diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index a20354272b..1aaaab9e48 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -37,6 +37,7 @@ /obj/effect/landmark/corpse/proc/createCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it. var/mob/living/carbon/human/M = new /mob/living/carbon/human (src.loc) + M.low_sorting_priority = TRUE if(random_species) var/random_pick = pick(random_species_list) M.set_species(random_pick) diff --git a/code/modules/food/food/snacks.dm b/code/modules/food/food/snacks.dm index e7d69173e7..dd7d59afa3 100644 --- a/code/modules/food/food/snacks.dm +++ b/code/modules/food/food/snacks.dm @@ -1896,6 +1896,7 @@ H.set_species(monkey_type) H.real_name = H.species.get_random_name() H.name = H.real_name + H.low_sorting_priority = TRUE if(ismob(loc)) var/mob/M = loc M.unEquip(src)