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Fading titlescreen from /tg/
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@@ -416,6 +416,9 @@ var/global/datum/controller/subsystem/ticker/ticker
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// Created their playable character, delete their /mob/new_player
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if(new_char)
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qdel(player)
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if(new_char.client)
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var/obj/screen/splash/S = new(new_char.client, TRUE)
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S.Fade(TRUE)
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// If they're a carbon, they can get manifested
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if(J?.mob_type & JOB_CARBON)
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