diff --git a/code/game/machinery/casino_ch.dm b/code/game/machinery/casino_ch.dm
index e892d1218b..6246411de4 100644
--- a/code/game/machinery/casino_ch.dm
+++ b/code/game/machinery/casino_ch.dm
@@ -1312,7 +1312,7 @@
Mech: Shuttlecraft 500
\
Rig: Solgov engineering hardsuit control module 500
\
Rig: Solgov medical hardsuit control module 500
\
- Rig: Advanced voidsuit control module 500
\
+ Rig: Advanced hardsuit control module 500
\
Rig: Pursuit hardsuit control module 750
\
Rig: Combat hardsuit control module 750
\
Rig: ERT-J suit control module (Elite Janitor NT approved) 250
\
diff --git a/code/game/machinery/casino_prize_dispenser_ch.dm b/code/game/machinery/casino_prize_dispenser_ch.dm
index ea284064ca..456c3e2e9a 100644
--- a/code/game/machinery/casino_prize_dispenser_ch.dm
+++ b/code/game/machinery/casino_prize_dispenser_ch.dm
@@ -186,7 +186,7 @@
CASINO_PRIZE("Mech:Shuttlecraft", /obj/item/weapon/grenade/spawnergrenade/casino/gygax/shuttlecraft, 1, 500, "mechs"),
CASINO_PRIZE("Rig: Solgov engineering hardsuit control module", /obj/item/weapon/rig/bayeng, 1, 500, "mechs"),
CASINO_PRIZE("Rig: Solgov medical hardsuit control module", /obj/item/weapon/rig/baymed, 1, 500, "mechs"),
- CASINO_PRIZE("Rig: Advanced voidsuit control module", /obj/item/weapon/rig/ce, 1, 500, "mechs"),
+ CASINO_PRIZE("Rig: Advanced hardsuit control module", /obj/item/weapon/rig/ce, 1, 500, "mechs"),//CHOMPEDIT: Hardsuit
CASINO_PRIZE("Rig: Pursuit hardsuit control module", /obj/item/weapon/rig/ch/pursuit, 1, 750, "mechs"),
CASINO_PRIZE("Rig: Combat hardsuit control module", /obj/item/weapon/rig/combat, 1, 750, "mechs"),
CASINO_PRIZE("Rig: ERT-J suit control module (Elite Janitor NT approved)", /obj/item/weapon/rig/ert/janitor, 1, 250, "mechs"),
diff --git a/code/modules/clothing/spacesuits/rig/suits/station.dm b/code/modules/clothing/spacesuits/rig/suits/station.dm
index ef63907362..0213ebd1fa 100644
--- a/code/modules/clothing/spacesuits/rig/suits/station.dm
+++ b/code/modules/clothing/spacesuits/rig/suits/station.dm
@@ -144,12 +144,12 @@
/obj/item/rig_module/vision/meson
)
-//Chief Engineer's rig. This is sort of a halfway point between the old hardsuits (voidsuits) and the rig class.
+//Chief Engineer's rig. This is sort of a halfway point between the old hardsuits (voidsuits) and the rig class. //CHOMPEDIT: if its a mechanized suit its a hardsuit
/obj/item/weapon/rig/ce
- name = "advanced voidsuit control module"
- suit_type = "advanced voidsuit"
- desc = "An advanced voidsuit that protects against hazardous, low pressure environments. Shines with a high polish."
+ name = "advanced hardsuit control module" //CHOMPEDIT: Hardsuit
+ suit_type = "advanced hardsuit" //CHOMPEDIT: Hardsuit
+ desc = "An advanced hardsuit that protects against hazardous, low pressure environments. Shines with a high polish."//CHOMPEDIT: Hardsuit
icon_state = "ce_rig"
armor = list(melee = 40, bullet = 10, laser = 30,energy = 25, bomb = 40, bio = 100, rad = 100)
slowdown = 0