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synced 2025-12-11 10:43:20 +00:00
Fixed rune 8.
Made rune 1 connect all runes of the same key. Made rune words random. Cultists now get a tome (if the admins are generous) and a word at the moment they're made cultist. Added admin tome, making runes without need to search words. Added "check words" verb for admins. Removed travel rune at the derelict, doesn't work with random words, or at least I couldn't make it work. Will work on it tomorrow. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@267 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -38,6 +38,7 @@
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src.verbs += /client/proc/cmd_admin_changelinginize
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src.verbs += /client/proc/cmd_admin_abominize // -- TLE
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src.verbs += /client/proc/make_cultist // -- TLE
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src.verbs += /client/proc/check_words // -- Urist
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src.verbs += /client/proc/cmd_admin_monkeyize
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src.verbs += /client/proc/cmd_admin_robotize
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src.verbs += /client/proc/cmd_admin_add_freeform_ai_law
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@@ -131,6 +132,7 @@
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src.verbs += /client/proc/cmd_admin_changelinginize
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src.verbs += /client/proc/cmd_admin_abominize // -- TLE
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src.verbs += /client/proc/make_cultist // -- TLE
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src.verbs += /client/proc/check_words // -- Urist
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src.verbs += /client/proc/cmd_admin_monkeyize
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src.verbs += /client/proc/cmd_admin_robotize
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src.verbs += /client/proc/cmd_admin_add_freeform_ai_law
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@@ -786,17 +788,50 @@
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/client/proc/make_cultist(var/mob/M in world) // -- TLE
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/client/proc/make_cultist(var/mob/M in world) // -- TLE, modified by Urist
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set category = "Admin"
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set name = "Make Cultist"
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set desc = "Makes target a cultist"
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if(!wordtravel)
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runerandom()
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if(M)
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if(cultists.Find(M))
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return
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else
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if(alert("Spawn that person a tome?",,"Yes","No")=="Yes")
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M << "\red You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie. A tome, a message from your new master, appears on the ground."
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new /obj/item/weapon/tome(M.loc)
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else
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M << "\red You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie."
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var/glimpse=pick("1","2","3","4","5","6","7","8")
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switch(glimpse)
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if("1")
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M << "\red You remembered one thing from the glimpse... [wordtravel] is travel..."
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if("2")
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M << "\red You remembered one thing from the glimpse... [wordblood] is blood..."
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if("3")
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M << "\red You remembered one thing from the glimpse... [wordjoin] is join..."
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if("4")
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M << "\red You remembered one thing from the glimpse... [wordhell] is Hell..."
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if("5")
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M << "\red You remembered one thing from the glimpse... [worddestr] is destroy..."
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if("6")
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M << "\red You remembered one thing from the glimpse... [wordtech] is technology..."
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if("7")
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M << "\red You remembered one thing from the glimpse... [wordself] is self..."
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if("8")
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M << "\red You remembered one thing from the glimpse... [wordsee] is see..."
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cultists.Add(M)
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src << "Made [M] a cultist."
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/client/proc/check_words() // -- Urist
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set category = "Special Verbs"
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set name = "Check Rune Words"
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set desc = "Check the rune-word meaning"
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if(!wordtravel)
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runerandom()
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usr << "[wordtravel] is travel, [wordblood] is blood, [wordjoin] is join, [wordhell] is Hell, [worddestr] is destroy, [wordtech] is technology, [wordself] is self, [wordsee] is see"
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/client/proc/make_sound(var/obj/O in world) // -- TLE
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set category = "Special Verbs"
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set name = "Make Sound"
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