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Fixes for a bunch of other lingering bugs with my optimization stuff.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3379 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -123,12 +123,12 @@
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active = 1
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icon_state = "launcheract"
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for(var/obj/machinery/sparker/M in machines)
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for(var/obj/machinery/sparker/M in world)
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if (M.id == src.id)
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spawn( 0 )
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M.ignite()
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for(var/obj/machinery/igniter/M in machines)
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for(var/obj/machinery/igniter/M in world)
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if(M.id == src.id)
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use_power(50)
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M.on = !( M.on )
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