Dummied out the AI movement code for a later project.

This commit is contained in:
Zuhayr
2014-11-22 08:04:06 +10:30
parent 05922375c5
commit 1c35f8825b
3 changed files with 6 additions and 6 deletions

View File

@@ -167,10 +167,10 @@
/obj/item/device/aicard/proc/clear() /obj/item/device/aicard/proc/clear()
name = "inteliCard" name = "inteliCard"
update_icon() update_icon()
/*
/obj/item/device/aicard/relaymove(var/mob/user, var/direction) /obj/item/device/aicard/relaymove(var/mob/user, var/direction)
if(src.loc && istype(src.loc.loc, /obj/item/rig_module)) if(src.loc && istype(src.loc.loc, /obj/item/rig_module))
var/obj/item/rig_module/module = src.loc.loc var/obj/item/rig_module/module = src.loc.loc
if(!module.holder || !direction) if(!module.holder || !direction)
return return
module.holder.forced_move(direction) module.holder.forced_move(direction)*/

View File

@@ -11,12 +11,12 @@
var/looking_for_personality = 0 var/looking_for_personality = 0
var/mob/living/silicon/pai/pai var/mob/living/silicon/pai/pai
/obj/item/device/paicard/relaymove(var/mob/user, var/direction) /*/obj/item/device/paicard/relaymove(var/mob/user, var/direction)
if(src.loc && istype(src.loc.loc, /obj/item/rig_module)) if(src.loc && istype(src.loc.loc, /obj/item/rig_module))
var/obj/item/rig_module/module = src.loc.loc var/obj/item/rig_module/module = src.loc.loc
if(!module.holder || !direction) if(!module.holder || !direction)
return return
module.holder.forced_move(direction) module.holder.forced_move(direction)*/
/obj/item/device/paicard/New() /obj/item/device/paicard/New()
..() ..()

View File

@@ -685,14 +685,14 @@
wearer << "<span class='danger'>The [source] has [dam_module.damage >= 2 ? "destroyed" : "damaged"] your [dam_module.interface_name]!" wearer << "<span class='danger'>The [source] has [dam_module.damage >= 2 ? "destroyed" : "damaged"] your [dam_module.interface_name]!"
dam_module.deactivate() dam_module.deactivate()
/obj/item/weapon/rig/proc/forced_move(dir) /*/obj/item/weapon/rig/proc/forced_move(dir)
if(locked_down) if(locked_down)
return 0 return 0
if(!control_overridden) if(!control_overridden)
return return
if(!wearer || wearer.back != src) if(!wearer || wearer.back != src)
return 0 return 0
wearer.Move(null,dir) wearer.Move(null,dir)*/
#undef ONLY_DEPLOY #undef ONLY_DEPLOY
#undef ONLY_RETRACT #undef ONLY_RETRACT