diff --git a/code/modules/mob/new_player/preferences.dm b/code/modules/mob/new_player/preferences.dm index 8ef5cd730f..008d9f2ac1 100644 --- a/code/modules/mob/new_player/preferences.dm +++ b/code/modules/mob/new_player/preferences.dm @@ -425,15 +425,14 @@ datum/preferences switch(link_tags["real_name"]) if("input") new_name = reject_bad_name( input(user, "Please select a name:", "Character Generation") as text|null ) + if(new_name) + real_name = new_name + else + user << "Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and ." if("random") randomize_name() - if(new_name) - real_name = new_name - else - user << "Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and ." - if(link_tags["age"]) switch(link_tags["age"]) if("input") diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm index 3202fdd32f..9672d34ca0 100644 --- a/code/modules/mob/new_player/sprite_accessories.dm +++ b/code/modules/mob/new_player/sprite_accessories.dm @@ -157,6 +157,11 @@ icon_state = "hair_spikey" choose_female = 0 + spikey + name = "Floorlength Braid" + icon_state = "hair_braid" + choose_male = 0 + /* /////////////////////////////////// / =---------------------------= / diff --git a/html/changelog.html b/html/changelog.html index 9378e9a46d..ee8373d850 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -46,6 +46,14 @@ Stuff which is in development and not yet visible to players or just code relate should be listed in the changelog upon commit tho. Thanks. --> +