Merge remote-tracking branch 'upstream-polaris/master' into polaris-sync-2018-02-07

# Conflicts:
#	code/__defines/subsystems.dm
#	code/controllers/master_controller.dm
#	code/controllers/subsystems/atoms.dm
#	code/game/machinery/Sleeper.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/machinery/vr_console.dm
#	code/game/objects/items/devices/communicator/phone.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/mob/living/carbon/carbon.dm
#	code/modules/multiz/movement.dm
#	code/modules/projectiles/gun.dm
#	code/modules/shuttles/shuttle.dm
#	code/modules/shuttles/shuttles_web.dm
#	icons/obj/doors/doormed.dmi
#	maps/southern_cross/items/headset_sc.dm
#	maps/southern_cross/southern_cross-3.dmm
#	vorestation.dme
This commit is contained in:
Leshana
2018-02-07 18:57:13 -05:00
179 changed files with 1959 additions and 1011 deletions

View File

@@ -36,8 +36,8 @@ datum/controller/game_controller/New()
datum/controller/game_controller/proc/setup()
setup_objects()
setupgenetics()
SetupXenoarch()
// setupgenetics() Moved to SSatoms
// SetupXenoarch() - Moved to SSxenoarch
transfer_controller = new
admin_notice("<span class='danger'>Initializations complete.</span>", R_DEBUG)

View File

@@ -166,7 +166,7 @@
if(can_fire && !(SS_NO_FIRE in flags))
if(can_fire && !(SS_NO_FIRE & flags))
msg = "[round(cost,1)]ms|[round(tick_usage,1)]%|[round(ticks,0.1)]\t[msg]"
else
msg = "OFFLINE\t[msg]"

View File

@@ -18,7 +18,7 @@ SUBSYSTEM_DEF(atoms)
var/list/BadInitializeCalls = list()
/datum/controller/subsystem/atoms/Initialize(timeofday)
setupgenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation.
setupgenetics() //to set the mutations' place in structural enzymes, so initializers know where to put mutations.
initialized = INITIALIZATION_INNEW_MAPLOAD
to_world_log("Initializing objects")
admin_notice("<span class='danger'>Initializing objects</span>", R_DEBUG)

View File

@@ -0,0 +1,116 @@
#define XENOARCH_SPAWN_CHANCE 0.5
#define DIGSITESIZE_LOWER 4
#define DIGSITESIZE_UPPER 12
#define ARTIFACTSPAWNNUM_LOWER 6
#define ARTIFACTSPAWNNUM_UPPER 12
//
// Xenoarch subsystem handles initialization of Xenoarcheaology artifacts and digsites.
//
SUBSYSTEM_DEF(xenoarch)
name = "Xenoarch"
init_order = INIT_ORDER_XENOARCH
flags = SS_NO_FIRE
var/list/artifact_spawning_turfs = list()
var/list/digsite_spawning_turfs = list()
/datum/controller/subsystem/xenoarch/Initialize(timeofday)
SetupXenoarch()
..()
/datum/controller/subsystem/xenoarch/Recover()
if (istype(SSxenoarch.artifact_spawning_turfs))
artifact_spawning_turfs = SSxenoarch.artifact_spawning_turfs
if (istype(SSxenoarch.digsite_spawning_turfs))
digsite_spawning_turfs = SSxenoarch.digsite_spawning_turfs
/datum/controller/subsystem/xenoarch/stat_entry(msg)
if (!Debug2)
return // Only show up in stat panel if debugging is enabled.
. = ..()
/datum/controller/subsystem/xenoarch/proc/SetupXenoarch()
for(var/turf/simulated/mineral/M in world)
if(!M.density)
continue
if(isnull(M.geologic_data))
M.geologic_data = new /datum/geosample(M)
if(!prob(XENOARCH_SPAWN_CHANCE))
continue
var/farEnough = 1
for(var/A in digsite_spawning_turfs)
var/turf/T = A
if(T in range(5, M))
farEnough = 0
break
if(!farEnough)
continue
digsite_spawning_turfs.Add(M)
var/digsite = get_random_digsite_type()
var/target_digsite_size = rand(DIGSITESIZE_LOWER, DIGSITESIZE_UPPER)
var/list/processed_turfs = list()
var/list/turfs_to_process = list(M)
var/list/viable_adjacent_turfs = list()
if(target_digsite_size > 1)
for(var/turf/simulated/mineral/T in orange(2, M))
if(!T.density)
continue
if(T.finds)
continue
if(T in processed_turfs)
continue
viable_adjacent_turfs.Add(T)
target_digsite_size = min(target_digsite_size, viable_adjacent_turfs.len)
for(var/i = 1 to target_digsite_size)
turfs_to_process += pick_n_take(viable_adjacent_turfs)
while(turfs_to_process.len)
var/turf/simulated/mineral/archeo_turf = pop(turfs_to_process)
processed_turfs.Add(archeo_turf)
if(isnull(archeo_turf.finds))
archeo_turf.finds = list()
if(prob(50))
archeo_turf.finds.Add(new /datum/find(digsite, rand(10, 190)))
else if(prob(75))
archeo_turf.finds.Add(new /datum/find(digsite, rand(10, 90)))
archeo_turf.finds.Add(new /datum/find(digsite, rand(110, 190)))
else
archeo_turf.finds.Add(new /datum/find(digsite, rand(10, 50)))
archeo_turf.finds.Add(new /datum/find(digsite, rand(60, 140)))
archeo_turf.finds.Add(new /datum/find(digsite, rand(150, 190)))
//sometimes a find will be close enough to the surface to show
var/datum/find/F = archeo_turf.finds[1]
if(F.excavation_required <= F.view_range)
archeo_turf.archaeo_overlay = "overlay_archaeo[rand(1,3)]"
archeo_turf.update_icon()
//have a chance for an artifact to spawn here, but not in animal or plant digsites
if(isnull(M.artifact_find) && digsite != DIGSITE_GARDEN && digsite != DIGSITE_ANIMAL)
artifact_spawning_turfs.Add(archeo_turf)
//create artifact machinery
var/num_artifacts_spawn = rand(ARTIFACTSPAWNNUM_LOWER, ARTIFACTSPAWNNUM_UPPER)
while(artifact_spawning_turfs.len > num_artifacts_spawn)
pick_n_take(artifact_spawning_turfs)
var/list/artifacts_spawnturf_temp = artifact_spawning_turfs.Copy()
while(artifacts_spawnturf_temp.len > 0)
var/turf/simulated/mineral/artifact_turf = pop(artifacts_spawnturf_temp)
artifact_turf.artifact_find = new()
#undef XENOARCH_SPAWN_CHANCE
#undef DIGSITESIZE_LOWER
#undef DIGSITESIZE_UPPER
#undef ARTIFACTSPAWNNUM_LOWER
#undef ARTIFACTSPAWNNUM_UPPER