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https://github.com/CHOMPStation2/CHOMPStation2.git
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Sound Additions + Tweaks
Changes listed below: * Makes Death Sounds mutable on their own audio channel. * Makes Ear Ringing use the HUD Channel for sounds Additions: * [Adds On Fire effect](https://streamable.com/c1fxeo) * Adds Stunned effect(https://streamable.com/v2if0s) * [Adds SMES humming based on power usage in/out. Affected by walls, will only play if in LOS and visible.](https://streamable.com/z41x90) * [Adds Atmos Alerts making a noise on the monitor](https://streamable.com/uhegq6) * [Tcomms + PDA servers hum when powered and active, also respects walls/LOS](https://streamable.com/vb08x1) * [Fridges hum quietly while powered](https://streamable.com/c3zsz7) * [Point Defense turrets now make a sound audible from inside the station when firing, to add more spice to meteor waves.](https://streamable.com/bf8mwl) * Shield Generators now hum when active.
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@@ -86,9 +86,9 @@
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. += emissive_appearance(overlay_icon, icon_state_screensaver)
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set_light(0)
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return add_overlay(.)
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set_light(light_strength)
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if(active_program)
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var/program_state = active_program.program_icon_state ? active_program.program_icon_state : icon_state_menu
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. += mutable_appearance(overlay_icon, program_state)
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@@ -98,7 +98,7 @@
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else
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. += mutable_appearance(overlay_icon, icon_state_menu)
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. += emissive_appearance(overlay_icon, icon_state_menu)
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return add_overlay(.)
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/obj/item/modular_computer/proc/turn_on(var/mob/user)
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@@ -119,6 +119,7 @@
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else
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to_chat(user, "You press the power button and start up \the [src]")
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enable_computer(user)
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playsound(src, 'modular_chomp/sound/machines/console_power_on.ogg', 60, 1, volume_channel = VOLUME_CHANNEL_MACHINERY)
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else // Unpowered
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if(issynth)
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@@ -297,4 +298,4 @@
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if(hard_drive)
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. = hard_drive.find_file_by_uid(uid)
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if(portable_drive && !.)
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. = portable_drive.find_file_by_uid(uid)
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. = portable_drive.find_file_by_uid(uid)
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