mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 02:34:00 +00:00
[MIRROR] Linter Introduction + Cleanup
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@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(chat)
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priority = FIRE_PRIORITY_CHAT
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init_order = INIT_ORDER_CHAT
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var/list/msg_queue = list()
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var/list/list/msg_queue = list() //List of lists
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/datum/controller/subsystem/chat/Initialize(timeofday)
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init_vchat()
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@@ -38,7 +38,7 @@ SUBSYSTEM_DEF(events)
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return
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for(var/i = EVENT_LEVEL_MUNDANE to EVENT_LEVEL_MAJOR)
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var/list/datum/event_container/EC = event_containers[i]
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var/datum/event_container/EC = event_containers[i]
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EC.process()
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/datum/controller/subsystem/events/stat_entry()
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@@ -32,6 +32,10 @@ SUBSYSTEM_DEF(persistence)
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if(!A || (A.flags & AREA_FLAG_IS_NOT_PERSISTENT))
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return
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// if((!T.z in GLOB.using_map.station_levels) || !initialized)
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if(!(T.z in using_map.station_levels))
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return
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if(!(T.z in using_map.persist_levels))
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return
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@@ -57,4 +61,4 @@ SUBSYSTEM_DEF(persistence)
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dat += "</table>"
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var/datum/browser/popup = new(user, "admin_persistence", "Persistence Data")
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popup.set_content(jointext(dat, null))
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popup.open()
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popup.open()
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@@ -33,7 +33,7 @@ SUBSYSTEM_DEF(planets)
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z_to_planet[Z] = NP
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// DO NOT CALL THIS DIRECTLY UNLESS IT'S IN INITIALIZE,
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// USE turf/simulated/proc/make_indoors() and\
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// USE turf/simulated/proc/make_indoors() and
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// tyrf/simulated/proc/make_outdoors()
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/datum/controller/subsystem/planets/proc/addTurf(var/turf/T)
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if(z_to_planet.len >= T.z && z_to_planet[T.z])
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@@ -314,7 +314,7 @@ var/global/datum/controller/subsystem/ticker/ticker
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switch(M.z)
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if(0) //inside a crate or something
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var/turf/T = get_turf(M)
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if(T && T.z in using_map.station_levels) //we don't use M.death(0) because it calls a for(/mob) loop and
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if(T && (T.z in using_map.station_levels)) //we don't use M.death(0) because it calls a for(/mob) loop and
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M.health = 0
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M.set_stat(DEAD)
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if(1) //on a z-level 1 turf.
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@@ -159,8 +159,7 @@ SUBSYSTEM_DEF(timer)
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if (timer.timeToRun < head_offset)
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bucket_resolution = null //force bucket recreation
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CRASH("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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crash_with("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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if (timer.callBack && !timer.spent)
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timer.callBack.InvokeAsync()
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spent += timer
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@@ -171,7 +170,7 @@ SUBSYSTEM_DEF(timer)
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if (timer.timeToRun < head_offset + TICKS2DS(practical_offset-1))
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bucket_resolution = null //force bucket recreation
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CRASH("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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crash_with("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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if (timer.callBack && !timer.spent)
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timer.callBack.InvokeAsync()
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spent += timer
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@@ -22,10 +22,10 @@ SUBSYSTEM_DEF(transcore)
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var/cost_backups = 0
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var/cost_implants = 0
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var/datum/transhuman/mind_record/list/backed_up = list() // All known mind records, indexed by MR.mindname/mind.name
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var/datum/transhuman/mind_record/list/has_left = list() // Why do we even have this?
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var/datum/transhuman/body_record/list/body_scans = list() // All known body records, indexed by BR.mydna.name
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var/obj/item/weapon/implant/backup/list/implants = list() // All OPERATING implants that are being ticked
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var/list/datum/transhuman/mind_record/backed_up = list() // All known mind records, indexed by MR.mindname/mind.name
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var/list/datum/transhuman/mind_record/has_left = list() // Why do we even have this?
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var/list/datum/transhuman/body_record/body_scans = list() // All known body records, indexed by BR.mydna.name
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var/list/obj/item/weapon/implant/backup/implants = list() // All OPERATING implants that are being ticked
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var/list/current_run = list()
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@@ -115,14 +115,14 @@ SUBSYSTEM_DEF(transcore)
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/datum/controller/subsystem/transcore/Recover()
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if (istype(SStranscore.body_scans))
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for(var/N in SStranscore.body_scans[N])
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if(N) body_scans[N] = SStranscore.body_scans[N]
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for(var/N in SStranscore.body_scans)
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if(N && SStranscore.body_scans[N]) body_scans[N] = SStranscore.body_scans[N]
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if(SStranscore.core_dumped)
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core_dumped = TRUE
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can_fire = FALSE
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else if (istype(SStranscore.backed_up))
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for(var/N in SStranscore.backed_up[N])
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if(N) backed_up[N] = SStranscore.backed_up[N]
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for(var/N in SStranscore.backed_up)
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if(N && SStranscore.backed_up[N]) backed_up[N] = SStranscore.backed_up[N]
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/datum/controller/subsystem/transcore/proc/m_backup(var/datum/mind/mind, var/obj/item/device/nif/nif, var/one_time = FALSE)
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ASSERT(mind)
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@@ -31,7 +31,7 @@ SUBSYSTEM_DEF(xenoarch)
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/datum/controller/subsystem/xenoarch/proc/SetupXenoarch()
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for(var/turf/simulated/mineral/M in world)
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if(!M.density || M.z in using_map.xenoarch_exempt_levels)
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if(!M.density || (M.z in using_map.xenoarch_exempt_levels))
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continue
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if(isnull(M.geologic_data))
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