NEW MINING STATION; OPINIONS AND BUGS GO HERE: http://nanotrasen.com/phpBB3/viewtopic.php?f=7&t=5733

Added some new area sprites for the mining station.
Lots of new sprites by Petethegoat.
Made sprite for the disposal delivery chute facing the other way.
Moved the mining-related sprites to their own file.
Updated the Mining Consoles, and the 3 mining production machines with new sprites.
UPDATED CHANGELOG.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2013 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Superxpdude@gmail.com
2011-08-16 04:14:44 +00:00
parent 34ca29d56b
commit 20fcf5b66f
12 changed files with 593 additions and 447 deletions

View File

@@ -2,8 +2,8 @@
/obj/machinery/mineral/processing_unit_console
name = "Produciton machine console"
icon = 'terminals.dmi'
icon_state = "production_console"
icon = 'mining_machines.dmi'
icon_state = "console"
density = 1
anchored = 1
var/obj/machinery/mineral/processing_unit/machine = null
@@ -11,7 +11,7 @@
/obj/machinery/mineral/processing_unit_console/New()
..()
spawn(7)
src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, SOUTH))
src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, EAST))
if (machine)
machine.CONSOLE = src
else
@@ -189,8 +189,8 @@
/obj/machinery/mineral/processing_unit
name = "Furnace"
icon = 'stationobjs.dmi'
icon_state = "controller"
icon = 'mining_machines.dmi'
icon_state = "furnace"
density = 1
anchored = 1.0
var/obj/machinery/mineral/input = null

View File

@@ -2,8 +2,8 @@
/obj/machinery/mineral/stacking_unit_console
name = "Stacking machine console"
icon = 'terminals.dmi'
icon_state = "production_console"
icon = 'mining_machines.dmi'
icon_state = "console"
density = 1
anchored = 1
var/obj/machinery/mineral/stacking_machine/machine = null
@@ -11,7 +11,7 @@
/obj/machinery/mineral/stacking_unit_console/New()
..()
spawn(7)
src.machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, SOUTHWEST))
src.machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, SOUTHEAST))
if (machine)
machine.CONSOLE = src
else
@@ -132,8 +132,8 @@
/obj/machinery/mineral/stacking_machine
name = "Stacking machine"
icon = 'stationobjs.dmi'
icon_state = "controller"
icon = 'mining_machines.dmi'
icon_state = "stacker"
density = 1
anchored = 1.0
var/obj/machinery/mineral/stacking_unit_console/CONSOLE

View File

@@ -3,8 +3,8 @@
/obj/machinery/mineral/unloading_machine
name = "Unloading machine"
icon = 'stationobjs.dmi'
icon_state = "controller"
icon = 'mining_machines.dmi'
icon_state = "unloader"
density = 1
anchored = 1.0
var/obj/machinery/mineral/input = null

View File

@@ -21,12 +21,18 @@
/area/mine/production
name = "Mining station Production Area"
icon_state = "mining_production"
/area/mine/abandoned
name = "Abandoned Mining Station"
/area/mine/living_quarters
name = "Abandoned Mining Station"
name = "Mining Station Living Quarters"
icon_state = "mining_living"
/area/mine/eva
name = "Mining station EVA"
icon_state = "mining_eva"
/area/mine/maintenance
name = "Mining station Maintenance"
@@ -38,4 +44,10 @@
name = "Mining station Hydroponics"
/area/mine/sleeper
name = "Mining station Emergency Sleeper"
name = "Mining station Emergency Sleeper"
/area/mine/north_outpost
name = "North Mining Outpost"
/area/mine/west_outpost
name = "West Mining Outpost"

View File

@@ -100,6 +100,10 @@
M.levelupdate()
return
/turf/simulated/mineral/random/high_chance
mineralChance = 25
mineralSpawnChanceList = list("Uranium" = 10, "Iron" = 30, "Diamond" = 2, "Gold" = 10, "Silver" = 10, "Plasma" = 25)
/turf/simulated/mineral/random/Del()
return