Fixes remote viewing on CentCom z-level, and all the others too.

This commit is contained in:
Ren Erthilo
2012-05-01 21:06:44 +01:00
parent 3f14b794c0
commit 1c21fca311
3 changed files with 24 additions and 20 deletions

View File

@@ -361,28 +361,28 @@
if (!M) return if (!M) return
//mutations //mutations
/* /*
TK =(1<<0) TK =(1<<0) 1
COLD_RESISTANCE =(1<<1) COLD_RESISTANCE =(1<<1) 2
XRAY =(1<<2) XRAY =(1<<2) 4
HULK =(1<<3) HULK =(1<<3) 8
CLUMSY =(1<<4) CLUMSY =(1<<4) 16
//FAT =(1<<5) //FAT =(1<<5) 32
HUSK =(1<<6) HUSK =(1<<6) 64
LASER =(1<<7) LASER =(1<<7) 128
HEAL =(1<<8) HEAL =(1<<8) 256
mNobreath =(1<<9) mNobreath =(1<<9) 512
mRemote =(1<<10) mRemote =(1<<10) 1024
mRegen =(1<<11) mRegen =(1<<11) 2048
mRun =(1<<12) mRun =(1<<12) 4096
mRemotetalk =(1<<13) mRemotetalk =(1<<13) 8192
mMorph =(1<<14) mMorph =(1<<14) 16384
mBlend =(1<<15) mBlend =(1<<15) 32768
mutations2: mutations2:
mHallucination =(1<<0) mHallucination =(1<<0) 1
mFingerprints =(1<<1) mFingerprints =(1<<1) 2
mShock =(1<<2) mShock =(1<<2) 4
mSmallsize =(1<<3) mSmallsize =(1<<3) 8
*/ */
//disabilities //disabilities

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@@ -2806,6 +2806,9 @@ It can still be worn/put on as normal.
var/list/mob/creatures = list() var/list/mob/creatures = list()
for(var/mob/living/carbon/h in world) for(var/mob/living/carbon/h in world)
var/turf/temp_turf = get_turf(h)
if(temp_turf.z != 1 && temp_turf.z != 5) //Not on mining or the station.
continue
creatures += h creatures += h
var/mob/target = input ("Who do you want to project your mind to ?") as mob in creatures var/mob/target = input ("Who do you want to project your mind to ?") as mob in creatures

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@@ -53,6 +53,7 @@ should be listed in the changelog upon commit though. Thanks. -->
<ul class="changes bgimages16"> <ul class="changes bgimages16">
<li class="rscadd">You can now respawn after 30 minutes in any mode where the win/loss condition is not all crew dead.</li> <li class="rscadd">You can now respawn after 30 minutes in any mode where the win/loss condition is not all crew dead.</li>
<li class="imageadd">New in-hand sprites for energy and taser guns courtesy of Flashkirby99.</li> <li class="imageadd">New in-hand sprites for energy and taser guns courtesy of Flashkirby99.</li>
<li class="bugfix">NEW: NT has recently upgraded their anti-telepathy double glazing. As such, you can no longer remote view people on any level except the station or the mining asteroid!</li>
</ul> </ul>
</div> </div>