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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-09 16:12:17 +00:00
[MIRROR] Gets rid of = new in object defines (#11075)
Co-authored-by: Cameron Lennox <killer65311@gmail.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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commit
2653dac7da
@@ -216,7 +216,7 @@
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/proc/difflist(var/list/first, var/list/second, var/skiprep=0)
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if(!islist(first) || !islist(second))
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return
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var/list/result = new
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var/list/result = list()
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if(skiprep)
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for(var/e in first)
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if(!(e in result) && !(e in second))
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@@ -265,7 +265,7 @@ Checks if a list has the same entries and values as an element of big.
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/proc/uniquemergelist(var/list/first, var/list/second, var/skiprep=0)
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if(!islist(first) || !islist(second))
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return
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var/list/result = new
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var/list/result = list()
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if(skiprep)
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result = difflist(first, second, skiprep)+difflist(second, first, skiprep)
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else
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@@ -1463,7 +1463,7 @@ var/mob/dview/dview_mob
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return pre_generated_list
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/proc/filter_fancy_list(list/L, filter as text)
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var/list/matches = new
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var/list/matches = list()
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for(var/key in L)
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var/value = L[key]
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if(findtext("[key]", filter) || findtext("[value]", filter))
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@@ -18,11 +18,14 @@ var/global/datum/emergency_shuttle_controller/emergency_shuttle = new
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var/deny_shuttle = 0 //allows admins to prevent the shuttle from being called
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var/departed = 0 //if the shuttle has left the station at least once
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var/datum/announcement/priority/emergency_shuttle_docked = new(0, new_sound = sound('sound/AI/shuttledock.ogg'))
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var/datum/announcement/priority/emergency_shuttle_called = new(0, new_sound = sound('sound/AI/shuttlecalled.ogg'))
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var/datum/announcement/priority/emergency_shuttle_recalled = new(0, new_sound = sound('sound/AI/shuttlerecalled.ogg'))
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var/datum/announcement/priority/emergency_shuttle_docked
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var/datum/announcement/priority/emergency_shuttle_called
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var/datum/announcement/priority/emergency_shuttle_recalled
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/datum/emergency_shuttle_controller/New()
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emergency_shuttle_docked = new(0, new_sound = sound('sound/AI/shuttledock.ogg'))
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emergency_shuttle_called = new(0, new_sound = sound('sound/AI/shuttlecalled.ogg'))
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emergency_shuttle_recalled = new(0, new_sound = sound('sound/AI/shuttlerecalled.ogg'))
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escape_pods = list()
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..()
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@@ -159,7 +159,7 @@ var/global/datum/controller/subsystem/ticker/ticker
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if(hide_mode)
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to_world(span_world(span_notice("The current game mode is - Secret!")))
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if(runnable_modes.len)
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var/list/tmpmodes = new
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var/list/tmpmodes = list()
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for (var/datum/game_mode/M in runnable_modes)
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tmpmodes+=M.name
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tmpmodes = sortList(tmpmodes)
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@@ -4,11 +4,7 @@
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/datum/events
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var/list/events
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/datum/events/New()
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..()
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events = new
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var/list/events = list()
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/datum/events/proc/addEventType(event_type as text)
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if(!(event_type in events) || !islist(events[event_type]))
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@@ -45,7 +45,7 @@
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var/rev_cooldown = 0
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var/tcrystals = 0
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var/list/purchase_log = new
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var/list/purchase_log = list()
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var/used_TC = 0
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var/list/learned_recipes //List of learned recipe TYPES.
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@@ -39,7 +39,7 @@
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/datum/receptions
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var/obj/machinery/message_server/message_server = null
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var/sender_reception = TELECOMMS_RECEPTION_NONE
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var/list/receiver_reception = new
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var/list/receiver_reception = list()
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/proc/get_message_server()
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if(message_servers)
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@@ -373,7 +373,7 @@ GLOBAL_LIST_EMPTY(areas_by_type)
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//////////////////////////////////////////////////////////////////
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var/list/mob/living/forced_ambiance_list = new
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var/list/mob/living/forced_ambiance_list = list()
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/area/Entered(mob/M)
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if(!istype(M) || !M.ckey)
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@@ -997,8 +997,8 @@ var/list/sacrificed = list()
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if (istype(H.current,/mob/living/carbon))
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cultists+=H.current
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*/
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var/list/cultists = new //also, wording for it is old wording for obscure rune, which is now hide-see-blood.
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var/list/victims = new
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var/list/cultists = list() //also, wording for it is old wording for obscure rune, which is now hide-see-blood.
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var/list/victims = list()
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// var/list/cultboil = list(cultists-usr) //and for this words are destroy-see-blood.
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for(var/mob/living/carbon/C in orange(1,src))
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if(iscultist(C) && !C.stat)
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@@ -31,7 +31,7 @@
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var/nextstate = null
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var/net_id
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var/list/areas_added
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var/list/users_to_open = new
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var/list/users_to_open = list()
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var/next_process_time = 0
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var/hatch_open = 0
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@@ -247,7 +247,7 @@ GLOBAL_LIST(construction_frame_floor)
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/obj/structure/frame/proc/update_desc()
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var/D
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if(req_components)
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var/list/component_list = new
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var/list/component_list = list()
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for(var/I in req_components)
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if(req_components[I] > 0)
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component_list += "[num2text(req_components[I])] [req_component_names[I]]"
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@@ -103,7 +103,7 @@
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NEWSCASTER.newsAlert(annoncement)
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NEWSCASTER.update_icon()
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// var/list/receiving_pdas = new
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// var/list/receiving_pdas = list()
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// for (var/obj/item/pda/P in PDAs)
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// if(!P.owner)
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// continue
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@@ -52,11 +52,11 @@ GLOBAL_LIST_EMPTY_TYPED(allConsoles, /obj/machinery/requests_console)
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var/recipient = ""; //the department which will be receiving the message
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var/priority = -1 ; //Priority of the message being sent
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light_range = 0
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var/datum/announcement/announcement = new
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var/datum/announcement/announcement
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/obj/machinery/requests_console/Initialize(mapload)
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. = ..()
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announcement = new
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announcement.title = "[department] announcement"
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announcement.newscast = 1
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@@ -31,7 +31,7 @@ var/list/ai_status_emotions = list(
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)
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/proc/get_ai_emotions(var/ckey)
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var/list/emotions = new
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var/list/emotions = list()
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for(var/emotion_name in ai_status_emotions)
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var/datum/ai_emotion/emotion = ai_status_emotions[emotion_name]
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if(!emotion.ckey || emotion.ckey == ckey)
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@@ -75,7 +75,7 @@
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if(!S)
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break
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if(step_towards(S,trg))
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var/list/mobs = new
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var/list/mobs = list()
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for(var/mob/living/carbon/M in S.loc)
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mobs += M
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var/mob/living/carbon/M = safepick(mobs)
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@@ -34,13 +34,13 @@
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var/obj/item/cell/cell
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var/state = MECHA_OPERATING
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var/list/log = new
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var/list/log = list()
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var/last_message = 0
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var/add_req_access = 1
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var/maint_access = 1
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var/dna //Dna-locking the mech
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var/list/proc_res = list() //Stores proc owners, like proc_res["functionname"] = owner reference
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var/datum/effect/effect/system/spark_spread/spark_system = new
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var/datum/effect/effect/system/spark_spread/spark_system
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var/lights = 0
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var/lights_power = 6
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var/force = 0
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@@ -72,7 +72,7 @@
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var/wreckage
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var/list/equipment = new //This lists holds what stuff you bolted onto your baby ride
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var/list/equipment = list() //This lists holds what stuff you bolted onto your baby ride
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var/obj/item/mecha_parts/mecha_equipment/selected
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var/max_equip = 2
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@@ -84,11 +84,11 @@
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var/current_processes = MECHA_PROC_INT_TEMP
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//mechaequipt2 stuffs
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var/list/hull_equipment = new
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var/list/weapon_equipment = new
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var/list/utility_equipment = new
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var/list/universal_equipment = new
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var/list/special_equipment = new
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var/list/hull_equipment = list()
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var/list/weapon_equipment = list()
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var/list/utility_equipment = list()
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var/list/universal_equipment = list()
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var/list/special_equipment = list()
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var/max_hull_equip = 2
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var/max_weapon_equip = 2
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var/max_utility_equip = 2
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@@ -151,33 +151,56 @@
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var/smoke_reserve = 5 //How many shots you have. Might make a reload later on. MIGHT.
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var/smoke_ready = 1 //This is a check for the whether or not the cooldown is ongoing.
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var/smoke_cooldown = 100 //How long you have between uses.
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var/datum/effect/effect/system/smoke_spread/smoke_system = new
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var/datum/effect/effect/system/smoke_spread/smoke_system
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var/cloak_possible = FALSE // Can this exosuit innately cloak?
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////All of those are for the HUD buttons in the top left. See Grant and Remove procs in mecha_actions.
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var/datum/action/innate/mecha/mech_eject/eject_action = new
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var/datum/action/innate/mecha/mech_toggle_internals/internals_action = new
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var/datum/action/innate/mecha/mech_toggle_lights/lights_action = new
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var/datum/action/innate/mecha/mech_view_stats/stats_action = new
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var/datum/action/innate/mecha/strafe/strafing_action = new
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var/datum/action/innate/mecha/mech_eject/eject_action
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var/datum/action/innate/mecha/mech_toggle_internals/internals_action
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var/datum/action/innate/mecha/mech_toggle_lights/lights_action
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var/datum/action/innate/mecha/mech_view_stats/stats_action
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var/datum/action/innate/mecha/strafe/strafing_action
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var/datum/action/innate/mecha/mech_defence_mode/defence_action = new
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var/datum/action/innate/mecha/mech_overload_mode/overload_action = new
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var/datum/action/innate/mecha/mech_smoke/smoke_action = new
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var/datum/action/innate/mecha/mech_zoom/zoom_action = new
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var/datum/action/innate/mecha/mech_toggle_thrusters/thrusters_action = new
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var/datum/action/innate/mecha/mech_cycle_equip/cycle_action = new
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var/datum/action/innate/mecha/mech_switch_damtype/switch_damtype_action = new
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var/datum/action/innate/mecha/mech_toggle_phasing/phasing_action = new
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var/datum/action/innate/mecha/mech_toggle_cloaking/cloak_action = new
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var/datum/action/innate/mecha/mech_defence_mode/defence_action
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var/datum/action/innate/mecha/mech_overload_mode/overload_action
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var/datum/action/innate/mecha/mech_smoke/smoke_action
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var/datum/action/innate/mecha/mech_zoom/zoom_action
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var/datum/action/innate/mecha/mech_toggle_thrusters/thrusters_action
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var/datum/action/innate/mecha/mech_cycle_equip/cycle_action
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var/datum/action/innate/mecha/mech_switch_damtype/switch_damtype_action
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var/datum/action/innate/mecha/mech_toggle_phasing/phasing_action
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var/datum/action/innate/mecha/mech_toggle_cloaking/cloak_action
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var/weapons_only_cycle = FALSE //So combat mechs don't switch to their equipment at times.
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//Micro Mech Code
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var/max_micro_utility_equip = 0
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var/max_micro_weapon_equip = 0
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var/list/micro_utility_equipment = list()
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var/list/micro_weapon_equipment = list()
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/obj/mecha/Initialize(mapload)
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. = ..()
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//All this used to be set to =new on the object itself which...bad.
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eject_action = new
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internals_action = new
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lights_action = new
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stats_action = new
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strafing_action = new
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defence_action = new
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overload_action = new
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smoke_action = new
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zoom_action = new
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thrusters_action = new
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cycle_action = new
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switch_damtype_action = new
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phasing_action = new
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cloak_action = new
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for(var/path in starting_components)
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var/obj/item/mecha_parts/component/C = new path(src)
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C.attach(src)
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@@ -198,9 +221,11 @@
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removeVerb(/obj/mecha/verb/connect_to_port)
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removeVerb(/obj/mecha/verb/toggle_internal_tank)
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spark_system = new
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spark_system.set_up(2, 0, src)
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spark_system.attach(src)
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smoke_system = new
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if(smoke_possible)//I am pretty sure that's needed here.
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src.smoke_system.set_up(3, 0, src)
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src.smoke_system.attach(src)
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@@ -1,12 +1,4 @@
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/* //CHOMPedit commented micromech stuff, because fuck this trash
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/obj/mecha
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var/max_micro_utility_equip = 0
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var/max_micro_weapon_equip = 0
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var/list/micro_utility_equipment = new
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var/list/micro_weapon_equipment = new
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/obj/mecha/micro
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icon = 'icons/mecha/micro.dmi'
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force = 10 //still a robot
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@@ -110,11 +110,12 @@
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pixel_y = -16
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/obj/effect/abstract/directional_lighting
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var/obj/effect/abstract/light_spot/light_spot = new
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var/obj/effect/abstract/light_spot/light_spot
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var/trans_angle
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var/icon_dist
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/obj/effect/abstract/directional_lighting/Initialize(mapload)
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light_spot = new
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. = ..()
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vis_contents += light_spot
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@@ -246,7 +246,7 @@
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/obj/item/blueprints/proc/detect_room_ex(var/turf/first, var/allowedAreas = AREA_SPACE)
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if(!istype(first))
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return ROOM_ERR_LOLWAT
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var/list/turf/found = new
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var/list/turf/found = list()
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var/list/turf/pending = list(first)
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while(pending.len)
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if (found.len+pending.len > 300)
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@@ -671,7 +671,7 @@
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return ROOM_ERR_LOLWAT
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if(!visual && forbiddenAreas[first.loc.type] || forbiddenAreas[first.type]) //Is the area of the starting turf a banned area? Is the turf a banned area?
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return ROOM_ERR_FORBIDDEN
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var/list/turf/found = new
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var/list/turf/found = list()
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var/list/turf/pending = list(first)
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while(pending.len)
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if (found.len+pending.len > BP_MAX_ROOM_SIZE)
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@@ -828,7 +828,7 @@
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to_chat(usr, span_warning("You can not create a room here."))
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return
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if(get_new_area_type(first.loc) == 1) //Are they in an area they can build? I tried to do this BUILDABLE_AREA_TYPES[first.loc.type] but it refused.
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var/list/turf/found = new
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var/list/turf/found = list()
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var/list/turf/pending = list(first)
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while(pending.len)
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if (found.len+pending.len > 70)
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@@ -35,7 +35,7 @@
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for(var/reagent in picked_reagents)
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reagents.add_reagent(reagent, picked_reagents[reagent])
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var/list/names = new
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var/list/names = list()
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for(var/datum/reagent/R in reagents.reagent_list)
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names += R.name
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@@ -67,7 +67,7 @@ var/global/list/default_medbay_channels = list(
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var/list/internal_channels
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var/datum/radio_frequency/radio_connection
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var/list/datum/radio_frequency/secure_radio_connections = new
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var/list/datum/radio_frequency/secure_radio_connections
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/obj/item/radio/proc/set_frequency(new_frequency)
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radio_controller.remove_object(src, frequency)
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@@ -76,6 +76,7 @@ var/global/list/default_medbay_channels = list(
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/obj/item/radio/Initialize(mapload)
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. = ..()
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secure_radio_connections = new
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if(frequency < RADIO_LOW_FREQ || frequency > RADIO_HIGH_FREQ)
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frequency = sanitize_frequency(frequency, RADIO_LOW_FREQ, RADIO_HIGH_FREQ)
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set_frequency(frequency)
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@@ -18,13 +18,13 @@
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var/list/damage_absorption = list("brute"=0.8,"fire"=1.2,"bullet"=0.9,"laser"=1,"energy"=1,"bomb"=1)
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var/obj/item/cell/cell //Our power source
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var/state = 0
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var/list/log = new
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var/list/log = list()
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var/last_message = 0
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var/add_req_access = 1
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var/maint_access = 1
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//var/dna //dna-locking the mech
|
||||
var/list/proc_res = list() //stores proc owners, like proc_res["functionname"] = owner reference
|
||||
var/datum/effect/effect/system/spark_spread/spark_system = new
|
||||
var/datum/effect/effect/system/spark_spread/spark_system
|
||||
var/lights = 0
|
||||
var/lights_power = 6
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
|
||||
var/wreckage
|
||||
|
||||
var/list/equipment = new
|
||||
var/list/equipment = list()
|
||||
var/obj/selected
|
||||
//var/max_equip = 3
|
||||
|
||||
@@ -58,6 +58,7 @@
|
||||
icon_state += "-unmanned"
|
||||
add_radio()
|
||||
|
||||
spark_system = new
|
||||
spark_system.set_up(2, 0, src)
|
||||
spark_system.attach(src)
|
||||
add_cell()
|
||||
|
||||
@@ -826,7 +826,7 @@ CHOMP Remove end */
|
||||
/proc/detect_room_buildmode(var/turf/first, var/allowedAreas = AREA_SPACE)
|
||||
if(!istype(first))
|
||||
return
|
||||
var/list/turf/found = new
|
||||
var/list/turf/found = list()
|
||||
var/list/turf/pending = list(first)
|
||||
while(pending.len)
|
||||
var/turf/T = pending[1]
|
||||
|
||||
@@ -64,7 +64,7 @@ var/list/department_radio_keys = list(
|
||||
)
|
||||
|
||||
|
||||
var/list/channel_to_radio_key = new
|
||||
var/list/channel_to_radio_key = list()
|
||||
/proc/get_radio_key_from_channel(var/channel)
|
||||
var/key = channel_to_radio_key[channel]
|
||||
if(!key)
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
return parts
|
||||
|
||||
/mob/living/silicon/robot/proc/get_damageable_components()
|
||||
var/list/rval = new
|
||||
var/list/rval = list()
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(C.installed == 1) rval += C
|
||||
|
||||
@@ -126,7 +126,7 @@
|
||||
|
||||
var/datum/hud/hud_used = null
|
||||
|
||||
var/list/grabbed_by = list( )
|
||||
var/list/grabbed_by = list()
|
||||
|
||||
var/list/mapobjs = list()
|
||||
|
||||
|
||||
@@ -12,7 +12,11 @@
|
||||
usage_flags = PROGRAM_CONSOLE | PROGRAM_LAPTOP
|
||||
network_destination = "long-range communication array"
|
||||
category = PROG_COMMAND
|
||||
var/datum/comm_message_listener/message_core = new
|
||||
var/datum/comm_message_listener/message_core
|
||||
|
||||
/datum/computer_file/program/comm/New(var/obj/item/modular_computer/comp = null)
|
||||
..()
|
||||
message_core = new
|
||||
|
||||
/datum/computer_file/program/comm/clone()
|
||||
var/datum/computer_file/program/comm/temp = ..()
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
Var: tokens
|
||||
A list of tokens in the source code generated by a scanner.
|
||||
*/
|
||||
var/list/tokens = new
|
||||
var/list/tokens = list()
|
||||
/*
|
||||
Var: errors
|
||||
A list of fatal errors found by the parser. If there are any items in this list, then it is not safe to run the returned AST.
|
||||
@@ -23,12 +23,12 @@
|
||||
See Also:
|
||||
- <scriptError>
|
||||
*/
|
||||
var/list/errors = new
|
||||
var/list/errors = list()
|
||||
/*
|
||||
Var: warnings
|
||||
A list of non-fatal problems in the script.
|
||||
*/
|
||||
var/list/warnings = new
|
||||
var/list/warnings = list()
|
||||
/*
|
||||
Var: curToken
|
||||
The token at <index> in <tokens>.
|
||||
|
||||
@@ -14,12 +14,12 @@
|
||||
See Also:
|
||||
- <scriptError>
|
||||
*/
|
||||
var/list/errors = new
|
||||
var/list/errors = list()
|
||||
/*
|
||||
Var: warnings
|
||||
A list of non-fatal problems in the source code found by the scanner.
|
||||
*/
|
||||
var/list/warnings = new
|
||||
var/list/warnings = list()
|
||||
|
||||
/*
|
||||
Proc: LoadCode
|
||||
@@ -84,7 +84,7 @@
|
||||
Variable: delim
|
||||
A list of characters that denote the start of a new token. This list is automatically populated.
|
||||
*/
|
||||
var/list/delim = new
|
||||
var/list/delim = list()
|
||||
|
||||
/*
|
||||
Macro: COL
|
||||
|
||||
Reference in New Issue
Block a user