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Why is there so much hitscan?
Meteroids been thwacked
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@@ -22,6 +22,16 @@
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damage_type = BURN
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check_armour = "laser"
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/obj/item/projectile/energy/mob/smalllaser
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name = "laser"
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icon_state = "impact_laser"
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fire_sound = 'sound/weapons/Laser.ogg'
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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damage = 30
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armor_penetration = 0
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damage_type = BURN
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check_armour = "laser"
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/obj/item/projectile/energy/mob/drone
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name = "laser"
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