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https://github.com/CHOMPStation2/CHOMPStation2.git
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[MIRROR] Linter Introduction + Cleanup
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@@ -211,7 +211,7 @@
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size = O.w_class
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user.visible_message(span("notice", "[user] begins to [movtext] \the [hoistee]!"), span("notice", "You begin to [movtext] \the [hoistee]!"), span("notice", "You hear the sound of a crank."))
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if (do_after(user, (1 SECONDS) * size / 4, act_target = src))
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if (do_after(user, (1 SECONDS) * size / 4, target = src))
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move_dir(movedir, 1)
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/obj/structure/hoist/proc/collapse_kit()
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@@ -39,7 +39,7 @@
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else if(prey.can_be_drop_pred && pred.can_be_drop_prey) //Is person being fallen onto pred & person falling prey
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pred.feed_grabbed_to_self_falling_nom(prey,pred) //oh, how the tables have turned.
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*/
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/mob/zshadow/fall_impact(var/atom/hit_atom) //You actually "fall" onto their shadow, first.
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/mob/zshadow/fall_impact(var/atom/hit_atom, var/damage_min = 0, var/damage_max = 10, var/silent = FALSE, var/planetary = FALSE) //You actually "fall" onto their shadow, first.
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/*
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var/floor_below = src.loc.below //holy fuck
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for(var/mob/M in floor_below.contents)
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@@ -72,7 +72,7 @@
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/turf/simulated/open/proc/update()
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plane = OPENSPACE_PLANE + src.z
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below = GetBelow(src)
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turf_changed_event.register(below, src, /turf/simulated/open/update_icon)
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turf_changed_event.register(below, src, /atom/proc/update_icon)
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levelupdate()
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below.update_icon() // So the 'ceiling-less' overlay gets added.
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for(var/atom/movable/A in src)
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