mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 03:02:54 +00:00
Merge pull request #2026 from Gearshy/master
Shock collars now come with exciting shocking action!
This commit is contained in:
@@ -31,9 +31,100 @@
|
||||
/obj/item/clothing/accessory/collar/shock
|
||||
name = "Shock collar"
|
||||
desc = "A collar used to ease hungry predators."
|
||||
icon_state = "collar_shk"
|
||||
icon_state = "collar_shk0"
|
||||
item_state = "collar_shk_overlay"
|
||||
overlay_state = "collar_shk_overlay"
|
||||
// How about some copypasta?
|
||||
var/on = 0 // 0 for off, 1 for on, starts off to encourage people to set non-default frequencies and codes.
|
||||
var/frequency = 1449
|
||||
var/code = 2
|
||||
var/datum/radio_frequency/radio_connection
|
||||
var/list/datum/radio_frequency/secure_radio_connections = new
|
||||
proc/set_frequency(new_frequency)
|
||||
radio_controller.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
|
||||
|
||||
/obj/item/clothing/accessory/collar/shock/New()
|
||||
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT) // Makes it so you don't need to change the frequency off of default for it to work.
|
||||
|
||||
/obj/item/clothing/accessory/collar/shock/Topic(href, href_list)
|
||||
if(usr.stat || usr.restrained())
|
||||
return
|
||||
if(((istype(usr, /mob/living/carbon/human) && ((!( ticker ) || (ticker && ticker.mode != "monkey")) && usr.contents.Find(src))) || (usr.contents.Find(master) || (in_range(src, usr) && istype(loc, /turf)))))
|
||||
usr.set_machine(src)
|
||||
if(href_list["freq"])
|
||||
var/new_frequency = sanitize_frequency(frequency + text2num(href_list["freq"]))
|
||||
set_frequency(new_frequency)
|
||||
else
|
||||
if(href_list["code"])
|
||||
code += text2num(href_list["code"])
|
||||
code = round(code)
|
||||
code = min(100, code)
|
||||
code = max(1, code)
|
||||
else
|
||||
if(href_list["power"])
|
||||
on = !( on )
|
||||
icon_state = "collar_shk[on]" // And apparently this works, too?!
|
||||
if(!( master ))
|
||||
if(istype(loc, /mob))
|
||||
attack_self(loc)
|
||||
else
|
||||
for(var/mob/M in viewers(1, src))
|
||||
if(M.client)
|
||||
attack_self(M)
|
||||
else
|
||||
if(istype(master.loc, /mob))
|
||||
attack_self(master.loc)
|
||||
else
|
||||
for(var/mob/M in viewers(1, master))
|
||||
if(M.client)
|
||||
attack_self(M)
|
||||
else
|
||||
usr << browse(null, "window=radio")
|
||||
return
|
||||
return
|
||||
|
||||
/obj/item/clothing/accessory/collar/shock/receive_signal(datum/signal/signal)
|
||||
if(!signal || signal.encryption != code)
|
||||
return
|
||||
|
||||
if(on)
|
||||
var/mob/M = null
|
||||
if(ismob(loc))
|
||||
M = loc
|
||||
if(ismob(loc.loc))
|
||||
M = loc.loc // This is about as terse as I can make my solution to the whole 'collar won't work when attached as accessory' thing.
|
||||
M << "<span class='danger'>You feel a sharp shock!</span>"
|
||||
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
|
||||
s.set_up(3, 1, M)
|
||||
s.start()
|
||||
M.Weaken(10)
|
||||
return
|
||||
|
||||
/obj/item/clothing/accessory/collar/shock/attack_self(mob/user as mob, flag1)
|
||||
if(!istype(user, /mob/living/carbon/human))
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/dat = {"<TT>
|
||||
<A href='?src=\ref[src];power=1'>Turn [on ? "Off" : "On"]</A><BR>
|
||||
<B>Frequency/Code</B> for collar:<BR>
|
||||
Frequency:
|
||||
<A href='byond://?src=\ref[src];freq=-10'>-</A>
|
||||
<A href='byond://?src=\ref[src];freq=-2'>-</A> [format_frequency(frequency)]
|
||||
<A href='byond://?src=\ref[src];freq=2'>+</A>
|
||||
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
|
||||
|
||||
Code:
|
||||
<A href='byond://?src=\ref[src];code=-5'>-</A>
|
||||
<A href='byond://?src=\ref[src];code=-1'>-</A> [code]
|
||||
<A href='byond://?src=\ref[src];code=1'>+</A>
|
||||
<A href='byond://?src=\ref[src];code=5'>+</A><BR>
|
||||
</TT>"}
|
||||
user << browse(dat, "window=radio")
|
||||
onclose(user, "radio")
|
||||
return
|
||||
|
||||
|
||||
/obj/item/clothing/accessory/collar/spike
|
||||
name = "Spiked collar"
|
||||
|
||||
Reference in New Issue
Block a user