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https://github.com/CHOMPStation2/CHOMPStation2.git
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Fixes remote viewing on CentCom z-level, and all the others too.
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@@ -361,28 +361,28 @@
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if (!M) return
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//mutations
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/*
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TK =(1<<0)
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COLD_RESISTANCE =(1<<1)
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XRAY =(1<<2)
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HULK =(1<<3)
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CLUMSY =(1<<4)
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//FAT =(1<<5)
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HUSK =(1<<6)
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LASER =(1<<7)
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HEAL =(1<<8)
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mNobreath =(1<<9)
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mRemote =(1<<10)
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mRegen =(1<<11)
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mRun =(1<<12)
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mRemotetalk =(1<<13)
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mMorph =(1<<14)
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mBlend =(1<<15)
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TK =(1<<0) 1
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COLD_RESISTANCE =(1<<1) 2
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XRAY =(1<<2) 4
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HULK =(1<<3) 8
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CLUMSY =(1<<4) 16
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//FAT =(1<<5) 32
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HUSK =(1<<6) 64
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LASER =(1<<7) 128
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HEAL =(1<<8) 256
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mNobreath =(1<<9) 512
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mRemote =(1<<10) 1024
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mRegen =(1<<11) 2048
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mRun =(1<<12) 4096
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mRemotetalk =(1<<13) 8192
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mMorph =(1<<14) 16384
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mBlend =(1<<15) 32768
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mutations2:
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mHallucination =(1<<0)
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mFingerprints =(1<<1)
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mShock =(1<<2)
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mSmallsize =(1<<3)
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mHallucination =(1<<0) 1
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mFingerprints =(1<<1) 2
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mShock =(1<<2) 4
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mSmallsize =(1<<3) 8
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*/
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//disabilities
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@@ -2806,6 +2806,9 @@ It can still be worn/put on as normal.
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var/list/mob/creatures = list()
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for(var/mob/living/carbon/h in world)
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var/turf/temp_turf = get_turf(h)
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if(temp_turf.z != 1 && temp_turf.z != 5) //Not on mining or the station.
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continue
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creatures += h
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var/mob/target = input ("Who do you want to project your mind to ?") as mob in creatures
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@@ -53,6 +53,7 @@ should be listed in the changelog upon commit though. Thanks. -->
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<ul class="changes bgimages16">
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<li class="rscadd">You can now respawn after 30 minutes in any mode where the win/loss condition is not all crew dead.</li>
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<li class="imageadd">New in-hand sprites for energy and taser guns courtesy of Flashkirby99.</li>
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<li class="bugfix">NEW: NT has recently upgraded their anti-telepathy double glazing. As such, you can no longer remote view people on any level except the station or the mining asteroid!</li>
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</ul>
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</div>
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