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NEW MINING STATION; OPINIONS AND BUGS GO HERE: http://nanotrasen.com/phpBB3/viewtopic.php?f=7&t=5733
Added some new area sprites for the mining station. Lots of new sprites by Petethegoat. Made sprite for the disposal delivery chute facing the other way. Moved the mining-related sprites to their own file. Updated the Mining Consoles, and the 3 mining production machines with new sprites. UPDATED CHANGELOG. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2013 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -2,8 +2,8 @@
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/obj/machinery/mineral/processing_unit_console
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name = "Produciton machine console"
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icon = 'terminals.dmi'
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icon_state = "production_console"
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icon = 'mining_machines.dmi'
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icon_state = "console"
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density = 1
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anchored = 1
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var/obj/machinery/mineral/processing_unit/machine = null
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@@ -11,7 +11,7 @@
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/obj/machinery/mineral/processing_unit_console/New()
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..()
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spawn(7)
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src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, SOUTH))
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src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, EAST))
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if (machine)
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machine.CONSOLE = src
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else
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@@ -189,8 +189,8 @@
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/obj/machinery/mineral/processing_unit
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name = "Furnace"
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icon = 'stationobjs.dmi'
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icon_state = "controller"
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icon = 'mining_machines.dmi'
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icon_state = "furnace"
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density = 1
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anchored = 1.0
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var/obj/machinery/mineral/input = null
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@@ -2,8 +2,8 @@
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/obj/machinery/mineral/stacking_unit_console
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name = "Stacking machine console"
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icon = 'terminals.dmi'
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icon_state = "production_console"
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icon = 'mining_machines.dmi'
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icon_state = "console"
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density = 1
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anchored = 1
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var/obj/machinery/mineral/stacking_machine/machine = null
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@@ -11,7 +11,7 @@
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/obj/machinery/mineral/stacking_unit_console/New()
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..()
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spawn(7)
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src.machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, SOUTHWEST))
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src.machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, SOUTHEAST))
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if (machine)
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machine.CONSOLE = src
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else
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@@ -132,8 +132,8 @@
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/obj/machinery/mineral/stacking_machine
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name = "Stacking machine"
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icon = 'stationobjs.dmi'
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icon_state = "controller"
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icon = 'mining_machines.dmi'
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icon_state = "stacker"
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density = 1
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anchored = 1.0
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var/obj/machinery/mineral/stacking_unit_console/CONSOLE
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@@ -3,8 +3,8 @@
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/obj/machinery/mineral/unloading_machine
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name = "Unloading machine"
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icon = 'stationobjs.dmi'
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icon_state = "controller"
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icon = 'mining_machines.dmi'
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icon_state = "unloader"
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density = 1
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anchored = 1.0
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var/obj/machinery/mineral/input = null
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@@ -21,12 +21,18 @@
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/area/mine/production
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name = "Mining station Production Area"
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icon_state = "mining_production"
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/area/mine/abandoned
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name = "Abandoned Mining Station"
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/area/mine/living_quarters
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name = "Abandoned Mining Station"
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name = "Mining Station Living Quarters"
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icon_state = "mining_living"
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/area/mine/eva
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name = "Mining station EVA"
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icon_state = "mining_eva"
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/area/mine/maintenance
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name = "Mining station Maintenance"
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@@ -38,4 +44,10 @@
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name = "Mining station Hydroponics"
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/area/mine/sleeper
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name = "Mining station Emergency Sleeper"
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name = "Mining station Emergency Sleeper"
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/area/mine/north_outpost
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name = "North Mining Outpost"
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/area/mine/west_outpost
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name = "West Mining Outpost"
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@@ -100,6 +100,10 @@
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M.levelupdate()
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return
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/turf/simulated/mineral/random/high_chance
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mineralChance = 25
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mineralSpawnChanceList = list("Uranium" = 10, "Iron" = 30, "Diamond" = 2, "Gold" = 10, "Silver" = 10, "Plasma" = 25)
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/turf/simulated/mineral/random/Del()
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return
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