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Combat Refactor (#6910)
Co-authored-by: Fluff <jasper0601.com@gmail.com> Co-authored-by: Raeschen <rycoop29@gmail.com> Co-authored-by: BlackMajor <henrydyer6@hotmail.com>
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@@ -6,7 +6,7 @@
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icon_state = "impact_beam_heavy"
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fire_sound = 'sound/weapons/lasercannonfire.ogg'
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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damage = 60
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damage = 25
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armor_penetration = 30
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light_range = 3
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light_power = 1
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@@ -17,7 +17,7 @@
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icon_state = "impact_laser"
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fire_sound = 'sound/weapons/Laser.ogg'
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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damage = 40
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damage = 20
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armor_penetration = 10
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damage_type = BURN
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check_armour = "laser"
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@@ -27,7 +27,7 @@
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icon_state = "impact_laser"
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fire_sound = 'sound/weapons/Laser.ogg'
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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damage = 30
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damage = 10
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armor_penetration = 0
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damage_type = BURN
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check_armour = "laser"
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@@ -74,7 +74,7 @@
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light_color = "#FF0099"
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hud_state = "plasma_rifle"
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damage = 48
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damage = 25
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armor_penetration = 10
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