diff --git a/html/changelogs_ch/AutoChangeLog-pr-12030.yml b/html/changelogs_ch/AutoChangeLog-pr-12030.yml
deleted file mode 100644
index d761fc43f4..0000000000
--- a/html/changelogs_ch/AutoChangeLog-pr-12030.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "CHOMPStation2StaffMirrorBot"
-delete-after: True
-changes:
- - rscadd: "Some new hair sprites"
\ No newline at end of file
diff --git a/html/changelogs_ch/AutoChangeLog-pr-12031.yml b/html/changelogs_ch/AutoChangeLog-pr-12031.yml
deleted file mode 100644
index 83c4aa8200..0000000000
--- a/html/changelogs_ch/AutoChangeLog-pr-12031.yml
+++ /dev/null
@@ -1,21 +0,0 @@
-author: "Will"
-delete-after: True
-changes:
- - qol: "Cortical borer target selection will instantly select single targets instead of always showing the target list"
- - qol: "Cortical borers use changeling chemical hud"
- - balance: "Cortical borer psychic attack range raised from 3 to 5"
- - balance: "Cortical borer chemicals updated,and made more clear to the player selecting them"
- - balance: "Cortical borers will only show on upgraded health analyzers, does not apply to bodyscanner"
- - balance: "Cortical borers are faster at entering vents"
- - balance: "Headwear no longer prevents borer infestation entirely, and instead significantly delays their entry"
- - balance: "Cortical borers can now spend a large sum of chemicals to jumpstart their host's heart like a defib, and slowly heal them."
- - balance: "Cortical borers have 80 chems max, lowered ability costs to compensate"
- - balance: "Cortical borers require 5 chems to torture a captured host"
- - balance: "Cortical borer brain damage chance lowered from 5 to 2 while the borer is in control"
- - balance: "Cortical borers have motion tracking like teshari"
- - balance: "Cortical borer paralyze replaced with knockout"
- - bugfix: "Cortical borers assigned by admins in the traitor panel no longer attempt to ghost invite when changing a player into a borer"
- - bugfix: "Cortical borer weakness mechanics respect modern reagent code"
- - bugfix: "Motion tracker properly unsubs the mob that holds it if qdeleted in hand"
- - bugfix: "Admin logging added to borer attacks and abilities"
- - refactor: "Many logic and delay code issues in cortical borers, moved spawn() to timers."
\ No newline at end of file
diff --git a/html/changelogs_ch/AutoChangeLog-pr-12032.yml b/html/changelogs_ch/AutoChangeLog-pr-12032.yml
deleted file mode 100644
index 03f1a1b9aa..0000000000
--- a/html/changelogs_ch/AutoChangeLog-pr-12032.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Guti"
-delete-after: True
-changes:
- - rscadd: "Added various material tiles"
- - image: "Added material floors and tiles icons"
\ No newline at end of file
diff --git a/html/changelogs_ch/AutoChangeLog-pr-12033.yml b/html/changelogs_ch/AutoChangeLog-pr-12033.yml
deleted file mode 100644
index 1fd7f56dd5..0000000000
--- a/html/changelogs_ch/AutoChangeLog-pr-12033.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "Will"
-delete-after: True
-changes:
- - rscadd: "Several new disposal bin types"
- - rscadd: "Body sorting disposal junction"
- - rscadd: "Changing disposal bin into different types by E-stopping and using a multitool on the bin"
- - bugfix: "resleeving cleaner bin not showing it's lever or full animations"
\ No newline at end of file
diff --git a/html/changelogs_ch/archive/2025-11.yml b/html/changelogs_ch/archive/2025-11.yml
index 8f8e649d7a..00cbc5a563 100644
--- a/html/changelogs_ch/archive/2025-11.yml
+++ b/html/changelogs_ch/archive/2025-11.yml
@@ -385,3 +385,41 @@
- code_imp: Optimized some of the older circuitry code.
Will:
- rscadd: Maintenance panels
+2025-11-27:
+ CHOMPStation2StaffMirrorBot:
+ - rscadd: Some new hair sprites
+ Guti:
+ - rscadd: Added various material tiles
+ - image: Added material floors and tiles icons
+ Will:
+ - qol: Cortical borer target selection will instantly select single targets instead
+ of always showing the target list
+ - qol: Cortical borers use changeling chemical hud
+ - balance: Cortical borer psychic attack range raised from 3 to 5
+ - balance: Cortical borer chemicals updated,and made more clear to the player selecting
+ them
+ - balance: Cortical borers will only show on upgraded health analyzers, does not
+ apply to bodyscanner
+ - balance: Cortical borers are faster at entering vents
+ - balance: Headwear no longer prevents borer infestation entirely, and instead significantly
+ delays their entry
+ - balance: Cortical borers can now spend a large sum of chemicals to jumpstart their
+ host's heart like a defib, and slowly heal them.
+ - balance: Cortical borers have 80 chems max, lowered ability costs to compensate
+ - balance: Cortical borers require 5 chems to torture a captured host
+ - balance: Cortical borer brain damage chance lowered from 5 to 2 while the borer
+ is in control
+ - balance: Cortical borers have motion tracking like teshari
+ - balance: Cortical borer paralyze replaced with knockout
+ - bugfix: Cortical borers assigned by admins in the traitor panel no longer attempt
+ to ghost invite when changing a player into a borer
+ - bugfix: Cortical borer weakness mechanics respect modern reagent code
+ - bugfix: Motion tracker properly unsubs the mob that holds it if qdeleted in hand
+ - bugfix: Admin logging added to borer attacks and abilities
+ - refactor: Many logic and delay code issues in cortical borers, moved spawn() to
+ timers.
+ - rscadd: Several new disposal bin types
+ - rscadd: Body sorting disposal junction
+ - rscadd: Changing disposal bin into different types by E-stopping and using a multitool
+ on the bin
+ - bugfix: resleeving cleaner bin not showing it's lever or full animations