diff --git a/code/modules/vore/resizing/resize_vr.dm b/code/modules/vore/resizing/resize_vr.dm index a224b88cdc..3db6dc4386 100644 --- a/code/modules/vore/resizing/resize_vr.dm +++ b/code/modules/vore/resizing/resize_vr.dm @@ -243,10 +243,18 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2 if(a_intent == I_HELP) // Theoretically not possible, but just in case. return FALSE + if(tmob.a_intent != I_HELP && prob(35)) + to_chat(pred, "[prey] dodges out from under your foot!") + to_chat(prey, "You narrowly avoid [pred]'s foot!") + return FALSE + now_pushing = 0 forceMove(tmob.loc) if(a_intent == I_GRAB || a_intent == I_DISARM) - tmob.Weaken(1) + if(tmob.a_intent = I_HELP) + tmob.resting = 1 + else + tmob.Weaken(1) var/size_damage_multiplier = size_multiplier - tmob.size_multiplier // This technically means that I_GRAB will set this value to the same as I_HARM, but @@ -311,7 +319,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2 message_pred = STEP_TEXT_OWNER(tail.msg_owner_disarm_walk) message_prey = STEP_TEXT_PREY(tail.msg_prey_disarm_walk) add_attack_logs(pred, prey, "Pinned underfoot (walk, about [damage] halloss)") - tmob.Weaken(1) //Removed halloss because it was being abused + tmob.Weaken(2) //Removed halloss because it was being abused if(I_HURT) message_pred = "You methodically place your foot down upon [prey]'s body, slowly applying pressure, crushing them against the floor below!" message_prey = "[pred] methodically places their foot upon your body, slowly applying pressure, crushing you against the floor below!" @@ -319,7 +327,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2 message_pred = STEP_TEXT_OWNER(tail.msg_owner_harm_walk) message_prey = STEP_TEXT_PREY(tail.msg_prey_harm_walk) // Multiplies the above damage by 3.5. This means a min of 1.75 damage, or a max of 9.1875. damage to each limb, depending on size and RNG. - calculated_damage *= 2.5 + calculated_damage *= 3.5 for(var/obj/item/organ/I in prey.organs) I.take_damage(calculated_damage, 0) prey.drip(3)