diff --git a/html/changelogs_ch/AutoChangeLog-pr-12030.yml b/html/changelogs_ch/AutoChangeLog-pr-12030.yml deleted file mode 100644 index d761fc43f4..0000000000 --- a/html/changelogs_ch/AutoChangeLog-pr-12030.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CHOMPStation2StaffMirrorBot" -delete-after: True -changes: - - rscadd: "Some new hair sprites" \ No newline at end of file diff --git a/html/changelogs_ch/AutoChangeLog-pr-12031.yml b/html/changelogs_ch/AutoChangeLog-pr-12031.yml deleted file mode 100644 index 83c4aa8200..0000000000 --- a/html/changelogs_ch/AutoChangeLog-pr-12031.yml +++ /dev/null @@ -1,21 +0,0 @@ -author: "Will" -delete-after: True -changes: - - qol: "Cortical borer target selection will instantly select single targets instead of always showing the target list" - - qol: "Cortical borers use changeling chemical hud" - - balance: "Cortical borer psychic attack range raised from 3 to 5" - - balance: "Cortical borer chemicals updated,and made more clear to the player selecting them" - - balance: "Cortical borers will only show on upgraded health analyzers, does not apply to bodyscanner" - - balance: "Cortical borers are faster at entering vents" - - balance: "Headwear no longer prevents borer infestation entirely, and instead significantly delays their entry" - - balance: "Cortical borers can now spend a large sum of chemicals to jumpstart their host's heart like a defib, and slowly heal them." - - balance: "Cortical borers have 80 chems max, lowered ability costs to compensate" - - balance: "Cortical borers require 5 chems to torture a captured host" - - balance: "Cortical borer brain damage chance lowered from 5 to 2 while the borer is in control" - - balance: "Cortical borers have motion tracking like teshari" - - balance: "Cortical borer paralyze replaced with knockout" - - bugfix: "Cortical borers assigned by admins in the traitor panel no longer attempt to ghost invite when changing a player into a borer" - - bugfix: "Cortical borer weakness mechanics respect modern reagent code" - - bugfix: "Motion tracker properly unsubs the mob that holds it if qdeleted in hand" - - bugfix: "Admin logging added to borer attacks and abilities" - - refactor: "Many logic and delay code issues in cortical borers, moved spawn() to timers." \ No newline at end of file diff --git a/html/changelogs_ch/AutoChangeLog-pr-12032.yml b/html/changelogs_ch/AutoChangeLog-pr-12032.yml deleted file mode 100644 index 03f1a1b9aa..0000000000 --- a/html/changelogs_ch/AutoChangeLog-pr-12032.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Guti" -delete-after: True -changes: - - rscadd: "Added various material tiles" - - image: "Added material floors and tiles icons" \ No newline at end of file diff --git a/html/changelogs_ch/AutoChangeLog-pr-12033.yml b/html/changelogs_ch/AutoChangeLog-pr-12033.yml deleted file mode 100644 index 1fd7f56dd5..0000000000 --- a/html/changelogs_ch/AutoChangeLog-pr-12033.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "Will" -delete-after: True -changes: - - rscadd: "Several new disposal bin types" - - rscadd: "Body sorting disposal junction" - - rscadd: "Changing disposal bin into different types by E-stopping and using a multitool on the bin" - - bugfix: "resleeving cleaner bin not showing it's lever or full animations" \ No newline at end of file diff --git a/html/changelogs_ch/archive/2025-11.yml b/html/changelogs_ch/archive/2025-11.yml index 8f8e649d7a..00cbc5a563 100644 --- a/html/changelogs_ch/archive/2025-11.yml +++ b/html/changelogs_ch/archive/2025-11.yml @@ -385,3 +385,41 @@ - code_imp: Optimized some of the older circuitry code. Will: - rscadd: Maintenance panels +2025-11-27: + CHOMPStation2StaffMirrorBot: + - rscadd: Some new hair sprites + Guti: + - rscadd: Added various material tiles + - image: Added material floors and tiles icons + Will: + - qol: Cortical borer target selection will instantly select single targets instead + of always showing the target list + - qol: Cortical borers use changeling chemical hud + - balance: Cortical borer psychic attack range raised from 3 to 5 + - balance: Cortical borer chemicals updated,and made more clear to the player selecting + them + - balance: Cortical borers will only show on upgraded health analyzers, does not + apply to bodyscanner + - balance: Cortical borers are faster at entering vents + - balance: Headwear no longer prevents borer infestation entirely, and instead significantly + delays their entry + - balance: Cortical borers can now spend a large sum of chemicals to jumpstart their + host's heart like a defib, and slowly heal them. + - balance: Cortical borers have 80 chems max, lowered ability costs to compensate + - balance: Cortical borers require 5 chems to torture a captured host + - balance: Cortical borer brain damage chance lowered from 5 to 2 while the borer + is in control + - balance: Cortical borers have motion tracking like teshari + - balance: Cortical borer paralyze replaced with knockout + - bugfix: Cortical borers assigned by admins in the traitor panel no longer attempt + to ghost invite when changing a player into a borer + - bugfix: Cortical borer weakness mechanics respect modern reagent code + - bugfix: Motion tracker properly unsubs the mob that holds it if qdeleted in hand + - bugfix: Admin logging added to borer attacks and abilities + - refactor: Many logic and delay code issues in cortical borers, moved spawn() to + timers. + - rscadd: Several new disposal bin types + - rscadd: Body sorting disposal junction + - rscadd: Changing disposal bin into different types by E-stopping and using a multitool + on the bin + - bugfix: resleeving cleaner bin not showing it's lever or full animations