[MIRROR] Replace the alt click menu with the RPG Lootpanel (#11170)

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-07-10 23:27:55 -07:00
committed by GitHub
parent 5a7afc12df
commit 23fee17c6d
31 changed files with 1269 additions and 490 deletions

View File

@@ -9,7 +9,6 @@ SUBSYSTEM_DEF(statpanels)
var/list/currentrun = list()
var/list/global_data
var/list/mc_data
var/list/cached_images = list()
///how many subsystem fires between most tab updates
var/default_wait = 10
@@ -102,12 +101,6 @@ SUBSYSTEM_DEF(statpanels)
if((num_fires % misc_wait == 0))
update_misc_tabs(target,target_mob)
var/datum/object_window_info/obj_window = target.obj_window
if(obj_window)
if(obj_window.flags & TURFLIST_UPDATE_QUEUED)
immediate_send_stat_data(target)
obj_window.flags = 0
if(MC_TICK_CHECK)
return
@@ -153,14 +146,17 @@ SUBSYSTEM_DEF(statpanels)
var/description_holders = target.description_holders
var/list/examine_update = list()
if(!target.obj_window)
target.obj_window = new(target)
if(!target.examine_icon && !target.obj_window.examine_target && target.stat_tab == "Examine")
target.obj_window.examine_target = description_holders["icon"]
target.obj_window.atoms_to_show += target.obj_window.examine_target
START_PROCESSING(SSobj_tab_items, target.obj_window)
refresh_client_obj_view(target)
examine_update += "[target.examine_icon]&emsp;" + span_giant("[description_holders["name"]]") //The name, written in big letters.
var/atom/atom_icon = description_holders["icon"]
var/shown_icon = target.examine_icon
if(!shown_icon)
if(ismob(atom_icon) || length(atom_icon.overlays) > 0)
var/force_south = FALSE
if(isliving(atom_icon))
force_south = TRUE
shown_icon = costly_icon2html(atom_icon, target, sourceonly=TRUE, force_south = force_south)
else
shown_icon = icon2html(atom_icon, target, sourceonly=TRUE)
examine_update += "<img src=\"[shown_icon]\" />&emsp;" + span_giant("[description_holders["name"]]") //The name, written in big letters.
examine_update += "[description_holders["desc"]]" //the default examine text.
if(description_holders["info"])
examine_update += span_blue(span_bold("[replacetext(description_holders["info"], "\n", "<BR>")]")) + "<br />" //Blue, informative text.
@@ -205,81 +201,6 @@ SUBSYSTEM_DEF(statpanels)
//target.stat_panel.send_message("update_spells", list(spell_tabs = target.spell_tabs, actions = actions))
/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab(client/target, mob/target_mob)
if(!target)//statbrowser hasnt fired yet and we were called from immediate_send_stat_data()
return
var/list/overrides = list()
for(var/image/target_image as anything in target.images)
if(!target_image.loc || target_image.loc.loc != target.tracked_turf || !target_image.override)
continue
overrides += target_image.loc
var/list/atoms_to_display = list(target.tracked_turf)
for(var/atom/movable/turf_content as anything in target.tracked_turf)
if(turf_content.mouse_opacity == MOUSE_OPACITY_TRANSPARENT)
continue
if(turf_content.invisibility > target_mob.see_invisible)
continue
if(turf_content in overrides)
continue
//if(turf_content.IsObscured())
//continue
atoms_to_display += turf_content
/// Set the atoms we're meant to display
var/datum/object_window_info/obj_window = target.obj_window
if(!obj_window)
return // previous one no longer exists
obj_window.atoms_to_show = atoms_to_display
START_PROCESSING(SSobj_tab_items, obj_window)
refresh_client_obj_view(target)
/datum/controller/subsystem/statpanels/proc/refresh_client_obj_view(client/refresh)
var/list/turf_items = return_object_images(refresh)
if(!length(turf_items)/* || !refresh.mob?.listed_turf*/)
return
refresh.stat_panel.send_message("update_listedturf", turf_items)
#define OBJ_IMAGE_LOADING "statpanels obj loading temporary"
/// Returns all our ready object tab images
/// Returns a list in the form list(list(object_name, object_ref, loaded_image), ...)
/datum/controller/subsystem/statpanels/proc/return_object_images(client/load_from)
// You might be inclined to think that this is a waste of cpu time, since we
// A: Double iterate over atoms in the build case, or
// B: Generate these lists over and over in the refresh case
// It's really not very hot. The hot portion of this code is genuinely mostly in the image generation
// So it's ok to pay a performance cost for cleanliness here
// No turf? go away
/*if(!load_from.mob?.listed_turf)
return list()*/
var/datum/object_window_info/obj_window = load_from.obj_window
var/list/already_seen = obj_window.atoms_to_images
var/list/to_make = obj_window.atoms_to_imagify
var/list/turf_items = list()
for(var/atom/turf_item as anything in obj_window.atoms_to_show)
// First, we fill up the list of refs to display
// If we already have one, just use that
var/existing_image = already_seen[turf_item]
if(existing_image == OBJ_IMAGE_LOADING)
continue
// We already have it. Success!
if(existing_image)
if(turf_item == obj_window.examine_target) //not actually a turf item get trolled
load_from.examine_icon = "<img src=\"[existing_image]\" />"
obj_window.examine_target = null
set_examine_tab(load_from)
continue
turf_items[++turf_items.len] = list("[turf_item.name]", REF(turf_item), existing_image)
continue
// Now, we're gonna queue image generation out of those refs
to_make += turf_item
already_seen[turf_item] = OBJ_IMAGE_LOADING
obj_window.RegisterSignal(turf_item, COMSIG_PARENT_QDELETING, TYPE_PROC_REF(/datum/object_window_info,viewing_atom_deleted)) // we reset cache if anything in it gets deleted
return turf_items
#undef OBJ_IMAGE_LOADING
/datum/controller/subsystem/statpanels/proc/generate_mc_data()
mc_data = list(
list("CPU:", world.cpu),
@@ -324,16 +245,6 @@ SUBSYSTEM_DEF(statpanels)
set_action_tabs(target, target_mob)
return TRUE
// Handle turfs
if(target.tracked_turf)
if(!target_mob.TurfAdjacent(target.tracked_turf))
target_mob.set_listed_turf(null)
else if(target.stat_tab == target.tracked_turf.name || !(target.tracked_turf.name in target.panel_tabs))
set_turf_examine_tab(target, target_mob)
return TRUE
if(!target.holder)
return FALSE
@@ -351,136 +262,5 @@ SUBSYSTEM_DEF(statpanels)
else if(length(GLOB.sdql2_queries) && target.stat_tab == "SDQL2")
set_SDQL2_tab(target)
/atom/proc/remove_from_cache()
SIGNAL_HANDLER
SSstatpanels.cached_images -= REF(src)
/// Stat panel window declaration
/client/var/datum/tgui_window/stat_panel
/// Turf examine turf
/client/var/turf/tracked_turf
/// Datum that holds and tracks info about a client's object window
/// Really only exists because I want to be able to do logic with signals
/// And need a safe place to do the registration
/datum/object_window_info
/// list of atoms to show to our client via the object tab, at least currently
var/list/atoms_to_show = list()
/// list of atom -> image string for objects we have had in the right click tab
/// this is our caching
var/list/atoms_to_images = list()
/// list of atoms to turn into images for the object tab
var/list/atoms_to_imagify = list()
/// Our owner client
var/client/parent
///For reusing this logic for examines
var/atom/examine_target
var/flags = 0
/datum/object_window_info/New(client/parent)
. = ..()
src.parent = parent
/datum/object_window_info/Destroy(force, ...)
atoms_to_show = null
atoms_to_images = null
atoms_to_imagify = null
parent.obj_window = null
parent = null
STOP_PROCESSING(SSobj_tab_items, src)
return ..()
/// Takes a client, attempts to generate object images for it
/// We will update the client with any improvements we make when we're done
/datum/object_window_info/process(seconds_per_tick)
// Cache the datum access for sonic speed
var/list/to_make = atoms_to_imagify
var/list/newly_seen = atoms_to_images
var/index = 0
for(index in 1 to length(to_make))
var/atom/thing = to_make[index]
if(!thing) // A null thing snuck in somehow
continue
var/generated_string
if(ismob(thing) || length(thing.overlays) > 0)
var/force_south = FALSE
if(isliving(thing))
force_south = TRUE
generated_string = costly_icon2html(thing, parent, sourceonly=TRUE, force_south = force_south)
else
generated_string = icon2html(thing, parent, sourceonly=TRUE)
newly_seen[thing] = generated_string
if(TICK_CHECK)
to_make.Cut(1, index + 1)
index = 0
break
// If we've not cut yet, do it now
if(index)
to_make.Cut(1, index + 1)
SSstatpanels.refresh_client_obj_view(parent)
if(!length(to_make))
return PROCESS_KILL
/datum/object_window_info/proc/start_turf_tracking(turf/new_turf)
if(parent.tracked_turf)
stop_turf_tracking()
var/static/list/connections = list(
COMSIG_MOVABLE_MOVED = PROC_REF(on_mob_move),
COMSIG_MOB_LOGOUT = PROC_REF(on_mob_logout),
)
AddComponent(/datum/component/connect_mob_behalf, parent, connections)
RegisterSignal(new_turf, COMSIG_ATOM_ENTERED, PROC_REF(turflist_changed))
RegisterSignal(new_turf, COMSIG_ATOM_EXITED, PROC_REF(turflist_changed))
parent.stat_panel.send_message("create_listedturf", new_turf)
parent.tracked_turf = new_turf
/datum/object_window_info/proc/stop_turf_tracking()
if(GetComponent(/datum/component/connect_mob_behalf))
qdel(GetComponent(/datum/component/connect_mob_behalf))
if(parent.tracked_turf)
UnregisterSignal(parent.tracked_turf, COMSIG_ATOM_ENTERED)
UnregisterSignal(parent.tracked_turf, COMSIG_ATOM_EXITED)
parent.stat_panel.send_message("remove_listedturf")
parent.tracked_turf = null
/datum/object_window_info/proc/on_mob_move(mob/source)
SIGNAL_HANDLER
if(!parent.tracked_turf || !source.TurfAdjacent(parent.tracked_turf))
source.set_listed_turf(null)
/datum/object_window_info/proc/on_mob_logout(mob/source)
SIGNAL_HANDLER
on_mob_move(parent.mob)
/datum/object_window_info/proc/turflist_changed(mob/source)
SIGNAL_HANDLER
if(!parent)//statbrowser hasnt fired yet and we still have a pending action
return
if(!(flags & TURFLIST_UPDATED)) //Limit updates to 1 per tick
SSstatpanels.immediate_send_stat_data(parent)
flags |= TURFLIST_UPDATED
else if(!(flags & TURFLIST_UPDATE_QUEUED))
flags |= TURFLIST_UPDATE_QUEUED
/// Clears any cached object window stuff
/// We use hard refs cause we'd need a signal for this anyway. Cleaner this way
/datum/object_window_info/proc/viewing_atom_deleted(atom/deleted)
SIGNAL_HANDLER
atoms_to_show -= deleted
atoms_to_imagify -= deleted
atoms_to_images -= deleted
/mob/proc/set_listed_turf(turf/new_turf)
if(!client)
return
if(!client.obj_window)
client.obj_window = new(client)
if(client.tracked_turf == new_turf)
return
if(!new_turf)
client.obj_window.stop_turf_tracking() //Needs to go before listed_turf is set to null so signals can be removed
return
client.obj_window.start_turf_tracking(new_turf)