mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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Colony Director -> Site Manager
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@@ -66,7 +66,7 @@
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channels = list("Command" = 1)
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/obj/item/device/encryptionkey/heads/captain
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name = "colony director's encryption key"
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name = "site manager's encryption key"
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icon_state = "cap_cypherkey"
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1)
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@@ -173,13 +173,13 @@
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/obj/item/device/radio/headset/heads/captain
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name = "colony director's headset"
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name = "site manager's headset"
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desc = "The headset of the boss."
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icon_state = "com_headset"
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ks2type = /obj/item/device/encryptionkey/heads/captain
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/obj/item/device/radio/headset/heads/captain/alt
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name = "colony director's bowman headset"
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name = "site manager's bowman headset"
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desc = "The headset of the boss."
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icon_state = "com_headset_alt"
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ks2type = /obj/item/device/encryptionkey/heads/captain
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@@ -255,13 +255,13 @@
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/obj/item/device/radio/headset/heads/hop
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name = "head of personnel's headset"
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desc = "The headset of the guy who will one day be Colony Director."
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desc = "The headset of the guy who will one day be Site Manager."
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icon_state = "com_headset"
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ks2type = /obj/item/device/encryptionkey/heads/hop
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/obj/item/device/radio/headset/heads/hop/alt
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name = "head of personnel's bowman headset"
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desc = "The headset of the guy who will one day be Colony Director."
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desc = "The headset of the guy who will one day be Site Manager."
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icon_state = "com_headset_alt"
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ks2type = /obj/item/device/encryptionkey/heads/hop
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@@ -458,8 +458,8 @@
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toysay = "Dude, I see colors..."
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/obj/item/toy/figure/captain
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name = "Colony Director action figure"
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desc = "A \"Space Life\" brand Colony Director action figure."
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name = "Site Manager action figure"
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desc = "A \"Space Life\" brand Site Manager action figure."
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icon_state = "captain"
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toysay = "How do I open this display case?"
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@@ -67,7 +67,7 @@
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if(istype(M,/mob/living))
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var/mob/living/L = M
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L.apply_effect(rand(5,20), IRRADIATE, check_protection = 0)
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L.apply_damage(max(2,L.getCloneLoss()), CLONE)
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L.apply_damage(max(2,L.getCloneLoss()), CLONE)
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if (!(NOCLONE in M.mutations)) // prevents drained people from having their DNA changed
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if (buf.types & DNA2_BUF_UI)
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@@ -158,7 +158,7 @@
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/obj/item/weapon/dnainjector/xraymut
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name = "\improper DNA injector (Xray)"
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desc = "Finally you can see what the Colony Director does."
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desc = "Finally you can see what the Site Manager does."
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datatype = DNA2_BUF_SE
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value = 0xFFF
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//block = 8
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@@ -99,7 +99,7 @@
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/obj/item/weapon/grenade/flashbang/clusterbang//Created by Polymorph, fixed by Sieve
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desc = "Use of this weapon may constiute a war crime in your area, consult your local Colony Director."
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desc = "Use of this weapon may constiute a war crime in your area, consult your local Site Manager."
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name = "clusterbang"
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icon = 'icons/obj/grenade.dmi'
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icon_state = "clusterbang"
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@@ -138,13 +138,13 @@
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preserve_item = 1
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/obj/item/weapon/card/id/gold/captain
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assignment = "Colony Director"
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rank = "Colony Director"
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assignment = "Site Manager"
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rank = "Site Manager"
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/obj/item/weapon/card/id/gold/captain/spare
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name = "\improper Colony Director's spare ID"
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name = "\improper Site Manager's spare ID"
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desc = "The spare ID of the High Lord himself."
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registered_name = "Colony Director"
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registered_name = "Site Manager"
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/obj/item/weapon/card/id/synthetic
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name = "\improper Synthetic ID"
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@@ -1136,7 +1136,7 @@
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Remember the order:<br>
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<b>Disk, Code, Safety, Timer, Disk, RUN!</b><br><br>
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Intelligence Analysts believe that normal corporate procedure is for the Colony Director to secure the nuclear authentication disk.<br><br>
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Intelligence Analysts believe that normal corporate procedure is for the Site Manager to secure the nuclear authentication disk.<br><br>
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Good luck!
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</body>
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@@ -92,7 +92,7 @@
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icon_state = "securitypack"
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/obj/item/weapon/storage/backpack/captain
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name = "colony director's backpack"
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name = "site manager's backpack"
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desc = "It's a special backpack made exclusively for officers."
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icon_state = "captainpack"
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@@ -154,7 +154,7 @@
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icon_state = "duffle_syndieammo"
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/obj/item/weapon/storage/backpack/dufflebag/captain
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name = "colony director's dufflebag"
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name = "site manager's dufflebag"
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desc = "A large dufflebag for holding extra captainly goods."
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icon_state = "duffle_captain"
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@@ -249,7 +249,7 @@
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icon_state = "satchel_hyd"
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/obj/item/weapon/storage/backpack/satchel/cap
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name = "colony director's satchel"
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name = "site manager's satchel"
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desc = "An exclusive satchel for officers."
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icon_state = "satchel-cap"
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item_state_slots = list(slot_r_hand_str = "captainpack", slot_l_hand_str = "captainpack")
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