diff --git a/code/modules/vore/resizing/resize_vr.dm b/code/modules/vore/resizing/resize_vr.dm
index a224b88cdc..3db6dc4386 100644
--- a/code/modules/vore/resizing/resize_vr.dm
+++ b/code/modules/vore/resizing/resize_vr.dm
@@ -243,10 +243,18 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
if(a_intent == I_HELP) // Theoretically not possible, but just in case.
return FALSE
+ if(tmob.a_intent != I_HELP && prob(35))
+ to_chat(pred, "[prey] dodges out from under your foot!")
+ to_chat(prey, "You narrowly avoid [pred]'s foot!")
+ return FALSE
+
now_pushing = 0
forceMove(tmob.loc)
if(a_intent == I_GRAB || a_intent == I_DISARM)
- tmob.Weaken(1)
+ if(tmob.a_intent = I_HELP)
+ tmob.resting = 1
+ else
+ tmob.Weaken(1)
var/size_damage_multiplier = size_multiplier - tmob.size_multiplier
// This technically means that I_GRAB will set this value to the same as I_HARM, but
@@ -311,7 +319,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
message_pred = STEP_TEXT_OWNER(tail.msg_owner_disarm_walk)
message_prey = STEP_TEXT_PREY(tail.msg_prey_disarm_walk)
add_attack_logs(pred, prey, "Pinned underfoot (walk, about [damage] halloss)")
- tmob.Weaken(1) //Removed halloss because it was being abused
+ tmob.Weaken(2) //Removed halloss because it was being abused
if(I_HURT)
message_pred = "You methodically place your foot down upon [prey]'s body, slowly applying pressure, crushing them against the floor below!"
message_prey = "[pred] methodically places their foot upon your body, slowly applying pressure, crushing you against the floor below!"
@@ -319,7 +327,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
message_pred = STEP_TEXT_OWNER(tail.msg_owner_harm_walk)
message_prey = STEP_TEXT_PREY(tail.msg_prey_harm_walk)
// Multiplies the above damage by 3.5. This means a min of 1.75 damage, or a max of 9.1875. damage to each limb, depending on size and RNG.
- calculated_damage *= 2.5
+ calculated_damage *= 3.5
for(var/obj/item/organ/I in prey.organs)
I.take_damage(calculated_damage, 0)
prey.drip(3)