Makes wound bleed again

This commit is contained in:
Yoshax
2016-08-01 21:13:16 +01:00
parent 32618a5e92
commit 2047eefa73
2 changed files with 2 additions and 2 deletions

View File

@@ -1025,7 +1025,7 @@
src << msg
organ.take_damage(rand(1,3), 0, 0)
if(!(organ.robotic >= ORGAN_ROBOT) && !(should_have_organ(O_HEART))) //There is no blood in protheses.
if(!(organ.robotic >= ORGAN_ROBOT) && (should_have_organ(O_HEART))) //There is no blood in protheses.
organ.status |= ORGAN_BLEEDING
src.adjustToxLoss(rand(1,3))

View File

@@ -733,7 +733,7 @@ Note that amputating the affected organ does in fact remove the infection from t
else
brute_dam += W.damage
if(!(robotic >= ORGAN_ROBOT) && W.bleeding() && (H && !H.should_have_organ(O_HEART)))
if(!(robotic >= ORGAN_ROBOT) && W.bleeding() && (H && H.should_have_organ(O_HEART)))
W.bleed_timer--
status |= ORGAN_BLEEDING