diff --git a/archive/maps/old_yw/yw/items/icepick.dm b/archive/maps/old_yw/yw/items/icepick.dm
deleted file mode 100644
index 6855e9a5b5..0000000000
--- a/archive/maps/old_yw/yw/items/icepick.dm
+++ /dev/null
@@ -1,10 +0,0 @@
-//Ice pick, mountain axe, or ice axe.YW Creation.
-/obj/item/ice_pick
- name = "ice axe"
- desc = "A sharp tool for climbers and hikers to break up ice and keep themselves from slipping on a steep slope."
- icon = 'icons/obj/items_yw.dmi' //Moved to archive.
- icon_state = "icepick"
- item_state = "icepick"
- matter = list(DEFAULT_WALL_MATERIAL = 12000) //Same as a knife
- force = 15 //increasing force for icepick/axe, cause it's a freaking iceaxe.
- throwforce = 0
diff --git a/code/__defines/research/techweb_nodes.dm b/code/__defines/research/techweb_nodes.dm
index f6b5c12060..186d476878 100644
--- a/code/__defines/research/techweb_nodes.dm
+++ b/code/__defines/research/techweb_nodes.dm
@@ -88,6 +88,8 @@
#define TECHWEB_NODE_MEDIGUN_CONSTANT "medbay_medigun_constant"
#define TECHWEB_NODE_MINING "mining"
#define TECHWEB_NODE_MINING_ADV "mining_adv"
+#define TECHWEB_NODE_MINELIGHTS "mine_lighting"
+#define TECHWEB_NODE_DEBRISREMOVAL "debris_removal"
#define TECHWEB_NODE_MOD_ANOMALY "mod_anomaly"
#define TECHWEB_NODE_MOD_SUPPLY "mod_supply"
#define TECHWEB_NODE_MOD_ENGI "mod_engi"
diff --git a/code/datums/autolathe/tools_yw.dm b/code/datums/autolathe/tools_yw.dm
deleted file mode 100644
index 0c921bfe20..0000000000
--- a/code/datums/autolathe/tools_yw.dm
+++ /dev/null
@@ -1,7 +0,0 @@
-/datum/category_item/autolathe/tools/ice_pick
- name = "ice pick"
- path =/obj/item/ice_pick
-
-/datum/category_item/autolathe/tools/shovel
- name = "shovel"
- path =/obj/item/shovel
diff --git a/code/game/objects/random/mapping.dm b/code/game/objects/random/mapping.dm
index 55f2d815c7..acd8381ebe 100644
--- a/code/game/objects/random/mapping.dm
+++ b/code/game/objects/random/mapping.dm
@@ -1999,3 +1999,15 @@
/obj/structure/closet/crate/secure/phoron //HQ FUEL TANKS
),
)
+
+/obj/random/multiple/legtrap
+ name = "random legtraps"
+ desc = "Random legtraps (beartraps and mousetraps)."
+ icon = 'icons/misc/mark.dmi'
+ icon_state = "x3"
+
+/obj/random/multiple/legtrap/item_to_spawn()
+ return pick(
+ prob(67);list(/obj/item/assembly/mousetrap/armed),
+ prob(33);list(/obj/item/beartrap/start_active),
+ )
diff --git a/code/modules/clothing/suits/explorer.dm b/code/modules/clothing/suits/explorer.dm
new file mode 100644
index 0000000000..a65d108821
--- /dev/null
+++ b/code/modules/clothing/suits/explorer.dm
@@ -0,0 +1,53 @@
+/obj/item/clothing/suit/storage/explorer
+ name = "service jacket"
+ desc = "A uniform service jacket, plain and undecorated."
+ icon_state = "blackservice"
+ item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black")
+ body_parts_covered = UPPER_TORSO|ARMS
+ flags_inv = HIDEHOLSTER
+ allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_DETECTIVE, /obj/item/clothing/head/beret)
+
+/obj/item/clothing/suit/storage/explorer/crew
+ name = "\improper Explorer jacket"
+ desc = "A exploration jacket belonging to the the Explorer's association. It has silver buttons."
+ icon_state = "blackservice"
+
+/obj/item/clothing/suit/storage/explorer/medical
+ name = "\improper Explorer medical jacket"
+ desc = "A exploration jacket belonging to the Explorer's association. It has silver buttons and blue trim."
+ icon_state = "blackservice_med"
+
+/obj/item/clothing/suit/storage/explorer/medical/command
+ name = "\improper Explorer medical command jacket"
+ desc = "A exploration jacket belonging to the Explorer's association. It has gold buttons and blue trim."
+ icon_state = "blackservice_medcom"
+
+/obj/item/clothing/suit/storage/explorer/engineering
+ name = "\improper Explorer engineering jacket"
+ desc = "A exploration jacket belonging to the Explorer's association. It has silver buttons and orange trim."
+ icon_state = "blackservice_eng"
+
+/obj/item/clothing/suit/storage/explorer/engineering/command
+ name = "\improper Explorer engineering command jacket"
+ desc = "A exploration jacket belonging to the Explorer's association. It has gold buttons and orange trim."
+ icon_state = "blackservice_engcom"
+
+/obj/item/clothing/suit/storage/explorer/supply
+ name = "\improper Explorer supply jacket"
+ desc = "A exploration jacket belonging to the Explorer's association. It has silver buttons and brown trim."
+ icon_state = "blackservice_sup"
+
+/obj/item/clothing/suit/storage/explorer/security
+ name = "\improper Explorer security jacket"
+ desc = "A exploration jacket belonging to the Explorer's association. It has silver buttons and red trim."
+ icon_state = "blackservice_sec"
+
+/obj/item/clothing/suit/storage/explorer/security/command
+ name = "\improper Explorer security command jacket"
+ desc = "A exploration jacket belonging to the Explorer's association. It has gold buttons and red trim."
+ icon_state = "blackservice_seccom"
+
+/obj/item/clothing/suit/storage/explorer/command
+ name = "\improper Explorer command jacket"
+ desc = "A exploration jacket belonging to the Explorer's association. It has gold buttons and gold trim."
+ icon_state = "blackservice_com"
diff --git a/code/modules/clothing/suits/storage.dm b/code/modules/clothing/suits/storage.dm
index b7eb8888a0..2571b52105 100644
--- a/code/modules/clothing/suits/storage.dm
+++ b/code/modules/clothing/suits/storage.dm
@@ -117,3 +117,17 @@
to_chat(usr, "\The [src] does not have a badge.")
return
update_clothing_icon()
+
+/obj/item/clothing/suit/storage/tailcoat
+ name = "victorian tailcoat"
+ desc = "A fancy victorian tailcoat."
+ icon_state = "tailcoat"
+
+/obj/item/clothing/suit/storage/victcoat
+ name = "ladies black victorian coat"
+ desc = "A fancy victorian coat."
+ icon_state = "ladiesvictoriancoat"
+
+/obj/item/clothing/suit/storage/victcoat/red
+ name = "ladies red victorian coat"
+ icon_state = "ladiesredvictoriancoat"
diff --git a/code/modules/clothing/suits/storage_yw.dm b/code/modules/clothing/suits/storage_yw.dm
deleted file mode 100644
index d654879aae..0000000000
--- a/code/modules/clothing/suits/storage_yw.dm
+++ /dev/null
@@ -1,41 +0,0 @@
-/obj/item/clothing/suit/storage/explorer
- name = "service jacket"
- desc = "A uniform service jacket, plain and undecorated."
- icon_state = "blackservice"
- item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black")
- body_parts_covered = UPPER_TORSO|ARMS
- armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
- siemens_coefficient = 0.9
- flags_inv = HIDEHOLSTER //VOREStation Add - These obviously do.
- allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_DETECTIVE, /obj/item/clothing/head/beret)
-
-/obj/item/clothing/suit/storage/explorer/crew
- name = "\improper Explorer jacket"
- desc = "A exploration jacket belonging to the the Explorer's association. It has silver buttons."
- icon_state = "blackservice"
-
-/obj/item/clothing/suit/storage/explorer/medical
- name = "\improper Explorer medical jacket"
- desc = "A exploration jacket belonging to the Explorer's association. It has silver buttons and blue trim."
- icon_state = "blackservice_med"
-
-/obj/item/clothing/suit/storage/tailcoat
- name = "victorian tailcoat"
- desc = "A fancy victorian tailcoat."
- icon = 'icons/mob/suit_yw.dmi'
- icon_state = "tailcoat"
- icon_override = 'icons/mob/suit_yw.dmi'
- item_state = "tailcoat_s"
-
-/obj/item/clothing/suit/storage/victcoat
- name = "ladies black victorian coat"
- desc = "A fancy victorian coat."
- icon = 'icons/mob/suit_yw.dmi'
- icon_state = "ladiesvictoriancoat"
- icon_override = 'icons/mob/suit_yw.dmi'
- item_state = "ladiesvictoriancoat_s"
-
-/obj/item/clothing/suit/storage/victcoat/red
- name = "ladies red victorian coat"
- icon_state = "ladiesredvictoriancoat"
- item_state = "ladiesredvictoriancoat_s"
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index 4573f290de..b5605143b1 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -199,7 +199,19 @@
sharp = 0
edge = 1
-// Flags.
+/*****************************Icepick********************************/
+
+//Ice pick, mountain axe, or ice axe.YW Creation.
+/obj/item/ice_pick
+ name = "ice axe"
+ desc = "A sharp tool for climbers and hikers to break up ice and keep themselves from slipping on a steep slope."
+ icon_state = "icepick"
+ item_state = "icepick"
+ matter = list(MAT_STEEL = 12000) //Same as a knife
+ force = 15 //increasing force for icepick/axe, cause it's a freaking iceaxe.
+ throwforce = 0
+
+/*****************************Flags********************************/
/obj/item/stack/flag
name = "flags"
@@ -277,74 +289,111 @@
newflag.visible_message(span_infoplain(span_bold("[user]") + " plants [newflag] firmly in the ground."))
src.use(1)
-// Lightpoles for lumber colony //CHOMPEdit Start
+/*****************************Trailblazer item********************************/
+
/obj/item/stack/lightpole
name = "Trailblazers"
desc = "Some colourful trail lights."
- singular_name = "flag"
+ singular_name = "trailblazer"
amount = 10
max_amount = 10
icon = 'icons/obj/mining.dmi'
- var/upright = 0
- var/base_state
- var/on = 0
- var/brightness_on = 4 //luminosity when on
custom_handling = TRUE
-
-/obj/item/stack/lightpole/Initialize(mapload)
- . = ..()
- base_state = icon_state
-
-/obj/item/stack/lightpole/blue
- name = "blue trail blazers"
- singular_name = "blue trail blazer"
- icon_state = "bluetrail_light"
- light_color = "#599DFF"
+ var/blazer_type = /obj/structure/trailblazer
/obj/item/stack/lightpole/red
name = "red flags"
singular_name = "red trail blazer"
icon_state = "redtrail_light"
- light_color = "#FC0F29"
+ blazer_type = /obj/structure/trailblazer/red
-/obj/item/stack/lightpole/attackby(obj/item/W as obj, mob/user as mob)
- if(upright && istype(W,src.type))
- src.attack_hand(user)
- else
- ..()
+/obj/item/stack/lightpole/blue
+ name = "blue trail blazers"
+ singular_name = "blue trail blazer"
+ icon_state = "bluetrail_light"
+ blazer_type = /obj/structure/trailblazer/blue
-/obj/item/stack/lightpole/attack_hand(user as mob)
- if(upright)
- upright = 0
- icon_state = base_state
- anchored = 0
- src.visible_message("[user] knocks down [src].")
- else
- ..()
+/obj/item/stack/lightpole/yellow
+ name = "red flags"
+ singular_name = "red trail blazer"
+ icon_state = "yellowtrail_light"
+ blazer_type = /obj/structure/trailblazer/yellow
-/obj/item/stack/lightpole/attack_self(mob/user as mob)
+/obj/item/stack/lightpole/attack_self(mob/user)
. = ..(user)
if(.)
return TRUE
- var/obj/item/stack/lightpole/F = locate() in get_turf(src)
- var/turf/T = get_turf(src)
- if(!T || !istype(T,/turf/snow/snow2))
- user << "The flag won't stand up in this terrain."
+ var/turf/T = get_turf(user)
+ if(!T || (!istype(T,/turf/simulated/mineral) && !istype(T,/turf/simulated/floor/outdoors) && !istype(T,/turf/simulated/floor/snow) && !istype(T,/turf/snow)))
+ to_chat(user, span_warning("The light won't stand up in this terrain."))
+ return TRUE
+ var/obj/structure/trailblazer/F = locate() in get_turf(src)
+ if(F)
+ to_chat(user, span_warning("There is already a light here."))
+ return TRUE
+ if(!do_after(user, 8 SECONDS, target = src))
+ return TRUE
+
+ var/obj/structure/trailblazer/newlightpole = new blazer_type(T)
+ newlightpole.visible_message("\The [user] plants \the [newlightpole] firmly in the ground.")
+ use(1)
+
+/*****************************Trailblazer structure********************************/
+
+/datum/category_item/catalogue/material/trail_blazer
+ name = "Ice Colony Equipment - Trailblazer"
+ desc = "This is a glowing stick embedded in the ground with a light on top, commonly used in snowy installations and in tundra conditions."
+ value = CATALOGUER_REWARD_EASY
+
+/obj/structure/trailblazer
+ name = "trail blazer"
+ desc = "A glowing stick- light."
+ icon = 'icons/obj/mining.dmi'
+ icon_state = "redtrail_light_on"
+ density = TRUE
+ anchored = TRUE
+ var/stack_type = /obj/item/stack/lightpole/red
+ catalogue_data = list(/datum/category_item/catalogue/material/trail_blazer)
+
+/obj/structure/trailblazer/Initialize(mapload)
+ . = ..()
+ set_color()
+ AddElement(/datum/element/climbable)
+
+/obj/structure/trailblazer/proc/set_color()
+ icon_state = "redtrail_light_on"
+ set_light(2, 2, "#FF0000")
+
+/obj/structure/trailblazer/attack_hand(mob/user)
+ if(do_after(user, 8 SECONDS, target = src))
+ visible_message("\The [user] knocks down \the [src].")
+ new stack_type(get_turf(src), 1)
+ qdel(src)
return
- if(F && F.upright)
- user << "There is already a flag here."
- return
+/obj/structure/trailblazer/red
+ name = "trail blazer"
+ desc = "A glowing stick- light.This one is glowing red."
+ icon_state = "redtrail_light_on"
+ stack_type = /obj/item/stack/lightpole/red
- var/obj/item/stack/lightpole/newlightpole = new src.type(T)
- newlightpole.amount = 1
- newlightpole.upright = 1
- brightness_on = 2
- set_light(brightness_on)
- anchored = 1
- newlightpole.name = newlightpole.singular_name
- newlightpole.icon_state = "[newlightpole.base_state]_on"
- newlightpole.visible_message("[user] plants [newlightpole] firmly in the ground.")
- src.use(1)
-//CHOMPEdit End
+/obj/structure/trailblazer/blue
+ name = "trail blazer"
+ desc = "A glowing stick- light. This one is glowing blue."
+ icon_state = "bluetrail_light_on"
+ stack_type = /obj/item/stack/lightpole/blue
+
+/obj/structure/trailblazer/blue/set_color()
+ icon_state = "bluetrail_light_on"
+ set_light(2, 2, "#C4FFFF")
+
+/obj/structure/trailblazer/yellow
+ name = "trail blazer"
+ desc = "A glowing stick- light. This one is glowing yellow."
+ icon_state = "yellowtrail_light_on"
+ stack_type = /obj/item/stack/lightpole/yellow
+
+/obj/structure/trailblazer/yellow/set_color()
+ icon_state = "yellowtrail_light_on"
+ set_light(2, 2, "#ffea00")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/farm animals/commander_clucky.dm b/code/modules/mob/living/simple_mob/subtypes/animal/farm animals/commander_clucky.dm
new file mode 100644
index 0000000000..04563a307c
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/farm animals/commander_clucky.dm
@@ -0,0 +1,4 @@
+/mob/living/simple_mob/animal/passive/chicken/clucky
+ name = "Commander Clucky"
+ real_name = "Commander Clucky"
+ desc = "It's Commander Clucky!"
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lorenzo.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lorenzo.dm
new file mode 100644
index 0000000000..1c8a109f09
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lorenzo.dm
@@ -0,0 +1,9 @@
+/mob/living/simple_mob/animal/giant_spider/lorenzo
+ name = "Lorenzo"
+ desc = "Furry and brown, it makes you shudder to look at it. This one has deep red eyes."
+ icon_state = "guardpet"
+ icon_living = "guardpet"
+ icon_dead = "guardpet_dead"
+ has_eye_glow = TRUE
+ faction = "neutral"
+ movement_sound = null
diff --git a/code/modules/research/tg/designs/tool_designs.dm b/code/modules/research/tg/designs/tool_designs.dm
index 6a0a85171c..18540c10bc 100644
--- a/code/modules/research/tg/designs/tool_designs.dm
+++ b/code/modules/research/tg/designs/tool_designs.dm
@@ -945,3 +945,73 @@
RND_CATEGORY_TOOLS
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_MEDICAL
+
+/datum/design_techweb/marker_beacon
+ name = "Marker Beacons"
+ desc = "Prismatic path illumination devices. Used by explorers and miners to mark paths and warn of danger."
+ id = "marker_beacon"
+ build_type = PROTOLATHE | AUTOLATHE
+ materials = list(MAT_STEEL = 500, MAT_GLASS = 2000)
+ build_path = /obj/item/stack/marker_beacon/ten
+ category = list(
+ RND_CATEGORY_TOOLS + RND_SUBCATEGORY_TOOLS_MINING
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_CARGO
+
+/datum/design_techweb/trailblazer_red
+ name = "Trailblazer Red"
+ desc = "A glowing stick embedded in the ground with a light on top, commonly used in snowy installations and in tundra conditions. This one is red."
+ id = "trailblazer_red"
+ build_type = PROTOLATHE | AUTOLATHE
+ materials = list(MAT_STEEL = 5000, MAT_GLASS = 3000)
+ build_path = /obj/item/stack/lightpole/red
+ category = list(
+ RND_CATEGORY_TOOLS + RND_SUBCATEGORY_TOOLS_MINING
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_CARGO
+
+/datum/design_techweb/trailblazer_blue
+ name = "Trailblazer Blue"
+ desc = "A glowing stick embedded in the ground with a light on top, commonly used in snowy installations and in tundra conditions. This one is blue."
+ id = "trailblazer_blue"
+ build_type = PROTOLATHE | AUTOLATHE
+ materials = list(MAT_STEEL = 5000, MAT_GLASS = 3000)
+ build_path = /obj/item/stack/lightpole/blue
+ category = list(
+ RND_CATEGORY_TOOLS + RND_SUBCATEGORY_TOOLS_MINING
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_CARGO
+
+/datum/design_techweb/trailblazer_yellow
+ name = "Trailblazer Yellow"
+ desc = "A glowing stick embedded in the ground with a light on top, commonly used in snowy installations and in tundra conditions. This one is yellow."
+ id = "trailblazer_yellow"
+ build_type = PROTOLATHE | AUTOLATHE
+ materials = list(MAT_STEEL = 5000, MAT_GLASS = 3000)
+ build_path = /obj/item/stack/lightpole/yellow
+ category = list(
+ RND_CATEGORY_TOOLS + RND_SUBCATEGORY_TOOLS_MINING
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_CARGO
+
+/datum/design_techweb/shovel
+ name = "Shovel"
+ id = "shovel"
+ materials = list(MAT_STEEL = 50)
+ build_path = /obj/item/shovel
+ build_type = PROTOLATHE | AUTOLATHE
+ category = list(
+ RND_CATEGORY_TOOLS
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_CARGO
+
+/datum/design_techweb/iceaxe
+ name = "Ice Axe"
+ id = "iceaxe"
+ materials = list(MAT_STEEL = 12000)
+ build_path = /obj/item/ice_pick
+ build_type = PROTOLATHE | AUTOLATHE
+ category = list(
+ RND_CATEGORY_TOOLS
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_CARGO
diff --git a/code/modules/research/tg/techwebs/nodes/mining_nodes.dm b/code/modules/research/tg/techwebs/nodes/mining_nodes.dm
index 68319e7339..eb23b895d6 100644
--- a/code/modules/research/tg/techwebs/nodes/mining_nodes.dm
+++ b/code/modules/research/tg/techwebs/nodes/mining_nodes.dm
@@ -107,3 +107,29 @@
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_4_POINTS)
announce_channels = list(CHANNEL_SUPPLY)
+
+/datum/techweb_node/mining_lights
+ id = TECHWEB_NODE_MINELIGHTS
+ display_name = "Mine Lighting"
+ description = "Development of lights and other tools for illuminating the underground."
+ prereq_ids = list(TECHWEB_NODE_MATERIAL_PROC)
+ design_ids = list(
+ "marker_beacon",
+ "trailblazer_red",
+ "trailblazer_yellow",
+ "trailblazer_blue",
+ )
+ research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_1_POINTS)
+ announce_channels = list(CHANNEL_SUPPLY)
+
+/datum/techweb_node/snow_clearing
+ id = TECHWEB_NODE_DEBRISREMOVAL
+ display_name = "Debris Removal"
+ description = "Development of tools for removing rocks, snow, ice, and many other forms of loose debris."
+ prereq_ids = list(TECHWEB_NODE_MATERIAL_PROC)
+ design_ids = list(
+ "shovel",
+ "iceaxe",
+ )
+ research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_1_POINTS)
+ announce_channels = list(CHANNEL_SUPPLY)
diff --git a/icons/inventory/suit/item.dmi b/icons/inventory/suit/item.dmi
index 5580aa3502..48df8ecf52 100644
Binary files a/icons/inventory/suit/item.dmi and b/icons/inventory/suit/item.dmi differ
diff --git a/icons/inventory/suit/mob.dmi b/icons/inventory/suit/mob.dmi
index 826dd561f1..1b6a246d07 100644
Binary files a/icons/inventory/suit/mob.dmi and b/icons/inventory/suit/mob.dmi differ
diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi
index 759f4489ce..5c7ee3aad6 100644
Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ
diff --git a/icons/obj/mining.dmi b/icons/obj/mining.dmi
index 1563329044..1c13932677 100644
Binary files a/icons/obj/mining.dmi and b/icons/obj/mining.dmi differ
diff --git a/icons/obj/weapons.dmi b/icons/obj/weapons.dmi
index 0de9032e73..50e3ca6089 100644
Binary files a/icons/obj/weapons.dmi and b/icons/obj/weapons.dmi differ
diff --git a/vorestation.dme b/vorestation.dme
index c77f76e109..dfc17497ee 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -2767,6 +2767,7 @@
#include "code\modules\clothing\suits\armor_yw.dm"
#include "code\modules\clothing\suits\bio.dm"
#include "code\modules\clothing\suits\bio_vr.dm"
+#include "code\modules\clothing\suits\explorer.dm"
#include "code\modules\clothing\suits\hooded.dm"
#include "code\modules\clothing\suits\hooded_ch.dm"
#include "code\modules\clothing\suits\hooded_vr.dm"
@@ -2785,7 +2786,6 @@
#include "code\modules\clothing\suits\solgov.dm"
#include "code\modules\clothing\suits\solgov_vr.dm"
#include "code\modules\clothing\suits\storage.dm"
-#include "code\modules\clothing\suits\storage_yw.dm"
#include "code\modules\clothing\suits\utility.dm"
#include "code\modules\clothing\suits\utility_vr.dm"
#include "code\modules\clothing\suits\wiz_robe.dm"
@@ -3829,6 +3829,7 @@
#include "code\modules\mob\living\simple_mob\subtypes\animal\borer\borer_powers.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\borer\borer_query.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\farm animals\chicken.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\animal\farm animals\commander_clucky.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\farm animals\cow.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\farm animals\goat.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\_giant_spider.dm"
@@ -3840,6 +3841,7 @@
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\frost.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\giant_spider_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\hunter.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\lorenzo.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\lurker.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\nurse.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\pepper.dm"