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A Tale of Blobs and Man
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@@ -42,6 +42,8 @@
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if(overmind.blob_type.ranged_spores)
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S.projectiletype = overmind.blob_type.spore_projectile
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S.projectilesound = overmind.blob_type.spore_firesound
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S.projectile_accuracy = overmind.blob_type.spore_accuracy
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S.projectile_dispersion = overmind.blob_type.spore_dispersion
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else //Other mobs don't add themselves in New. Ew.
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S.nest = src
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spores += S
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@@ -51,3 +53,8 @@
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name = "sluggish factory blob"
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max_spores = 4
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spore_cooldown = 16 SECONDS
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/obj/structure/blob/factory/turret // Produces a single spore slowly, but is intended to be used as a 'mortar' by the blob type.
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name = "volatile factory blob"
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max_spores = 1
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spore_cooldown = 10 SECONDS
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