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Adds beams to the Type var list for View Variables.
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@@ -10,7 +10,7 @@
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var/frequency = 1
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hitscan = 1
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embed_chance = 0
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invisibility = 101 //beam projectiles are invisible as they are rendered by the effect engine
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invisibility = 99 //beam projectiles are invisible as they are rendered by the effect engine
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light_range = 2
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light_power = 0.5
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light_color = "#FF0D00"
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