Added citizenship, faction, religion and home system to character generation.

This commit is contained in:
Zuhayr
2014-08-01 22:05:38 +09:30
parent 202398d0e2
commit 1bd8b7baf0
5 changed files with 112 additions and 0 deletions

View File

@@ -166,6 +166,10 @@
S["skill_specialization"] >> skill_specialization
S["organ_data"] >> organ_data
S["gear"] >> gear
S["home_system"] >> home_system
S["citizenship"] >> citizenship
S["faction"] >> faction
S["religion"] >> religion
S["nanotrasen_relation"] >> nanotrasen_relation
//S["skin_style"] >> skin_style
@@ -225,6 +229,11 @@
if(!gear) src.gear = list()
//if(!skin_style) skin_style = "Default"
if(!home_system) home_system = "None"
if(!citizenship) citizenship = "None"
if(!faction) faction = "None"
if(!religion) religion = "None"
return 1
/datum/preferences/proc/save_character()
@@ -297,6 +306,10 @@
S["skill_specialization"] << skill_specialization
S["organ_data"] << organ_data
S["gear"] << gear
S["home_system"] << home_system
S["citizenship"] << citizenship
S["faction"] << faction
S["religion"] << religion
S["nanotrasen_relation"] << nanotrasen_relation
//S["skin_style"] << skin_style