERIMENT_CONFIG_SILENT_FAIL)) to_chat(user, span_notice("You do not have an experiment selected!")) return - if(!(config_flags & EXPERIMENT_CONFIG_IMMEDIATE_ACTION) && !do_after(user, 1 SECONDS, target = target)) + if(!(config_flags & EXPERIMENT_CONFIG_IMMEDIATE_ACTION) && !do_after(user, 1 SECOND, target = target)) return if(action_experiment(source, target)) playsound(user, 'sound/machines/ping.ogg', 25) diff --git a/code/modules/research/tg/machinery/mech_prosfab.dm b/code/modules/research/tg/machinery/mech_prosfab.dm index edbecec5e5..9594d4baa5 100644 --- a/code/modules/research/tg/machinery/mech_prosfab.dm +++ b/code/modules/research/tg/machinery/mech_prosfab.dm @@ -90,7 +90,7 @@ to_chat(user, span_warning("This disk seems to be corrupted!")) else to_chat(user, span_notice("Installing blueprint files for [D.company]...")) - if(do_after(user,50,src)) + if(do_after(user, 5 SECONDS, target = src)) var/datum/robolimb/R = GLOB.all_robolimbs[D.company] R.unavailable_to_build = 0 to_chat(user, span_notice("Installed [D.company] blueprints!")) @@ -103,7 +103,7 @@ to_chat(user, span_warning("This disk seems to be corrupted!")) else to_chat(user, span_notice("Uploading modification files for [D.species]...")) - if(do_after(user,50,src)) + if(do_after(user, 5 SECONDS, target = src)) species_types |= D.species to_chat(user, span_notice("Uploaded [D.species] files!")) qdel(I) diff --git a/code/modules/resleeving/implant.dm b/code/modules/resleeving/implant.dm index bb5ed40cab..39d9e75282 100644 --- a/code/modules/resleeving/implant.dm +++ b/code/modules/resleeving/implant.dm @@ -116,7 +116,7 @@ user.do_attack_animation(M) var/turf/T1 = get_turf(M) - if (T1 && ((M == user) || do_after(user, 5 SECONDS, M))) + if (T1 && ((M == user) || do_after(user, 5 SECONDS, target = M))) if(user && M && (get_turf(M) == T1) && src && src.imps.len) M.visible_message(span_notice("[M] has been backup implanted by [user].")) diff --git a/code/modules/resleeving/sleevecard.dm b/code/modules/resleeving/sleevecard.dm index 93d97051dd..32ee751c93 100644 --- a/code/modules/resleeving/sleevecard.dm +++ b/code/modules/resleeving/sleevecard.dm @@ -18,7 +18,7 @@ var/datum/transcore_db/db = SStranscore.db_by_mind_name(M.name) if(db) to_chat(user, span_notice("You begin uploading [M.name] into \the [src].")) - if(do_after(user,8 SECONDS,src)) + if(do_after(user, 8 SECONDS, target = src)) var/datum/transhuman/mind_record/record = db.backed_up[M.name] to_chat(user, span_notice("You have successfully uploaded [M.name] into \the [src]")) sleeveInto(record) diff --git a/code/modules/samples/samples.dm b/code/modules/samples/samples.dm index bcd577871e..7ceba17f5e 100644 --- a/code/modules/samples/samples.dm +++ b/code/modules/samples/samples.dm @@ -180,7 +180,7 @@ H.drop_from_inventory(src, get_turf(H)) return - else if(do_after(user,3 SECONDS)) //short delay, so you can abort/cancel if you misclick + else if(do_after(user, 3 SECONDS, target = src)) //short delay, so you can abort/cancel if you misclick H.visible_message(span_notice("[H] crushes \the [src], stabilizing its anomalous properties and rendering it into a pile of assorted minerals.")) var/i = rand(min_ore,max_ore) while(i>1) @@ -211,7 +211,7 @@ if(istype(P, /obj/item/cataloguer)) to_chat(user, span_notice("You start to scan \the [src] with \the [P]...")) - if(do_after(user, 2 SECONDS)) + if(do_after(user, 2 SECONDS, target = src)) to_chat(user, span_notice("\The [src] seems to have [origin_tech[1]] properties?")) /obj/item/research_sample/common diff --git a/code/modules/security levels/keycard authentication.dm b/code/modules/security levels/keycard authentication.dm index 19150ba2de..5eb9177515 100644 --- a/code/modules/security levels/keycard authentication.dm +++ b/code/modules/security levels/keycard authentication.dm @@ -45,7 +45,7 @@ if(W.has_tool_quality(TOOL_SCREWDRIVER)) to_chat(user, "You begin removing the faceplate from the [src]") playsound(src, W.usesound, 50, 1) - if(do_after(user, 10 * W.toolspeed)) + if(do_after(user, 1 SECOND * W.toolspeed, target = src)) to_chat(user, "You remove the faceplate from the [src]") var/obj/structure/frame/A = new /obj/structure/frame(loc) var/obj/item/circuitboard/M = new circuit(A) diff --git a/code/modules/shieldgen/emergency_shield.dm b/code/modules/shieldgen/emergency_shield.dm index e278475b0e..bd6d01ba7f 100644 --- a/code/modules/shieldgen/emergency_shield.dm +++ b/code/modules/shieldgen/emergency_shield.dm @@ -293,7 +293,7 @@ var/obj/item/stack/cable_coil/coil = W to_chat(user, span_notice("You begin to replace the wires.")) //if(do_after(user, min(60, round( ((getMaxHealth()/health)*10)+(malfunction*10) ))) //Take longer to repair heavier damage - if(do_after(user, 30)) + if(do_after(user, 3 SECONDS, target = src)) if (coil.use(1)) health = max_health malfunction = 0 diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm index 40160b3002..fe8a4d4adb 100644 --- a/code/modules/surgery/surgery.dm +++ b/code/modules/surgery/surgery.dm @@ -180,7 +180,7 @@ if(M == user) // Once we determine if we can actually do a step at all, give a slight delay to self-surgery to confirm attempts. to_chat(user, span_critical("You focus on attempting to perform surgery upon yourself.")) - if(!do_after(user, 3 SECONDS, M)) + if(!do_after(user, 3 SECONDS, target = M)) return 0 var/datum/surgery_step/selected_surgery @@ -196,7 +196,7 @@ if(istype(selected_surgery,/datum/surgery_step/generic/amputate)) var/obj/item/organ/external/affected = M.get_organ(zone) to_chat(user, span_danger("You are preparing to amputate \the [M]'s [affected.name]!")) - if(!do_after(user, 3 SECONDS, M)) + if(!do_after(user, 3 SECONDS, target = M)) to_chat(user, span_warning("You reconsider performing an amputation...")) return 0 // VOREstation edit end diff --git a/code/modules/tables/tables.dm b/code/modules/tables/tables.dm index e53a435543..787563fb86 100644 --- a/code/modules/tables/tables.dm +++ b/code/modules/tables/tables.dm @@ -148,7 +148,7 @@ var/list/table_icon_cache = list() if(F.welding) to_chat(user, span_notice("You begin reparing damage to \the [src].")) playsound(src, F.usesound, 50, 1) - if(!do_after(user, 20 * F.toolspeed) || !F.remove_fuel(1, user)) + if(!do_after(user, 2 SECONDS * F.toolspeed, target = src) || !F.remove_fuel(1, user)) return user.visible_message(span_infoplain(span_bold("\The [user]") + " repairs some damage to \the [src]."), span_notice("You repair some damage to \the [src].")) @@ -238,7 +238,7 @@ var/list/table_icon_cache = list() if(manipulating) return M manipulating = 1 to_chat(user, span_notice("You begin [verb]ing \the [src] with [M.display_name].")) - if(!do_after(user, 20) || !S.use(1)) + if(!do_after(user, 2 SECONDS, target = src) || !S.use(1)) manipulating = 0 return null user.visible_message(span_notice("\The [user] [verb]es \the [src] with [M.display_name]."), span_notice("You finish [verb]ing \the [src].")) @@ -257,7 +257,7 @@ var/list/table_icon_cache = list() span_notice("You begin removing the [type_holding] holding \the [src]'s [M.display_name] [what] in place.")) if(sound) playsound(src, sound, 50, 1) - if(!do_after(user, delay)) + if(!do_after(user, delay, target = src)) manipulating = 0 return M user.visible_message(span_infoplain(span_bold("\The [user]") + " removes the [M.display_name] [what] from \the [src]."), @@ -278,7 +278,7 @@ var/list/table_icon_cache = list() user.visible_message(span_infoplain(span_bold("\The [user]") + " begins dismantling \the [src]."), span_notice("You begin dismantling \the [src].")) playsound(src, W.usesound, 50, 1) - if(!do_after(user, 20 * W.toolspeed)) + if(!do_after(user, 2 SECONDS * W.toolspeed, target = src)) manipulating = 0 return user.visible_message(span_infoplain(span_bold("\The [user]") + " dismantles \the [src]."), diff --git a/code/modules/vehicles/construction.dm b/code/modules/vehicles/construction.dm index a7a201a783..b2b9b333c0 100644 --- a/code/modules/vehicles/construction.dm +++ b/code/modules/vehicles/construction.dm @@ -50,7 +50,7 @@ to_chat(user, span_warning("You need eight sheets of plastic to add tires to \the [src].")) return to_chat(user, span_notice("You start to add tires to [src].")) - if(do_after(user, 40) && build_stage == 0) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 0) if(P.use(8)) to_chat(user, span_notice("You add tires to \the [src].")) increase_step("wheeled [initial(name)]") @@ -75,7 +75,7 @@ var/obj/item/stack/material/steel/S = W if(S.get_amount() < 5) to_chat(user, span_warning("You need five sheets of steel to convert \the [src] into a trailer.")) - if(do_after(user, 80) && build_stage == 2) + if(do_after(user, 8 SECONDS, target = src) && build_stage == 2) if(S.use(5)) var/obj/item/vehicle_assembly/quadtrailer/Trailer = new(src) Trailer.forceMove(get_turf(src)) @@ -92,7 +92,7 @@ to_chat(user, span_warning("You need two coils of wire to wire [src].")) return to_chat(user, span_notice("You start to wire [src].")) - if(do_after(user, 40) && build_stage == 3) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 3) if(C.use(2)) to_chat(user, span_notice("You wire \the [src].")) increase_step("wired [initial(name)]") @@ -122,7 +122,7 @@ to_chat(user, span_warning("You need two sheets of plasteel to add reinforcement to \the [src].")) return to_chat(user, span_notice("You start to add reinforcement to [src].")) - if(do_after(user, 40) && build_stage == 6) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 6) if(PL.use(2)) to_chat(user, span_notice("You add reinforcement to \the [src].")) increase_step("reinforced [initial(name)]") @@ -132,7 +132,7 @@ if(W.has_tool_quality(TOOL_WRENCH) || W.has_tool_quality(TOOL_SCREWDRIVER)) playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin your finishing touches on \the [src].")) - if(do_after(user, 20) && build_stage == 7) + if(do_after(user, 2 SECONDS, target = src) && build_stage == 7) playsound(src, W.usesound, 30, 1) var/obj/vehicle/train/engine/quadbike/built/product = new(src) to_chat(user, span_notice("You finish \the [product]")) @@ -172,7 +172,7 @@ to_chat(user, span_warning("You need two coils of wire to wire [src].")) return to_chat(user, span_notice("You start to wire [src].")) - if(do_after(user, 40) && build_stage == 1) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 1) if(C.use(2)) to_chat(user, span_notice("You wire \the [src].")) increase_step("wired [initial(name)]") @@ -215,7 +215,7 @@ to_chat(user, span_warning("You need two coils of wire to wire [src].")) return to_chat(user, span_notice("You start to wire [src].")) - if(do_after(user, 40) && build_stage == 1) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 1) if(C.use(2)) to_chat(user, span_notice("You wire \the [src].")) increase_step("wired [initial(name)]") @@ -228,7 +228,7 @@ to_chat(user, span_warning("You need three sheets of plastic to add a seat to \the [src].")) return to_chat(user, span_notice("You start to add a seat to [src].")) - if(do_after(user, 40) && build_stage == 2) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 2) if(P.use(3)) to_chat(user, span_notice("You add a seat to \the [src].")) increase_step("seated [initial(name)]") @@ -263,7 +263,7 @@ if(W.has_tool_quality(TOOL_WRENCH) || W.has_tool_quality(TOOL_SCREWDRIVER)) playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin your finishing touches on \the [src].")) - if(do_after(user, 20) && build_stage == 6) + if(do_after(user, 2 SECONDS, target = src) && build_stage == 6) playsound(src, W.usesound, 30, 1) var/obj/vehicle/bike/built/product = new(src) to_chat(user, span_notice("You finish \the [product]")) @@ -294,7 +294,7 @@ to_chat(user, span_warning("You need six sheets of steel to add treads to \the [src].")) return to_chat(user, span_notice("You start to add treads to [src].")) - if(do_after(user, 40) && build_stage == 0) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 0) if(S.use(6)) to_chat(user, span_notice("You add treads to \the [src].")) increase_step("tracked [initial(name)]") @@ -323,7 +323,7 @@ to_chat(user, span_warning("You need two coils of wire to wire [src].")) return to_chat(user, span_notice("You start to wire [src].")) - if(do_after(user, 40) && build_stage == 3) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 3) if(C.use(2)) to_chat(user, span_notice("You wire \the [src].")) increase_step("wired [initial(name)]") @@ -353,7 +353,7 @@ to_chat(user, span_warning("You need two sheets of plasteel to add reinforcement to \the [src].")) return to_chat(user, span_notice("You start to add reinforcement to [src].")) - if(do_after(user, 40) && build_stage == 6) + if(do_after(user, 4 SECONDS, target = src) && build_stage == 6) if(PL.use(2)) to_chat(user, span_notice("You add reinforcement to \the [src].")) increase_step("reinforced [initial(name)]") @@ -363,7 +363,7 @@ if(W.has_tool_quality(TOOL_WRENCH) || W.has_tool_quality(TOOL_SCREWDRIVER)) playsound(src, W.usesound, 50, 1) to_chat(user, span_notice("You begin your finishing touches on \the [src].")) - if(do_after(user, 20) && build_stage == 7) + if(do_after(user, 2 SECONDS, target = src) && build_stage == 7) playsound(src, W.usesound, 30, 1) var/obj/vehicle/train/engine/quadbike/snowmobile/built/product = new(src) to_chat(user, span_notice("You finish \the [product]")) diff --git a/code/modules/ventcrawl/ventcrawl.dm b/code/modules/ventcrawl/ventcrawl.dm index ea7e05d971..4fc368b4e0 100644 --- a/code/modules/ventcrawl/ventcrawl.dm +++ b/code/modules/ventcrawl/ventcrawl.dm @@ -209,7 +209,7 @@ var/list/ventcrawl_machinery = list( prepping_to_ventcrawl = 1 spawn(50) prepping_to_ventcrawl = 0 - if(!do_after(src, 45, vent_found, 1, 1)) + if(!do_after(src, 45, target = src)) return if(!can_ventcrawl()) return diff --git a/code/modules/vore/eating/belly_obj_vr.dm b/code/modules/vore/eating/belly_obj_vr.dm index 95d84ba1f9..ab932178cd 100644 --- a/code/modules/vore/eating/belly_obj_vr.dm +++ b/code/modules/vore/eating/belly_obj_vr.dm @@ -1285,7 +1285,7 @@ to_chat(R, escape_attempt_prey_message) to_chat(owner, escape_attempt_owner_message) - if(do_after(R, escapetime, owner, timed_action_flags = IGNORE_INCAPACITATED)) + if(do_after(R, escapetime, owner, target = src, timed_action_flags = IGNORE_INCAPACITATED)) if((owner.stat || escapable)) //Can still escape? if(C) release_specific_contents(C) @@ -1332,7 +1332,7 @@ if(prob(escapechance)) //Let's have it check to see if the prey escapes first. to_chat(R, escape_attempt_prey_message) to_chat(owner, escape_attempt_owner_message) - if(do_after(R, escapetime)) + if(do_after(R, escapetime, target = src)) if(escapable && C) var/escape_item_owner_message = span_vwarning(belly_format_string(escape_item_messages_owner, R, item = C)) var/escape_item_prey_message = span_vwarning(belly_format_string(escape_item_messages_prey, R, item = C)) @@ -1479,7 +1479,7 @@ to_chat(R, escape_attempt_absorbed_prey_message) to_chat(owner, escape_attempt_absorbed_owner_message) - if(do_after(R, escapetime)) + if(do_after(R, escapetime, target = src)) if((escapable || owner.stat) && (R.loc == src) && prob(escapechance_absorbed)) //Does the escape attempt succeed? var/escape_absorbed_owner_message = span_vwarning(belly_format_string(escape_absorbed_messages_owner, R)) var/escape_absorbed_prey_message = span_vwarning(belly_format_string(escape_absorbed_messages_prey, R)) diff --git a/code/modules/vore/eating/contaminate_vr.dm b/code/modules/vore/eating/contaminate_vr.dm index 5b85791ee1..71cbab975b 100644 --- a/code/modules/vore/eating/contaminate_vr.dm +++ b/code/modules/vore/eating/contaminate_vr.dm @@ -51,7 +51,7 @@ var/list/gurgled_overlays = list( to_chat(user, span_notice("You start washing [I].")) busy = TRUE - if(do_after(user, 40, src)) + if(do_after(user, 4 SECONDS, target = src)) I.wash(CLEAN_SCRUB) user.visible_message(span_notice("[user] washes [I] using [src]."), span_notice("You wash [I] using [src].")) diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm index c9cf374411..3acd91e67e 100644 --- a/code/modules/vore/eating/living_vr.dm +++ b/code/modules/vore/eating/living_vr.dm @@ -174,7 +174,7 @@ return TRUE visible_message(span_warning("[user] is trying to stuff a beacon into [src]'s [B.get_belly_name()]!"), span_warning("[user] is trying to stuff a beacon into you!")) - if(do_after(user,30,src)) + if(do_after(user, 3 SECONDS, target = src)) user.drop_item() I.forceMove(B) return TRUE @@ -938,7 +938,7 @@ playsound(src, 'sound/items/eatfood.ogg', rand(10,50), 1) var/T = (istype(M) ? M.hardness/40 : 1) SECONDS //1.5 seconds to eat a sheet of metal. 2.5 for durasteel and diamond & 1 by default (applies to some ores like raw carbon, slag, etc. to_chat(src, span_notice("You start crunching on [I] with your powerful jaws, attempting to tear it apart...")) - if(do_after(feeder, T, timed_action_flags = IGNORE_USER_LOC_CHANGE)) //Eat on the move, but not multiple things at once. + if(do_after(feeder, T, target = src, timed_action_flags = IGNORE_USER_LOC_CHANGE)) //Eat on the move, but not multiple things at once. if(feeder != src) to_chat(feeder, span_notice("You feed [I] to [src].")) log_admin("VORE: [feeder] fed [src] [I].") diff --git a/code/modules/vore/eating/silicon_vr.dm b/code/modules/vore/eating/silicon_vr.dm index 5b3174ff44..c4decb6b41 100644 --- a/code/modules/vore/eating/silicon_vr.dm +++ b/code/modules/vore/eating/silicon_vr.dm @@ -56,7 +56,7 @@ hologram.visible_message("[hologram] starts engulfing [prey] in hardlight holograms!") to_chat(src, span_vnotice("You begin engulfing [prey] in hardlight holograms.")) //Can't be part of the above, because the above is from the hologram. - if(do_after(user = eyeobj,delay = 50,target = prey) && holo && hologram) //Didn't move and still projecting and effect exists and no other bellied people + if(do_after(user = eyeobj, delay = 5 SECONDS, target = prey) && holo && hologram) //Didn't move and still projecting and effect exists and no other bellied people feed_grabbed_to_self(src, prey) /mob/living/AIShiftClick(var/mob/user) //Shift-click as AI overridden on mobs to examine. diff --git a/code/modules/vore/eating/vertical_nom_vr.dm b/code/modules/vore/eating/vertical_nom_vr.dm index 1d344a5fb5..479321dd98 100644 --- a/code/modules/vore/eating/vertical_nom_vr.dm +++ b/code/modules/vore/eating/vertical_nom_vr.dm @@ -34,7 +34,7 @@ to_chat(target, span_vwarning("You feel yourself being pulled up by something... Or someone?!")) var/starting_loc = target.loc - if(do_after(src, 50)) + if(do_after(src, 5 SECONDS, target = target)) if(target.loc != starting_loc) to_chat(target, span_vwarning("You have interrupted whatever that was...")) to_chat(src, span_vnotice("They got away.")) diff --git a/code/modules/vore/eating/vore_procs.dm b/code/modules/vore/eating/vore_procs.dm index 23977a4f07..0f91547dbb 100644 --- a/code/modules/vore/eating/vore_procs.dm +++ b/code/modules/vore/eating/vore_procs.dm @@ -57,7 +57,7 @@ //Timer and progress bar if(!user.client && prey.weakened > 0) // stop crwaling instantly break swallow attempt for mobvore prey.Stun(min(prey.weakened, 2)) // stop crawling instantly break swallow attempt for mobvore - if(!do_after(user, swallow_time, prey, hidden = TRUE)) + if(!do_after(user, swallow_time, target = prey, hidden = TRUE)) return FALSE // Prey escaped (or user disabled) before timer expired. // If we got this far, nom successful! Announce it and move the prey! diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm index 76bd68e1c8..2457b7603f 100644 --- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm +++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm @@ -1981,7 +1981,7 @@ Departamental Swimsuits, for general use translocator_unequip(translocator, usr) /obj/item/clothing/head/fluff/nikki/proc/translocator_equip(var/obj/item/perfect_tele/T, var/mob/living/carbon/human/user) - if (do_after(user, 2 SECONDS, T)) + if (do_after(user, 2 SECONDS, target = T)) user.unEquip(T) translocator_unequip(translocator, user) T.forceMove(src) diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm index ffc88c455e..a8e5ac8e39 100644 --- a/code/modules/vore/fluffstuff/custom_items_vr.dm +++ b/code/modules/vore/fluffstuff/custom_items_vr.dm @@ -1537,7 +1537,7 @@ End CHOMP Removal*/ /obj/item/toy/plushie/fluff/seona_mofuorb/attack_self(mob/user as mob) if(stored_item && opened && !searching) searching = TRUE - if(do_after(user, 10)) + if(do_after(user, 1 SECOND, target = src)) to_chat(user, "You find [icon2html(stored_item, user.client)] [stored_item] in [src]!") stored_item.forceMove(get_turf(src)) stored_item = null diff --git a/code/modules/xenoarcheaology/boulder.dm b/code/modules/xenoarcheaology/boulder.dm index 5f36e52679..9a8562a22f 100644 --- a/code/modules/xenoarcheaology/boulder.dm +++ b/code/modules/xenoarcheaology/boulder.dm @@ -37,14 +37,14 @@ return else user.visible_message(span_bold("\The [user]") + " extends \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!", span_notice("You extend \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!")) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) to_chat(user, span_notice("\The [src] has been excavated to a depth of [2 * src.excavation_level]cm.")) return if(istype(I, /obj/item/measuring_tape)) var/obj/item/measuring_tape/P = I user.visible_message(span_bold("\The [user]") + " extends \the [P] towards \the [src].", span_notice("You extend \the [P] towards \the [src].")) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) to_chat(user, span_notice("\The [src] has been excavated to a depth of [2 * src.excavation_level]cm.")) return @@ -57,7 +57,7 @@ to_chat(user, span_warning("You start [P.drill_verb] [src].")) - if(!do_after(user, P.digspeed)) + if(!do_after(user, P.digspeed, target = src)) return to_chat(user, span_notice("You finish [P.drill_verb] [src].")) diff --git a/code/modules/xenobio/items/weapons_vr.dm b/code/modules/xenobio/items/weapons_vr.dm index 10160efc2d..40828395e2 100644 --- a/code/modules/xenobio/items/weapons_vr.dm +++ b/code/modules/xenobio/items/weapons_vr.dm @@ -111,7 +111,7 @@ var/mob/living/simple_mob/slime/S = AM while(S.cores) playsound(src, 'sound/machines/juicer.ogg', 25, 1) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) new S.coretype(get_turf(AM)) playsound(src, 'sound/effects/splat.ogg', 50, 1) S.cores-- @@ -119,7 +119,7 @@ if(istype(AM, /mob/living/carbon/human/monkey)) playsound(src, 'sound/machines/juicer.ogg', 25, 1) - if(do_after(user, 15)) + if(do_after(user, 15, target = src)) var/mob/living/carbon/human/M = AM playsound(src, 'sound/effects/splat.ogg', 50, 1) qdel(M) diff --git a/code/modules/xenobio2/machinery/core_extractor.dm b/code/modules/xenobio2/machinery/core_extractor.dm index df9003b047..bbfd1a877a 100644 --- a/code/modules/xenobio2/machinery/core_extractor.dm +++ b/code/modules/xenobio2/machinery/core_extractor.dm @@ -74,7 +74,7 @@ user.visible_message(span_danger("[user] starts to put [victim] into the core extractor!")) src.add_fingerprint(user) - if(do_after(user, 30) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant) + if(do_after(user, 3 SECONDS, target = src) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant) user.visible_message(span_danger("[user] stuffs [victim] into the core extractor!")) if(victim.client) victim.client.perspective = EYE_PERSPECTIVE diff --git a/code/modules/xenobio2/machinery/gene_manipulators.dm b/code/modules/xenobio2/machinery/gene_manipulators.dm index 4f9df19454..5712fce6fd 100644 --- a/code/modules/xenobio2/machinery/gene_manipulators.dm +++ b/code/modules/xenobio2/machinery/gene_manipulators.dm @@ -271,11 +271,11 @@ else if(isxeno(G.affecting)) var/mob/living/simple_mob/xeno/X = G.affecting - if(do_after(user, 30) && X.Adjacent(src) && user.Adjacent(src) && X.Adjacent(user) && !occupant) + if(do_after(user, 3 SECONDS, target = src) && X.Adjacent(src) && user.Adjacent(src) && X.Adjacent(user) && !occupant) user.drop_from_inventory(G) X.forceMove(src) occupant = X - to_chat(user, "You load [X] into [src]." + to_chat(user, "You load [X] into [src].") else to_chat(user, span_danger("This specimen is incompatible with the machinery!")) return @@ -373,7 +373,7 @@ user.visible_message(span_danger("[user] starts to put [victim] into the [src]!")) src.add_fingerprint(user) - if(do_after(user, 30) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant) + if(do_after(user, 3 SECONDS, target = src) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant) user.visible_message(span_danger("[user] stuffs [victim] into the [src]!")) if(victim.client) victim.client.perspective = EYE_PERSPECTIVE diff --git a/code/modules/xenobio2/machinery/injector.dm b/code/modules/xenobio2/machinery/injector.dm index e784452358..db36196fb9 100644 --- a/code/modules/xenobio2/machinery/injector.dm +++ b/code/modules/xenobio2/machinery/injector.dm @@ -52,7 +52,7 @@ user.visible_message(span_danger("[user] starts to put [victim] into the injector!")) src.add_fingerprint(user) - if(do_after(user, 30) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant) + if(do_after(user, 3 SECONDS, target = src) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant) user.visible_message(span_danger("[user] stuffs [victim] into the injector!")) if(victim.client) victim.client.perspective = EYE_PERSPECTIVE diff --git a/maps/redgate/fantasy_items.dm b/maps/redgate/fantasy_items.dm index 816e699435..bedddec0a1 100644 --- a/maps/redgate/fantasy_items.dm +++ b/maps/redgate/fantasy_items.dm @@ -86,7 +86,7 @@ to_chat(user, span_notice("\The [src] already has someone buckled to it.")) return user.visible_message(span_notice("[user] attempts to buckle [affecting] into \the [src]!")) - if(do_after(user, 20, G.affecting)) + if(do_after(user, 2 SECONDS, target = G.affecting)) affecting.loc = loc spawn(0) if(buckle_mob(affecting)) @@ -156,7 +156,7 @@ if(open && !swirlie) user.visible_message(span_danger("[user] starts to give [GM.name] a swirlie!"), span_notice("You start to give [GM.name] a swirlie!")) swirlie = GM - if(do_after(user, 30, GM)) + if(do_after(user, 3 SECONDS, target = GM)) user.visible_message(span_danger("[user] gives [GM.name] a swirlie!"), span_notice("You give [GM.name] a swirlie!"), "You hear a toilet flushing.") if(!GM.internal) GM.adjustOxyLoss(5) @@ -222,7 +222,7 @@ span_notice("You start to fix part of the cooking pot.") \ ) playsound(src, O.usesound, 50, 1) - if (do_after(user,20 * O.toolspeed)) + if (do_after(user, 2 SECONDS * O.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " fixes part of the cooking pot."), \ span_notice("You have fixed part of the cooking pot.") \ @@ -233,7 +233,7 @@ span_infoplain(span_bold("\The [user]") + " starts to fix part of the cooking pot."), \ span_notice("You start to fix part of the cooking pot.") \ ) - if (do_after(user,20 * O.toolspeed)) + if (do_after(user, 2 SECONDS * O.toolspeed, target = src)) user.visible_message( \ span_infoplain(span_bold("\The [user]") + " fixes the cooking pot."), \ span_notice("You have fixed the cooking pot.") \ @@ -252,7 +252,7 @@ span_bold("\The [user]") + "starts to clean the cooking pot.", \ span_notice("You start to clean the cooking pot.") \ ) - if (do_after(user,20)) + if (do_after(user, 2 SECONDS, target = src)) user.visible_message( \ span_notice("\The [user] has cleaned the cooking pot."), \ span_notice("You have cleaned the cooking pot.") \ @@ -340,7 +340,7 @@ span_notice("\The [user] begins [src.anchored ? "unsecuring" : "securing"] the cooking pot."), \ span_notice("You attempt to [src.anchored ? "unsecure" : "secure"] the cooking pot.") ) - if (do_after(user,20/O.toolspeed)) + if (do_after(user, (2 SECONDS)/O.toolspeed, target = src)) user.visible_message( \ span_notice("\The [user] [src.anchored ? "unsecures" : "secures"] the cooking pot."), \ span_notice("You [src.anchored ? "unsecure" : "secure"] the cooking pot.") diff --git a/maps/tether/tether_shuttles.dm b/maps/tether/tether_shuttles.dm index 4a81b02ac6..1d9e4b63a4 100644 --- a/maps/tether/tether_shuttles.dm +++ b/maps/tether/tether_shuttles.dm @@ -390,7 +390,7 @@ return 1 playsound(src, 'sound/items/Welder.ogg', 50, 1) user.visible_message(span_notice("\The [user] begins \the [src] overhaul."),span_notice("You begin an overhaul of \the [src].")) - if(!do_after(user, wear SECONDS, src)) + if(!do_after(user, wear SECONDS, target = src)) return 1 if(!src || !WT.isOn()) return 1