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Switch to shocking head and electrocute_act
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@@ -37,7 +37,7 @@
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if(SMITE_LIGHTNINGBOLT)
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var/turf/T = get_step(get_step(target, NORTH), NORTH)
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T.Beam(target, icon_state="lightning[rand(1,12)]", time = 5)
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target.adjustFireLoss(75)
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target.electrocute_act(75,def_zone = BP_HEAD)
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target.visible_message("<span class='danger'>[target] is struck by lightning!</span>")
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else
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