Adjusts events and refactors borgs a bit in process

This commit is contained in:
Heroman3003
2022-12-31 07:04:47 +10:00
committed by CHOMPStation2
parent 79629be447
commit 21b9d0e636
12 changed files with 454 additions and 85 deletions

View File

@@ -76,7 +76,7 @@
update_state()
/obj/structure/windoor_assembly/attack_robot(mob/living/silicon/robot/user)
if(Adjacent(user) && (user.module && (istype(user.module,/obj/item/weapon/robot_module/robot/engineering/general)) \
if(Adjacent(user) && (user.module && (istype(user.module,/obj/item/weapon/robot_module/robot/engineering)) \
|| istype(user.module,/obj/item/weapon/robot_module/drone))) //Only dron (and engiborg) needs this.
rename_door(user)