Removes embedded objects causing toxin damage when moved

This commit is contained in:
Yoshax
2016-08-02 02:55:10 +01:00
parent 536f7eb0d9
commit 221a245e0d

View File

@@ -1027,7 +1027,6 @@
organ.take_damage(rand(1,3), 0, 0)
if(!(organ.robotic >= ORGAN_ROBOT) && (should_have_organ(O_HEART))) //There is no blood in protheses.
organ.status |= ORGAN_BLEEDING
src.adjustToxLoss(rand(1,3))
/mob/living/carbon/human/verb/check_pulse()
set category = "Object"