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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts: code/modules/customitems/item_spawning.dm icons/mob/items_lefthand.dmi icons/mob/items_righthand.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
@@ -123,6 +123,14 @@
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icon_on = "redzippoon"
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icon_off = "redzippo"
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/obj/item/weapon/lighter/zippo/fluff/executivekill_1 //executivekill: Hunter Duke
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name = "Gonzo Fist zippo"
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desc = "A Zippo lighter with the iconic Gonzo Fist on a matte black finish."
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icon = 'custom_items.dmi'
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icon_state = "gonzozippo"
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icon_on = "gonzozippoon"
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icon_off = "gonzozippo"
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/obj/item/weapon/fluff/cado_keppel_1 //sparklysheep: Cado Keppel
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name = "purple comb"
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desc = "A pristine purple comb made from flexible plastic. It has a small K etched into its side."
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@@ -131,6 +139,12 @@
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icon_state = "purplecomb"
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item_state = "purplecomb"
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/obj/item/weapon/fluff/hugo_cinderbacth_1 //thatoneguy: Hugo Cinderbatch
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name = "Old Cane"
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desc = "An old brown cane made from wood. It has a a large, itallicized H on it's handle."
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icon = 'custom_items.dmi'
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icon_state = "special_cane"
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attack_self(mob/user)
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if(user.r_hand == src || user.l_hand == src)
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for(var/mob/O in viewers(user, null))
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@@ -252,6 +266,13 @@
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icon = 'custom_items.dmi'
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icon_state = "odysseus_spec_id"
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/obj/item/weapon/card/id/fluff/ian_colmid //Roaper: Ian Colm
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name = "Technician"
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desc = "An old ID with the words 'Ian Colm's Technician ID' printed on it.."
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icon = 'custom_items.dmi'
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icon_state = "technician_id"
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/obj/item/weapon/clipboard/fluff/mcreary_journal //sirribbot: James McReary
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name = "McReary's journal"
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desc = "A journal with a warning sticker on the front cover. The initials \"J.M.\" are written on the back."
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@@ -259,6 +280,22 @@
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icon_state = "mcreary_journal"
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item_state = "mcreary_journal"
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/obj/item/device/flashlight/fluff/thejesster14_1 //thejesster14: Rosa Wolff
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name = "old red flashlight"
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desc = "A very old, childlike flashlight."
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icon = 'custom_items.dmi'
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icon_state = "wolfflight0"
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w_class = 2
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item_state = "wolfflight"
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flags = FPRINT | TABLEPASS | CONDUCT
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slot_flags = SLOT_BELT
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m_amt = 50
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g_amt = 20
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on = 0
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brightness_on = 4 //luminosity when on
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icon_on = "wolfflight1"
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icon_off = "wolfflight0"
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//////////////////////////////////
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//////////// Clothing ////////////
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//////////////////////////////////
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@@ -498,3 +535,4 @@
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icon = 'custom_items.dmi'
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icon_state = "retpoluniform"
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color = "retpoluniform"
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@@ -39,22 +39,24 @@
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I.registered_name = M.real_name
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I.access = C.access
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I.assignment = C.assignment
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//I.over_jumpsuit = C.over_jumpsuit
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//I.blood_type = C.blood_type
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//I.dna_hash = C.dna_hash
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//I.fingerprint_hash = C.fingerprint_hash
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//I.pin = C.pin
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I.over_jumpsuit = C.over_jumpsuit
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I.blood_type = C.blood_type
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I.dna_hash = C.dna_hash
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I.fingerprint_hash = C.fingerprint_hash
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I.pin = C.pin
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//custom stuff
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if(M.ckey == "fastler" && M.real_name == "Fastler Greay") //This is a Lifetime ID
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I.name = "[M.real_name]'s Lifetime ID Card ([M.mind.role_alt_title ? M.mind.role_alt_title : M.mind.assigned_role])"
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else if(M.ckey == "nerezza" && M.real_name == "Asher Spock") //This is an Odysseus Specialist ID
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I.name = "[M.real_name]'s Odysseus Specialist ID Card ([M.mind.role_alt_title ? M.mind.role_alt_title : M.mind.assigned_role])"
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I.access += list(access_robotics) //Station-based mecha pilots need this to access the recharge bay.
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I.access += list(ACCESS_ROBOTICS) //Station-based mecha pilots need this to access the recharge bay.
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else if(M.ckey == "roaper" && M.real_name == "Ian Colm") //This is a Technician ID
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I.name = "[M.real_name]'s Technician ID ([M.mind.role_alt_title ? M.mind.role_alt_title : M.mind.assigned_role])"
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//replace old ID
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del(C)
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ok = M.equip_to_slot_or_del(I, slot_wear_id) //if 1, last argument deletes on fail
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ok = M.equip_if_possible(I, M.slot_wear_id, 0) //if 1, last argument deletes on fail
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break
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else if(istype(M.back,/obj/item/weapon/storage) && M.back:contents.len < M.back:storage_slots) // Try to place it in something on the mob's back
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Item.loc = M.back
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