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Merge pull request #15080 from Runa-Dacino/hotfixclimbing
HOTFIX: Climbing fixes
This commit is contained in:
committed by
CHOMPStation2
parent
49516b7467
commit
1e3eec5549
@@ -261,6 +261,7 @@
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a climbable wall. To climbe like so, use the verb 'Climb Down Wall' in IC tab!"
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a climbable wall. To climbe like so, use the verb 'Climb Down Wall' in IC tab!"
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cost = 0
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cost = 0
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custom_only = FALSE
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custom_only = FALSE
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var_changes = list("can_climb" = TRUE)
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allowed_species = list(SPECIES_XENOCHIMERA, SPECIES_CUSTOM) //So that we avoid needless bloat for xenochim
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allowed_species = list(SPECIES_XENOCHIMERA, SPECIES_CUSTOM) //So that we avoid needless bloat for xenochim
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excludes = list(/datum/trait/positive/wall_climber_pro, /datum/trait/positive/wall_climber)
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excludes = list(/datum/trait/positive/wall_climber_pro, /datum/trait/positive/wall_climber)
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@@ -186,23 +186,28 @@
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climb_time +=3 SECONDS
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climb_time +=3 SECONDS
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if(fall_chance < 30)
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if(fall_chance < 30)
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fall_chance = 30
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fall_chance = 30
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L.custom_emote(VISIBLE_MESSAGE, "begins to climb up on \The [src]")
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L.visible_message(message = "<b>[L]</b> begins to climb up on <b>\The [src]</b>", self_message = "You begin to clumb up on <b>\The [src]</b>", \
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blind_message = "You hear the sounds of climbing!", runemessage = "Tap Tap")
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var/oops_time = world.time
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var/oops_time = world.time
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var/grace_time = 4 SECONDS
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var/grace_time = 4 SECONDS
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to_chat(L, SPAN_WARNING("If you get interrupted after [(grace_time / (1 SECOND))] seconds of climbing, you will fall and hurt yourself, beware!"))
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to_chat(L, SPAN_WARNING("If you get interrupted after [(grace_time / (1 SECOND))] seconds of climbing, you will fall and hurt yourself, beware!"))
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if(do_after(L,climb_time))
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if(do_after(L,climb_time))
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if(prob(fall_chance))
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if(prob(fall_chance))
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to_chat(L, SPAN_DANGER("You slipped and fell!"))
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L.forceMove(above_mob)
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L.forceMove(above_mob)
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L.visible_message(message = "<b>[L]</b> falls off <b>\The [src]</b>", self_message = SPAN_DANGER("You slipped off <b>\The [src]</b>"), \
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blind_message = "you hear a loud thud!", runemessage = "CRASH!")
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else
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else
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if(drop_our_held)
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if(drop_our_held)
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L.drop_item(get_turf(L))
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L.drop_item(get_turf(L))
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L.forceMove(above_wall)
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L.forceMove(above_wall)
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L.visible_message(message = "<b>[L]</b> climbed up on <b>\The [src]</b>", \
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self_message = SPAN_NOTICE("You successfully scaled <b>\The [src]</b>"), \
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blind_message = "The sounds of climbing cease.", runemessage = "Tap Tap")
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L.adjust_nutrition(-nutrition_cost)
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L.adjust_nutrition(-nutrition_cost)
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to_chat(L, SPAN_NOTICE("You clambered up successfully!"))
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else if(world.time > (oops_time + grace_time))
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else if(world.time > (oops_time + grace_time))
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L.forceMove(above_mob)
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L.forceMove(above_mob)
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L.visible_message(message = "<b>[L]</b> falls off <b>\The [src]</b>", self_message = SPAN_DANGER("You slipped off <b>\The [src]</b>"), \
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blind_message = "you hear a loud thud!", runemessage = "CRASH!")
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/mob/living/verb/climb_down()
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/mob/living/verb/climb_down()
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set name = "Climb down wall"
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set name = "Climb down wall"
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@@ -303,17 +308,27 @@
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to_chat(src, SPAN_DANGER("\The [climbing_surface] is not suitable for climbing! Even for a master climber, this is risky!"))
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to_chat(src, SPAN_DANGER("\The [climbing_surface] is not suitable for climbing! Even for a master climber, this is risky!"))
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if(fall_chance < 75 )
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if(fall_chance < 75 )
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fall_chance = 75
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fall_chance = 75
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src.custom_emote(VISIBLE_MESSAGE, "begins to climb down along \The [below_wall]")
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src.visible_message(message = "<b>[src]</b> climb down <b>\The [below_wall]</b>", \
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self_message = "You begin to descend <b>\The [below_wall]</b>", \
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blind_message = "You hear the sounds of climbing!", runemessage = "Tap Tap")
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below_wall.audible_message(message = "You hear something climbing up <b>\The [below_wall]</b>", runemessage= "Tap Tap")
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var/oops_time = world.time
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var/oops_time = world.time
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var/grace_time = 3 SECONDS
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var/grace_time = 3 SECONDS
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to_chat(src, SPAN_WARNING("If you get interrupted after [(grace_time / (1 SECOND))] seconds of climbing, you will fall and hurt yourself, beware!"))
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to_chat(src, SPAN_WARNING("If you get interrupted after [(grace_time / (1 SECOND))] seconds of climbing, you will fall and hurt yourself, beware!"))
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if(do_after(src,climb_time))
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if(do_after(src,climb_time))
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if(prob(fall_chance))
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if(prob(fall_chance))
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to_chat(src, SPAN_DANGER("You slipped and fell!"))
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src.forceMove(front_of_us)
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src.forceMove(front_of_us)
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src.visible_message(message = "<b>[src]</b> falls off <b>\The [below_wall]</b>", \
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self_message = SPAN_DANGER("You slipped off <b>\The [below_wall]</b>"), \
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blind_message = "you hear a loud thud!", runemessage = "CRASH!")
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else
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else
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src.forceMove(destination)
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src.forceMove(destination)
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to_chat(src, SPAN_NOTICE("You descended successfully!"))
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src.visible_message(message = "<b>[src]</b> climbed down on <b>\The [below_wall]</b>", \
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self_message = SPAN_NOTICE("You successfully descended <b>\The [below_wall]</b>"), \
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blind_message = "The sounds of climbing cease.", runemessage = "Tap Tap")
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adjust_nutrition(-nutrition_cost)
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adjust_nutrition(-nutrition_cost)
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else if(world.time > (oops_time + grace_time))
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else if(world.time > (oops_time + grace_time))
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src.forceMove(front_of_us)
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src.forceMove(front_of_us)
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src.visible_message(message = "<b>[src]</b> falls off <b>\The [below_wall]</b>", \
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self_message = SPAN_DANGER("You slipped off <b>\The [below_wall]</b>"), \
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blind_message = "you hear a loud thud!", runemessage = "CRASH!")
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