Merge branch 'master' into izac

This commit is contained in:
Izac Joof Forsgren
2020-07-05 22:38:39 +02:00
committed by GitHub
7 changed files with 49 additions and 1 deletions
@@ -284,7 +284,14 @@
ckeywhitelist = list("dawidoe")
character_name = list("Melissa Krutz")
allowed_roles = list("Security Officer")
//Dopiotl
//Jeanne Petite
/datum/gear/fluff/jeans_chocolates
path = /obj/item/weapon/storage/secure/briefcase/fluff/jeans
display_name = "ChocoBox"
description = "M-M-M-M-MONEY SHOT"
ckeywhitelist = list("dopiotl")
character_name = list("Jeanne Petite")
//dwaggy90
//Saur Darastrix
/datum/gear/fluff/saur_rig
@@ -41,6 +41,14 @@
icon_state = "cyberdoe_s"
do_colouration = 0
/datum/sprite_accessory/wing/cyberangel
name = "Cyber angel wing (colorable)"
desc = ""
icon = 'icons/mob/vore/wings_yw.dmi'
icon_state = "cyber_angel"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
//Tails
/datum/sprite_accessory/tail/tripplekitsune_colorable_yw
icon = 'icons/mob/vore/tails_yw.dmi'
@@ -650,3 +650,36 @@
H.resize(1)
if("Large")
H.resize(1.22)
// *************
// Dopiotl
// *************
/obj/item/weapon/storage/secure/briefcase/fluff/jeans
name = "Sweet Ebony"
desc = "An ebony/wooden secure case lined with gold. It looks thick, heavy, expensive, and incredibly sturdy. The design is sleek and elegant, adorned in intricate markings on the side, with hand-crafted artwork of a constellation you can't quite seem to recollect. It is surprisingly cold to the touch."
icon = 'icons/vore/custom_items_yw.dmi'
icon_state = "jeans_lockbox"
item_state_slots = list(slot_r_hand_str = "jeans_lockbox", slot_l_hand_str = "jeans_lockbox")
item_icons = list(
slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi',
slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi',
)
var/list/has_items = list(
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
)
/obj/item/weapon/storage/secure/briefcase/fluff/jeans/New() //this is entierly nessicary to spawn stuff. "FUN" -luke
storage_slots = has_items.len
allowed = list()
for(var/P in has_items)
allowed += P
new P(src)
..()
return